Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Destiny 2 vs Halo Infinite
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 6, 2017 | Dec 8, 2021 |
| Developer | |
| Bungie | 343 Industries, SkyBox Labs (Multiplayer), Sperasoft (Campaign Co-op/Forge - assistance), Certain Affinity (Multiplayer/Forge - assistance) |
| Publisher | |
| Bungie | Xbox Game Studios |
| Genre(s) | |
| Action MMO, First-Person Shooter, Looter Shooter, Live-Service, Sci-Fi | First-Person Shooter, Open World (elements), Sci-Fi |
| Engine | |
| Tiger Engine | Slipspace Engine |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Teen |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| Free | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression relies on two main pillars: Power Level (increased by equipping higher-stat loot) and Subclass customization. Players choose from three classes (Titan, Hunter, Warlock), each featuring distinct movement mechanics and class abilities (barricades, dodges, rifts). Using the updated 'Subclass 3.0' system, players deeply customize their elemental subclasses (Solar, Arc, Void, Stasis, Strand) by equipping 'Aspects' and 'Fragments' that dictate how their abilities synergize. 'The Final Shape' introduced the 'Prismatic' subclass, allowing players to transcend boundaries and mix abilities from both Light and Darkness simultaneously. Power is further customized via an intricate armor modding system, allowing for specialized builds focused on grenade spam, melee damage, or healing. |
N/A |
| public World & Exploration | |
| World & Level Design | |
|
Destiny 2 is not a single open world, but a collection of massive, distinct sandbox destinations. Players orbit the solar system via a Director menu, choosing to land on beautifully crafted patrol zones. These include the overgrown ruins of the European Dead Zone (EDZ), the Vex-transformed landscapes of Nessus, the frozen, golden-age ruins of Europa, the treacherous Throne World of Savathûn, the neon-cyberpunk city of Neomuna on Neptune, and the surreal, fractured reality of The Pale Heart inside the Traveler. Each region acts as a public space where players seamlessly encounter each other to complete public events, find hidden Lost Sectors, and initiate specific strikes or story missions. |
N/A |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
The game is inherently multiplayer. PvE activities range from 3-player matchmade 'Vanguard Ops' (Strikes) and narrative missions to brutally difficult 3-player 'Dungeons' and pinnacle 6-player 'Raids' (like the Vault of Glass or Salvation's Edge) that require intense communication and lack matchmaking. Competitive PvP is handled in 'The Crucible', featuring modes like Control, Clash, and the highly competitive 3v3 weekend tournament, 'Trials of Osiris'. Additionally, 'Gambit' offers a unique PvPvE hybrid where two teams race to clear AI enemies and bank motes while invading each other's arenas. |
Halo Infinite's free-to-play multiplayer offers a wide range of modes: Arena (4v4 competitive modes like Slayer, Capture the Flag, Oddball, King of the Hill on smaller maps), Big Team Battle (12v12 objective-based modes like Slayer, CTF, Total Control, Stockpile on larger maps with vehicles), Ranked Arena, Bot Bootcamp (vs AI), Custom Games, and limited-time event playlists. Forge mode allows for extensive user-created maps and game modes. |
| extension Editions & DLC | |
| Available Editions | |
|
Destiny 2 is fundamentally free-to-play ('New Light'), offering access to core playlists (Strikes, Crucible, Gambit) and select patrol zones. However, the bulk of the content relies on purchasing expansions. Players can buy standalone expansions (such as The Witch Queen, Lightfall, or The Final Shape) or purchase bundles like the 'Legacy Collection' to access older campaigns, raids, and exotic quests. The game transitioned from a seasonal model to an 'Episodic' structure following The Final Shape, with three massive acts per episode (e.g., Echoes, Revenant, Heresy) offering continuous story beats and loot. |
The Halo Infinite Campaign was sold as a standalone purchase or included with Xbox Game Pass. The Multiplayer component is free-to-play. A Collector's Edition was available with physical items like a SteelBook case, art prints, plasma pistol bottle opener, and in-game bonuses. Various cosmetic bundles are sold in the multiplayer store. |
| Post-Launch Content / DLC | |
|
Destiny 2 is the quintessential live-service game. Its post-launch model relies on major yearly expansions that advance the overarching narrative, add entirely new destinations, and introduce new subclasses or mechanics. Between expansions, the game receives continuous updates via its Episodic format (formerly Seasons), which introduce new 3-player and 6-player matchmade activities, exotic missions, and Battle Pass rewards. Bungie also frequently updates the game with sandbox balancing patches, holiday events (Festival of the Lost, The Dawning), and quality-of-life overhauls. |
The multiplayer component has received ongoing support through seasonal content updates, including new maps, modes, weapons, armor customization, battle passes, and limited-time events. Campaign co-op (up to 4 players online) and Forge mode (map editor) were added in major post-launch updates. No major paid story expansions for the campaign have been released as of mid-2024, but 343i has mentioned future 'story drops'. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Powered by the Tiger Engine, Destiny 2 features breathtaking art direction that often masks its aging technological foundation. The game is famous for its awe-inspiring skyboxes—massive, painted backdrops of shattered planets, colossal alien dreadnoughts, and swirling nebulas that make every destination feel overwhelmingly vast. The character and weapon models are meticulously detailed, and the particle effects during combat—especially when multiple Supers are cast simultaneously—are vibrant and chaotic. The visual distinctness of its alien races and their architecture is a masterclass in sci-fi design. |
Developed on the new Slipspace Engine, Halo Infinite showcases detailed environments on Zeta Halo, from lush forests and Forerunner structures to Banished fortifications. It features dynamic lighting, weather effects, and detailed character/weapon models. While the initial campaign visuals received mixed reactions, subsequent updates and the multiplayer's art style have been generally well-received. Ray tracing for sun shadows was added to PC and Xbox Series X post-launch. |
| Audio & Soundtrack | |
|
The auditory experience is universally praised as one of the best in gaming. The sound design for weapons is incredibly punchy and distinct; veterans can identify which gun is firing across a map solely by its sound. The musical score, originally featuring work by Michael Salvatori and Skye Lewin, is sweeping, heroic, and emotional, transitioning from somber, atmospheric choruses in deep space to adrenaline-pumping synth and orchestral anthems during raid boss DPS phases. |
Original score composed by Gareth Coker, Curtis Schweitzer, and Joel Corelitz, featuring a blend of classic Halo orchestral themes with new, more atmospheric and emotional pieces that reflect the open-world setting and narrative tone. Sound design includes iconic Halo weapon sounds, distinct alien vocalizations (Banished taunts, Grunt screams), vehicle effects, and immersive environmental audio. The classic Halo 'monk chant' theme is prominently featured. |
| User Interface (UI/UX) | |
|
The UI is clean and highly stylized, famously popularizing the free-moving cursor system on gamepads. The 'Director' acts as the central hub for launching activities, navigating planets, and tracking quests. The character screen provides a clean layout of equipped weapons, armor, power levels, and subclass configuration. The game features an extensive 'Collections' tab to track acquired gear and a 'Triumphs' menu that acts as an in-game achievement system, rewarding players with equippable Titles (like 'Conqueror' or 'Godslayer') for completing grueling challenges. |
Classic Halo first-person HUD displaying shields, health (when shields are down), ammo count, grenade count, equipped weapon, and radar (motion tracker). Objective markers and threat indicators are present. Menus for multiplayer customization, campaign map (Tac-Map), upgrades, and database (lore) are accessible. The Tac-Map in campaign is crucial for navigating Zeta Halo. |
| Accessibility Options | |
|
Bungie has heavily invested in accessibility features over the years. The game includes robust colorblind modes that completely overhaul the radar and shield colors to assist visually impaired players. It features fully remappable controls on both keyboard and gamepad, toggleable sprint and aim functions, full-auto melee settings, and customizable subtitle sizes/backgrounds. Additionally, a major update introduced 'Full Auto Retrofit' functionally as an intrinsic option for all weapons, significantly reducing hand strain. |
Offers a range of accessibility options, including full controller and keyboard/mouse remapping, extensive subtitle and caption customization (size, background, speaker names), colorblind modes, options for aim assist strength, options to change hold actions to toggles, UI narration, text-to-speech and speech-to-text for chat, and various visual/audio adjustments. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, Ray Tracing Low/Medium (if enabled)) CPU: Official recommended desktop CPU for a good 1080p/High experience. CPU (Laptop): Estimated mid-to-high range laptop CPUs for solid 1080p performance. GPU: Official recommended desktop GPU for 1080p High settings. 8GB VRAM is important. GPU (Laptop): Performance-focused laptop GPUs. Ensure high TGP for RTX 30/40 series. RTX 50 series mention is speculative. RAM: 16GB RAM is recommended for a smoother experience at high settings. Storage: SSD is strongly recommended for this tier. | |
| — | memoryCPU: AMD Ryzen 7 3700X or Intel Core i7-9700K developer_boardGPU: AMD Radeon RX 5700 XT (8GB) or NVIDIA GeForce RTX 2070 (8GB) laptop_macCPU (L): AMD Ryzen 7 4800H / Intel Core i7-10750H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050/5060 Laptop GPU would comfortably handle this). layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during 6-player raid encounters. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for maintaining aiming consistency in the Crucible. GPU: The official recommended GPUs have the rasterization power to max out textures and lighting at 1080p. GPU (Laptop): Delivers a perfect, locked 60+ FPS experience on a portable display with maximum visual fidelity. RAM: The official recommended memory, though 16GB is practically required for modern Windows overhead. Storage: NVMe SSD highly recommended. | |
memoryCPU: Intel Core i5-2400 3.4 GHz / i5-7400 3.5 GHz or AMD Ryzen R5 1600X 3.6 GHz developer_boardGPU: NVIDIA GeForce GTX 970 4GB / GTX 1060 6GB or AMD R9 390 8GB laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 8 GB saveStorage (Tier): 150 GB available space | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings) (Low/Medium Preset, 1080p resolution, Ray Tracing OFF (or low if supported by GPU)) CPU: Official minimum desktop CPU for Halo Infinite. CPU (Laptop): Estimated laptop CPU equivalent for minimum playability. Modern 4-core/8-thread or 6-core CPUs are preferable. GPU: Official minimum desktop GPU. 4GB VRAM is essential. GPU (Laptop): Estimated laptop GPUs. Ensure TGP allows performance comparable to desktop counterparts. RTX 50 series mention is speculative. RAM: 8GB RAM is the minimum. Dual-channel configuration improves performance. Storage: HDD is absolute minimum; expect long load times. SSD is highly recommended. | |
| — | memoryCPU: AMD Ryzen 5 1600 or Intel Core i5-4440 developer_boardGPU: AMD Radeon RX 570 (4GB) or NVIDIA GeForce GTX 1050 Ti (4GB) laptop_macCPU (L): AMD Ryzen 5 2500U / Intel Core i5-8250U (for very low settings) or Ryzen 5 3550H / Intel Core i5-9300H for a more stable experience. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure adequate TGP), RTX 4050 Laptop GPU (6GB). (A hypothetical future entry-level RTX 50 series laptop GPU would also significantly exceed this). layersRAM: 8 GB saveStorage (Tier): 50 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-60 FPS Target)) CPU: The official minimum processors. These older CPUs are the bare minimum to run the game logic and handle basic patrol zones. CPU (Laptop): Entry-level quad-core mobile CPUs comfortably exceed the minimums and will run the game smoothly. GPU: The official minimum GPUs. The 2GB VRAM buffer is incredibly small by modern standards and necessitates strictly low settings. GPU (Laptop): Capable of providing a highly playable 1080p experience at 60 FPS on medium settings. RAM: Official minimum required system memory. Storage: SSD strongly recommended to prevent multi-minute load times when flying into the Tower hub. | |
memoryCPU: Intel Core i3-3250 3.5 GHz / Intel Pentium G4560 3.5 GHz or AMD FX-4350 4.2 GHz developer_boardGPU: NVIDIA GeForce GTX 660 2GB / GTX 1050 2GB or AMD Radeon HD 7850 2GB laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 6 GB saveStorage (Tier): 150 GB available space | — |
| 1440p (QHD/2K) - High (Targets 1440p, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 1440p resolution, Ray Tracing Medium/High (if enabled)) CPU: Strong desktop CPU for 1440p gaming, ensuring smooth framerates. CPU (Laptop): High-performance laptop CPUs needed to avoid bottlenecks at 1440p. GPU: Desktop GPU capable of delivering a solid 1440p experience at high settings. 8GB+ VRAM essential, 12GB+ ideal. GPU (Laptop): Upper mid-range to high-end laptop GPUs. Max TGP versions are crucial. RTX 50 series mention is speculative. RAM: 16GB is generally fine, but 32GB is recommended for very high settings, ray tracing, and multitasking. Storage: NVMe SSD recommended for best loading and streaming performance at 1440p. | |
| — | memoryCPU: AMD Ryzen 7 5800X or Intel Core i7-11700K / Core i5-12600K developer_boardGPU: AMD Radeon RX 6800 (16GB) or NVIDIA GeForce RTX 3070 Ti (8GB) / RTX 4070 (12GB) laptop_macCPU (L): AMD Ryzen 9 5900HX / Intel Core i7-12700H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). (A hypothetical future RTX 5060 Ti/5070 Laptop GPU would target this performance). layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (Highest Preset, 1440p (60-144 FPS Target)) CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring that complex particle effects and enemy spawns don't halt the render thread. CPU (Laptop): Easily powers the game's logic while driving high-refresh-rate 1440p laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on the intricate armor sets and alien architecture. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Optimal configuration for running the game alongside Discord and browser tabs. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 150 GB available space | — |
| 2160p (UHD/4K) - Ultra (Highest Preset, 4K (60+ FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a portable chassis. GPU: Powers the grueling 4K resolution effortlessly, rendering the breathtaking planetary skyboxes flawlessly. GPU (Laptop): Required to maintain a stable 4K frame rate on an external display during the most chaotic encounters. RAM: Overkill for Destiny 2, but provides maximum system stability. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7800 XT laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 150 GB available space | — |
| 2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS with potential upscaling) (High/Ultra Preset, 2160p (4K) resolution (Upscaling like FSR may be needed for 60FPS), Ray Tracing Medium/High) CPU: High-end desktop CPU to support 4K gaming and minimize bottlenecks. CPU (Laptop): Flagship laptop CPUs required for attempting 4K on a laptop. GPU: Top-tier desktop GPUs. 12GB+ VRAM is critical, 16GB+ ideal for 4K Ultra. Significant GPU power needed, especially with ray tracing. GPU (Laptop): The most powerful current (RTX 40 series) laptop GPUs are needed; even then, 4K Ultra at 60FPS might require compromises or upscaling. Hypothetical RTX 50 series laptop GPUs are speculative for future improvements. RAM: 32GB RAM is strongly recommended for a smooth 4K gaming experience, especially with high texture settings and ray tracing. Storage: A fast NVMe SSD (PCIe Gen4 or better) is highly recommended to handle the demands of 4K textures and fast loading. | |
| — | memoryCPU: AMD Ryzen 9 5900X / Ryzen 7 7700X or Intel Core i9-12900K / Core i7-13700K developer_boardGPU: AMD Radeon RX 6900 XT (16GB) / RX 7900 XT (20GB) or NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4080 (16GB) / RTX 4090 (24GB) laptop_macCPU (L): AMD Ryzen 9 6900HX / Ryzen 9 7940HS or Intel Core i9-12900HX / Core i9-13900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)** layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD (High-speed Gen4 recommended) |
| save Overall Storage | |
Spec: 150 GB to 300 GB available space (SSD Required) Note: An SSD is practically mandatory. While the base game is smaller, having the latest expansions installed pushes the size north of 150 GB, and Steam requires additional overhead for unpacking expansion pre-loads. Type: SSD | Spec: 50 GB available space (SSD Highly Recommended, NVMe for best experience) Note: An SSD is strongly recommended for all tiers for faster loading times and smoother texture streaming. An NVMe SSD is ideal for the best performance. Required space may increase with updates. Type: NVMe |
| desktop_windows Operating System | |
Spec: Windows 10 64-bit Explanation: A 64-bit operating system is strictly required. Bungie officially ended support for Windows 7, 8, and 8.1 on June 4, 2024, to maintain modern security and API standards. | Spec: Windows 10 (October 2018 Update or newer) or Windows 11 (64-bit versions only) Explanation: A 64-bit version of Windows 10 (RS5/1809 or later) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: The game utilizes DirectX 11, providing broad compatibility and incredibly optimized draw calls for its stunning skyboxes and lighting. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 is required. DX12 Ultimate support is beneficial for features like ray tracing (e.g., for sun shadows, ambient occlusion) and Variable Rate Shading (VRS). |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Destiny 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.