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Hellraiser: Revival vs Dying Light: The Beast

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info General Information
Release Date
Oct 8, 2026 Sep 19, 2025
Developer
Mad Head Games Techland
Publisher
Saber Interactive Techland
Genre(s)
First-person survival horror action Action RPG, Survival Horror, Open World, First-Person
Engine
Unreal Engine 5 C-Engine
stars Ratings & Price
Content Rating
Mature (M) / 18+ (Banned in CERO/USK) M (Mature 17+)
Avg. User Rating
4.5 / 5.0 4.9 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PS5, Xbox Series X/S, PC, Nintendo Switch 2
  • Age Rating: Mature (M) / Adults Only in some regions
  • Camera Perspective: First-Person
  • Campaign Length: 8 to 12 Hours
  • Perspective: First-Person
  • Multiplayer: 4-Player Online Co-op
  • Setting: Castor Woods (Inspired by Swiss Alps)
  • Platforms: PC, PS5, Xbox Series X|S, PS4, Xbox One
  • Unique Feature: A standalone story marking the return of Kyle Crane, featuring a new 'Beast Mode' mechanic that allows him to unleash his inner monster, and a return to the gritty, intense survival horror of the original game.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Sunny (Prologue): Serves as the narrative catalyst and features heavily in psychological hallucinations, but provides no combat assistance.
    Human
  • Genesis Configuration: Acts as a symbiotic tool attached to Aidan's hand, whispering diegetic clues and unleashing devastating magic.
    Supernatural Object
  • Co-op Teammates: The entire game can be played with up to three other players in online co-op. Teammates can revive each other and work together to take on the world's tougher challenges.
    Human (Player)
Key Collectibles
  • Scarlet Church Manifestos: Hidden within the repurposed theater facility; provides lore and puzzle cipher codes.
  • Obsolete Nokia Phones: Found inside the P.T.-style psychological loop houses; triggers disturbing voicemails.
  • Gruesome Flesh Dioramas: Scattered across cultist dens; grants 'Suffering' resources when documented.
  • Blueprints: Schematics found throughout the world that are essential for crafting and upgrading weapons and equipment.
  • Upgrade Materials: Scavenged from the environment, these resources are vital for repairing weapons and vehicles, which degrade rapidly.
Key Themes
  • Body horror
  • sadomasochism
  • psychological torment
  • religious fanaticism
  • obsession
  • survival
  • Survival Horror
  • Post-Apocalyptic
  • Parkour
  • Open World
  • Body Horror
  • Vengeance
  • Zombies
colorize Combat & Gear
Weapons Overview
  • Genesis Configuration: Supernatural/Magic
    A dynamic puzzle box serving as a Swiss Army Knife of agony. Uses the 'Suffering' resource to cast pyrokinesis, telekinesis, and summon Hell Chains.
  • Submachine Gun: Firearm
    Provides rapid-fire ranged utility but lacks the heavy stopping power needed to neutralize heavily armored cultists efficiently.
  • Punisher Baseball Bat: Blunt Melee
    A heavy blunt weapon explicitly designed and required to shatter the makeshift armor worn by Scarlet Church devotees before they can be damaged.
  • Martyr Sawblade: Sharp Melee
    A brutal, pre-order exclusive melee weapon used to exploit exposed flesh and trigger catastrophic dismemberment routines once enemy armor is broken.
  • Cenobite Shotgun: Firearm
    A premium cosmetic weapon skin available in the Deluxe Edition, offering heavy close-quarters damage with a macabre visual flair.
  • Melee Weapons: Varies (Axes, Wrenches, Swords)
    The core of the combat system, with over 100 different weapons. A new 'Gore Nodes' system allows for hyper-detailed, directional dismemberment.
  • Firearms: Varies (Pistols, Rifles, Shotguns)
    Firearms have been given more prominence with improved gun combat, realistic sound, and effective knockback. New additions include a grenade launcher and a saw-blade launcher.
  • Beast Mode Abilities: Supernatural
    When in Beast Mode, Crane gains access to powerful new attacks, including a ground slam and the ability to pick up and hurl heavy environmental objects.
Armor / Gear Sets
  • Scarlet Church Makeshift Armor: High Ballistic Resistance; Weak to Blunt Melee Force
  • Aidan's Biker Leathers: Low Protection; Starting Gear
  • Cenobite Flesh Vestments: Invulnerable; Worn exclusively by the antagonists
  • Survivor Gear: Players can gather and equip various pieces of gear. Progression is primarily through skill trees, but outfits can be customized for cosmetic appearance and minor perks.
Outfits/Customization
  • Aidan's Denim Cut: Default attire featuring biker gang patches; non-customizable in the standard game.
  • Sunny's Club Attire: Worn by Sunny during the introductory sequence before being taken by the Cenobites.
  • 80s Horror Filter Outfit: A visual modifier included in the Deluxe Edition that alters the color grading of all clothing to match classic VHS aesthetics.
  • Cosmetic Outfits: Players can customize Crane's appearance. The Deluxe Edition includes the 'Castor Woods Prepper Outfit,' and the pre-order bonus includes the 'Ultimate Survivor Outfit.'
trending_up Progression & Upgrades
Skills & Progression

Unlike traditional horror protagonists, Aidan Lynch is empowered by the Genesis Configuration, which acts as a dynamic, offensive tool permanently affixed to his off-hand, functioning similarly to BioShock's Plasmid system. This supernatural puzzle box is fueled by a resource economy called 'Suffering,' which players harvest by brutally executing weakened cultists. Gathering this macabre energy unlocks a devastating suite of supernatural abilities designed for crowd control and environmental manipulation. Players can utilize pyrokinesis to absorb ambient fire and incinerate advancing foes, or employ telekinesis to rip industrial ceiling fans from their mounts as makeshift projectiles. At maximum upgrade tiers, the Genesis Configuration can summon the franchise’s iconic Hell Chains to tear apart heavily armored enemies, dynamically shifting the balance of power during intense combat encounters.

Progression is divided between two distinct skill trees: Survivor and Beast. The Survivor tree enhances parkour, crafting, and combat finishers. The unique Beast tree allows players to unlock devastating abilities tied to Crane's infection, such as a ground slam and the ability to hurl large objects. The stamina system has also been reworked to allow for uninhibited parkour traversal outside of combat.

public World & Exploration
World & Level Design

The environmental design in Hellraiser: Revival presents a heavily curated, 8-to-12 hour linear but expansive topography divided into three distinct thematic pillars. The primary terrestrial region is a sprawling, multi-level facility repurposed by the Scarlet Church, functioning as a macabre hybrid between an abandoned theater, a museum, and a subterranean BDSM club filled with gruesome flesh dioramas. Transitioning from physical to psychological horror, players also navigate micro-level environmental loops heavily inspired by P.T., trapped in nocturnal, shifting iterations of Aidan’s own home. Finally, approximately 25% of the game unfolds within the Labyrinth—an extradimensional Cenobite realm composed of impossible geometry, massive rotating gears, and shifting monolithic walls where spatial manipulation puzzles replace conventional combat, offering breathtaking but deeply oppressive vistas.

The game is set in a new, handcrafted open-world location called Castor Woods. Inspired by the Swiss Alps, this sprawling valley features diverse biomes, including a tourist town, industrial areas, farmlands, murky swamps, and a national park. The rural setting offers a different parkour and survival experience compared to the dense cities of previous games.

Playable Vehicles
  • Aidan's Chopper: Motorcycle
    A customized fringe biker gang motorcycle ridden by Aidan during the game's opening cinematic sequences before the descent into the cult facility.
  • Church Transport Van: Industrial Van
    Rusted, blood-stained vehicles utilized by the Scarlet Church to transport victims and sacrificial remains across the city.
  • Off-Road Vehicles: Pickup Truck, 4x4s
    Vehicles are essential for navigating the sprawling rural areas of Castor Woods. They consume fuel, can break down, and their noise attracts the infected, making their use a tactical risk/reward decision.
Notable Fauna/Mounts
  • Chatterer Beast
  • Cult Guard Dogs
  • Labyrinth Vermin
N/A
book Story & Characters
Main Characters
  • Aidan Lynch: Protagonist
    A fringe biker gang member driven by guilt and a toxic codependency, fighting through Hell to rescue his girlfriend.
  • Sunny: Catalyst/Victim
    Aidan's volatile girlfriend who is willingly taken to the Labyrinth by Pinhead following a bloody encounter with the puzzle box.
  • Pinhead (The Hell Priest): Primary Entity
    The iconic, deeply philosophical leader of the Cenobites who explores the furthest extremes of sensation, reprised by Doug Bradley.
  • Bruno (Marlowe): Cult Leader
    A sadistic artist and the fanatical leader of the Scarlet Church who seeks to utilize the Genesis Configuration for personal ascension.
  • Kyle Crane: Playable Protagonist
    The returning hero from the original Dying Light, now a darker, hybrid human-monster on a personal quest for revenge.
  • The Baron: Antagonist
    A mysterious new villain who captured and experimented on Kyle Crane for 13 years.
  • Volatiles: Apex Infected
    The terrifying, hyper-aggressive infected that only come out at night. In The Beast, they are more intelligent, hunt in packs, and communicate with each other.
Example Missions
  • The Seduction of Suffering (Prologue): Narrative / Tutorial
    Navigate the apartment, discover the Genesis Configuration, and survive the initial Cenobite incursion after Sunny is taken.
  • Descent into the Scarlet Church: Combat / Exploration
    Infiltrate the repurposed underground facility, scavenge for weapons, and survive encounters with Bruno's heavily armored cultists.
  • Architecture of Agony: Puzzle / Platforming
    Traverse the extradimensional Labyrinth by using the Genesis Configuration to rotate monolithic walls and solve massive spatial puzzles.
  • Main Story Quests
    A focused, linear narrative that follows Kyle Crane's personal quest for vengeance against The Baron, with an emphasis on storytelling and character development.
  • Side Quests
    Meaningful, 'bite-sized stories' that contribute to the world's immersion and the grander narrative, rather than feeling like filler content.
people Multiplayer
Multiplayer Details

In an industry increasingly dominated by live-service models and asymmetrical multiplayer horror titles, Hellraiser: Revival stands out by completely eschewing multiplayer modes in favor of an uncompromising, single-player narrative campaign. There are no cooperative survival modes, competitive deathmatches, or asymmetrical Cenobite-versus-Survivor gameplay loops. The development team at Mad Head Games, with direct creative oversight from Clive Barker, chose to focus all studio resources on crafting a meticulously paced, deeply personal 8-to-12 hour psychological and physical descent into the Hellraiser mythos. By eliminating multiplayer connectivity, the developers ensure that the player’s profound sense of isolation, vulnerability, and immersion remains entirely unbroken, allowing the disturbing themes of body horror and emotional codependency to resonate without the jarring distraction of online social integration.

The entire game campaign is playable in four-player online co-op. The system features 'shared progression,' meaning all character development and mission completion carry over between solo and co-op sessions.

extension Editions & DLC
Available Editions

Publisher Saber Interactive and developer Mad Head Games have instituted a highly strategic, multi-tiered pricing model for Hellraiser: Revival. The Standard Edition is aggressively priced at $39.99, undercutting typical AAA releases to maximize market penetration. A $49.99 Deluxe Edition includes digital bonuses such as a digital art book, soundtrack, the 'Bleeding Hearts' novella, an 80s visual filter, and exclusive weapon skins. For hardcore franchise enthusiasts, Boss Team Games offers two premium physical Collector's Editions: the $130 Genesis Edition, featuring a 1:1 scale replica puzzle box with LED lighting, and the $200 Cenobite Edition, which adds a 'Pillar of Souls' polystone statue, a SteelBook case, an art print signed by Clive Barker, and an oversized Lament Collector's Box, catering to the most dedicated physical media purists.

The game is available in a Standard Edition and a Deluxe Edition. The Deluxe Edition includes the Official Soundtrack, a digital artbook, a digital map, and the 'Castor Woods Prepper Bundle' of in-game cosmetic and weapon items. A 'Hero of Harran' bundle is available as a pre-order bonus.

Post-Launch Content / DLC

Although marketed primarily as a complete, out-of-the-box narrative experience, datamining and internal industry leaks have outlined a substantial post-launch roadmap for Hellraiser: Revival. Upon completing the 8-to-12 hour campaign, players immediately unlock the punishing 'Hellraiser Difficulty' setting. Rather than a standard New Game Plus mode, this modifier drastically alters enemy placement, severely restricts resource availability, and removes critical UI elements to heighten survival tension. Furthermore, leaked internal documents suggest Saber Interactive is actively developing a Season Pass structure. This unannounced DLC roadmap reportedly includes post-launch expansions that will introduce entirely new, explorable sectors of the extradimensional Labyrinth, additional narrative episodes expanding the lore of the Scarlet Church, and an array of premium cosmetic offerings to extend the title's commercial lifecycle.

While 'The Beast' itself evolved from a DLC into a standalone game, Techland's history of long-term support suggests that post-launch content and updates are likely.

help_outline FAQ
Frequently Asked Questions
  • Q: Is original creator Clive Barker actually involved in the game?
    A: Yes, Clive Barker provided high-level creative oversight from pre-production, helping shape the visual motifs, lore expansion, and narrative rules to ensure the game functions as a canonical entry into the Hellraiser universe.
  • Q: Do I need to have seen all the Hellraiser movies to understand the story?
    A: No. Hellraiser: Revival features an original storyline with a new protagonist, Aidan Lynch. While it takes place twenty years after the 1987 film and features returning legacy characters like Pinhead, it is designed to be accessible to newcomers while rewarding longtime fans.
  • Q: Can I fight and kill the Cenobites like normal bosses?
    A: No. True to the lore, Cenobites are god-like extradimensional entities that cannot be defeated through conventional terrestrial violence. Encounters with Pinhead and his lieutenants require stealth, environmental evasion, and panicked running.
  • Q: Is the game coming to Nintendo Switch?
    A: Saber Interactive has announced that the game will be available on Nintendo's newly announced Switch 2 architecture. However, early testing on portable systems like the Steam Deck indicates that significant visual compromises will be required to run the demanding Unreal Engine 5 title on handhelds.
  • Q: Does the game feature any multiplayer or co-op modes?
    A: No. Hellraiser: Revival is a strictly single-player, narrative-driven survival horror experience. There are no cooperative or competitive multiplayer modes, allowing the developers to focus entirely on psychological tension and isolation.
  • Q: Is Dying Light: The Beast a DLC for Dying Light 2?
    A: No. While it was originally planned as a DLC, it has been developed into a full, standalone game. You do not need to own Dying Light 2 to play it.
  • Q: Do you play as Aiden from Dying Light 2?
    A: No, the game marks the return of Kyle Crane, the protagonist from the very first Dying Light game.
  • Q: What is 'Beast Mode'?
    A: It is a new gameplay mechanic where, after dealing or taking enough damage, Kyle Crane enters a temporary state of rage, gaining superhuman strength, agility, and powerful new abilities.
  • Q: Is the game scarier than Dying Light 2?
    A: Yes, the developers have stated their goal was to return to the more gritty, grounded, and terrifying survival horror feel of the original Dying Light, especially during the night.
build Technical Details
Graphics & Visual Fidelity

Built from the ground up on Epic Games' Unreal Engine 5, Hellraiser: Revival delivers an uncompromised, hyper-realistic rendering of Clive Barker’s grotesque universe. The visual presentation heavily utilizes the engine’s advanced dynamic lighting and dense volumetric fog to create deeply oppressive environments, perfectly highlighting the intricate, stomach-churning body horror and shifting architectural geometry of the extradimensional Labyrinth. The game demands modern hardware, pushing current-generation consoles and PCs to their limits to maintain fluid framerates during chaotic, gore-filled combat sequences. Unfortunately, these high-fidelity visual aspirations come at a steep cost for portable hardware; platforms like the Steam Deck struggle immensely, relying on aggressive AMD FSR upscaling, lowest graphical presets, and 720p resolutions that often result in visual artifacts and degraded image quality during close-up cinematic moments.

N/A
Audio & Soundtrack

Audio engineering is foundational to the terrifying atmosphere of Hellraiser: Revival. Departing from the purely orchestral, gothic symphonies composed by Christopher Young for the original films, the game's score leans heavily into aggressive industrial techno and darkwave synth to mirror the illicit, subterranean BDSM culture of the Scarlet Church cult. Prominently featuring licensed tracks like 'Chains' by darkwave artist Sexual Purity, the soundtrack establishes a cold, rhythmic brutality. This is paired with a masterfully crafted 3D spatial audio mix supervised by Alex Previty, which highlights the wet tearing of flesh, grinding metal, and the iconic, distant rattling of Cenobite chains. This high-fidelity soundscape allows players to track unseen enemies through occlusion, ensuring that the auditory experience is just as psychologically oppressing as the visuals.

N/A
User Interface (UI/UX)

The user interface in Hellraiser: Revival is deliberately minimalist, designed to evoke the suffocating tension characteristic of classic survival horror while accommodating modern gameplay sensibilities. Standard UI elements include a restrictive grid-based inventory system reminiscent of recent Resident Evil remakes, forcing players to make agonizing decisions between carrying medical supplies, ammunition, or crafting materials. The 'Suffering' resource gauge, powering the Genesis Configuration, is subtly integrated into Aidan’s on-screen hand model to minimize intrusive HUD overlays. On PlayStation 5, the UI extends into the physical realm via DualSense integration, using haptic feedback and adaptive triggers to communicate weapon degradation and Cenobite proximity. During the unlockable 'Hellraiser Difficulty' mode, nearly all on-screen UI elements are disabled entirely, demanding complete reliance on visual and auditory diegetic cues to survive.

N/A
Accessibility Options

While Hellraiser: Revival is designed to be an intentionally punishing survival horror experience, Mad Head Games has implemented a baseline suite of modern accessibility features to accommodate a broader audience. Players can adjust subtitle sizing, background opacity, and speaker identification to aid in narrative comprehension. Visual toggles include options to reduce camera shake, disable motion blur, and implement colorblind UI filters. For combat, the game offers aim assist, toggle-to-aim functionality, and simplified Quick Time Event (QTE) inputs for players with motor skill limitations. Notably absent, however, are options to tone down the game's extreme visual gore or psychological themes; the developers have explicitly stated that the mature, uncompromising depictions of body horror and sadomasochism are fundamental to the Hellraiser experience and cannot be censored or bypassed by the user.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 60 FPS, DLSS/FSR Quality)
CPU: Strong single-core performance ensures stable frame pacing during complex puzzle rotations.
CPU (Laptop): 8-core mobile chips provide enough overhead to avoid physics bottlenecks.
GPU: The 12GB VRAM on the desktop 3060 perfectly accommodates High texture pools.
GPU (Laptop): Requires a full-wattage chassis; thin laptops will thermal throttle.
RAM: Standard baseline for seamless background asset loading.
Storage: Eliminates loading screens between the physical world and the Labyrinth.
memoryCPU: AMD Ryzen 5 5600X / Intel Core i5-12400F
developer_boardGPU: AMD Radeon RX 6600 XT / NVIDIA RTX 3060
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (115W+) / RX 6600M
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe Gen3 SSD
1080p (Full HD) - Minimum (1080p @ 30fps, LOW settings) (Low Preset.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): A modern performance-tier laptop CPU is the minimum.
GPU: Official minimum desktop GPU.
GPU (Laptop): A mid-range dedicated gaming laptop GPU is needed.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is required.
memoryCPU: Intel Core i5-13400F or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB) or RTX 2060 Mobile (6GB).
layersRAM: 16 GB
saveStorage (Tier): 100 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 30 FPS, FSR Balanced)
CPU: Provides the baseline 6 physical cores required to manage background AI and basic geometry processing.
CPU (Laptop): Older 45W mobile processors will struggle during heavy combat; expect dips below 30fps.
GPU: Entry-level hardware for modern UE5; heavily reliant on upscaling to maintain playability.
GPU (Laptop): VRAM limitations (4GB on 3050) will require setting textures to lowest.
RAM: Absolute minimum; system will aggressively page to the SSD.
Storage: SATA SSDs may experience minor hitching during Labyrinth transitions.
memoryCPU: AMD Ryzen 5 1500X / Intel Core i5-8400
developer_boardGPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GTX 1660 Ti Mobile / RTX 3050 Mobile (75W+)
layersRAM: 8 GB
saveStorage (Tier): 80 GB NVMe SSD
1440p (QHD/2K) - Recommended (1440p @ 60fps, MEDIUM settings) (Medium Preset.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A modern, high-performance laptop CPU is recommended for this tier.
GPU: Official recommended desktop GPU for 1440p Medium settings at 60 FPS.
GPU (Laptop): A powerful modern laptop GPU is needed for a high-quality 1440p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
Storage: An SSD is required for this tier.
memoryCPU: Intel Core i5-13400F or AMD Ryzen 7 7700
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 100 GB SSD
1440p (QHD/2K) - Recommended (High/Epic Preset, 60 FPS, DLSS/FSR Balanced)
CPU: High core counts maintain stability during intense, geometry-shifting Cenobite chase sequences.
CPU (Laptop): Modern hybrid architecture efficiently handles UE5's demanding background threads.
GPU: Required to brute-force the dense volumetric fog and global illumination at 1440p.
GPU (Laptop): Frame generation on the 40-series mobile chips makes 1440p viable.
RAM: 16GB remains sufficient if background applications are closed.
Storage: Faster throughput prevents stuttering when generating high-res textures.
memoryCPU: AMD Ryzen 7 5800X / Intel Core i7-12700K
developer_boardGPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Ti Mobile (140W) / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe Gen4 SSD
2160p (UHD/4K) - Ultra (Epic Preset, 60 FPS, DLSS/FSR Performance)
CPU: Maximum performance CPUs ensure that the GPU is never bottlenecked at 4K resolution.
CPU (Laptop): Desktop-class mobile silicon is strictly necessary for this tier.
GPU: Enthusiast-tier rendering hardware is required for uncompromising 4K Lumen lighting.
GPU (Laptop): Top-tier flagship laptops with vapor chamber cooling are mandatory.
RAM: Recommended to accommodate massive 4K texture caching in RAM.
Storage: Maximum speed required for 4K asset streaming.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i9-13900K
developer_boardGPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile / RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 80 GB NVMe Gen4 SSD
2160p (UHD/4K) - High (4K @ 60fps, HIGH settings) (High Preset.)
CPU: The official high-spec CPU.
CPU (Laptop): A top-tier laptop CPU is required to pair with a high-end mobile GPU.
GPU: The official high-spec GPU.
GPU (Laptop): A flagship mobile GPU is required for playable 4K framerates.
RAM: 32 GB RAM is the official high-spec requirement.
Storage: An SSD is required.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 9 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) or higher.
layersRAM: 32 GB
saveStorage (Tier): 100 GB SSD
save Overall Storage
Spec: 80 GB available space (SSD Recommended)
Note: While the preview demo required 50GB, the final uncompressed texture pool and high-fidelity spatial audio assets expand the footprint to 80GB.
Type: SSD
Spec: 100 GB available space (SSD Required)
Note: A fast SSD is a mandatory requirement to handle the streaming of the large, handcrafted open world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (22H2 update or later)
Explanation: Required for DirectX 12 Agility SDK features and advanced memory management.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for Unreal Engine 5's Nanite geometry and Lumen lighting systems.
Spec: DirectX 12 Ultimate
Explanation: DirectX 12 Ultimate is required for next-gen features like Raytraced Global Illumination.
info_outline Other Game Notes
  • Unreal Engine 5 architecture requires rapid asset streaming. A Solid State Drive (SSD) is strictly mandatory to prevent severe texture pop-in and stuttering.
  • Laptop Performance Note: Mobile gaming platforms, including the Steam Deck and traditional gaming laptops, will struggle heavily with the game's dynamic lighting and thermal constraints. Expect significant framerate drops unless utilizing high-end mobile silicon.
  • Laptop Consideration: G P U T G P: High TGP required (100W+ minimum for stable 60fps at 1080p). Low wattage thin-and-light GPUs will throttle.
  • Laptop Consideration: Cooling Thermals: High thermal output expected. Sustained 100% GPU utilization will require maximum fan curves.
  • Laptop Consideration: C P U Power Limits: Avoid U-series or P-series processors. H/HX series required for UE5 geometry streaming.
  • Laptop Consideration: M U X Switch Optimus: Strongly recommended for frame generation and to bypass integrated graphics bottlenecks.
  • Optimization Detail: Upscaling Tech: AMD FSR 3.0 / DLSS 3 with Frame Generation heavily utilized.
  • Optimization Detail: Key Settings Impact: Volumetric fog and dynamic lighting are the most demanding settings. Lowering these can yield up to a 30% performance uplift.
  • Game Name: Hellraiser: Revival
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect a next-generation title with demanding features like Ray Tracing. An SSD is required for all tiers.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. For a smooth experience, a modern gaming laptop that meets or exceeds the recommended specifications is advised.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and dense, visually stunning environments.
  • Laptop Consideration: Cooling Thermals: The game's fast-paced parkour and intense combat against hordes will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: Dying Light: The Beast
build Optimization Details
  • Upscaling Tech: AMD FSR 3.0 / DLSS 3 with Frame Generation heavily utilized.
  • Key Settings Impact: Volumetric fog and dynamic lighting are the most demanding settings. Lowering these can yield up to a 30% performance uplift.
N/A
laptop Laptop Considerations
  • G P U T G P: High TGP required (100W+ minimum for stable 60fps at 1080p). Low wattage thin-and-light GPUs will throttle.
  • Cooling Thermals: High thermal output expected. Sustained 100% GPU utilization will require maximum fan curves.
  • C P U Power Limits: Avoid U-series or P-series processors. H/HX series required for UE5 geometry streaming.
  • M U X Switch Optimus: Strongly recommended for frame generation and to bypass integrated graphics bottlenecks.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and dense, visually stunning environments.
  • Cooling Thermals: The game's fast-paced parkour and intense combat against hordes will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile / RTX 3050 Mobile (75W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile / RTX 3050 Mobile (75W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile / RTX 3050 Mobile (75W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Mobile (115W+) / RX 6600M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (140W) / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (140W) / RTX 4060 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (140W) / RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile / RTX 4090 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile / RTX 4090 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile / RTX 4090 Mobile (175W)

For Hellraiser: Revival Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX Vega 64 8GB / NVIDIA GTX 1660
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6600 XT / NVIDIA RTX 3060
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6600 XT / NVIDIA RTX 3060
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6600 XT / NVIDIA RTX 3060
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD Radeon RX 7900 XTX

For Dying Light: The Beast Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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