Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Elden Ring: Nightreign vs Dune: Awakening

close close
info General Information
Release Date
May 30, 2025 Jun 5, 2025
Developer
FromSoftware Funcom
Publisher
Bandai Namco Entertainment Funcom
Genre(s)
Cooperative Survival Roguelike Action-RPG Open World Survival MMO, Action, RPG, Adventure
Engine
Proprietary Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Mature 17+ Rating Pending (Expected M - Mature 17+ by ESRB)
Avg. User Rating
4.8 / 5.0 0.0 / 5.0
Current Price (USD)
$69.99 $49.99
tune Key Specs
Quick Highlights
  • Endgame Content: Everdark Sovereigns Mode
  • Playable Classes: 10 Unique Nightfarers (8 Base + 2 DLC)
  • Procedural Map System: Limveld (Shrinking Zone & Shifting Earth)
  • Perspective: Third-Person
  • Multiplayer: Massively Multiplayer Online (MMO)
  • Setting: Arrakis (Alternate Timeline)
  • Platforms: PC (Steam), PlayStation 5 (2026), Xbox Series X/S (2026)
  • PC Release: 2025-06-10
  • Unique Feature: A blend of deep survival crafting with a persistent MMO structure, featuring a player-driven political system and a world physically changed by weekly Coriolis storms.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Spectral Minions: Automatically raised by the Revenant to fight autonomously and draw enemy aggro.
    Undead / Spirit
  • Other Players: As an MMO, the primary 'companions' are other players. Players can form official Guilds (representing minor houses) to build massive bases, harvest spice together, and wage large-scale PvP warfare.
    Human
Key Collectibles
  • Relics / Depths Relics: Found in Shifting Earth chests and drops; upgraded at the Small Jar Bazaar.
  • Remembrance Fragments: Obtained by completing specific character missions on the Limveld map to unlock distinct endings.
  • Schematics: Found in points of interest, looted from enemies, or traded on The Exchange. Essential blueprints for crafting all items.
  • Spice: Harvested from spice blows in the open desert. The game's most important resource for wealth, power, and character progression.
  • Lore Databanks: Scattered across Arrakis in abandoned research stations and ancient ruins. They provide insight into the game's alternate timeline and the deep history of Dune.
Key Themes
  • Survival
  • Primordial Night
  • Alternate Timeline
  • Dark Fantasy
  • Cooperative Strategy
  • Survival
  • Sci-Fi
  • Open World
  • Crafting
  • Base Building
  • Political Intrigue
  • Faction Warfare
  • Exploration
  • MMO
colorize Combat & Gear
Weapons Overview
  • Abyssal Moonlight Greatsword: Greatsword
    A corrupted blade channeling the absolute dark of the abyss, wielded by Heolstor.
  • Reduvia: Dagger
    An Arcane-scaling dagger perfect for the Executor, inflicting rapid hemorrhage status effects.
  • Sword of Night and Flame: Straight Sword
    A hybrid weapon requiring high Intelligence and Faith, utilizing powerful elemental weapon arts.
  • Melee Weapons: Daggers, Swords
    Close-quarters combat weapons, including the iconic Crysknife. Essential for fighting in tight spaces and when stealth is required.
  • Ranged Weapons: Pistols, Rifles
    Standard projectile firearms for engaging enemies from a distance. Effectiveness varies based on range and enemy type.
  • Heavy Weapons: Lasguns, Flamethrowers
    High-powered weapons for dealing significant damage. Lasguns are extremely powerful but can cause a catastrophic explosion if they hit a shield.
  • Explosives: Grenades, Demolition Charges
    Used for area-of-effect damage, breaching structures, or creating tactical advantages in combat.
Armor / Gear Sets
  • Guardian's Greatshield / Plating: Provides maximum guard boost and enables the Steel Guard passive.
  • White Valkyrie Armor: Worn by the Harmonia Balancers; provides high resistance to physical and magic damage, but weak to Sleep.
  • Stillsuit: The most critical piece of gear. Primarily provides thirst reduction by recycling moisture. Different tiers of stillsuits can be crafted, offering better efficiency and some protection.
  • Combat Armor: Craftable sets of armor that provide physical damage resistance against creatures and other players. Can be aligned visually with faction styles, such as the Sardaukar Bator Armor from the Deluxe Edition.
  • Environmental Gear: Specialized gear designed to offer protection against environmental hazards beyond dehydration, such as the intense heat of the desert or specific storm effects.
Outfits/Customization
  • Priestess Blindfold and Cape: Transforms into the Duchess's evasive gear upon unlocking the magic pocketwatch.
  • Faction Armor Sets: Players can craft and wear armor that reflects their political allegiance, such as armor in the style of House Atreides or House Harkonnen.
  • Cosmetic Outfits: Various cosmetic items are available, including the iconic stillsuit from the 2021 film 'Dune' (part of the Ultimate Edition), allowing for visual customization without affecting stats.
  • Dyes: Players can use dyes to change the color of their gear and vehicles, allowing for further personalization. The 'Sunset Dye Global Swatch' is a pre-order bonus.
trending_up Progression & Upgrades
Skills & Progression

Nightreign completely overhauls the traditional 'Soulsborne' leveling system, replacing the blank-slate protagonist with ten bespoke 'Nightfarers.' Each class possesses fixed attributes and a triad of unique abilities: a Passive Ability, a short-cooldown Character Skill, and a potent, combat-charged Ultimate Art. Progression is divided into two distinct economies: run-based power and permanent account progression. Run-based power involves gathering Tiers 1-5 Smithing Stones to upgrade armaments from Common to Legendary rarities across 33 different weapon classes. Permanent account progression utilizes the 'Relic' and 'Vessel' systems. Players extract 'Marks' from their Expeditions to permanently upgrade Relics—which provide passive buffs and elemental affinities—up to a +3 value at the Small Jar Bazaar in the Roundtable Hold. The addition of Depths Relics in the late-2026 update further expanded this system, unlocking three specialized slots to maximize synergistic builds for the game’s hyper-lethal Everdark Sovereigns mode.

Players can learn skills from various iconic schools of the Dune universe. This includes mastering the persuasive 'Voice' of the Bene Gesserit, the lightning-fast calculations of a Mentat, or the deadly blade techniques of a Swordmaster. Progression is also tied to discovering and crafting schematics for better gear, weapons, tools, and base components.

public World & Exploration
World & Level Design

Unlike the vast, meticulously handcrafted and static open world of the original Lands Between, Nightreign introduces a procedural, ever-shifting cartographic system called 'Limveld.' Limveld is a deeply corrupted, temporally distorted manifestation of Limgrave. The map's size dynamically fluctuates due to a survival-genre 'shrinking zone' mechanic, where the lethal Primordial Night continuously encroaches on the edges, funneling players toward randomized Points of Interest like Forges, Blacksmith villages, and toxic Swamps. Furthermore, the map experiences catastrophic 'Shifting Earth' events—massive, bespoke dungeons such as the Great Hollow that violently erupt or phase into existence mid-run. These localized regions drastically alter the topography, creating high-risk, high-reward zones filled with localized environmental hazards, unique elemental curses (Fire, Magic, Lightning, Holy), and top-tier loot. This procedural framework guarantees that no two Expeditions are geographically identical, forcing players to prioritize navigation and risk-management under strict time constraints.

The world is divided into several large zones. The Hagga Basin is a vast, persistent PvE-focused map where players build their permanent bases. The Deep Desert is an even larger, seamless PvPvE map that is periodically scoured and reshaped by massive Coriolis storms, revealing new resources and points of interest. There are also social hubs like Arrakeen and Harko Village where players from many servers can interact peacefully.

Playable Vehicles
  • N/A: None
    Mounts like Torrent are absent due to the instance-based procedural survival map design.
  • Ornithopter ('Thopter): Air Vehicle
    An essential flying machine with flapping wings, used for fast transportation across the vast deserts of Arrakis and for scouting from the air.
  • Sandbike: Ground Vehicle
    A fast, nimble one-person ground vehicle used for quick traversal over dunes. It's one of the first vehicles a player can craft.
  • Spice Harvester: Industrial Vehicle
    A massive, slow-moving factory on tracks used to automatically gather spice from the sand. Its rhythmic vibrations are a dinner bell for nearby sandworms.
  • Groundcar: Ground Vehicle
    A multi-person, durable ground vehicle, slower than a sandbike but offering more protection and transport capacity.
Notable Fauna/Mounts
  • Sentient Pest: Colossal Moth / Mole-Cricket
    One half of the dual-entity Nightlord Gnoster, spreading poison and tracking magic.
  • Tricephalos: Three-Headed Canine
    The Beast of Night (Gladius), a massive boss utilizing intense Fire damage.
N/A
book Story & Characters
Main Characters
  • Wylder: Playable Nightfarer
    A balanced, greatsword-wielding vanguard with a tragic connection to The Priestess.
  • Heolstor: The Primordial Nightlord
    An artificial Lord of Night crafted by the Nox, wielding the Rune of Night.
  • Ironeye: Playable Nightfarer
    A strategic archer who increases team loot drops and applies massive vulnerabilities.
  • Player Character: Protagonist
    A fully customizable character who survives a 'thopter crash on Arrakis. Players forge their own path, choosing to align with factions, build an empire, or simply survive the desert.
  • Duke Leto Atreides: Faction Leader (NPC)
    The head of House Atreides. In this alternate timeline, he survives the initial Harkonnen betrayal, continuing to lead his house and fight for control of Arrakis.
  • Baron Vladimir Harkonnen: Faction Leader (NPC)
    The cruel and cunning leader of House Harkonnen, the primary antagonist faction vying for control of the spice trade.
  • Bene Gesserit Sisters: Skill Trainers / Political Figures (NPCs)
    Members of the secretive sisterhood who can teach players their powerful mental abilities, like the Voice, while pursuing their own mysterious agenda.
Example Missions
  • Defeating the Daily Minor Boss: Core Survival Loop
    Kill the minor boss at the end of each in-game day to temporarily halt the encroaching darkness.
  • Surviving a Shifting Earth Event: Optional High-Risk Event
    Navigate a violently spawned dungeon to gather high-tier Smithing Stones and Legendary Relics before time expires.
  • Main Questline
    Follow a narrative that explores the mysteries of the alternate timeline, the reason for your character's arrival on Arrakis, and the secrets behind the spice.
  • Faction Contracts
    Complete various tasks for the lesser houses to earn their favor and influence their allegiance towards either House Atreides or House Harkonnen in the weekly political struggle.
  • Spice Harvesting Operations
    Locate a valuable spice blow, deploy a harvester, defend it against sandworms and other players, and successfully extract the spice for profit and power.
  • Base Construction
    Gather resources and use schematics to build and upgrade a personal or guild headquarters, from a simple survival shelter to a massive fortress.
people Multiplayer
Multiplayer Details

Elden Ring: Nightreign fundamentally subverts the traditional FromSoftware multiplayer model by excising invasions and competitive PvP entirely, focusing exclusively on a highly integrated three-player cooperative survival mode. The core 'Expedition' loop challenges a squad of up to three 'Nightfarers' to survive a grueling three-day temporal cycle within the procedurally generated, constantly shrinking map of Limveld. This mode operates on deep class synergy and micro-management of resources. Players must coordinate class abilities—such as the Guardian’s protective domes, the Duchess’s group invisibility, and the Ironeye’s long-range revives—to survive aggressive field bosses and the catastrophic Shifting Earth map deformations. The game also features the 'Everdark Sovereigns' mode, an ultra-hardcore, zero-margin-for-error endgame variant where the team is pitted against the primary Nightlords in their most lethal, mechanically complex phases immediately upon encounter. In both modes, seamless voice communication and strategic alignment of elemental damage types are mandatory for squad survival.

The game is a full-fledged MMO. It features large-scale PvP in the Deep Desert over resources and territory, cooperative PvE in the Hagga Basin, a player-driven economy via 'The Exchange', and a political system where player guilds (Houses) can influence server-wide laws by aligning with House Atreides or House Harkonnen in the Landsraad.

extension Editions & DLC
Available Editions

Elden Ring: Nightreign launched across multiple console generations and PC ecosystems with a highly stratified retail offering tailored for both newcomers and hardcore collectors. The Standard Edition provides the base game and cooperative functionality. The Deluxe Edition caters to fans of the franchise's rich lore and aesthetics, including the base game alongside a comprehensive digital artbook and a meticulously curated mini-soundtrack featuring atmospheric arrangements from the game’s procedural zones. The crown jewel of the launch was the highly sought-after Collector's Edition, which was strictly limited to the PlayStation ecosystem. This premium physical bundle featured a breathtaking 25cm high-quality resin statue of the Wylder class executing a dynamic pose, a massive hardcover artbook containing developer insights into the shift toward procedural design, an exclusive steelbook case, and all digital Deluxe content. In August 2026, the Elden Ring: Tarnished Edition was released, serving as a definitive bundle that ported the fully patched game and The Forsaken Hollows expansion to the Nintendo Switch 2.

The game launched with three editions: Standard Edition ($49.99), Deluxe Edition ($69.99 - includes base game, 5-day early access, Season Pass), and Ultimate Edition ($89.99 - includes Deluxe content plus additional cosmetic items like vehicle swatches, building sets, the Dune (2021) Film Stillsuit, and a digital artbook & soundtrack).

Post-Launch Content / DLC

FromSoftware's commitment to supporting Nightreign post-launch fundamentally transformed the endgame ecosystem. The title received continuous updates throughout 2025, culminating in the critically acclaimed expansion, 'The Forsaken Hollows,' released on December 4, 2025. This massive injection of content introduced the Great Hollow Shifting Earth event, two brand-new playable Nightfarers (The Scholar and The Undertaker), and an expanded roster of brutal Nightlord bosses, including Weapon-Bequeathed Harmonia and Traitorous Straghess. Furthermore, it integrated beloved legacy bosses like Artorias and the Divine Beast Dancing Lion into the procedural map pool. In June 2025, the developers deployed the 'Everdark Sovereigns' initiative, a hyper-lethal difficulty tier where bosses spawn immediately in aggressive subsequent phases with entirely new mechanical behaviors. Most recently, the August 2026 'Deep of Night' update accompanying the Tarnished Edition introduced Depths Relics, allowing players to utilize three additional relic slots to create game-breaking synergies required to survive the game's ultimate procedural challenges.

A Season Pass is available, which includes the first four planned DLCs. The first DLC, 'Wildlife of Arrakis', was scheduled to be released shortly after launch, with three more ('Lost Harvest', 'Raiders of the Broken Lands', 'The Water Wars') planned through mid-2026.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Elden Ring: Nightreign a sequel to the base game?
    A: No, it is a standalone cooperative survival roguelike set within an alternate timeline following the Shattering.
  • Q: How many players can play cooperatively?
    A: The game features highly integrated three-player cooperative matchmaking.
  • Q: Does the game have character creation?
    A: No, Nightreign abandons the blank slate model for a roster of ten pre-defined Nightfarer classes with unique skills.
  • Q: What is a Shifting Earth event?
    A: It is a catastrophic, randomized event where a massive bespoke dungeon erupts from the procedural map, offering high-tier loot but extreme hazards.
  • Q: Does the game support DLSS or FSR natively?
    A: No, Nightreign does not natively support mainstream AI upscaling technologies out of the box, relying on raw rasterization.
  • Q: What kind of game is Dune: Awakening?
    A: It's an open-world survival MMO that combines the crafting, building, and survival mechanics of games like Conan Exiles with the large-scale multiplayer, political, and economic systems of an MMO.
  • Q: When did Dune: Awakening release for PC?
    A: The full PC release was on June 10, 2025. Early access for Deluxe/Ultimate edition owners began on June 5, 2025.
  • Q: Is Dune: Awakening coming to PS5 or Xbox?
    A: Yes, a release on PlayStation 5 and Xbox Series X/S is planned for 2026.
  • Q: Do I need to have read the books or seen the movies?
    A: No, the game is set in an alternate timeline, making it accessible to newcomers. However, fans of the Dune universe will recognize many characters, locations, and concepts.
  • Q: Is the whole map PvP?
    A: No. The starting zone, Hagga Basin, is primarily PvE with small, opt-in PvP areas. The endgame zone, the Deep Desert, is where large-scale, open PvP occurs.
  • Q: Can I play Dune: Awakening solo?
    A: You can play solo, but as an online MMO, you will share the world with thousands of other players. The game's challenges and political systems are designed to encourage group play and joining guilds.
  • Q: What happens to my base when the Coriolis storms hit?
    A: Your main base in the Hagga Basin is permanent and safe from the storms. The storms only affect the Deep Desert, which resets weekly, destroying all player-built structures there and revealing new landscapes to explore.
build Technical Details
Graphics & Visual Fidelity

Built upon the proprietary engine that powered Elden Ring and Shadow of the Erdtree, Nightreign utilizes its visual fidelity to emphasize the horrific corruption of the Primordial Night. The procedural map of Limveld is draped in a perpetual, oppressive twilight, violently contrasted by the brilliant, high-contrast visual effects of the Nightfarers' abilities—such as the Executor's blood-red slashes, the Recluse's glowing elemental residues, and the Guardian's blinding Holy incantations. The game features heavily detailed character models for all ten classes and horrific, imaginative designs for the Nightlords, ranging from the multi-headed Gladius to the ethereal, geometric Maris. While the game does support basic ray tracing on high-end hardware, its most impressive visual achievement is the seamless rendering of the 'Shifting Earth' events. Massive dungeons and towering geographical structures violently erupt from the ground in real-time, requiring immense graphical processing to calculate localized lighting changes, environmental destruction, and dense particle effects without relying on native AI upscaling technologies.

Built on Unreal Engine 5, the game features a highly detailed and vast Arrakis. Key visual elements include dynamic weather, massive Coriolis storms that physically alter the landscape weekly, realistic sand physics, and awe-inspiring sandworms that can devour players and vehicles.

Audio & Soundtrack

The auditory experience of Nightreign is a masterclass in atmospheric tension, perfectly matching the apocalyptic tone of the Primordial Night. The sound design is deeply interwoven with gameplay mechanics; the encroaching darkness emits a low, oppressive hum that gradually increases in pitch and volume, serving as an audio cue that the playable zone is shrinking. The musical score, crafted by FromSoftware's veteran composers, shifts dynamically based on the procedural nature of the map. Exploring safe zones like the Small Jar Bazaar is accompanied by melancholic, subdued strings, while encountering a catastrophic Shifting Earth event triggers a sudden, violent crescendo of brass and choral chants. Each of the ten Nightlords possesses a distinct, multi-phased orchestral theme that evolves dramatically as the boss transitions through their mechanical phases. The mini-soundtrack included in the Deluxe Edition highlights these atmospheric arrangements, capturing the desperate, adrenaline-fueled struggle of the Nightfarers against the cosmic darkness.

The sound design emphasizes the harsh environment, with the roar of sandworms and the howling of sandstorms being key audio cues for survival. The musical score is inspired by the cinematic universe, aiming for an epic, atmospheric, and alien soundscape.

User Interface (UI/UX)

The User Interface in Nightreign is heavily streamlined to accommodate the frantic, timer-based nature of its survival roguelike mechanics. Unlike the expansive, slower-paced menus of the base game, Nightreign prioritizes immediate readability of squad health, cooldown timers, and the encroaching Primordial Night tracker. The HUD features distinct, stylized icons for the three unique Nightfarer abilities (Passive, Skill, Ultimate Art), tracking the combat-charge state of the Ultimate Art to allow for quick team coordination. Inventory management is relegated to a simplified grid optimized for quick crafting and weapon upgrading during brief respites at localized Forges. A vital UI addition is the Journal menu, accessed primarily in the Roundtable Hold, which allows players to actively track and toggle their character-specific 'Remembrance' quests. This specific toggle is crucial, as the multiplayer networking code relies on the UI state of the host's Journal to determine which narrative progression flags are loaded into the procedural Limveld map during an Expedition.

The UI is designed around survival, prominently displaying thirst levels. It includes standard MMO features like a map, quest log, and crafting menus, as well as a dedicated interface for the server-wide auction house, The Exchange, and political menus for the Landsraad system.

Accessibility Options

Nightreign incorporates a variety of systemic and design-oriented features that enhance accessibility without compromising the punishing difficulty inherent to the developer's pedigree. The hero-shooter class system itself acts as a profound accessibility tool; players who struggle with parrying or dodging can select the Guardian for immense passive defense, or the Revenant, whose necromancy automatically summons AI allies to manage crowd control. The cooperative structure ensures that less experienced players can be anchored by veterans, with mechanics like the Ironeye's cross-map revive significantly reducing the friction of permanent death during an Expedition. Visually, the UI allows for colorblind adjustments, highly readable cooldown trackers, and distinct audio-visual cues that telegraph devastating boss attacks. The implementation of the Relic system allows players to heavily stack passive defensive buffs and health regeneration over time, providing an organic, grindable pathway to overcome mechanical skill checks that would otherwise halt progression entirely.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Preset, 30-60 FPS)
CPU: Minimum processing power required for the shrinking-map mechanic and procedural algorithms.
CPU (Laptop): Mobile CPUs require robust cooling to handle the continuous procedural load.
GPU: Entry-level desktop graphics to run the game at minimum visual fidelity.
GPU (Laptop): Adequate VRAM and power to maintain smooth gameplay at 1080p.
RAM: Minimum memory to hold procedural maps and cooperative player state data.
Storage: Base game size before expansions.
memoryCPU: Intel Core i5-10600 / AMD Ryzen 5 5500
developer_boardGPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+)
layersRAM: 12 GB
saveStorage (Tier): 60 GB Available Space
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution.)
CPU: Official minimum desktop CPU for Dune: Awakening.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU. Requires 6GB of VRAM.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is mandatory.
memoryCPU: Intel Core i5-7400 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3550H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1440p (QHD/2K) - Recommended (High Preset, 60 FPS, Ray Tracing OFF)
CPU: Ideal core count to handle networking code alongside map generation without stutter.
CPU (Laptop): High-end laptop CPUs are required for consistent framerates at this resolution.
GPU: Disabling ray tracing is advised on these mid-range cards to maintain a locked 60fps at 1440p.
GPU (Laptop): High TGP required to ensure 1440p resolution scaling doesn't crash frame times.
RAM: Optimal for smooth loading of the Shifting Earth events.
Storage: Includes base game plus the Forsaken Hollows expansion.
memoryCPU: Intel Core i5-11600 / AMD Ryzen 5 5600
developer_boardGPU: NVIDIA RTX 4070 / AMD RX 7800 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W)
layersRAM: 16 GB
saveStorage (Tier): 150 GB (Gen 3/4 NVMe SSD)
1440p (QHD/2K) - Recommended (Targets 1080p High / 1440p Medium, ~60 FPS) (High Preset at 1080p or Medium at 1440p, aiming for 60 FPS.)
CPU: Official recommended desktop CPU for a smooth experience.
CPU (Laptop): High-performance laptop CPUs are recommended for this tier.
GPU: Official recommended desktop GPU for high settings. Requires at least 8GB of VRAM.
GPU (Laptop): Strong laptop GPUs for 1440p gaming. Ensure the TGP is high for optimal performance.
RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance.
Storage: An NVMe SSD is recommended for this tier, with the higher storage requirement possibly for high-res assets.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
layersRAM: 16 GB
saveStorage (Tier): 75 GB NVMe SSD
2160p (UHD/4K) - Enthusiast (Ultra Preset, 60+ FPS, Ray Tracing ON)
CPU: Bleeding-edge CPUs guarantee zero bottlenecking during extreme multiplayer boss encounters.
CPU (Laptop): Desktop replacement class CPUs needed for absolute peak performance.
GPU: Required to brute-force 4K resolution and Ray Tracing since the game lacks native DLSS/FSR upscaling.
GPU (Laptop): Maximal mobile power limit to handle native 4K rendering without upscalers.
RAM: Future-proof memory standard to handle ultra-resolution textures and rapid loading.
Storage: Ultra-fast SSD is non-negotiable for seamless high-res texture streaming.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 9 9900X3D
developer_boardGPU: NVIDIA RTX 4090 / 5070 Ti / AMD RX 9070 XT
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 5080/4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 150 GB (Gen 4/5 NVMe SSD)
2160p (UHD/4K) - 4K High Settings (Speculative) (Medium/High Preset, 2160p (4K) resolution, aiming for 60 FPS (likely requires upscaling).)
CPU: A powerful modern CPU is needed to prevent bottlenecks when aiming for high framerates at 4K.
CPU (Laptop): Top-tier laptop CPUs are required to pair with high-end mobile GPUs for a 4K experience.
GPU: A high-end desktop GPU is essential for a playable 4K experience, likely leveraging DLSS/FSR in Performance/Ultra Performance modes.
GPU (Laptop): Only the highest-end laptop GPUs will be capable of running the game at 4K with acceptable framerates.
RAM: While 16GB is recommended, 32GB is advised for smoother 4K gaming and multitasking.
Storage: A fast NVMe SSD is strongly recommended for the best loading performance at 4K.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D or newer
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
layersRAM: 32 GB
saveStorage (Tier): 75 GB NVMe SSD
save Overall Storage
Spec: 60 - 150 GB PCIe Gen 4/5 NVMe SSD
Note: NVMe SSD is critical to mitigate hitching and traversal stutter during dynamic Shifting Earth events.
Type: NVMe
Spec: 60 GB available space (SSD Required)
Note: An SSD is explicitly required for the game to handle the streaming of its large, seamless world. Recommended specs call for 75 GB, potentially for higher-resolution texture packs.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / 11 (64-bit)
Explanation: Required for DirectX 12 API and modern memory allocation.
Spec: Windows 10 64-bit (or newer)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: Version 12
Explanation: Mandatory for engine rendering; basic ray tracing is supported but heavy on performance.
Spec: DirectX 12
Explanation: DirectX 12 is a mandatory requirement, utilized by Unreal Engine 5 for its advanced graphical features.
info_outline Other Game Notes
  • Heightened CPU dependencies due to its procedural generation algorithms and complex multiplayer networking infrastructure.
  • Laptop Performance Note: Laptops require excellent thermal management as continuous procedural generation and high CPU usage will cause aggressive thermal throttling.
  • Laptop Consideration: G P U T G P: Ensure minimum 115W TGP for mobile GPUs to maintain stable frame pacing during Shifting Earth events.
  • Laptop Consideration: Cooling Thermals: Procedural map generation causes heavy CPU spikes; cooling pads are highly recommended.
  • Laptop Consideration: C P U Power Limits: Avoid battery-saver modes; strict CPU bottlenecking will heavily degrade cooperative multiplayer sync.
  • Laptop Consideration: M U X Switch Optimus: A dedicated MUX switch is crucial to reduce latency in a game where parry and dodge timings are in the milliseconds.
  • Optimization Detail: Upscaling Tech: None natively (No out-of-the-box DLSS/FSR). Relies on raw rasterization or third-party mods.
  • Optimization Detail: Key Settings Impact: Disabling Ray Tracing is strongly advised for mid-range hardware to maintain 60 FPS.
  • Game Name: Elden Ring: Nightreign
  • OFFICIAL PC SYSTEM REQUIREMENTS for Dune: Awakening (Released June 2025). The game requires an SSD for storage. These specs are for the PC launch; console versions are planned for 2026.
  • Laptop Performance Note: Laptop models of the listed desktop GPUs must have comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and cooling solution. For an MMO with large-scale battles, a robust cooling system is recommended to maintain performance.
  • Laptop Consideration: G P U T G P: Sufficient TGP is crucial for maintaining stable framerates, especially in visually dense areas or large-scale PvP.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is vital to prevent thermal throttling during long sessions of harvesting, crafting, or fighting.
  • Laptop Consideration: C P U Power Limits: A strong multi-core CPU is beneficial for handling the large number of players and complex world interactions inherent in an MMO.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to ensure the dedicated GPU is used directly, reducing latency for better combat responsiveness.
  • Optimization Detail: Upscaling Tech: As a modern Unreal Engine 5 title, support for technologies like NVIDIA DLSS and AMD FSR is expected, allowing players to boost performance at higher resolutions.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, View Distance, and Effects Detail will significantly impact performance. View distance is particularly important in the vast open deserts of Arrakis.
  • Game Name: Dune: Awakening
build Optimization Details
  • Upscaling Tech: None natively (No out-of-the-box DLSS/FSR). Relies on raw rasterization or third-party mods.
  • Key Settings Impact: Disabling Ray Tracing is strongly advised for mid-range hardware to maintain 60 FPS.
  • Upscaling Tech: As a modern Unreal Engine 5 title, support for technologies like NVIDIA DLSS and AMD FSR is expected, allowing players to boost performance at higher resolutions.
  • Key Settings Impact: Texture Quality, Shadow Quality, View Distance, and Effects Detail will significantly impact performance. View distance is particularly important in the vast open deserts of Arrakis.
laptop Laptop Considerations
  • G P U T G P: Ensure minimum 115W TGP for mobile GPUs to maintain stable frame pacing during Shifting Earth events.
  • Cooling Thermals: Procedural map generation causes heavy CPU spikes; cooling pads are highly recommended.
  • C P U Power Limits: Avoid battery-saver modes; strict CPU bottlenecking will heavily degrade cooperative multiplayer sync.
  • M U X Switch Optimus: A dedicated MUX switch is crucial to reduce latency in a game where parry and dodge timings are in the milliseconds.
  • G P U T G P: Sufficient TGP is crucial for maintaining stable framerates, especially in visually dense areas or large-scale PvP.
  • Cooling Thermals: Excellent cooling is vital to prevent thermal throttling during long sessions of harvesting, crafting, or fighting.
  • C P U Power Limits: A strong multi-core CPU is beneficial for handling the large number of players and complex world interactions inherent in an MMO.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to ensure the dedicated GPU is used directly, reducing latency for better combat responsiveness.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).

For Elden Ring: Nightreign Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
  • memory AMD Ryzen 7 6800HS
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB (2x8GB) DDR4 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GTX 1060 (3GB) / AMD RX 580 (4GB)

For Dune: Awakening Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...