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Crimson Desert vs Ghost of Tsushima
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 19, 2026 | Jul 17, 2020 |
| Developer | |
| Pearl Abyss | Sucker Punch Productions, Nixxes Software (PC Port for Director's Cut) |
| Publisher | |
| Pearl Abyss | Sony Interactive Entertainment |
| Genre(s) | |
| Open-World Action-Adventure | Action-Adventure, Open World, Stealth, Samurai, Third-Person |
| Engine | |
| BlackSpace Engine | Proprietary (Sucker Punch Productions' in-house engine) |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.7 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tied to 'The Axiom Bracelet' and 'Artifacts' found in the Abyss. Players unlock elemental infusions (Fire, Ice, Lightning) for weapons. A unique 'Witness System' allows Kliff to learn new combat techniques, such as the Suplex or Perfect Parry, by observing specific enemy types in combat. Upgrades are handled through a portable anvil or settlement blacksmiths. |
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| public World & Exploration | |
| World & Level Design | |
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Pywel is roughly 120km², twice the size of Skyrim. It is divided into five distinct biomes: Akapen (The Snowy North), Hernand (Temperate Valleys), Deinus (The Industrial Capital), Delia (Coastal Wetlands), and the titular Crimson Desert (Arid Badlands). The world is completely seamless with no loading screens between interiors, cities, or underground Abyss fragments. |
Tsushima Island is a large, stunningly beautiful open world divided into three main regions that unlock progressively: Izuhara (southern region, lush forests, farmlands), Toyotama (central region, swamps, coastal areas, more developed towns), and Kamiagata (northern region, snowy mountains, desolate landscapes). Each region is filled with diverse biomes, Mongol-occupied territories, villages, shrines, hot springs, and points of interest. The world is designed to be explored on horseback or foot, with an emphasis on natural beauty and environmental storytelling. The Iki Island expansion (Director's Cut) adds a new, smaller island with its own distinct environment and storyline. The main island of Tsushima is estimated to be around 27-30 sq km, with Iki Island adding to this. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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While strictly single-player at launch, developers have hinted at a future 'Mercenary Arena' update, allowing players to bring their customized Kliff into 1v1 duels or co-op siege defense missions. |
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| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($69.99): Base game + Pre-order bonus (Khaled Shield). Deluxe Edition ($79.99): Includes Steelbook, Fabric Map, and the 'Kairos Plate Set'. Collector's Edition ($279.99): Features a 17-inch Kliff Statue, 'Golden Star' Diorama, and the 'Ultimate Pack' DLC containing the Tormented Soul Bow and Derictus Spear. |
Available in Standard Edition, Digital Deluxe Edition (Hero of Tsushima Skin Set, Charm of Hachiman's Favor, digital artbook, director's commentary), Special Edition (SteelBook, Hero of Tsushima mask & sword kit, digital content), and Collector's Edition (Sakai Mask replica, cloth map, sashimono war banner, furoshiki wrapping cloth, SteelBook, artbook, all Digital Deluxe content). The Director's Cut (PS5, PC) includes the base game, the Iki Island expansion, and additional features like Japanese lip sync, haptic feedback, and improved load times. |
| Post-Launch Content / DLC | |
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Pearl Abyss has teased 'The Lost Tales' expansions, which will focus on the backstories of Damiane and Oongka. Additionally, a post-game 'Abyss Trial' mode is planned to provide procedural dungeon challenges for high-level players. |
The main post-launch content was the 'Iki Island' expansion, a substantial story DLC included in the Director's Cut, taking Jin to a new island with new enemies, story, and gear. A free multiplayer co-op mode, 'Legends,' was also added, featuring unique classes, missions, and a raid. Various cosmetic items and patches have also been released. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by the proprietary BlackSpace Engine, the game features Nanite-like geometry density and Lumen-style global illumination. It includes advanced 'Snow Deformation' and 'Wind Simulation' that affects clothing, hair, and projectile physics. |
Powered by Sucker Punch's proprietary engine, Ghost of Tsushima is renowned for its breathtaking art direction and visual fidelity. It features stunningly beautiful landscapes with vibrant colors, dynamic weather (wind playing a key visual role), detailed particle effects (falling leaves, pollen), and realistic character models. The 'Kurosawa Mode' allows players to experience the game in black and white with film grain, mimicking classic samurai cinema. |
| Audio & Soundtrack | |
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Composed by Ryu Hwi-man, the soundtrack features an orchestral-folk hybrid style. It utilizes dynamic layering; music intensity shifts seamlessly based on combat 'Flow' and proximity to Abyss anomalies. High-fidelity 3D audio supports Atmos and Tempest engines. |
Original score composed by Ilan Eshkeri and Shigeru Umebayashi, featuring a blend of traditional Japanese instrumentation (shakuhachi, koto, taiko drums) with epic orchestral themes that evoke the atmosphere of classic samurai films. Sound design is meticulous, with realistic sword clashes, distinct animal sounds, and immersive environmental audio (wind, rustling leaves). Offers full Japanese voice acting with English subtitles for an authentic experience. |
| User Interface (UI/UX) | |
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The UI is minimalist and diegetic. Damage numbers can be toggled off. The map is presented as a hand-drawn 3D parchment that updates in real-time. Navigation uses 'Spirit Trails' rather than a traditional mini-map to encourage immersion. |
Features a highly minimalistic and immersive HUD. Health and Resolve are displayed subtly. No traditional mini-map; players use the Guiding Wind (swiping the touchpad or a key summons a gust of wind pointing towards the tracked objective) for navigation. Enemy awareness and stance indicators are contextual. The world map is stylized like a traditional Japanese painting. Focus Hearing highlights enemies through walls. |
| Accessibility Options | |
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Includes 17 major features: High-contrast HUD, fully rebindable controls (including complex combo shortcuts), 'Combat Assist' for simplified wrestling moves, multiple colorblind filters, and 'Visual Comfort' modes to reduce camera shake and motion blur. |
Offers a good range of accessibility options, including customizable controls (remapping), subtitle and caption customization, options to simplify QTEs and repeated button presses, aim assist, options for larger UI elements, high contrast mode for some UI, and various gameplay toggles for combat difficulty and HUD elements. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p ~30 FPS, Very Low Preset) (Very Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 U or H series better. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement. Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i3-7100 or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 5500 XT (4GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U equivalent or better (Quad-core preferable) laptop_windowsGPU (L): NVIDIA GeForce MX350 (4GB) / GTX 1050 Mobile (4GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.** layersRAM: 8 GB saveStorage (Tier): 75 GB HDD (SSD Strongly Recommended) |
| 1080p (Full HD) - Performance (1080p ~60 FPS / 1440p ~45FPS, High Preset, DLSS/FSR Quality potentially) (High Preset (DLSS/FSR Quality may be needed for 1440p/60)) CPU: CPU for 1080p/60FPS or 1440p/45FPS High. CPU (Laptop): High-end laptop CPU. GPU: Recommended desktop GPU for these targets. GPU (Laptop): Performance laptop GPUs. 8GB VRAM ideal. RAM: 16GB RAM recommended. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-11400 or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile (High TGP) will provide excellent performance.** layersRAM: 16 GB saveStorage (Tier): 75 GB NVMe SSD |
| 1080p (Full HD) - Recommended (60 FPS / High) (High Preset) CPU: Modern mid-range CPUs for stable frame timing. CPU (Laptop): Strong multi-core performance for urban areas. GPU: Allows for high-fidelity assets and stable framerates. GPU (Laptop): Optimal for High settings with Frame Gen. RAM: Standard for high-end gaming. Storage: NVMe preferred. | |
memoryCPU: Intel i5-11600K / Ryzen 5 5600 developer_boardGPU: RTX 2080 / RX 6700 XT laptop_macCPU (L): Intel i7-12700H / Ryzen 7 6800H laptop_windowsGPU (L): RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 135 GB SSD | — |
| 1080p (Full HD) - Minimum (30 FPS / Low) (Low-Medium Preset) CPU: 6-core architecture needed for basic AI and world simulation. CPU (Laptop): Standard mobile 6-core chips. GPU: Legacy cards for entry-level performance. GPU (Laptop): Target Low settings with DLSS Quality. RAM: Required for open-world asset caching. Storage: Mandatory SSD for asset streaming. | |
memoryCPU: Intel i5-8500 / Ryzen 5 2600X developer_boardGPU: GTX 1060 (6GB) / RX 6500 XT laptop_macCPU (L): Intel i5-10300H / Ryzen 5 4600H laptop_windowsGPU (L): RTX 3050 Mobile (60W) layersRAM: 16 GB saveStorage (Tier): 135 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~30 FPS, Medium Preset) (Medium Preset) CPU: Recommended desktop CPU for 1080p/30FPS Medium settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/30FPS Medium. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-8600 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.** layersRAM: 16 GB saveStorage (Tier): 75 GB SSD |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Ultra Preset / RT On) CPU: High L3 cache is vital for the game's complex physics. CPU (Laptop): Desktop-class mobile chips. GPU: Raw power for 1440p rendering with Ray Tracing. GPU (Laptop): High-end mobile workstation performance. RAM: Recommended for Ultra textures and multi-tasking. Storage: Faster load times and zero stutter. | |
memoryCPU: Intel i7-14700K / Ryzen 7 7800X3D developer_boardGPU: RTX 4070 Ti / RX 7900 XT laptop_macCPU (L): Intel i9-13980HX / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Mobile (150W) layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| 1440p (QHD/2K) - Very High (1440p ~60 FPS or 2160p/4K ~30 FPS, Very High Preset, DLSS/FSR Quality/Balanced) (Very High Preset (DLSS/FSR Quality or Balanced recommended)) CPU: CPU for 1440p/60FPS or 4K/30FPS Very High. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for these demanding targets. GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM critical. RAM: 16GB RAM essential, 32GB beneficial for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent performance.** layersRAM: 16 GB saveStorage (Tier): 75 GB NVMe SSD |
| 2160p (UHD/4K) - Ultimate (2160p/4K ~60 FPS, Very High/Ultimate Preset, DLSS/FSR Balanced/Performance) (Very High/Ultimate Preset, DLSS/FSR Balanced or Performance) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR. GPU (Laptop): The absolute best laptop GPUs, will still need upscaling for smooth 4K Ultimate. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 75 GB NVMe SSD |
| 2160p (UHD/4K) - Epic (60 FPS / 4K Native) (Maximum / Path Tracing Enabled) CPU: Peak single and multi-core performance. CPU (Laptop): Only the highest TGP mobile chips can attempt 4K. GPU: Enables native 4K with advanced lighting features. GPU (Laptop): Mobile 4090 may still require DLSS Balanced. RAM: Enthusiast level for maximum headroom. Storage: Maximum bandwidth for 4K asset streaming. | |
memoryCPU: Intel Core Ultra 9 285K / Ryzen 9 9950X developer_boardGPU: RTX 4090 / RX 7900 XTX laptop_macCPU (L): RTX 4090 Laptop GPU (175W) laptop_windowsGPU (L): External GPU (eGPU) recommended layersRAM: 64 GB saveStorage (Tier): 150 GB Gen5 NVMe SSD | — |
| save Overall Storage | |
| Spec: 135 GB - 150 GB SSD Note: High-resolution textures and seamless world data require fast NVMe read speeds. Type: SSD | Spec: 75 GB available space (SSD Recommended). Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Requires DX12 Ultimate features for real-time global illumination and mesh shading. | Spec: Windows 10 64-bit (Version 1909 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Utilizes DirectX Raytracing (DXR) for water reflections and ambient occlusion. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Crimson Desert Specifically
For Ghost of Tsushima Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.