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Enshrouded vs Assassin Creed Shadows
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 24, 2024 | Mar 20, 2025 |
| Developer | |
| Keen Games GmbH | Ubisoft Quebec (Lead Studio, with support from other Ubisoft studios) |
| Publisher | |
| Keen Games GmbH | Ubisoft |
| Genre(s) | |
| Survival Action RPG, Open World, Voxel Crafting, Action-Adventure, Co-op | Action-Adventure, Open World, RPG, Stealth |
| Engine | |
| Holistic Engine (Proprietary Custom Voxel Engine) | Latest version of Anvil engine |
| stars Ratings & Price | |
| Content Rating | |
| Teen | PEGI 18 (ESRB M for Mature equivalent expected - C |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $29.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression in Enshrouded merges survival crafting with an expansive, interconnected 360-degree skill tree. Players earn skill points by completing quests and chopping down Shroud Roots, branching freely across three core archetypes: Warrior (specializing in heavy two-handed weaponry, shield parries, tank resilience, and health regeneration), Ranger (focusing on bows, specialty explosive arrows, stamina efficiency, stealth, and critical headshots), and Mage (channeling staffs, wands, healing auras, and devastating elemental spells like Chain Lightning and Meteor). The central hub progression centers around the 'Flame Altar': spending gathered Sparks, monster trophies, and resources strengthens the Flame, permanently raising player attribute caps, extending the Shroud survival timer, and unlocking access to higher-tier red Shroud zones. |
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| public World & Exploration | |
| World & Level Design | |
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Embervale is a colossal, seamless handcrafted open world spanning diverse geographical and climatic zones. Major regions include the Springlands (rolling green meadows, abandoned farming hamlets, and the iconic Braelyn Bridge), the Revelwood (a dense temperate forest of colossal ancient trees, spider-infested hollows, and overgrown ruins), the Nomad Highlands (arid sandstone savannas, rugged canyons, and fortified Scavenger mining outposts), the Kindlewastes (a scorching desert plateau dotted with ancient sun temples and deadly dunes), and the Albaneve Summits (treacherous frozen peaks with howling blizzards and steep glaciers). Cutting across all regions are sunken valley depressions smothered in the deadly Shroud, requiring careful timer management. |
The open world of Feudal Japan in Assassin's Creed Shadows is described as comparable in size to that of Assassin's Creed Origins (approximately 80km²). It features diverse regions including spectacular castle towns, bustling ports, peaceful shrines, and pastoral landscapes across central Japan. The world is designed with a more realistic scale for mountains and castles, and features dynamic weather systems and changing seasons that can affect gameplay (e.g., ponds freezing over). |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Supports drop-in/drop-out cooperative multiplayer for 1 to 16 players on both player-hosted worlds and dedicated servers. The game emphasizes collaborative progression: all players in a session contribute to and benefit from shared Flame Altars, unlocked craftspeople recipes, and fast-travel spires. Dynamic difficulty scaling adjusts enemy health, damage, and horde reinforcements based on party size, while complementary skill trees encourage dedicated team roles (such as front-line tanks taunting bosses while healers cast restorative auras and rangers apply poison debuffs). |
Assassin's Creed Shadows is a single-player experience. It does not feature any co-op or competitive multiplayer modes at launch. Ubisoft is developing a separate standalone multiplayer Assassin's Creed experience codenamed 'Project Invictus'. |
| extension Editions & DLC | |
| Available Editions | |
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Enshrouded is available on PC via Steam at $29.99 USD ($23.99 during periodic sales), which includes full access to all Early Access updates and the upcoming Version 1.0 commercial launch on October 15, 2026. A planned 'Flameborn Supporter Edition' ($39.99 USD) packages the full game alongside the official digital orchestral soundtrack composed by German composers, an interactive digital lore and concept art book, and exclusive cosmetic building block materials (such as Imperial Marble and Gilded Stone bricks). |
Multiple editions are available: Standard Edition ($69.99 USD), Digital Deluxe Edition ($89.99 USD - includes Sekiryu Character Pack for Naoe and Yasuke, Sekiryu Hideout Pack, 5 skill points, and digital artbook/soundtrack filter in Photo Mode), Gold Edition (includes base game and Season Pass with two upcoming expansions), and Ultimate Edition (includes base game, Season Pass, Ultimate Pack with Sekiryu Character/Hideout Packs, and digital artbook/soundtrack filter). A Collector's Edition ($299.99 USD for PS5/Xbox) includes Ultimate Edition content, steelbook, Naoe & Yasuke diorama statue, artbook, Naoe's katana tsuba replica, world map, and creed wall scroll. |
| Post-Launch Content / DLC | |
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Keen Games has maintained an aggressive development cadence driven by player-voted features on Feature Upvote. Major updates leading into Version 1.0 include the introduction of dynamic weather and water biomes, animal husbandry and pet companions, musical instruments with bardic buffs, customizable server world modifiers, instanced dungeon Hollow Halls, and expanded mountain regions. Post-1.0 plans include seasonal festivals, community building contests, and official modding support. |
A Year 1 roadmap has been revealed, featuring free content like new story quests (e.g., 'The Works of Luis Frois'), parkour system enhancements, Photo Mode updates, and New Game+. A major paid expansion titled 'Claws of Awaji' is planned for late 2025, offering over 10 hours of new content on the island of Awaji with new enemies and a Bō staff weapon for Naoe. This expansion is included in the Gold and Ultimate Editions (via Season Pass) or can be purchased separately. Ubisoft is not using a traditional season pass model but focusing on standalone expansions and free updates. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Rendered in Keen Games' proprietary custom voxel engine, Enshrouded produces breathtaking vistas with painterly fantasy lighting. Realistic day-night cycles illuminate rolling hills and ruined castles, while dense blue Shroud mist blankets low-lying valleys with volumetric godrays. The voxel tech allows micro-level architectural detail where bricks, wood grain, and carved stone blend naturally into the natural terrain without jagged blockiness. |
Powered by an updated version of the Anvil engine, Assassin's Creed Shadows aims for a visually stunning depiction of Feudal Japan. Features include detailed environments, realistic character models, dynamic weather systems, changing seasons impacting the world, and advanced lighting. Supports Ray Traced Global Illumination and Reflections, ultra-wide resolutions, uncapped framerate, and various upscalers (DLSS 3.7, FSR 3.1, XeSS 2). |
| Audio & Soundtrack | |
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The soundscape evokes a rich sense of ancient mystery and high adventure. Acoustic guitars, lutes, and gentle orchestral strings create a serene, pastoral ambiance while building and tending settlements in the sunlit Overworld. In contrast, descending into the Shroud immediately transitions the score into haunting, dissonant ambient drones punctuated by eerie whispering winds and screeching mutants. Combat audio delivers crunchy satisfaction: booming shield parries, resonant bowstring twangs, and the thunderous crumbling of voxel terrain under heavy hammer impacts. |
Features an original score that blends traditional Japanese instrumentation with orchestral arrangements to evoke the atmosphere of Feudal Japan. Sound design emphasizes environmental realism, weather effects, and distinct combat sounds for each weapon and character. |
| User Interface (UI/UX) | |
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The game features a sleek, modern fantasy UI designed for seamless controller and keyboard/mouse navigation. A prominent countdown dial indicates remaining Shroud survival time when venturing into the fog. The inventory system features clear rarity color-coding (Common, Uncommon, Rare, Epic, Legendary), stack-sorting buttons, and quick-deposit hotkeys for base storage chests. The building interface offers an intuitive visual block selector allowing players to place individual voxels, pre-fabricated walls, staircases, and ornate architectural trim with snap-to-grid accuracy. |
The UI is an evolution of modern Assassin's Creed games, providing clear information on quests, character status, abilities, and world interactions. Features an 'Immersive Mode' for reduced UI. Supports multilingual voice acting and subtitles. Includes a Photo Mode with various filters and customization options. |
| Accessibility Options | |
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Keen Games has implemented comprehensive accessibility settings: fully customizable controller and keyboard keybindings, toggleable camera bobbing and screenshake sliders, adjustable FOV up to 110 degrees, dedicated colorblind presets (Protanopia, Deuteranopia, Tritanopia) that enhance HUD reticles and Shroud boundary markers, scalable interface text, and extensive server world settings (including custom death penalties, stamina drain rates, and daytime length sliders). |
Ubisoft typically includes a range of accessibility options in their titles, such as customizable controls, subtitle and caption adjustments, audio cues, gameplay assists (e.g., aim assist, navigation aids), and visual filters. Specific details for Shadows include extensive customization options in the settings menu. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High/Quality Preset, 1080p (60-90 FPS Target)) CPU: Official recommended hexa/octa-core desktop processors ensuring smooth 60+ FPS during large base builds and multiplayer raids. CPU (Laptop): High-efficiency 8-core mobile CPU sustaining locked 60 FPS across all biomes. GPU: Official recommended graphics cards delivering silky-smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays. RAM: Optimal memory bandwidth preventing micro-stutter when navigating complex multi-tiered voxel structures. Storage: Virtually eliminates world loading pauses and ensures rapid fast-travel transitions. | |
memoryCPU: Intel Core i7-8700 (3.7 GHz 6-Core) / AMD Ryzen 7 2700X (3.7 GHz 8-Core) developer_boardGPU: NVIDIA GeForce RTX 2070 Super (6GB+ VRAM) / AMD Radeon RX 6700 XT (6GB+ VRAM) / Intel Arc A770 laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe M.2 SSD | — |
| 1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, Medium Preset) (Medium Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') likely needed.) CPU: Recommended desktop CPU. CPU (Laptop): Recommended laptop CPU for a smooth 1080p/60FPS experience. GPU: Recommended desktop GPU. GPU (Laptop): Targets ~60 FPS at 1080p Medium/High. **Ensure high TGP for NVIDIA cards.** 8GB VRAM is strongly recommended. Upscaling will significantly aid in achieving stable framerates. RAM: 16GB RAM in dual-channel. | |
| — | memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) or Intel Arc B580 (12GB, ReBAR ON) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer equivalent performance mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB). layersRAM: 16 GB saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory) |
| 1080p (Full HD) - Minimum (Target: 1080p, 30 FPS, Low Preset) (Low Preset, Upscaling may be needed for stable 30 FPS.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU to avoid severe bottlenecks at this tier. Performance varies by laptop design. GPU: Minimum desktop GPU. GPU (Laptop): Targets ~30 FPS at 1080p Low. **Upscaling (DLSS/FSR/XeSS 'Performance') is highly recommended.** 6GB VRAM is a practical minimum for laptops; 4GB VRAM cards will likely face issues. TGP and cooling are critical. RAM: Minimum RAM, dual-channel configuration is essential. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 5700 (8GB) or Intel Arc A580 (8GB, ReBAR ON) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or newer equivalent mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here. layersRAM: 16 GB saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory) |
| 1080p (Full HD) - Minimum (Low/Performance Preset, 1080p (30-45 FPS Target with Upscaling)) CPU: Official baseline quad-core desktop processors capable of executing core voxel meshing and physics loops. CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS in solo exploration. GPU: Official minimum dedicated 6GB VRAM graphics cards delivering stable 30-45 FPS at 1080p. GPU (Laptop): Provides smooth 35-45 FPS on 1080p laptop panels with FSR Quality mode enabled. RAM: Official minimum system memory required to store uncompressed voxel chunks and active biome data. Storage: Adequate drive capacity for the base game installation, cache files, and regular content patches. | |
memoryCPU: Intel Core i5-6400 (2.7 GHz 4-Core) / AMD Ryzen 5 1500X (3.5 GHz 4-Core) developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB VRAM) / AMD Radeon RX 580 (6GB VRAM) / Intel Arc A380 laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) layersRAM: 16 GB saveStorage (Tier): 60 GB available space (SATA SSD / HDD) | — |
| 1440p (QHD/2K) - Enthusiast (Ultra/Epic Preset, 1440p (90-120 FPS Target with DLSS/FSR Quality)) CPU: Large L3-cache desktop CPU ensuring consistent frametime pacing during massive 16-player base construction. CPU (Laptop): High-power mobile processor maintaining 90+ FPS on QHD laptop panels. GPU: Powers crisp 1440p resolution with maximum volumetric fog, high-res textures, and realistic particle lighting. GPU (Laptop): Delivers fluid 80-110 FPS on native 1440p gaming laptops. RAM: Abundant system memory ensuring seamless multitasking and zero voxel chunk swapping. Storage: Near-instantaneous loading times and rapid chunk streaming. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W) layersRAM: 32 GB saveStorage (Tier): 60 GB PCIe Gen4 NVMe M.2 SSD | — |
| 1440p (QHD/2K) - Enthusiast (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.) CPU: Listed desktop CPU. A stronger CPU is advised for consistency at 1440p High. CPU (Laptop): High-performance laptop CPU crucial for 1440p gaming to avoid bottlenecks. GPU: Desktop GPU for 1440p High. GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and excellent cooling are essential.** 8GB VRAM (RTX 4070 Laptop) is the minimum, 10GB+ is ideal. Upscaling (DLSS/FSR/XeSS 'Balanced' or 'Performance') will likely be necessary. RAM: 16GB is listed, but 32GB is highly recommended for smoother 1440p gameplay. | |
| — | memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X (Same as 1080p/60 Rec, but higher-end CPU like i7-12700K/Ryzen 7 5800X would be better) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance mobile CPUs (e.g., Intel HX series, AMD HX/HS series). laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S. layersRAM: 16 GB saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory) |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality)) CPU: Top-tier gaming processor delivering peak frame throughput for extreme 4K resolution gameplay. CPU (Laptop): Desktop-replacement mobile CPU capable of driving external 4K monitors with locked frame pacing. GPU: Flagship 4K GPU rendering lush forests, ancient cathedrals, and swirling blue Shroud mist in breathtaking Ultra HD. GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation. RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 60 GB PCIe Gen4/Gen5 NVMe SSD | — |
| 2160p (UHD/4K) - Enthusiast (Target: 4K, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Ultra Performance') essential.) CPU: High-end desktop CPU for 4K. CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts. GPU: High-end desktop GPU for 4K. GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K. **Expect to use DLSS/FSR in 'Ultra Performance' mode.** Native 4K at high settings and 60 FPS is generally beyond current laptop capabilities for such demanding titles. RAM: 32GB RAM is strongly recommended for 4K gaming. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer flagship mobile CPUs (e.g., Intel 13th/14th Gen HX, AMD Ryzen 7000/8000 HX series). laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K/60FPS High will be extremely challenging and heavily reliant on aggressive upscaling. layersRAM: 16 GB saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory) |
| save Overall Storage | |
Spec: 60 GB available space (Solid State Drive Recommended) Note: Solid-state storage is strongly recommended to prevent asset streaming hitches during high-speed gliding and fast-travel transitions. Type: SSD | Spec: 115 GB - 130 GB available space (SSD Mandatory) Note: An SSD is required for installation and optimal performance due to the large open world and detailed assets. NVMe SSD recommended for faster load times. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit / Windows 11 64-bit Explanation: Requires a 64-bit Windows operating system supporting low-overhead multi-threaded graphics APIs and modern memory addressing. | Spec: Windows 10 / Windows 11 (64-bit versions only) Explanation: A 64-bit version of Windows 10 or Windows 11 is mandatory. |
| gamepad DirectX Version | |
| Spec: DirectX 12 / Vulkan compatible Explanation: Utilizes modern low-level graphics APIs for high-performance multi-threaded draw calls, dynamic voxel chunk meshing, and volumetric fog scattering. | N/A |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Enshrouded Specifically
For Assassin Creed Shadows Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.