Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

End of Abyss vs METAL EDEN

close close
info General Information
Release Date
Oct 1, 2026 Sep 2, 2025
Developer
Section 9 Interactive Reikon Games
Publisher
Epic Games Publishing Deep Silver, PLAION
Genre(s)
Sci-Fi Atmospheric Horror, Metroidvania, Twin-Stick Shooter, Action Adventure First-Person Shooter, Action, Adventure, Sci-Fi
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
4.8 / 5.0 4.2 / 5.0
Current Price (USD)
$29.99 $40.00
tune Key Specs
Quick Highlights
  • Platforms: PC (Epic Games Store), PlayStation 5, Xbox Series X|S
  • Camera Perspective: Top-Down / Isometric
  • Game Engine: Unreal Engine 5
  • Release Date: October 1, 2026
  • Storage Footprint: 6 GB Available Space (SSD)
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Dystopian Sci-Fi Orbital City
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: A unique 'Core Ripping' combat system that creates a strategic, resource-management loop within a high-speed movement shooter framework.
sports_esports Gameplay & Mechanics
Companions/Followers
  • S-9 Survey Drone: Illuminates dark corridors with high-power search beams and pings enemy positions on Cel's scanner.
    Autonomous Utility Drone
  • Magnetic Servo Arm: Assists with high-speed weapon cycling and hands-free manipulation of heavy hydraulic levers.
    Mechanical Exo-Suit Attachment
  • Nexus: The game is a single-player experience. ASKA's only companion is the voice of Nexus, her AI handler, who provides narrative context and direction.
    Artificial Intelligence
Key Collectibles
  • Black Box Audio Cylinders: Retrieved from fallen personnel and terminal desks across quarantined laboratories.
  • Anomalous Core Tissue Samples: Extracted from defeated sector apex bosses to upgrade Cel's bio-suit synthesis module.
  • Security Override Keycards: Concealed in locked administrative offices and hazardous containment chambers.
  • COREs: Ripped directly from enemies. The central resource used for offense (throwing), defense (healing/armor), and enabling the Super Punch.
  • DUST: A currency found throughout the levels, used at vendor points to upgrade weapons and character abilities.
Key Themes
  • Sci-Fi Horror
  • Atmospheric
  • Twin-Stick Shooter
  • Metroidvania
  • Dark Sci-Fi
  • Survival Horror
  • Biomechanical
  • Post-Apocalyptic
  • Sci-Fi
  • Cyberpunk
  • First-Person Shooter
  • Action
  • Dystopian
  • Transhumanism
  • Robots
colorize Combat & Gear
Weapons Overview
  • Standard Pulse Sidearm: Energy Handgun
    Cel's reliable sidearm featuring infinite micro-battery charges that automatically regenerate after brief cooling periods, perfect for steady defensive fire.
  • Tactical Scattergun: Heavy Shotgun
    A high-impact short-range ballistic firearm capable of staggering advancing mutants and tearing through chitinous outer shells.
  • High-Explosive Fragmentation Grenades: Thrown Ordnance
    Powerful explosive charges effective at decimating tightly packed monster swarms or breaching cracked facility barriers, with dangerous friendly-fire splash damage.
  • Luminescent Distress Flares: Tactical Illuminator
    High-intensity chemical flares that brightly illuminate pitch-black maintenance tunnels and distract photophobic horrors.
  • Arc Rail-Driver: Linear Accelerator
    An industrial piercing weapon that fires hyper-accelerated electromagnetic slugs through aligned enemy ranks and reinforced structural plating.
  • Submachine Gun: Primary Weapon
    A basic SMG with unlimited ammo, serving as a reliable fallback weapon.
  • Shotgun: Primary Weapon
    A powerful shotgun praised for its satisfying impact and effectiveness in close-quarters combat.
  • Heavy Pistol: Primary Weapon
    A pistol that fires a horizontal spread of projectiles, with an unlockable secondary fire that launches a lock-on rocket.
  • Super Punch: Melee Ability
    A devastating melee attack that is enabled by consuming a ripped CORE. It is required to break the shields and armor of elite enemies.
Armor / Gear Sets
  • Hazmat Combat Rig: Armor Rating: 120; provides 40% toxic gas resistance and protects vital organs from sharp lacerations.
  • Reinforced Exoskeleton Weave: Armor Rating: 250; grants enhanced kinetic impact dampening, increased sprint speed, and reduced stagger duration.
  • Body Suit: ASKA's cybernetic body suit, which can be upgraded via the 'Body Suit' skill tree to enhance movement abilities like dashing and jetpacking. Armor is a resource that can be replenished by consuming COREs.
Outfits/Customization
  • Technician Jumpsuit: Standard Industrial Orange, Midnight Infiltration Slate, Hazard Warning Yellow, and Cryo-Clean White.
  • Insulated Hazard Parka: Heavy thermal coat with reinforced elbow pads and reflective security chevrons.
  • ASKA's Chassis: It is not yet known if ASKA's appearance will be customizable. Her design is a core part of her identity, contrasting an agile frame with heavy weaponry.
trending_up Progression & Upgrades
Skills & Progression

Progression combines twin-stick combat mastery with Metroidvania utility upgrades. Cel utilizes an Omnidirectional Dodge Dash without stamina constraints, relying on timing and spacing. Key upgrades include the Tactical Scanner (revealing structural vulnerabilities, enemy heat signatures, and hidden pathways), Overcharged Pulse Capacitors, Cryo-Freeze canisters, High-Explosive Munitions, and Bio-Shield generator modules that unlock previously impassable radioactive and electrified zones.

Players can upgrade ASKA through three distinct skill trees: Core Power (strength), Core Ripping (core mechanic), and Body Suit (movement). A currency called 'DUST' is used to upgrade a varied arsenal of futuristic weapons. Upgrades are designed to be meaningful, altering weapon models and adding new functionality, such as secondary fire modes.

public World & Exploration
World & Level Design

The game features a sprawling, multi-layered underground Metroidvania complex divided into interconnected sectors: the Industrial Transit Depots, the Flooded Cooling Sinks, the Biogenetic Containment Labs, the Derelict Habitation Quarters, and the Abyssal Core. Sectors are filled with vertical shafts, locked security checkpoints, environmental hazards, and hidden maintenance conduits that open up as Cel unlocks new diagnostic tools and clearance keys.

The game is not an open world. It is structured around bespoke combat arenas connected by linear traversal sections. The level design emphasizes verticality and three-dimensional combat spaces, blending industrial sectors, decaying residential areas, and claustrophobic maintenance tunnels.

Playable Vehicles
  • Subterranean Mag-Lev Tram: Rapid Transit Train
    High-speed rail system connecting the disparate research wings and industrial sectors of the underground compound.
  • Heavy Hydraulic Cargo Hoist: Industrial Freight Lift
    A massive vertical freight platform used to descend through the deep subterranean abyss.
  • None
    The game is focused on on-foot, first-person parkour and combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Parasitic Hound: Mutated Quadruped
    Agile, predatory hound-like monstrosities that hunt in packs and pounce from ventilation grates.
  • Centipede Abomination: Bio-Mechanical Arthropod
    Segmented wall-crawling horrors that ambush from ceilings and spit caustic corrosive acid.
  • Splitter Drone: Corrupted Bio-Mass
    Bloated shambling organisms that divide into dozens of skittering hostile parasites upon death.
N/A
book Story & Characters
Main Characters
  • Cel: Protagonist / Combat Technician
    A resourceful, courageous maintenance specialist dispatched into the subterranean facility, armed with diagnostic tools and tactical weaponry.
  • Overseer Unit 7: Facility Maintenance AI
    The complex's erratic automated management intelligence whose fragmented routines oscillate between assistance and lockdown enforcement.
  • Dr. Evelyn Vane: Chief Geneticist
    The leading researcher of the anomalous subterranean organism whose encrypted audio journals guide Cel toward the truth.
  • ASKA: Playable Protagonist
    A powerful combat android known as a 'Hyper Unit,' built around a digitized human psyche and dispatched on a perilous mission to the orbital city of MOEBIUS.
  • Nexus: AI Handler
    The disembodied voice of ASKA's creator and sentient spaceship, who provides cryptic guidance and mission objectives.
  • The ENGINEERS: Antagonists
    The mysterious entities that control MOEBIUS and its robotic defense forces.
Example Missions
  • Infiltration: Transit Hub Alpha: Campaign Introduction
    Establish an initial foothold in the abandoned rail depot and restore primary power conduits.
  • Containment Breach: Sector 4: Sector Exploration
    Navigate flooded cryo-labs, neutralize mutated test subjects, and retrieve the quarantine override code.
  • Descent: The Abyssal Core: Final Confrontation
    Descend into the deepest subterranean excavation and neutralize the anomalous biological nexus.
  • Main Campaign
    A linear, story-driven campaign that follows ASKA's mission to retrieve citizen COREs from the derelict orbital city of MOEBIUS while uncovering the secrets of Project EDEN.
people Multiplayer
Multiplayer Details

Single-Player Focused. The experience is meticulously balanced for a solitary, high-tension survival horror atmosphere, emphasizing resource conservation, environmental isolation, and intense individual combat encounters against overwhelming horrors.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Standard Edition ($29.99 USD) provides the complete base game on PC (Epic Games Store), PlayStation 5, and Xbox Series X|S. Deluxe Edition ($39.99 USD) includes the digital original soundtrack, digital concept artbook detailing Section 9's creature designs, and exclusive in-game cosmetic technician suits for Cel.

Details on different game editions have not yet been announced.

Post-Launch Content / DLC

Post-launch developer roadmaps include planned survival arena challenge modes, a New Game Plus mode with randomized enemy spawns and intensified horror modifiers, speedrun leaderboards with time-trial sector sprints, and an upcoming story expansion exploring the fate of the facility's original science directorate.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What is End of Abyss?
    A: End of Abyss is a top-down atmospheric sci-fi survival horror Metroidvania from Section 9 Interactive, a studio formed by former Little Nightmares developers.
  • Q: What platforms is End of Abyss releasing on?
    A: The game is releasing on Windows PC (via the Epic Games Store), PlayStation 5, and Xbox Series X|S.
  • Q: When is the official release date for End of Abyss?
    A: End of Abyss is scheduled to release worldwide on October 1, 2026.
  • Q: Does End of Abyss feature multiplayer or co-op?
    A: No, End of Abyss is a dedicated single-player narrative survival horror experience designed to deliver atmospheric tension and isolation.
  • Q: What are the core gameplay mechanics in End of Abyss?
    A: Gameplay blends challenging twin-stick shooter combat with Metroidvania exploration, scanner-based environmental puzzle solving, and agile dodging.
  • Q: What is METAL EDEN?
    A: METAL EDEN is a single-player, first-person 'movement shooter' that combines the fast-paced, arena combat of DOOM with the cybernetic parkour of Ghostrunner.
  • Q: What is the 'Core Ripping' mechanic?
    A: It's the game's central feature. Players can rip energy cores from enemies and must choose whether to use them offensively as a grenade (which drops more ammo) or defensively to heal and power up a special melee attack.
  • Q: Is the game open world?
    A: No, it features a linear structure with bespoke combat arenas connected by more constrained traversal sections.
  • Q: Does the game use AI voice acting?
    A: The developer has disclosed that the game 'features voice-over content partially created through AI voice generation tools.' This was a point of criticism in the public demo, and the quality in the final release is a key point of interest.
build Technical Details
Graphics & Visual Fidelity

Engineered in Unreal Engine 5 with breathtaking top-down isometric cinematography. Employs cutting-edge volumetric fog, dynamic volumetric lighting, Niagara particle simulations for blood splatter and smoke, high-fidelity physically based rendering, and grotesque creature designs inspired by Little Nightmares and dark sci-fi classics.

N/A
Audio & Soundtrack

A chilling, dynamic industrial soundscape composed of haunting metallic drones, distorted radio frequencies, unsettling subterranean echoes, and discordant synthesizer swells that dynamically ramp up into frantic percussion during boss confrontations, designed using Unreal Engine 5's MetaSounds architecture.

N/A
User Interface (UI/UX)

Features a minimalist, immersive diegetic interface. Vital information such as Cel's health integrity and shield charge are subtly reflected on her technician suit harness and weapon display counters, while the Tactical Scanner overlays a holographic wireframe schematic of nearby rooms, elevator links, and security terminals directly onto the environment.

N/A
Accessibility Options

Comprehensive accessibility options include adjustable combat speed toggles, incoming damage reduction sliders, aim-assist strength options, high-contrast visual filters for enemies and interactables, full controller button and keyboard/mouse remapping, customizable HUD sizing, and color-coded closed captions.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p @ 60-120 FPS)
CPU: Modern 6-to-8 core processor ensuring rock-solid frame pacing in heavy combat encounters.
CPU (Laptop): Eight-core mobile CPU delivering consistent single-core boost clocks and thread management.
GPU: Robust desktop GPU capable of powering max textures, complex lighting, and post-processing.
GPU (Laptop): Provides excellent 1080p performance with DLSS enabled for fluid 120 FPS gameplay.
RAM: Dual-channel memory configuration prevents asset stutter during rapid camera pans.
Storage: NVMe solid-state storage guarantees near-instantaneous checkpoint reloads.
memoryCPU: Intel Core i7-11700K / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 80W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 6 GB available space (NVMe SSD)
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p @ 60 FPS)
CPU: Baseline 4-core desktop processor capable of handling enemy AI routines and collision checks.
CPU (Laptop): Standard mobile quad/six-core processor providing adequate clock speeds under sustained load.
GPU: Entry-level desktop graphics card delivering stable 1080p 60 FPS on modest visual settings.
GPU (Laptop): Handles baseline 1080p 60 FPS output on low-to-medium settings with temporal upscaling.
RAM: Minimum physical memory required for system and game assets without pagefile thrashing.
Storage: Sufficient for core game installation, patch caches, and profile configurations.
memoryCPU: Intel Core i5-6600 / AMD Ryzen 5 2400G
developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M
layersRAM: 8 GB
saveStorage (Tier): 6 GB available space (SSD recommended)
memoryCPU: AMD Ryzen 7 3700X or Intel Core i7-10700K
developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (QHD) @ 120+ FPS)
CPU: High single-core IPC processor maintaining seamless performance during boss particle storms.
CPU (Laptop): High-efficiency modern mobile processor ensuring zero CPU bottlenecks at 1440p.
GPU: High-end desktop GPU rendering native 1440p with maximum volumetric effects and fidelity.
GPU (Laptop): Easily achieves 100+ FPS at 1440p with DLSS quality mode on gaming laptops.
RAM: High-bandwidth DDR5 memory facilitates rapid data transfer to the GPU.
Storage: High-speed PCIe Gen 4 storage provides flawless sector transitions.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 6 GB available space (NVMe PCIe 4.0 SSD)
1440p (QHD/2K) - Recommended (High Preset, 1440p resolution.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A modern, high-performance laptop CPU is recommended for this tier.
GPU: Official recommended desktop GPU for 1440p gameplay.
GPU (Laptop): A high-end laptop GPU is needed for a high-quality 1440p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
Storage: An NVME SSD is required for this tier.
memoryCPU: AMD Ryzen 7 5700X or Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
2160p (UHD/4K) - Ultra (Max Quality Preset, 4K (2160p) @ 60-120 FPS)
CPU: Top-tier gaming processor ensuring instantaneous draw calls and physics calculations.
CPU (Laptop): Desktop-replacement class mobile processor providing supreme computational headroom.
GPU: Massive compute and VRAM capacity for pristine 4K UHD rendering without frame drops.
GPU (Laptop): Enables native and DLSS-upscaled 4K gaming on external high-refresh displays.
RAM: Substantial system RAM buffer accommodating high-resolution uncompressed assets.
Storage: Blazing-fast read speeds eliminate load screens across all facility sectors.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
layersRAM: 32 GB
saveStorage (Tier): 6 GB available space (NVMe PCIe 4.0 SSD)
save Overall Storage
Spec: 6 GB available space (SSD required)
Note: Solid-state drive required to stream high-resolution facility textures and eliminate sector transitions.
Type: SSD
Spec: 25 GB available space (NVME SSD Required)
Note: A fast NVME SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Modern 64-bit Windows OS required for DirectX 12 Agility SDK features and low-level asset streaming.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit operating system is required. Windows 11 is recommended for Intel 12th/13th gen CPUs.
gamepad DirectX Version
Spec: DirectX Version 12
Explanation: DirectX 12 API is required for advanced shader rendering, dynamic shadows, and Niagara particle VFX.
Spec: Version 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • Requires 64-bit processor and operating system. DirectX 12 is mandatory. SSD storage is strongly recommended for seamless sector streaming.
  • Laptop Performance Note: Unreal Engine 5 features demand consistent mobile GPU thermal headroom; 60W+ TGP is recommended to maintain smooth 60 FPS in dense particle-heavy encounters.
  • Laptop Consideration: G P U T G P: 45W minimum mobile TGP for 1080p 60 FPS; 80W+ TGP recommended for high framerate 1440p displays.
  • Laptop Consideration: Cooling Thermals: Ensure unobstructed laptop intake vents to prevent thermal throttling on high-draw UE5 lighting passes.
  • Laptop Consideration: C P U Power Limits: Sustained 35W CPU power envelope prevents frame pacing spikes during multi-enemy ambush sequences.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via MUX switch eliminates latency for precise twin-stick aiming and dodge timings.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, and Intel XeSS temporal reconstruction.
  • Optimization Detail: Key Settings Impact: Volumetric Fog, Dynamic Shadows, and Ambient Occlusion have the highest GPU performance impact.
  • Game Name: End of Abyss
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the use of Unreal Engine 5. An NVME SSD is a mandatory requirement for both minimum and recommended tiers.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. As a fast-paced movement shooter, maintaining a high and stable framerate is crucial for the best gameplay experience.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: METAL EDEN
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, and Intel XeSS temporal reconstruction.
  • Key Settings Impact: Volumetric Fog, Dynamic Shadows, and Ambient Occlusion have the highest GPU performance impact.
N/A
laptop Laptop Considerations
  • G P U T G P: 45W minimum mobile TGP for 1080p 60 FPS; 80W+ TGP recommended for high framerate 1440p displays.
  • Cooling Thermals: Ensure unobstructed laptop intake vents to prevent thermal throttling on high-draw UE5 lighting passes.
  • C P U Power Limits: Sustained 35W CPU power envelope prevents frame pacing spikes during multi-enemy ambush sequences.
  • M U X Switch Optimus: Dedicated GPU mode via MUX switch eliminates latency for precise twin-stick aiming and dodge timings.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)

For End of Abyss Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)

For METAL EDEN Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...