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Fall Guys: Ultimate Knockout vs Death Stranding
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 4, 2020 | Nov 8, 2019 |
| Developer | |
| Mediatonic | Kojima Productions |
| Publisher | |
| Epic Games | Sony Interactive Entertainment (PlayStation), 505 Games (PC) |
| Genre(s) | |
| Action, Platformer, Battle Royale, Party Game, Casual | Action, Open World, Strand Game, Walking Simulator (colloquial), Sci-Fi |
| Engine | |
| Unity | Decima Engine |
| stars Ratings & Price | |
| Content Rating | |
| Everyone | Mature 17+ |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.4 / 5.0 |
| Current Price (USD) | |
| Free | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Fall Guys strips away complex RPG statistics in favor of intuitive, masterable physics verbs: Run, Jump, Dive, and Grab. True skill mastery involves exploiting momentum mechanics: chaining jump-dives off spinning conveyor belts to gain forward velocity, sliding down slime-coated slopes to bypass obstacles, mantling ledges, grabbing tails or balls, and strategically holding or nudging opponents into incoming obstacles. Metagame progression is entirely cosmetic via seasonal Fame Passes, leveling up Crown Ranks, and accumulating Kudos and Show-Bucks to unlock eccentric costumes, patterns, color schemes, faceplates, emotes, and theatrical celebration victory animations. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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The game features an extensive rotating library of over 80 vibrant mini-game arenas categorized into distinct round archetypes: Races (such as Door Dash, The Whirlygig, Slime Climb, Dizzy Heights, and Treetop Tumble), Survival Arenas (such as Hex-A-Gone, Jump Club, Roll Out, and Snowball Survival), Team Games (such as Fall Ball, Team Tail Tag, Hoarders, and Basketfall), Logic Challenges (such as Perfect Match and Sum Fruit), Hunt Rounds (such as Tail Tag, Hoopsie Daisy, and Bounce Party), and high-tension Finals (such as Fall Mountain, Jump Showdown, Hex-A-Terrestrial, Royal Fumble, and Blast Ball). In addition, the integrated 'Fall Guys Creative' mode provides access to thousands of community-crafted custom obstacle courses. |
The game features a vast and rugged open world representing a fractured United States, divided into two main large regions: the Eastern Region (serving as an extended tutorial and early game area) and the much larger Central Region. Traversal is primarily on foot, with an emphasis on navigating treacherous terrain (mountains, rivers, rocky plains, snowfields) while managing cargo weight and balance. Key locations include various Knot Cities (e.g., Capital Knot City, Lake Knot City, Mountain Knot City), Prepper Shelters, Distribution Centers, and Waystations. The Director's Cut adds a new smaller area, the Ruined Factory, with new missions. While difficult to give an exact sq km due to its varied density and verticality, the total explorable landmass is very significant. |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features several core multiplayer matchmaking playlists: Solo Show (the classic battle royale where 32-60 beans compete in individual heats), Duos Show (2-player cooperative qualifying where points are pooled), Squads Show (4-player team royale where teammates qualify together and share Crown victories), Limited-Time Shows (specialized event modes focusing on specific minigame types like Jump Showdown or Slime Climb), and Custom Lobbies (private matches supporting up to 60 players and custom rulesets for community tournaments). |
N/A |
| extension Editions & DLC | |
| Available Editions | |
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Fall Guys is completely free-to-play across all platforms (PC via Epic Games Store, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile). The base game grants full access to all gameplay modes, rotating shows, and Fall Guys Creative tools. Optional monetized offerings include seasonal Fame Passes (granting tiered rewards of exclusive costumes, emotes, and Show-Bucks) and collaborative crossover skin bundles from iconic gaming and entertainment franchises (such as Sonic the Hedgehog, DOOM, Godzilla, SpongeBob SquarePants, Destiny 2, and Teenage Mutant Ninja Turtles). |
Original release on PS4. PC version released later. Director's Cut released for PS5 and PC, including new story missions, new equipment (Maser Gun, Support Skeleton), Firing Range, Fragile Circuit (race track), new combat abilities, enhanced visuals, and QoL improvements. Various digital deluxe and physical collector's editions were available for both original and Director's Cut, often including digital artbooks, soundtracks, and in-game cosmetic items. |
| Post-Launch Content / DLC | |
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Since its record-shattering launch, Mediatonic and Epic Games have evolved Fall Guys through regular seasonal updates introducing new mechanics, obstacles (anti-gravity zones, wormholes, punch walls, and water slides), and limited-time events (such as Hex-A-Gravity, Clan of Kraken, and Glitch Shows). The addition of 'Fall Guys Creative' revolutionized the game by empowering the community to design, test, and publish custom rounds directly into official playlist rotations. |
The primary post-launch content was the 'Director's Cut,' which is a significantly enhanced and expanded version of the base game rather than traditional DLC. It added new story missions (Ruined Factory), new areas, new equipment, new combat mechanics, a firing range, a race track, and various quality-of-life improvements. No further major story expansions beyond the Director's Cut have been released. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Developed in Unity, Fall Guys boasts an instantly recognizable cartoon aesthetic characterized by vibrant candy colors, soft lighting, and squishy physics. Environments are constructed from glossy inflatable rubber, foam mats, spinning plastic turntables, and swirling pink slime. Costumes showcase varied tactile shaders—from furry plush fabric and shimmering sequins to polished metallic robot plating—accompanied by dynamic confetti and water-splash particle effects. |
Powered by Guerrilla Games' Decima Engine, Death Stranding showcases stunningly realistic and atmospheric visuals. It features vast, desolate landscapes with incredible detail, realistic weather effects (Timefall, snowstorms, wind), and highly detailed character models utilizing performance capture from its star-studded cast (Norman Reedus, Mads Mikkelsen, Léa Seydoux, etc.). The otherworldly designs of BTs and the Beach are also visually striking. |
| Audio & Soundtrack | |
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The soundtrack, composed by Jukio Kallio and Daniel Hagström, is an infectious fusion of chiptune, synth-funk, and bouncy electronic pop that perfectly mirrors the game's joyful pandemonium. Audio effects are legendary: the high-pitched squeaks and 'woo-woo' chirps of stumbling beans, rubbery squeaks upon bouncing off trampolines, comical horn blasts, and the grand triumphant choir and brass fanfare upon clinching the Crown. |
Original score composed by Ludvig Forssell, featuring haunting, ethereal, and often melancholic electronic and orchestral pieces. The game also features an extensive licensed soundtrack with songs from artists like Low Roar, Silent Poets, and Apocalyptica, which often play during significant traversal sequences or moments of reflection, greatly enhancing the atmosphere. Sound design is crucial for detecting BTs (their distinct clicks and Odradek scanner sounds) and navigating hazardous weather like Timefall. |
| User Interface (UI/UX) | |
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The user interface radiates bright, bubblegum candy-pop energy. Menus feature rounded, oversized buttons, cheerful pastel gradients, and animated bean character displays. Post-round qualification screens feature the iconic vertical grid where eliminated contestants hilariously plummet through floor hatches. In-game, a clean minimalist top-bar displays the current qualification count, remaining timer, and team scores. |
Features an immersive HUD integrated into Sam's suit and cuff links. Displays health, stamina, BB's stress level, cargo condition, equipped items, and a compass/sensor for BTs and objectives. The Cuff Link menu provides access to the map, orders, inventory, crafting, data logs, and online features. Cargo management involves carefully arranging packages on Sam's back, suit, and vehicles to maintain balance. |
| Accessibility Options | |
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Mediatonic implemented thoughtful accessibility features: full controller remapping and mouse sensitivity sliders, customizable camera auto-follow behaviors to reduce motion discomfort, toggleable player name tags to reduce visual clutter, adjustable audio sliders for music, SFX, and bean voices, colorblind-friendly team markings (differentiating pink, blue, red, and yellow squads), and cross-platform text and voice chat safety filters. |
Offers a range of accessibility options, including customizable controls (PC), subtitle and text size adjustments, options for colorblind modes, options to change QTEs to holds, adjustable HUD elements, and various gameplay settings for difficulty and interaction prompts. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, DLSS/FSR Quality potentially) (High Preset (DLSS/FSR Quality may be beneficial)) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended. RAM: 16GB RAM strongly recommended for a smoother experience. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-3770 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 590 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.** layersRAM: 8 GB saveStorage (Tier): 80 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 U or H series better. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is a practical minimum. RAM: Minimum RAM requirement. Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i5-3470 or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 1050 (3GB) or AMD Radeon RX 560 (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 2200U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce MX350 (2GB) / GTX 1050 Mobile (4GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.** layersRAM: 8 GB saveStorage (Tier): 80 GB HDD (SSD Strongly Recommended) |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target)) CPU: Modern 6-core processors delivering locked 60+ FPS during intense 60-player obstacle scrambles. CPU (Laptop): Capable 4/6-core mobile processor maintaining fluid 60-90 FPS in all round types. GPU: Solid mid-range desktop graphics cards running maximum graphical settings at locked 60-120 FPS. GPU (Laptop): Easily maintains locked 60-75 FPS on 1080p high-refresh laptop screens. RAM: Ensures completely stutter-free performance and swift lobby transitions. Storage: Fast solid-state storage ensures near-instantaneous round transitions. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA SSD) | — |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS Target)) CPU: Baseline multi-core desktop processors capable of managing basic character ragdoll physics and network sync. CPU (Laptop): Dual-core mobile processor providing playable 30-40 FPS on modest settings. GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output. GPU (Laptop): Entry-level mobile graphics capable of sustaining 35-45 FPS at 720p/1080p with low settings. RAM: Official minimum system memory required to prevent paging hitches in crowded starting lobbies. Storage: Sufficient capacity for the core game files and seasonal asset updates. | |
memoryCPU: Intel Core i5-2300 / AMD FX-6300 or equivalent developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U laptop_windowsGPU (L): NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA HDD / SSD) | — |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, DLSS/FSR Quality) (High/Ultra Preset, DLSS/FSR Quality or Balanced) CPU: CPU for 1440p/60FPS High/Ultra. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling beneficial. GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical. RAM: 16GB RAM essential, 32GB beneficial. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more consistent experience.** layersRAM: 16 GB saveStorage (Tier): 80 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120-144+ FPS Target)) CPU: High single-core IPC processor driving ultra-high refresh rate displays with zero frame dips. CPU (Laptop): 8-core high-performance mobile CPU delivering locked 120+ FPS on QHD panels. GPU: Effortlessly powers crisp 1440p resolution with maximum shadow rendering and anti-aliasing. GPU (Laptop): Maintains locked 100-144 FPS on native 1440p mobile gaming displays. RAM: Ample system memory for smooth multitasking and zero background hitching. Storage: Ultra-fast read speeds guaranteeing instantaneous loading times into qualifying rounds. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+) layersRAM: 16 GB saveStorage (Tier): 2 GB NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (120-144+ FPS Target)) CPU: Class-leading gaming CPU driving native 4K high refresh rate gaming monitors with zero bottlenecks. CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output. GPU: High-end 4K graphics rendering vibrant candy textures, sharp specular highlights, and fluid physics in razor-sharp 4K. GPU (Laptop): Flagship mobile GPUs running locked 4K at 120+ FPS with supreme graphical fidelity. RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W) layersRAM: 16 GB saveStorage (Tier): 2 GB PCIe Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, DLSS/FSR Balanced/Performance) (Ultra Preset, DLSS/FSR Balanced or Performance) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Top-tier laptop CPUs for 4K. GPU: Flagship desktop GPU for 4K Ultra, likely requiring upscaling. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential, upscaling likely. RAM: 32GB RAM highly recommended for 4K Ultra. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3800X/5800X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 80 GB NVMe SSD |
| save Overall Storage | |
| Spec: 2 GB available space (SSD or HDD) Note: Compact installation footprint allowing rapid download times and quick loading into Blunderdome lobbies. Type: SSD | Spec: 80 GB available space (SSD Recommended). Note: An SSD is highly recommended for faster loading times and smoother world traversal. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit only) Explanation: Requires a modern 64-bit operating system supporting Epic Online Services and Easy Anti-Cheat integration. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 Explanation: Utilizes DirectX 11 for broad graphics hardware compatibility, reliable shader pipelines, and low overhead. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Fall Guys: Ultimate Knockout Specifically
For Death Stranding Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.