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Elta: Defy All Gods vs Exodus

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info General Information
Release Date
Mar 30, 2027 Apr 7, 2027
Developer
Afterburner Studios Archetype Entertainment
Publisher
Focus Entertainment Wizards of the Coast (Hasbro)
Genre(s)
Science-Fantasy Action-Platformer / 3D Metroidvania AAA Science Fiction Action-Adventure Role-Playing Game
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Teen (ESRB) Mature 17+
Avg. User Rating
4.8 / 5.0 4.8 / 5.0
Current Price (USD)
$49.99 $69.99
tune Key Specs
Quick Highlights
  • Combat System: Tri-Stance Martial Arts / Companion Assists
  • Progression: Dual-Evolution (Player & Companion)
  • Ecosystem: Xbox Play Anywhere Supported
  • Unique Mechanic: Time Dilation (Generational Consequences)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Elta: Provides essential elemental crowd control (fire, frost) and evolves into a highly powerful combat entity as the story progresses.
    Fallen Deity (Draconic)
  • Emrys: Utilizes Remnant Orbs to siphon enemy power and convert it into protective shielding for the Traveler.
    Deva (Celestial)
  • Elise Charroux: A battle-tested mercenary offering heavy suppression fire and prioritizing practical, blunt combat tactics.
    Human
  • Tom Vargas: A resourceful, survival-focused veteran salvager haunted by the loss of his wife.
    Human
Key Collectibles
  • Essences: Dropped by defeated enemies or found in hidden alcoves, essential for the affix crafting system.
  • Remnants: Ancient artifacts salvaged from uncharted systems and derelict Celestial ruins, causing temporal shifts when returned home.
  • Helium-3 Reserves: Found across the cluster, particularly near gas giants, used as crucial fuel for interstellar arkship travel.
Key Themes
  • Science-Fantasy
  • Retribution
  • Divine Rebellion
  • Vengeance vs. Survival
  • Exile
  • Mysticism and Technology
  • Hard Science Fiction
  • Time Dilation
  • Transhumanism
  • Deep-Time Evolutionary Biology
  • Interstellar Travel
  • Survival
colorize Combat & Gear
Weapons Overview
  • Tri-Stance Martial Arts: Unarmed Combat
    Victus utilizes heavy punches, sweeping strikes, and aerial drop kicks, switching between three fluid stances to shatter enemy guards.
  • Kinetic Magic: Energy Spells
    Devastating area-of-effect magical attacks fueled by energy accumulated through successful melee strikes.
  • Elemental Assists: Companion Abilities
    Elta's supportive attacks, such as fire breath and frost strikes, used for vital crowd control during overwhelming encounters.
  • The Recycler: Modular Firearm
    An adaptive ranged weapon that gathers scrap to craft ammo. It features Repeater, Shredder, and Piercer modes for varied engagement ranges.
  • Orion's Gauntlet (The Lance): Genetically Locked Tech
    An interface tool that hurls heavy livestone javelins for massive single-target damage and manipulates environmental topography.
  • Ink Mortar: Companion Weapon
    Operated by the Awakened octopus Salt from her mech suit, deploying smokescreens for battlefield disorientation and cover.
Armor / Gear Sets
  • Essence-Infused Accessories: Base items that can be heavily modified at altars, adding mathematically driven affixes and passive bonuses.
  • Traveler's Survival Suit: Base functional armor providing environmental protection against the vacuum of space and cosmic radiation.
Outfits/Customization
  • Warrior Monk Garb: Base attire for Victus, likely reflecting his nomadic heritage; specific customization options unconfirmed but expected.
  • Lidon Settlement Garb: Standard clothing for human survivors, likely customizable with specific scavenged materials or faction colors.
trending_up Progression & Upgrades
Skills & Progression

Character progression abandons traditional linear stat increases in favor of a dual-evolution system. Victus unlocks an expanded arsenal of martial arts moves, enhancing the dynamic tri-stance combat system. Simultaneously, the companion Elta undergoes a physical and magical evolution, transforming from a supportive draconic familiar into a powerful divine entity, unlocking new elemental crowd-control abilities (e.g., fire, frost). A deep, RPG-lite itemization system allows players to utilize 'Essence' at designated altars—facilitated by an NPC known as 'the Witch'—to append mathematically driven affixes to items, altering stat distributions or granting passive combat bonuses. This intertwines narrative progression with mechanical capability, as players constantly adapt their loadouts and stances to overcome increasingly difficult encounters.

Character progression and skill development in Exodus are driven by a combination of scavenged technology and the protagonist's unique genetic lineage. A central element of the player's arsenal is Orion's Gauntlet, an advanced interface tool that fuses alien technology directly into the Traveler's combat capabilities. This gauntlet grants access to devastating offensive and environmental manipulation skills, such as 'The Lance,' which hurls heavy livestone javelins, and 'Shape & Eruption,' which allows players to dynamically alter battlefield topography to create cover or unleash area-of-effect elemental strikes. Additionally, players must manage a nuanced morality alignment system featuring 'Paladin' and 'Immortal' philosophies. Aligning with the Paladin path unlocks advanced diplomatic persuasion abilities, while the Immortal path grants severe intimidation tactics to force compliance. The game actively rewards both dedicated adherence to a single philosophy and maintaining a hybrid, morally gray approach, ensuring that narrative choices directly influence the available skill sets and role-playing opportunities throughout the campaign.

public World & Exploration
World & Level Design

The world design is heavily structured around 3D metroidvania philosophies, meaning the map is an interconnected, complex geographical puzzle rather than a series of linear levels. The game features three primary, sprawling biomes confirmed to include treacherous icy cliffs, vast desert canyons, and suspended cloud islands. A specific area internally referred to as the 'Hollow' utilizes custom rendering pipelines to create a darker, grittier atmosphere. Progression through these biomes is strictly gated by the player's evolving traversal capabilities, requiring extensive backtracking as new acrobatic skills—like wall-running and mid-air dashes—are unlocked. The environments are densely packed with hidden paths, secret alcoves, and collectibles, rewarding spatial memory and meticulous exploration. A robust fast-travel system via 'town portals' connects the vast regions.

The geographic scope of Exodus is staggeringly vast, spanning the densely packed Omega Centauri cluster, a region of space located approximately 16,000 light-years from Earth that contains roughly ten million stars. Rather than a single seamless open world, the game features massive, distinct planetary biomes and orbital structures accessed via interstellar travel. Key locations include the sanctuary moon of Lidon situated in the Malakbel system, which is built upon the ruins of an extinct alien civilization. Players will also explore awe-inspiring and terrifying mega-structures, such as the Khonsu orbital defense platform, guarding local systems with dormant Celestial automated defense pods known as 'Ghosts.' Furthermore, the narrative will take players to the territories of various Celestial Dominions, including the heavily fortified capital systems of the Crown Celestials like Kelowan, and the terrifying, nomadic 50-kilometer-long organic citadel ships utilized by the Mara Yama to harvest fear and emotions across the dark expanse of the void.

Playable Vehicles
  • None
    Traversal is entirely reliant on Victus's evolving acrobatic toolkit, including double jumps, wall-running, and mid-air dashes, rather than vehicles.
  • Human Arkships: Interstellar Transport
    Massive colony ships utilized by humanity to flee Earth's ecological collapse, lacking faster-than-light capabilities.
  • Mara Yama Citadel Ships: Organic Starship
    Nomadic, 50-kilometer-long organic vessels that drift through the void, harvesting fear and siphoning Helium-3.
Notable Fauna/Mounts
  • Elta (Draconic Form): Diminished Dragon-Deity
    Serves as the player's constant companion, evolving physically and magically to provide essential combat support.
  • Salt: Awakened Octopus
    A highly intelligent bounty hunter and non-romanceable companion who pilots a heavily armed mech suit.
  • Houston: Awakened Wolf
    A large, sentient wolf serving as an early-game combat companion and loyal squadmate.
book Story & Characters
Main Characters
  • Victus: Protagonist / Warrior Monk
    An elite fighter seeking retribution and a home for his exiled people, utilizing visceral martial arts to dismantle a divine pantheon.
  • Elta: Companion / Fallen Deity
    A lost god seeking restoration, physically evolving alongside Victus to unleash devastating elemental attacks.
  • The Witch: NPC / Upgrades
    A crucial character located near the affix altars who facilitates the game's deep item enhancement system.
  • The Corrupted Pantheon: Antagonists / Bosses
    The tyrannical divine entities currently ruling the planet, serving as massive set-piece boss encounters.
  • Jun Aslan: Protagonist / The Traveler
    The heir to the Aslan Dynasty, gifted with neural induction abilities to interface with ancient Celestial tech.
  • C.C. Orlev: Mentor
    An enigmatic, legendary Traveler voiced by Matthew McConaughey who appears at critical narrative junctures.
  • Queen Helena-Chione: Antagonist
    Matriarch of the Royal House of Wynid within the Crown Dominion, enforcing a rigid caste system over baseline humans.
Example Missions
  • The Reawakening: Main Story
    Locate and forge a pact with the diminished deity Elta upon crash-landing on the hostile planet.
  • Dismantle the Pantheon: Campaign Gauntlet
    Traverse the massive, interconnected biomes and defeat the corrupted gods ruling each region to restore Elta's power.
  • The Khonsu Infiltration: Combat / Tactical
    Breach the massive Celestial orbital defense platform and survive encounters with automated defense pods known as Ghosts.
  • Salvage the Remnants: Main Narrative
    Venture into uncharted systems to retrieve ancient artifacts, knowing the journey will cost centuries of time on your homeworld.
  • Escape the Mara Yama: Survival / Horror
    Navigate a terrifying 50-kilometer-long organic citadel ship to rescue human colonists from having their minds harvested.
people Multiplayer
Multiplayer Details

Elta: Defy All Gods is strictly a single-player action-adventure game. Despite datamined anomalies referencing 'team-based multiplayer mechanics,' industry consensus asserts these were likely residual code or engine stress tests, as the core design is entirely focused on the solo journey of Victus and his companion Elta.

Exodus has been explicitly designed and marketed from its inception as a strictly single-player, narrative-driven action role-playing game. Archetype Entertainment, founded by industry veterans known for their work on legendary single-player RPGs, has deliberately avoided the inclusion of any cooperative or competitive multiplayer modes, live-service mechanics, or 'always-online' requirements. The developers have focused their extensive budget entirely on crafting a deep, branching storyline driven by the profound consequences of the Time Dilation system, which would be fundamentally broken or heavily diluted in a synchronized multiplayer environment. Instead of relying on human co-op partners, the game emphasizes deep squad synergy and interpersonal relationships with a diverse cast of sophisticated AI companions. Players must command a roster of highly capable squadmates—including Awakened animals, baseline humans, and transhuman Celestials—utilizing their unique tactical abilities, such as deploying ink smokescreens or siphoning enemy shields, to overcome the overwhelming odds presented by the hostile Celestial Dominions in challenging, single-player tactical combat encounters.

extension Editions & DLC
Available Editions

While official pricing and specific editions remain strictly embargoed ahead of the targeted Q1 2027 launch, the game is being positioned as a premium AA title. Standard editions are expected for PlayStation 5, Xbox Series X|S, and PC (Steam). Given the publisher's aggressive strategy—which includes a multi-platform public demo on October 1, 2026—deluxe editions offering early access, digital artbooks, or exclusive cosmetic martial arts gi are highly likely, though not yet formally announced. The Xbox version fully integrates with Microsoft's ecosystem, supporting cloud saves and cross-platform achievements.

Hasbro and its subsidiary Wizards of the Coast have committed an estimated development budget of $100 million to $250 million for Exodus, positioning it as a flagship AAA release. While official premium editions remain fully under wraps ahead of the April 2027 launch, the baseline standard edition will be available across PlayStation 5, Xbox Series X/S, and PC platforms. The title is confirmed to be part of the Xbox Play Anywhere initiative, ensuring that digital purchasers within the Microsoft ecosystem receive a single entitlement granting access to both the console and Windows PC versions, complete with seamless cross-progression and shared achievements. To drive early engagement, Archetype Entertainment introduced a gamified Wishlist Milestone system on digital storefronts. As community wishlists surpassed 500,000, players universally unlocked in-game rewards such as the 'Celestial Star Map' apartment decoration and the official score track 'Elegy for a Forgotten World,' heavily hinting that deluxe editions will likely include comprehensive digital artbooks, extended soundtracks, and exclusive cosmetic options.

Post-Launch Content / DLC

As of August 2026, Focus Entertainment and Afterburner Studios have not announced any post-launch DLC roadmaps, expansion passes, or cosmetic microtransactions. The developers appear entirely focused on delivering a complete, feature-rich base experience for the Q1 2027 launch. However, the inherent metroidvania structure of the game easily accommodates potential future map expansions, new biomes, or endgame boss gauntlets if the title performs well commercially.

While Archetype Entertainment's immediate priority is delivering a polished, feature-complete base game by April 2027, the transmedia foundation laid by Hasbro strongly suggests a comprehensive roadmap for future content. Currently, the rich lore of the Omega Centauri cluster is being expanded through a prequel novel duology by acclaimed science fiction author Peter F. Hamilton, as well as an official tabletop role-playing game titled the Exodus Traveler's Handbook. Because Hasbro's corporate strategy has shifted toward supporting 'fewer, bigger, better brands,' it is highly probable that Exodus will receive substantial post-launch support in the form of premium narrative expansions rather than exploitative microtransactions. The game's defining Time Dilation mechanic and sprawling galaxy inherently lend themselves to massive story DLCs, allowing players to embark on new expeditions to uncharted Celestial Dominions, encounter new Awakened fauna companions, and experience further generational shifts on their homeworld of Lidon. A television adaptation featured in Amazon Prime's Secret Level anthology further cements the franchise's long-term multimedia expansion plans.

help_outline FAQ
Frequently Asked Questions
  • Q: What kind of game is Elta: Defy All Gods?
    A: It is a science-fantasy action-platformer that blends the weighty, combo-driven combat of a 3D brawler with the interconnected map design and exploration of a metroidvania.
  • Q: When can I play Elta: Defy All Gods?
    A: A free, multi-platform public demo will be available on October 1, 2026. The full commercial release is targeted for Q1 2027 (rumored March 30, 2027) on PS5, Xbox Series X|S, and PC.
  • Q: How does the combat system work?
    A: Victus uses a fluid 'tri-stance' martial arts system, switching styles to break enemy guards. Successful melee strikes build energy, which can be unleashed as powerful magic attacks, all while managing elemental assists from the companion, Elta.
  • Q: Is there loot or an upgrade system?
    A: Yes, while weapons are unarmed martial arts, the game features a deep RPG-lite system where players collect 'Essences' to add affixes and stat bonuses to items via an altar, facilitated by an NPC called the Witch.
  • Q: Are the datamined rumors about guns and multiplayer true?
    A: It is highly unlikely. Dataminers found references to modern firearms (like a FAMAS) and team multiplayer, but industry analysts believe these were merely residual code or engine stress tests for Unreal Engine 5, not features intended for this game.
  • Q: What is the Time Dilation mechanic in Exodus?
    A: Time Dilation means that while a deep-space salvage mission may only take days for the protagonist, decades or centuries pass back on their homeworld. This creates a 'generational butterfly effect' where your choices radically reshape the society, politics, and ecology of your descendants.
  • Q: Can you fully customize the main character's appearance?
    A: Players can choose to play as a male or female Jun Aslan using highly detailed facial presets, hairstyles, and tattoos. However, there are no granular facial sculpting sliders. This ensures that the procedural generation of Jun's descendants across massive temporal leaps maintains high visual fidelity without falling into the uncanny valley.
  • Q: Who is Matthew McConaughey playing in Exodus?
    A: Academy Award-winning actor Matthew McConaughey is voicing C.C. Orlev, a legendary and enigmatic Traveler who disappeared long ago and serves as a mentor figure to the protagonist.
  • Q: Is Exodus a multiplayer game?
    A: No, Exodus is a strictly single-player, cinematic action-RPG. It focuses entirely on a deep, branching narrative and squad synergy with sophisticated AI companions rather than cooperative or competitive multiplayer.
  • Q: Who are the main enemies in Exodus?
    A: The primary antagonists are the Celestials—transhuman apex predators who are the hyper-evolved descendants of Earth's first colonists. They are split into various Dominions, including the psychological-horror Mara Yama and the imperialistic Crown Celestials.
build Technical Details
Graphics & Visual Fidelity

Built on Unreal Engine 5, the game delivers AAA-adjacent visual fidelity. It features expansive, highly detailed environments blending decaying industrial tech with ancient religious architecture. The developers utilize custom URP Colour LUTs to give specific biomes unique visual identities, such as the desaturated, gritty look of the 'Hollow.' Combat is highlighted by stylized, anime-inspired finisher animations, dynamic lighting from magical attacks, and fluid, responsive character animations that seamlessly transition between platforming and brawling.

Powered by Epic Games' cutting-edge Unreal Engine 5, Exodus represents a massive leap forward in graphical fidelity for the cinematic RPG genre. The development team at Archetype Entertainment is fully leveraging the engine's advanced micro-polygon geometry and dynamic global illumination to render a visually stunning, deeply hostile universe. The visual direction masterfully contrasts the decaying, utilitarian technology of the baseline human survivors on Lidon with the god-like, hyper-advanced architectures of the Celestial Dominions. The graphics engine truly shines in its depiction of the Mara Yama, utilizing advanced rendering techniques to showcase their terrifying bodymorphing processes, where pudgy flesh dynamically transforms into horrifying warrior forms complete with horns and enhanced musculature. Furthermore, the game relies heavily on hardware-accelerated ray tracing and deep learning super sampling (DLSS) technologies on PC to maintain fluid framerates during chaotic combat sequences involving intricate particle effects from Orion's Gauntlet abilities, environmental destruction, and the sheer scale of ancient alien mega-structures floating in the void of space.

Audio & Soundtrack

The sound design emphasizes the satisfying weight and impact of the martial arts combat, with visceral audio feedback for successful strikes and guard breaks. The musical score is expected to reflect the science-fantasy setting, blending ethereal, holy motifs associated with the corrupted gods and derelict temples with intense, adrenaline-fueled tracks during high-stakes boss encounters.

The auditory experience of Exodus is being meticulously crafted to match the immense scale and emotional weight of its hard science fiction setting. The game features full support for Dolby Atmos spatial audio, providing a highly immersive soundscape crucial for navigating claustrophobic Celestial orbital stations and detecting the terrifying, shifting biological mass of the Mara Yama horrors. The musical score is headlined by tracks such as 'Elegy for a Forgotten World,' which aims to evoke the melancholic isolation of deep space travel and the tragic reality of outliving one's own generation due to time dilation. The voice acting cast is exceptionally high-profile, anchored by Academy Award-winning actor Matthew McConaughey in his video game debut as the enigmatic mentor figure, C.C. Orlev. To ensure global accessibility and deep market penetration, the game will launch with extensive localized audio and subtitle support spanning multiple languages, including English, French, Italian, German, Spanish, Brazilian Portuguese, Japanese, Korean, and Simplified Chinese.

User Interface (UI/UX)

The game incorporates a dynamic camera system utilizing 'tile wall fading,' ensuring that foreground geometry becomes transparent so as not to obstruct the player's view during intense wall-running or chaotic combat. The combat UI requires players to monitor their accumulated energy gauge for magic attacks and track the cooldowns of Elta's elemental assist abilities, maintaining a clean visual style that emphasizes the action on screen.

The User Interface (UI) in Exodus is designed to seamlessly integrate complex tactical combat data and deep role-playing mechanics without breaking cinematic immersion. During combat, the HUD provides clear, real-time indicators for the modular states of the player's primary weapon, The Recycler, allowing for instant transitions between Repeater, Shredder, and Piercer modes. It also tracks the cooldowns and resources required for Orion's Gauntlet abilities. Outside of combat, the UI heavily emphasizes the game's unique narrative systems. The dialogue interface clearly telegraphs responses aligned with the 'Paladin' (diplomatic, empathetic) and 'Immortal' (ruthless, ambitious) philosophies, enabling players to carefully shape their character's moral trajectory. Furthermore, the character creation UI features highly detailed, pre-rendered facial presets for the protagonist, Jun Aslan. This limitation of granular facial sculpting is a deliberate UI and technical choice designed to ensure that the procedural generation of Jun's descendants over massive temporal leaps avoids the uncanny valley effect, maintaining strict visual fidelity across the game's generational Time Dilation mechanics.

Accessibility Options

While a comprehensive list of accessibility options has not been finalized, the inclusion of features such as customizable controls, scalable UI, and potentially difficulty or timing assists is standard for modern titles published by Focus Entertainment, aiming to make the demanding tri-stance combat approachable to a wider audience.

While Archetype Entertainment has not yet released an exhaustive breakdown of their specific accessibility options, the AAA nature of Exodus and Hasbro's massive investment dictate a comprehensive suite of modern, inclusive features. The game's robust localization strategy—featuring subtitles and user interfaces in nine major languages—serves as a foundational pillar for global accessibility. Players can expect standard industry features such as scalable subtitle sizes, customizable UI color palettes for various forms of color blindness, and adjustable audio mixing to prioritize dialogue clarity over overwhelming science fiction sound effects. Additionally, because the game blends deep narrative role-playing with intense third-person shooter mechanics, it is highly likely to include comprehensive difficulty toggles. These options will presumably allow players to fine-tune enemy aggression, aim assist magnetism, and the complexity of the companion command system, ensuring that players who are primarily invested in the generational storyline and Time Dilation consequences are not permanently stonewalled by overly punishing combat encounters.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Settings, 1080p, 30-60 FPS)
CPU: Baseline 6-core processors needed to handle enemy AI routines and environmental physics without severe hitching.
CPU (Laptop): Mobile equivalent needed to sustain core counts without thermal throttling during extended sessions.
GPU: Provides necessary rasterization performance for 1080p rendering and supports basic upscaling technologies.
GPU (Laptop): Modern entry-level laptop GPUs required to manage basic UE5 features.
RAM: Standard baseline required by UE5 titles to manage streaming assets efficiently.
Storage: Solid-state speeds required for seamless level transitions.
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+)
layersRAM: 16 GB
saveStorage (Tier): 65 GB SSD
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+)
layersRAM: 16 GB
saveStorage (Tier): 120 GB SSD
1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS)
CPU: Higher single-core performance and large cache (X3D) recommended for fluid combat pacing and rapid camera movements.
CPU (Laptop): High-end mobile CPUs needed to match desktop throughput in complex areas like the 'Hollow' biome.
GPU: Offers the raw performance and VRAM needed for high-fidelity textures and complex lighting across the interconnected map.
GPU (Laptop): Full-wattage mid-to-high-end laptop GPUs necessary for stable 1440p output during boss encounters.
RAM: Recommended for smooth performance during extended exploration sessions.
Storage: Faster bandwidth for instant loading during fast travel.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W)
layersRAM: 32 GB
saveStorage (Tier): 65 GB NVMe Gen 4 SSD
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W)
layersRAM: 32 GB
saveStorage (Tier): 120 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Ultra (Epic Settings, 4K (2160p), 60 FPS (Upscaled))
CPU: Top-tier processors required to ensure zero CPU bottlenecks during the most chaotic, particle-heavy combat sequences.
CPU (Laptop): Flagship mobile silicon is strictly required for 4K gaming in UE5.
GPU: Massive computational throughput required to render Epic UE5 settings at 4K resolution.
GPU (Laptop): The absolute highest tier of mobile graphics is required for 4K gameplay.
RAM: Maximum bandwidth required for seamless asset streaming.
Storage: Maximum read/write speeds.
memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 65 GB NVMe Gen 4 SSD
memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 120 GB NVMe Gen 4 SSD
save Overall Storage
Spec: 65 GB NVMe SSD
Note: A fast SSD is critical for the metroidvania design, allowing for instantaneous loading of new biomes without immersion-breaking loading screens or texture pop-in.
Type: NVMe
Spec: 120 GB NVMe SSD
Note: A high-speed NVMe solid-state drive is crucial for seamless asset streaming across massive planetary biomes and rapid load times.
Type: NVMe
desktop_windows Operating System
Spec: Windows 11 (64-bit) / Windows 10 (64-bit, latest update)
Explanation: A 64-bit operating system is strictly mandatory as per datamined specifications and the core requirements of Unreal Engine 5.
Spec: Windows 10/11 (64-bit)
Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by modern AAA engines.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Required to leverage UE5's advanced rendering pipelines, including potential use of Nanite and Lumen, and the custom URP Colour LUTs.
Spec: DirectX 12 Ultimate
Explanation: Strictly required to fully support Unreal Engine 5 features such as hardware-accelerated Ray Tracing, Nanite, and Lumen.
info_outline Other Game Notes
  • System requirements are estimates based on Unreal Engine 5 specifications for current-generation exclusive titles, emphasizing the need for robust CPUs and fast storage to handle seamless metroidvania exploration and rapid combat transitions.
  • Laptop Performance Note: Due to the intense multi-threading required for UE5 and the seamless loading of vertical biomes, laptop users must prioritize models with high TGP graphics cards and excellent thermal management to avoid severe frame drops during complex wall-running or stance-switching sequences.
  • Laptop Consideration: G P U T G P: Minimum 100W TGP for RTX 4060 class; 130W+ highly recommended for 1440p upscaled gameplay to maintain a steady 60 FPS during chaotic group fights.
  • Laptop Consideration: Cooling Thermals: Liquid metal or advanced vapor chamber cooling is advised to sustain boost clocks during particle-heavy magical attacks.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 (sustained power limit) is at least 45W, as the game's physics and seamless streaming will heavily tax mobile processors.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is essentially mandatory to minimize input latency, which is critical for the game's reflex-driven tri-stance combat and parrying mechanics.
  • Optimization Detail: Upscaling Tech: Expected support for NVIDIA DLSS, AMD FSR, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Effects and Post-Processing will significantly improve framerates during intense, multi-enemy combat scenarios.
  • Game Name: Elta: Defy All Gods
  • System requirements are projected based on Unreal Engine 5's high-fidelity rendering, large-scale alien architectures, and the complex physics systems required for the game's dynamic environments and Time Dilation states.
  • Laptop Performance Note: Laptop users must ensure their systems have adequate thermal headroom. The dense particle effects from Orion's Gauntlet abilities and the expansive environments of the Celestial Dominions will heavily tax mobile CPUs and GPUs, potentially leading to severe thermal throttling.
  • Laptop Consideration: G P U T G P: Minimum 100W TGP for RTX 4060 class; 130W+ highly recommended for stable 60 FPS at 1440p.
  • Laptop Consideration: Cooling Thermals: Advanced vapor chamber cooling or liquid metal thermal paste is strongly advised to maintain sustained boost clocks during heavy combat scenarios.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 (sustained power limit) is configured to at least 45W to prevent AI and physics calculation bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to bypass the integrated GPU, reducing input latency during fast-paced third-person combat encounters.
  • Optimization Detail: Upscaling Tech: Full support for NVIDIA DLSS, AMD FSR, and Intel XeSS is expected.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Effects and Global Illumination will provide the most significant framerate boosts in dense environments like the Mara Yama citadel ships.
  • Game Name: Exodus
build Optimization Details
  • Upscaling Tech: Expected support for NVIDIA DLSS, AMD FSR, and Intel XeSS.
  • Key Settings Impact: Lowering Volumetric Effects and Post-Processing will significantly improve framerates during intense, multi-enemy combat scenarios.
  • Upscaling Tech: Full support for NVIDIA DLSS, AMD FSR, and Intel XeSS is expected.
  • Key Settings Impact: Lowering Volumetric Effects and Global Illumination will provide the most significant framerate boosts in dense environments like the Mara Yama citadel ships.
laptop Laptop Considerations
  • G P U T G P: Minimum 100W TGP for RTX 4060 class; 130W+ highly recommended for 1440p upscaled gameplay to maintain a steady 60 FPS during chaotic group fights.
  • Cooling Thermals: Liquid metal or advanced vapor chamber cooling is advised to sustain boost clocks during particle-heavy magical attacks.
  • C P U Power Limits: Ensure PL1 (sustained power limit) is at least 45W, as the game's physics and seamless streaming will heavily tax mobile processors.
  • M U X Switch Optimus: A MUX Switch is essentially mandatory to minimize input latency, which is critical for the game's reflex-driven tri-stance combat and parrying mechanics.
  • G P U T G P: Minimum 100W TGP for RTX 4060 class; 130W+ highly recommended for stable 60 FPS at 1440p.
  • Cooling Thermals: Advanced vapor chamber cooling or liquid metal thermal paste is strongly advised to maintain sustained boost clocks during heavy combat scenarios.
  • C P U Power Limits: Ensure PL1 (sustained power limit) is configured to at least 45W to prevent AI and physics calculation bottlenecks.
  • M U X Switch Optimus: A MUX Switch is highly recommended to bypass the integrated GPU, reducing input latency during fast-paced third-person combat encounters.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)

For Elta: Defy All Gods Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
  • memory AMD Ryzen 7 6800HS
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB (2x8GB) DDR4 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For Exodus Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
  • memory AMD Ryzen 7 6800HS
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB (2x8GB) DDR4 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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