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Dishonored vs John Wick Game
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 9, 2012 | Nov 20, 2027 |
| Developer | |
| Arkane Studios | Saber Interactive |
| Publisher | |
| Bethesda Softworks | Lionsgate Games |
| Genre(s) | |
| Stealth Action-Adventure, Immersive Sim | Single-player Third-Person Action / Shooter / Brawler |
| Engine | |
| Unreal Engine 3 (Heavily Modified) | Saber3D Engine (Next-Gen Evolution) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | M (Mature 17+) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $19.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Corvo gains supernatural powers like Blink (teleportation), Dark Vision, Bend Time, Devouring Swarm, and Possession. These powers are unlocked and upgraded using Runes found in the world. Bonecharms provide passive buffs. Weapons and gadgets like the pistol, crossbow, grenades, and rewire tools can be upgraded using money at Piero Joplin's workshop. |
Players can upgrade John's Gun-Fu efficiency through a 'Tactical Mastery' tree, unlocking new disarms, environmental finishers, and driving skills. Gear customization focuses on weapon modifications and tailoring bespoke 'tactical suits' that offer varying defensive stats. |
| public World & Exploration | |
| World & Level Design | |
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The game features distinct, large, and intricately designed mission levels rather than a single continuous open world. Key locations in Dunwall include Dunwall Tower, the Hound Pits Pub (hub area), Kaldwin's Bridge, Boyle Estate, and the Flooded District. Each level offers multiple pathways and secrets. |
The game opts for dense, detailed, semi-linear levels over a sprawling open world. This 'Wide-Linear' approach ensures the claustrophobic and intense pacing of the film's action scenes is maintained in areas like The Continental (NY), underground catacombs, and high-stakes clubs. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Strictly a single-player experience. No co-op or competitive multiplayer. |
Currently marketed as a single-player epic. However, leaks suggest an asynchronous 'Bounty Board' where players can compete for high scores on global assassination leaderboards. |
| extension Editions & DLC | |
| Available Editions | |
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**Standard Edition:** Base game. **Game of the Year (GOTY) Edition / Definitive Edition:** Base game + all DLC (Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches, Void Walker's Arsenal). |
Standard Edition ($69.99): Base game. Assassin Edition ($89.99): Includes 'Gold Coins' (currency), early weapon unlocks, and the 'Vintage Mustang' vehicle skin. High Table Edition ($199.99): Includes a physical replica Blood Oath Marker and the 'Continental' digital artbook. |
| Post-Launch Content / DLC | |
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**Dunwall City Trials:** Challenge maps. **The Knife of Dunwall:** Story DLC playing as the assassin Daud. **The Brigmore Witches:** Continues Daud's story. **Void Walker's Arsenal:** Pre-order bonus pack with additional bonecharms and resources. |
Saber plans to release 'Contract Packs' post-launch, featuring new standalone hits. Rumors suggest a 'High Table' wave-based survival mode will be added shortly after release. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Utilizing a heavily modified Unreal Engine 3, Dishonored features a distinct 'whalepunk' art style characterized by exaggerated Victorian-era architecture, industrial elements powered by whale oil, and painterly textures. The game is known for its strong art direction and atmosphere rather than raw graphical fidelity by modern standards. |
Utilizes Saber's proprietary tech to render high-fidelity characters and neo-noir lighting. Jaw-dropping camerawork mimics the long-take choreography seen in the films. |
| Audio & Soundtrack | |
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Score by Daniel Licht, creating a dark, atmospheric, and memorable soundtrack. Sound design is crucial for stealth, providing auditory cues for guard patrols and environmental hazards. Features iconic voice acting, including Stephen Russell as Corvo (though Corvo is mostly silent). |
The game features a high-energy score inspired by the films' synth-industrial style. Keanu Reeves provides the full voice and performance capture for John Wick. |
| User Interface (UI/UX) | |
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Relatively minimalist HUD with health/mana indicators, objective markers, and a quick-access wheel for powers and gadgets. Contextual prompts for interactions. |
Minimalist HUD that prioritizes the cinematic view. Health and ammo are indicated via subtle suit damage and tactical cues rather than traditional bright bars. |
| Accessibility Options | |
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Standard for its time: Subtitle options, remappable controls (PC), adjustable difficulty. Less comprehensive than modern titles but functional. |
Includes 'Focus Mode' for simplified Gun-Fu timing, high-contrast subtitles, full button remapping, and audio descriptions for cinematic sequences. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p @ ~30 FPS - Official) (Low Preset, 720p Resolution) CPU: Official Arkane minimum desktop CPU. Very old dual-core processors. CPU (Laptop): Period-appropriate laptop equivalent: Older mobile dual-core CPUs. GPU: Official Arkane minimum desktop GPU. DirectX 9.0c compatible card with 512MB+ VRAM (768MB recommended). GPU (Laptop): Period-appropriate laptop equivalent: Mobile GPUs capable of low settings at 720p. RAM: Minimum RAM required. 4GB was recommended for a smoother experience. Storage: HDD works, SSD improves loading. | |
memoryCPU: Dual core @ 3.0 GHz or better (e.g., Intel Core 2 Duo E8400 / AMD Athlon 64 X2 6000+) developer_boardGPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM) laptop_macCPU (L): Intel Core 2 Duo T7500 / AMD Turion 64 X2 TL-60 laptop_windowsGPU (L): NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770 layersRAM: 3 GB saveStorage (Tier): 9 GB HDD | — |
| 1080p (Full HD) - Recommended (60 FPS / High) (High Preset) CPU: Ensures the frame rate remains stable during chaotic hand-to-hand transitions. CPU (Laptop): High-performance mobile 8-core CPUs. GPU: Allows for high-bitrate textures and smooth Gun-Fu animations. GPU (Laptop): Utilizes Frame Gen to exceed 60 FPS target. RAM: Optimal for modern AAA memory management. Storage: Required for asset streaming speed. | |
| — | memoryCPU: Intel i7-11700K / Ryzen 7 5800X developer_boardGPU: RTX 3070 / RX 6700 XT laptop_macCPU (L): Intel i7-12700H / Ryzen 7 6800H laptop_windowsGPU (L): RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (1080p @ ~60 FPS - Official) (High Preset, 1080p Resolution) CPU: Official Arkane recommended desktop CPU. Older quad-core processors. CPU (Laptop): Period-appropriate laptop equivalent: Early mobile quad-core i5s or higher-end APUs. GPU: Official Arkane recommended desktop GPU for 1080p High. GPU (Laptop): Period-appropriate: Mid-range mobile GPUs from 2012-2013. Modern Baseline: An RTX 3050 Mobile is extreme overkill and will achieve hundreds of FPS. Even modern high-end integrated graphics can run this game very well at 1080p. RAM: Recommended for a smoother experience at high settings. Storage: SSD recommended for optimal performance. | |
memoryCPU: Quad core @ 2.4 GHz or better (e.g., Intel Core i5-750 / AMD Phenom II X4 955) developer_boardGPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM) laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 670M / AMD Radeon HD 7870M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M. layersRAM: 4 GB saveStorage (Tier): 9 GB SSD | — |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Ultra Preset / RT On) CPU: Necessary for handling ray-tracing calculations and crowd AI. CPU (Laptop): Top-tier mobile workstation chips. GPU: Raw power for high-resolution neo-noir visuals. GPU (Laptop): Enthusiast mobile performance. RAM: Recommended for Ultra asset caching. Storage: Ensures near-zero load times. | |
| — | memoryCPU: Intel i7-13700K / Ryzen 7 7700X developer_boardGPU: RTX 4070 Ti / RX 7900 XT laptop_macCPU (L): Intel i9-13980HX / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Mobile (150W) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen4 SSD |
| 1440p (QHD/2K) - Enthusiast (1440p @ 60+ FPS) (Ultra/Max Preset, 1440p Resolution) CPU: High-end CPUs from the era, or any modern CPU. CPU (Laptop): Period-appropriate laptop equivalent: Higher-end mobile CPUs. Any modern mobile CPU is more than enough. GPU: Desktop GPUs providing a very smooth 1440p experience. GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2014. Modern Baseline: An RTX 3050 Mobile will max this out at 1440p with extremely high FPS. High-end integrated graphics are also very capable here. RAM: Recommended for 1440p gaming for smooth performance. Storage: A fast SSD is beneficial for quick loading. | |
memoryCPU: Intel Core i7-2600K / AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM) laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 2200U (or any modern mobile CPU) laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 870M / AMD Radeon R9 M295X. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M. layersRAM: 8 GB saveStorage (Tier): 9 GB SSD (NVMe if available) | — |
| 2160p (UHD/4K) - Epic (4K / Native) (Maximum / Path Tracing) CPU: Highest performance for maximum immersion. CPU (Laptop): Flagship mobile power for 4K rendering. GPU: The gold standard for 4K cinematic action. GPU (Laptop): Recommended for thermal stability at 4K. RAM: Standard for 4K enthusiast gaming. Storage: Maximum bandwidth for asset decompression. | |
| — | memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: RTX 4090 / RX 7900 XTX laptop_macCPU (L): RTX 4090 Mobile (175W) laptop_windowsGPU (L): eGPU RTX 4090 layersRAM: 32 GB saveStorage (Tier): 100 GB Gen5 SSD |
| 2160p (UHD/4K) - 4K Target (60+ FPS with modern hardware) (Ultra/Max Preset, 2160p (4K) Resolution) CPU: Any decent modern CPU will handle this game at 4K without issues. CPU (Laptop): Modern mid-range or higher mobile CPUs. GPU: Desktop GPUs that can comfortably run Dishonored at 4K max settings. GPU (Laptop): Period-appropriate: Top-tier mobile GPU of its time. Modern Baseline: An RTX 3050 Mobile or RX 6600M will run this game at 4K maxed out with very high FPS. RAM: 8GB is fine for the game, 16GB better for modern systems. Storage: Fast NVMe SSD for minimal loading. | |
memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H (or any modern H-series mobile CPU) laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB). layersRAM: 8 GB saveStorage (Tier): 9 GB SSD (NVMe Recommended) | — |
| save Overall Storage | |
| Spec: 9 GB available HDD space (SSD Recommended for faster loading) Note: Small install size by modern standards. SSD improves level load times. Type: SSD | Spec: 100 GB NVMe SSD Note: High-speed storage is mandatory for seamless cinematic-to-gameplay transitions. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows Vista / Windows 7 (32-bit or 64-bit) Explanation: Officially supports older Windows versions. Runs perfectly on Windows 8, 10, and 11. | Spec: Windows 10/11 64-bit (Version 21H2+) Explanation: Required for DirectStorage support to eliminate loading screens between missions. |
| gamepad DirectX Version | |
| Spec: DirectX 9.0c Explanation: Dishonored utilizes DirectX 9.0c for rendering. | Spec: Version 12 Ultimate Explanation: Enables the cinematic global illumination and shadows seen in the reveal trailer. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Dishonored Specifically
For John Wick Game Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.