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Construction Simulator vs Hunting Simulator 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 20, 2022 | Oct 29, 2026 |
| Developer | |
| weltenbauer. Software Entwicklung GmbH | Nacon Studio Ghent |
| Publisher | |
| astragon Entertainment | Nacon |
| Genre(s) | |
| Simulation, Casual, Co-Op Multiplayer, Open World, Realistic Driving | Simulation, Sports, Open World, Hunting, Action |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone | Teen |
| Avg. User Rating | |
| 3.9 / 5.0 | 4.4 / 5.0 |
| Current Price (USD) | |
| $34.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is deeply tied to business management and character leveling. As you complete contracts, you earn XP to level up your character, allowing you to invest skill points into profound upgrades—such as increasing the maximum capacity of dirt your shovels hold, earning more money per contract, or reducing the maintenance costs of your vehicles. On the business side, earned capital is used to expand your company headquarters, upgrade your vehicle fleet from renting to owning, and hire additional workers. Moving from a single beat-up flatbed truck to a massive yard filled with millions of dollars in licensed heavy machinery is the core progression loop. |
Progression is built on practical outdoorsmanship skills, weapon proficiency, and canine bond development. Players advance Hunter Attributes including Scent Suppression (reducing downwind animal detection), Silent Stalking (dampening brush rustling noise), Keen Eye (expanding blood-trail and footprint visibility in tracking mode), and Steady Breathing (extending scope stabilization hold times). Additionally, dog companions level up through active fieldwork, improving their scent range, trail retention, obedience responsiveness, and stamina recovery. |
| public World & Exploration | |
| World & Level Design | |
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Construction Simulator features two sprawling, distinct open-world maps. The first is 'Friedenberg', a picturesque map inspired by the idyllic, historical landscapes of Germany, featuring rolling hills, traditional European architecture, and narrow, challenging roads. The second map, 'Sunny Haven', is heavily inspired by the coastal cities and vast, arid regions of the USA, offering wide highways, massive industrial sectors, and sprawling suburban areas. Both maps are fully explorable and filled with functional traffic, pedestrians, and distinct business districts where your construction campaigns permanently alter the skyline. |
The game features two gargantuan open-world maps measuring 100 km² each (totaling 200 km² of explorable territory). Each territory boasts dynamic microclimates, variable terrain elevations, and interconnected biomes: Colorado encompasses high-altitude alpine tundras, dense conifer forests, rocky scree slopes, and tranquil river valleys; Texas offers semi-arid mesquite flatlands, sprawling brush country, steep limestone river canyons, and cultivated agricultural margins. Both territories are fully open for uninterrupted roaming, tracking, and vehicle expeditions without artificial boundaries or loading screens. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game truly shines in its drop-in/drop-out online cooperative multiplayer mode, which supports up to 4 players simultaneously. In multiplayer, friends join your hosted game and act as employees of your company. The host assigns roles, and the team can tackle different objectives of a massive contract simultaneously—one player might operate an excavator to dig a trench, while another drives a dump truck to haul the dirt away, and a third uses a crane to position pipes. It requires excellent communication and drastically speeds up the completion time of multi-hour mega-projects. |
The game features robust 4-player drop-in/drop-out online cooperative multiplayer. Up to four hunters can explore the vast 100 km² Colorado or Texas reserves together. In co-op, players can split tracking duties, set up coordinated ambush lines, share vehicle transit in multi-seat UTVs, command their dogs simultaneously, and collaborate on challenging predator hunts while competing for regional leaderboard trophy scores. |
| extension Editions & DLC | |
| Available Editions | |
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Construction Simulator is available in a Standard Edition and a premium Gold Edition, which bundles the base game with the massive Year 1 Season Pass. Since its launch, developer weltenbauer has continually expanded the game through a Year 2 Season Pass, offering massive content injections. These DLC packs include the Spaceport Expansion, the Airfield Expansion, and the Stadium Expansion, alongside brand-specific machine packs like the JCB Pack, SANY Pack, Liebherr Pack, and Dynapac Pack, significantly ballooning the total vehicle roster. |
Hunting Simulator 3 launches on October 29, 2026, across PlayStation 5, Xbox Series X|S, and PC via Steam. The Standard Edition retails for $49.99 USD. The digital 'Apex Predator Edition' (Deluxe Edition) retails for $59.99 USD, including the base game and the comprehensive 'Apex Predator Pack' DLC (featuring the Remington Model 783 bolt-action rifle, Remington Model 870 SPS Super Mag Turkey/Predator shotgun, Browning Pro Vest in blaze orange, Rex Specs V2 dog protection goggles with smoke-tinted lenses, the Polaris RANGER EV all-terrain vehicle in exclusive Pursuit Camo livery, Bushnell Fusion rangefinder binoculars, Primos Turkey Bombshell call, and an exclusive Royal hunting lodge interior theme with over 20 unique taxidermy poses). On PC, early buyers receive the Pre-Order Bonus pack free during the first two weeks post-launch. |
| Post-Launch Content / DLC | |
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The post-launch roadmap for Construction Simulator has been incredibly robust, relying on themed expansions and officially licensed brand packs. Major story-driven DLCs include the 'Spaceport Expansion' (building a launch facility), the 'Airfield Expansion', and the massive 'Stadium Expansion'. Vehicle roster updates have introduced dozens of new machines from renowned global manufacturers like SANY, JCB, Dynapac, DAF, and MEILLER. Cosmetic packs introducing new hard hats, safety glasses, and vehicle bobbleheads have also been released to let players customize their workers. |
Nacon and Nacon Studio Ghent have established an ambitious post-launch live roadmap. Day-one DLC includes the 'Apex Predator Pack' and the 'Classic American Hunter Pack.' Future planned content includes new international hunting reserves (such as the European Bavarian Alps and Scandinavian Taiga), additional licensed firearm partnerships (Sako, Tikka, and Benelli), specialized watercraft for waterfowl hunting, and seasonal wildlife conservation event challenges. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unity, the game takes a massive leap in visual fidelity over its predecessors. The 70+ licensed machines are meticulously modeled, featuring high-resolution textures, functional interior dashboard gauges, and dynamic dirt accumulation based on the work environment. The terrain utilizes an impressive voxel-based deformation system, allowing players to physically dig trenches and alter the landscape realistically. A dynamic day/night cycle and weather system cast long, realistic shadows across your evolving construction sites, making the world feel vibrant and alive. |
Powered by Unreal Engine 5, Hunting Simulator 3 showcases breathtaking visual fidelity. Nanite geometry renders millions of detailed pine needles, rugged rock faces, and individual blades of prairie grass, while Lumen dynamic global illumination casts realistic dappled sunlight through tree canopies. Animals boast meticulously groomed fur shaders that react to wind and rain, realistic skeletal muscle deformation, and accurate eye reflections. |
| Audio & Soundtrack | |
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The sound design emphasizes industrial realism. Every licensed machine features accurately recorded engine noises, hydraulic whines, and backup beepers, immersing the player in the chaotic symphony of an active job site. The satisfying crunch of gravel under heavy treads and the deep rumble of pouring concrete add tangible weight to the simulation. The soundtrack is relatively laid-back, featuring upbeat, motivational acoustic and light rock tracks that provide a relaxing background ambiance during the long, methodical hours of hauling materials and digging. |
Audio design utilizes high-fidelity 3D binaural spatial acoustics. Players can discern the exact distance, direction, and gait of animal hoofprints crunching over dry pine needles, subtle brush rustling, and distant elk bugles echoing across mountain canyons. The dynamic soundtrack features subtle, atmospheric acoustic guitar and strings during sunrise exploration that gently recedes during stalking to allow uncompromised auditory tracking. |
| User Interface (UI/UX) | |
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The UI is clean, functional, and deeply informative, resembling modern GPS and logistics software. When operating machinery, the HUD provides crucial contextual information, such as the fill level of your dump truck, the angle of your crane boom, and alignment guides for placing structural elements. The 'Company Menu' acts as the central hub, allowing players to manage their finances, accept new contracts from the job board, fast-travel to vehicle dealers, and assign machinery from their fleet inventory. Quick-action radial menus make swapping between different vehicle functions (like lowering outriggers or turning on beacons) intuitive on both keyboard and gamepad. |
The interface is engineered with a minimalist, diegetic design ethos to maximize outdoor immersion. The HUD features a subtle compass tape with wind direction and velocity indicators, an intuitive scent cone overlay, and an ergonomic radial Command Wheel for directing hunting dogs in real time. The comprehensive Hunter Tablet provides topographical reserve maps, animal harvest history, regional legal tag registries, and ballistics data charts. |
| Accessibility Options | |
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Construction Simulator is highly accommodating to different playstyles. Players can customize the simulation depth at any time: they can automate earthmoving, skip the driving portions via fast-travel, or utilize simplified crane controls if the complex dual-joystick realistic mode is too daunting. Traffic offenses and vehicle damage can be toggled on or off. The game also features robust controller support, UI scaling, and fully remappable keybindings for players utilizing specialized steering wheel or joystick setups. |
Extensive accessibility options ensure an inclusive experience: fully customizable HUD opacity, high-contrast tracking trails (enabling bright colorblind-friendly hues for blood spatters and disturbed brush), adjustable animal call audio cues with on-screen directional indicators, toggleable aim assist, customizable stick deadzones, and full remapping for mouse, keyboard, and gamepads. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during complex crane lifts and simultaneous earthmoving. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for precise machinery operation and navigating menus. GPU: The official recommended GPUs have the rasterization power to max out textures, reflections, and lighting at 1080p. GPU (Laptop): Delivers a perfect, locked 60 FPS experience on a portable display with maximum visual fidelity. RAM: The official recommended memory, ensuring seamless background loading when driving quickly across the expansive maps. Storage: SSD Hard Drive is officially recommended. | |
memoryCPU: Intel i5-10400F or AMD Ryzen 5 2600 or comparable developer_boardGPU: Nvidia GeForce GTX 1660 (6GB) or AMD Radeon RX5700 (8GB) or comparable laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB available space (SSD Recommended) | memoryCPU: Intel Core i5-14600K (3.5 GHz) / AMD Ryzen 9 7900X (4.7 GHz) developer_boardGPU: NVIDIA GeForce RTX 4060 (8 GB) / AMD Radeon RX 6800 XT (16 GB) laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile (85W+) / RTX 3070 Ti Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe M.2 SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target)) CPU: The officially listed minimum processors capable of handling the baseline vehicle physics and AI traffic logic in the open world. CPU (Laptop): Entry-level quad-core mobile CPUs will handle the game smoothly, though performance may dip in highly built-up city areas. GPU: The official minimum GPUs. A 4GB VRAM limit requires lower texture settings to avoid stuttering when multiple highly detailed, licensed vehicles are on screen. GPU (Laptop): Provides a very playable 1080p experience on low-to-medium settings. RAM: Official minimum system memory required to prevent crashing and page-file stuttering. Storage: Standard SATA SSD or HDD. | |
memoryCPU: Intel Core i5-4460 3.2 GHz or AMD FX-8350 Eight-Core or comparable developer_boardGPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 10 GB available space | memoryCPU: Intel Core i5-9400F / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD Radeon RX 5600 XT (6 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6 GB) / RTX 3050 Mobile (6 GB, 60W+) layersRAM: 8 GB saveStorage (Tier): 25 GB available space (SATA SSD / HDD) |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60 FPS Target)) CPU: Modern mid-to-high end CPUs that comfortably process maximum environmental detail and physics interactions without hitching. CPU (Laptop): Powers the game's logic effortlessly while running at higher resolutions. GPU: Handles the increased pixel count cleanly, ensuring razor-sharp visuals on the intricate machinery models and freshly dug terrain. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on modern laptop panels. RAM: Optimal memory configuration for multitasking and open-world streaming. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB available space | memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD Radeon RX 7900 XT (20 GB) laptop_macCPU (L): Intel Core i7-14700HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4 NVMe M.2 SSD |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a portable form factor. GPU: Powers the grueling 4K resolution, ensuring every piece of dirt, asphalt, and metallic surface is rendered in razor-sharp detail. GPU (Laptop): Required to maintain a stable 60 FPS at true 4K on a high-end laptop. RAM: Overkill for this specific title, but provides maximum system stability. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 10 GB available space | memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / GeForce RTX 4090 (24 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4/Gen5 NVMe SSD |
| save Overall Storage | |
Spec: 10 GB available space Note: While 10 GB is the required footprint, an SSD Hard Drive is officially recommended by the developers to significantly reduce load times when launching the game or fast-traveling across the map. Type: Unknown | Spec: 25 GB available space (NVMe / SATA SSD Recommended) Note: Ensures rapid streaming of high-resolution photogrammetric nature assets and seamless transitions between the backcountry and the hunting lodge. Type: NVMe |
| desktop_windows Operating System | |
Spec: Windows 10 Explanation: A 64-bit Windows 10 operating system is officially required to allocate sufficient memory for the game's expansive open-world maps and high-resolution machinery textures. | Spec: Windows 11 (64-bit) Explanation: Official OS requirement ensuring optimal multi-threaded CPU scheduling for Unreal Engine 5 and low-overhead DirectX 12 API execution. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: DirectX 11 provides stable hardware compatibility and optimal draw calls for Unity's complex lighting, dynamic shadows, and detailed terrain deformation systems. | Spec: DirectX Version 12 Explanation: Mandatory for modern GPU compute shader pipelines, high-density particle weather effects, and low-level draw-call batching. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Construction Simulator Specifically
For Hunting Simulator 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.