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Expedition: Into Darkness vs Daimon Blades

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info General Information
Release Date
Nov 7, 2026 Sep 3, 2025
Developer
Antediluvian Interactive StreumOn Studio
Publisher
Antediluvian Interactive StreumOn Studio
Genre(s)
Medieval Co-op Dungeon Crawler, Extraction Looter, Action RPG, Roguelike Action RPG, First-Person Slasher, Hack and Slash, Roguelite, Co-op
Engine
Unity Engine Unreal Engine 4
stars Ratings & Price
Content Rating
Mature Rating Pending (Expected M - Mature 17+)
Avg. User Rating
3.5 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $39.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam)
  • Release Date: Q4 2026 (Demo Available Aug 6, 2026)
  • Perspective: First-Person
  • Multiplayer: 4-Player Online Co-op
  • Setting: Dark Fantasy (E.Y.E. Prequel)
  • Platforms: PC (Steam)
  • Early Access Release: 2025-09-03
  • Unique Feature: A unique classless progression system centered on 'living' Daimon-infused weapons that evolve mid-run, combined with fast-paced, first-person melee combat.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Trained Camp Warhound: Alerts solo adventurers to hidden ceiling ambushes, growls when enemies flank in the dark, and carries secondary torch supplies.
    Canine (Mastiff)
  • Scouting Familiar Raven: Flies through iron barred gates and small dungeon fissures to reveal enemy positions in adjacent rooms before opening doors.
    Arcane Corvid
  • Co-op Teammates: In the game's 4-player co-op mode, other players act as your companions. Teamwork and combining the unique abilities of different Daimon weapons are key to success in high-difficulty expeditions.
    Human (Player)
Key Collectibles
  • Antediluvian Stone Tablets: Found locked inside trapped subterranean reliquaries; deciphered in camp to unlock advanced forge blueprints.
  • Eldritch Void Crystals: Mined from pulsating purple geode clusters in abyssal chambers; used as catalyst currency for dark god pacts.
  • Knightly Heraldic Seals: Looted from the remains of fallen noble expeditions; unlocks custom shield emblems and armor livery patterns.
  • Daimon Weapons: The primary reward for defeating bosses and completing expeditions. Each one represents a new potential character build.
  • Crafting Resources: Gathered during expeditions and used in the main hub to forge new weapons, armor, and other items.
Key Themes
  • Grimdark Medieval Fantasy
  • Hardcore Extraction
  • Permadeath Roguelike
  • Eldritch & Lovecraftian Horror
  • Co-op Dungeon Crawling
  • Dark Fantasy
  • First-Person Melee
  • Hack and Slash
  • Roguelite
  • Co-op
  • Demonic
  • Action RPG
colorize Combat & Gear
Weapons Overview
  • Modular Bastard Sword: Two-Handed / One-Handed Hybrid Blade
    A versatile steel blade customizable with various crossguards and pommels, delivering balanced slashing arcs and armor-piercing thrusts.
  • Heavy Flanged Mace: One-Handed Bludgeon
    Cast-iron blunt impact weapon designed to crack heavy plate armor, stagger leaping monstrosities, and shatter bonekin skeletons.
  • Silver-Edged Halberd: Polearm
    Long-reach pole weapon forged with consecrated silver along its axe blade and spike, permanently preventing undead resurrection.
  • Recurve Yew Bow: Ranged Archery
    Flexible yew wood bow paired with hand-crafted bodkin arrows, allowing silent precision eliminations from shadows.
  • Occult Handgonne: Black Powder Firearm
    Rudimentary iron hand-cannon firing lead shot and burning sulfur, devastating close-range clustered monsters with explosive shrapnel.
  • Daimon-Infused Melee Weapons: Varies (Swords, Axes, etc.)
    The primary form of combat. Each weapon is a living artifact with its own unique set of stats and abilities that can be unlocked and powered up during a run.
Armor / Gear Sets
  • Custom Quilted Gambeson: Impact Absorption +25%, Stamina Recovery +15%; flexible layered linen padding customizable with heraldic color dyes.
  • Riveted Chainmail Hauberk: Slashing Deflection +55%, Piercing Resistance +35%, Movement Speed -5%; interlocking steel rings offering balanced dungeon defense.
  • Forged Gothic Plate Cuirass: Blunt Deflection +70%, Slashing Immunity +80%, Stamina Drain +20%; heavy tempered steel plate providing impenetrable frontal protection.
  • Reinforced Heater Shield: Block Stability +65%, Directional Parry Window +0.2s; heavy wooden shield bound in steel, featuring custom painted heraldry.
  • Armor Sets: Players can craft and equip different sets of armor that provide defensive stats and passive bonuses. A player's visual appearance is also tied to one of three starting factions (Culter Dei, Jian Shang Di, Saif al-Haq).
Outfits/Customization
  • Scavenger's Oilcloth Cowl: Waxed weather-resistant hood and face wrap protecting against noxious spores, tintable with charcoal or forest green dyes.
  • Mercenary's Padded Vambraces: Tough boiled leather forearm guards with adjustable brass buckle straps and personalized crest embossing.
  • Expeditionary Wool Cloak: Heavy woven travel mantle featuring custom clan embroidery, worn over armor to reduce cold penalties in deep flooded vaults.
  • Faction Armor & Cosmetics: Players choose a starting faction (Culter Dei, Jian Shang Di, Saif al-Haq) which determines their initial appearance. Additional armor and cosmetic skins can be crafted in the hub.
trending_up Progression & Upgrades
Skills & Progression

Operates on a classless, organic skill progression system where proficiencies level up naturally through action and survival. Core skill disciplines include: Martial Prowess (enhances stamina management, weapon swing recovery, and four-directional parry windows), Marksmanship & Archery (governs draw speed, bow steadiness, and manual arrow fletching efficiency), Survivalism & Scavenging (improves mineral mining yield, lockpicking success, and toxic gas resistance), and Occult Pacts (allows players to cast aside religious piety to make pacts with dark gods beyond the Empyrean, trading sanity or health for forbidden sorceries).

The game features a classless progression system where a player's abilities are defined by their equipped gear. The core system revolves around 'Daimon-infused' weapons, which are living artifacts that can 'ascend' during a run by feeding on the blood of slain enemies to unlock new abilities. Players can also equip armor and use 'Alchemy powers' for active and passive skills.

public World & Exploration
World & Level Design

Features procedurally assembled, multi-tiered dungeon complexes branching beneath a central surface sanctuary. Key subterranean zones include: The Forsaken Crypts (tight limestone corridors lined with burial sarcophagi, tripwire dart traps, and wandering bonekin), The Drowned Catacombs (partially submerged cisterns and flooded vaults inhabited by predatory leaping crabs and aquatic monstrosities), The Fleshmaker's Chambers (chambers dominated by horrific pulsating biological growths and fleshkin incubators), and The Eldritch Sanctum (abyssal sanctums illuminated by eerie purple void flames where powerful occult sorcerers channel dark gods).

The game features mission-based 'Expeditions' into procedurally generated levels. The Early Access launch will feature nine different biomes. Expeditions are designed to be completed in 20-40 minutes and culminate in a major boss fight.

Playable Vehicles
  • Sanctuary Minecart Hoist: Underground Winch Transport
    Heavy-duty mechanical wooden lift utilized at base camp extraction points to haul heavy treasure chests up from the subterranean depths.
  • Expedition Supply Wagon: Overland Transport
    Reinforced horse-drawn cart stationed at the surface camp serving as the primary hub for organizing equipment and gear before raids.
  • None
    The game is focused on on-foot, first-person combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Fleshkin Stalker: Aberrant Abomination
    Skinless, mutated quadrupeds that ambush expeditions from shadowed ceilings, highly vulnerable to lacerating edge damage.
  • Bonekin Vanguard: Reanimated Undead
    Ancient skeletal legionnaires wielding rusted armaments that endlessly rebuild their shattered frames unless struck down with silver.
  • Armored Cave Goblin: Subterranean Scavenger
    Cunning tunnel raiders wearing makeshift iron plates and shields, requiring piercing arrows or heavy blunt trauma to defeat.
  • Giant Cave Leaper: Subterranean Crustacean
    Heavily chitonous ambush predator lurking in flooded cisterns that pounces onto explorers with bone-crushing pincer claws.
  • Abyssal Brood Spider: Giant Arachnid
    Venomous subterranean spider that coats narrow corridors in flammable web traps and spits paralytic neurotoxins.
N/A
book Story & Characters
Main Characters
  • The Camp Quartermaster: Merchant & Logistics Overseer
    Grizzled former expedition captain who buys salvage, sells base supplies, and manages player storage chests in the surface camp.
  • The Blind Alchemist: Crafting & Concoctions Master
    Sightless scholar who brews medical unguents, anti-venom tonics, and illuminating oil draughts from dungeon specimens.
  • The Occult Heretic: Forbidden Knowledge Broker
    Exiled monk who trades forbidden antediluvian lore, unlocks occult skill trees, and brokers contracts with entity patrons.
  • The Corrupted Hierophant: Abyssal Boss
    A twisted high priest consumed by dark god pacts, commanding legions of bonekin from an unholy throne of desecrated relics.
  • The Warrior Monk: Playable Character
    A member of the Secreta order, sworn to defend the world from demonic threats. The player's abilities are determined entirely by their equipped Daimon weapon and gear.
  • The Hermit: Antagonist
    The player's former Mentor and a powerful member of the Secreta who betrayed the order for forbidden power.
Example Missions
  • Descent into the Black Vaults: Introductory Scavenging Expedition
    Enter the upper crypts, collect 50 units of iron scrap from sarcophagi, and safely reach an extraction rope before light sources fail.
  • The Silver Cleansing: High-Threat Dungeon Raid
    Venture into the Bonekin Sepulcher with silver-imbued weapons, destroy three reanimation shrines, and eliminate the Bonekin Patriarch.
  • Communion Beyond the Stars: Occult Boss Milestone
    Navigate toxic gas chasms to discover the altar of the Void Father, offer an ancient relic, and survive an onslaught of eldritch horrors to extract.
  • Expeditions
    The main gameplay mode. Players launch an expedition into a procedurally generated level to fight through hordes of demons, defeat a powerful boss, and extract with loot and resources before their 'Corruption' meter fills.
  • Story Mode
    A campaign-focused mode where expeditions are structured to advance the main narrative of hunting down 'The Hermit'.
  • Free Exploration Mode
    An endless-style mode where teams venture as deep as possible into the Daimon realm with a limited number of lives to see how long they can survive.
people Multiplayer
Multiplayer Details

Supports cooperative PvE gameplay for 1 to 5 players per expedition. Groups can venture into the catacombs together, sharing light sources, coordinating ambushes, covering flanks, and reviving downed allies before their bleeding timer expires. Matchmaking allows private password-protected lobbies for friends or public squad matching. While extraction is strictly PvE-focused, friendly fire and environmental traps demand constant team communication.

The game can be played entirely solo (offline) or in four-player online co-op. In co-op, the team votes on their mission path, and game difficulty scales with the number of players.

extension Editions & DLC
Available Editions

Expedition: Into Darkness launches in Q4 2026 for PC on Steam for $29.99 USD, following extensive public playtesting and a demo release on August 6, 2026. A Deluxe Supporter Edition is planned at $39.99 USD, featuring the digital soundtrack by FMOD spatial sound artists, a high-resolution concept art book, and exclusive cosmetic dyes, coat-of-arms heraldry, and weapon skin engravings that carry over between permadeath character runs.

The game will launch on Steam Early Access for a set price, which is expected to increase for the full 1.0 release in Summer 2026. Players who purchase during Early Access will receive exclusive in-game rewards.

Post-Launch Content / DLC

Antediluvian Interactive has detailed an early-access to 1.0 roadmap focusing on regular content drops. Planned post-launch expansions include new dungeon biomes such as the Sunken Foundry and Cursed Ossuary, expanded crafting modularity (dual-wielding weapon grips and heavy crossbow winches), additional eldritch patron gods with unique pact abilities, and roaming world bosses that wander between procedural chambers.

The game will be in Early Access for approximately one year, during which the developers will regularly add new game modes, enemies, bosses, biomes, weapons, and abilities based on community feedback. The studio has stated a preference for future paid DLC expansions over microtransactions.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Expedition: Into Darkness?
    A: Expedition: Into Darkness is a hardcore, third-person medieval dungeon crawler and extraction looter featuring procedural dungeon layouts, tactical directional melee combat, and permadeath mechanics.
  • Q: Who is developing Expedition: Into Darkness?
    A: The game is being developed and published by Antediluvian Interactive, an independent game development studio based in Stockholm, Sweden.
  • Q: What engine powers Expedition: Into Darkness?
    A: Expedition: Into Darkness is built on the Unity Engine, utilizing UnityBurst and IL2CPP SDKs along with the FMOD Audio Engine for spatial sound.
  • Q: Does the game feature permadeath?
    A: Yes. When your character dies during an expedition, that character and all inventory carried on their person are permanently lost. However, banked resources and upgrades in your base camp remain safe.
  • Q: How many players can play together in co-op?
    A: The game supports 1 to 5 players in online cooperative multiplayer, allowing you to venture into the dungeons solo or team up with up to four friends.
  • Q: What is Daimon Blades?
    A: Daimon Blades is a first-person, cooperative action RPG with roguelite elements. It blends the fast-paced melee combat of a slasher with the loot and progression of an ARPG like Diablo.
  • Q: Is it a sequel to E.Y.E: Divine Cybermancy?
    A: No, it is a dark fantasy prequel set 2,000 years before the events of E.Y.E., exploring the origins of the Secreta order.
  • Q: How does the weapon system work?
    A: The game features a unique system where weapons are 'living' artifacts inhabited by a 'daimon'. Each weapon has its own unique abilities and can be powered up mid-run by killing enemies, making the loot chase central to the experience.
  • Q: Is it playable solo?
    A: Yes, the game can be played entirely as a single-player, offline experience, but it is designed with four-player online co-op in mind.
build Technical Details
Graphics & Visual Fidelity

Built in Unity Engine with high-definition scriptable rendering pipelines. Highlights include advanced volumetric fog, realistic torch and lantern light attenuation, dynamic directional shadow-casting from moving player lanterns, procedural blood splatters, and meticulous dark-fantasy armor texturing exhibiting surface scratches, dirt accumulation, and rust over time.

N/A
Audio & Soundtrack

Powered by the FMOD Audio Engine and Resonance Audio spatialization SDKs. The soundscape emphasizes harrowing psychological horror, featuring echoing dripping water, distant scratching claws inside stone walls, creaking leather armor, and bone-snapping combat impacts. The musical score blends dark ambient drones, medieval hurdy-gurdy droning, and eerie choral chants that crescendo dynamically when horrors breach the player's lantern radius.

N/A
User Interface (UI/UX)

Employs an immersive, minimalist diegetic HUD designed to heighten claustrophobia and tension. Health, stamina, and sanity are represented through subtle bodily audio-visual cues and compact meters. Inventory management features an interactive grid system where items have distinct weight and volume, alongside a modular workbench interface that allows players to inspect 3D weapon cross-sections, switch hilts, blades, and customize leather wraps and metal dyes in real-time.

N/A
Accessibility Options

Provides a comprehensive suite of accessibility options: full controller support with native DualSense and DualShock controller mappings, adjustable text and UI scaling, stereo and surround sound channel mixing, customizable volume toggles (ambient, effects, voice, master), colorblind palette adjustments for status effects, toggleable camera bob, and custom field-of-view (FOV) sliders.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS))
CPU: Modern high-IPC hexa-core processor ensuring smooth 60+ FPS during chaotic 5-player co-op combat.
CPU (Laptop): High-efficiency 8-core mobile CPU keeping frame pacing stable when multiple hordes spawn.
GPU: Delivers ample VRAM to maintain native 1080p high textures, detailed blood splatters, and soft shadow diffusion.
GPU (Laptop): Maintains locked 60+ FPS at 1080p high preset with FSR enabled.
RAM: Recommended memory pool ensuring smooth asset streaming across multi-room dungeon layouts.
Storage: Accelerates procedural dungeon loading and level transitions upon extraction.
memoryCPU: AMD Ryzen 5 5600X / Intel Core i5-12400F
developer_boardGPU: AMD Radeon RX 6700 XT (12GB) / NVIDIA GeForce RTX 3060 (12GB)
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4050 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe M.2 SSD
memoryCPU: Intel Core i7-9700K (3.70GHz) or AMD Ryzen 5 3600 (4.2GHz)
developer_boardGPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 27 GB SSD
1080p (Full HD) - Minimum (Medium Preset, 1080p (30-45 FPS))
CPU: Provides necessary multi-core processing to simulate procedural dungeon generation, ragdoll collisions, and enemy patrol behaviors.
CPU (Laptop): Baseline 4-to-6 core mobile CPU capable of maintaining playable 30-40 FPS in solo dungeon expeditions.
GPU: Entry-level graphics card capable of rendering baseline dynamic lantern shadows and textured dungeon walls.
GPU (Laptop): Handles 1080p low-to-medium settings with stable frame pacing in standard catacombs.
RAM: Sufficient memory allocation for baseline assets, though 16 GB is recommended to avoid background paging.
Storage: Standard storage space for the core game and procedural dungeon cache.
memoryCPU: AMD Ryzen 5 3600X (6-Core) / Intel Core i5-9600K
developer_boardGPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 8 GB
saveStorage (Tier): 20 GB SATA SSD / HDD
memoryCPU: Intel Core i5-6600 (3.30GHz) or AMD Ryzen 5 2400G (3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 27 GB HDD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (80-100 FPS))
CPU: High L3 cache and single-threaded performance eliminate CPU bottlenecks in crowded underworld boss arenas.
CPU (Laptop): Top-tier mobile processor capable of running enthusiast 1440p laptops.
GPU: Provides substantial compute overhead for native 1440p rendering with maximum lighting fidelity and soft shadow contacts.
GPU (Laptop): Easily achieves 75-90+ FPS on native QHD 1440p displays with optimal thermal headroom.
RAM: Ensures zero micro-stuttering when managing extensive inventory caches and deep dungeon zones.
Storage: Virtually eliminates raid loading delays and asset pop-in.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-13700K
developer_boardGPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
laptop_macCPU (L): AMD Ryzen 7 7840HS / Intel Core i7-13700HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen3/Gen4 NVMe SSD
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60-90 FPS))
CPU: Industry-leading gaming desktop processor guaranteeing peak frame consistency across massive boss encounters.
CPU (Laptop): Desktop-replacement laptop processor driving external 4K displays without thermal bottlenecks.
GPU: Immense rendering throughput and memory bandwidth powering flawless 4K presentation with ultra shadows and tessellation.
GPU (Laptop): Top-tier mobile graphics delivering native 4K 60 FPS performance.
RAM: Optimal bandwidth for 4K asset buffers, dynamic geometry, and physics.
Storage: Peak sequential transfer speeds for instant level extraction and camp transitions.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB High-Speed PCIe Gen4 NVMe SSD
—
save Overall Storage
Spec: 20 GB available space (Solid State Drive Recommended)
Note: Installing on an SSD substantially reduces loading times when descending into procedural floors and streaming large modular dungeon tilesets.
Type: SSD
Spec: 27 GB available space
Note: An SSD is recommended for faster loading times.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows operating environment to support modern 64-bit memory addressing and direct DirectX 11/12 graphics pipelines.
Spec: Windows 10 / 11 (64 bit)
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 11 / DirectX 12 compatible
Explanation: Utilizes DirectX rendering pipelines for dynamic lighting calculations, complex tessellated stonework, and particle effects.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Built on the Unity Engine utilizing Unity Burst compiler, IL2CPP runtime, and FMOD spatialized audio SDKs. The game relies heavily on dynamic point-light rendering, volumetric darkness, and ragdoll physics simulations across procedural dungeon levels.
  • Laptop Performance Note: Dynamic real-time lantern illumination, shadow-casting torches, and horde encounters can tax mobile GPUs. Gaming laptops should target at least 75W TGP and operate in high-performance cooling modes to prevent thermal downclocking during extended dungeon runs.
  • Laptop Consideration: G P U T G P: A mobile GPU running at 75W-100W+ TGP is recommended to maintain stable 60 FPS in dense subterranean chambers with overlapping light sources.
  • Laptop Consideration: Cooling Thermals: The Unity multi-threaded job system creates sustained load across multiple CPU cores; utilizing a cooling pad or elevated rear stand is advised.
  • Laptop Consideration: C P U Power Limits: Avoid battery-saver profiles; lock CPU wattage to ensure four-directional combat physics and enemy AI pathfinding remain responsive.
  • Laptop Consideration: M U X Switch Optimus: Bypass integrated graphics via discrete MUX switch to eliminate micro-stuttering during multi-enemy ambush sequences.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR and dynamic resolution scaling to boost frame rates in dark, particle-heavy catacombs.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion exert the largest impact on rendering frame rates in unlit caverns.
  • Game Name: Expedition: Into Darkness
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for the Early Access launch.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. As a fast-paced co-op slasher, maintaining a high and stable framerate is crucial for the best gameplay experience.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle high framerates during intense, effects-heavy combat.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and horde-based encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the large number of enemy AI and physics in co-op sessions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: Daimon Blades
build Optimization Details
  • Upscaling Tech: Supports AMD FSR and dynamic resolution scaling to boost frame rates in dark, particle-heavy catacombs.
  • Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion exert the largest impact on rendering frame rates in unlit caverns.
N/A
laptop Laptop Considerations
  • G P U T G P: A mobile GPU running at 75W-100W+ TGP is recommended to maintain stable 60 FPS in dense subterranean chambers with overlapping light sources.
  • Cooling Thermals: The Unity multi-threaded job system creates sustained load across multiple CPU cores; utilizing a cooling pad or elevated rear stand is advised.
  • C P U Power Limits: Avoid battery-saver profiles; lock CPU wattage to ensure four-directional combat physics and enemy AI pathfinding remain responsive.
  • M U X Switch Optimus: Bypass integrated graphics via discrete MUX switch to eliminate micro-stuttering during multi-enemy ambush sequences.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle high framerates during intense, effects-heavy combat.
  • Cooling Thermals: The game's visually rich world and horde-based encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the large number of enemy AI and physics in co-op sessions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Expedition: Into Darkness Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)

For Daimon Blades Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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