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Cinder City vs NO LAW
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 16, 2026 | Dec 31, 2026 |
| Developer | |
| BigFire Games | Neon Giant |
| Publisher | |
| NCSoft | KRAFTON, Inc. |
| Genre(s) | |
| MMO, Tactical Shooter, Third-Person Shooter, Open World, Action RPG | Action-RPG, First-Person Shooter, Immersive Sim, Open World |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Rating Pending (Expected M - Mature 17+) | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is based on a multi-class system, allowing players to swap between different loadouts of weapons, gadgets, and support tools. Enhancement revolves around scavenging, crafting, and upgrading equipment. A deep skill tree and perk system allow for further customization of the player's futuristic knight. |
Features traditional RPG progression with specialized skill trees. Players invest in Lockpicking and Hacking for environmental manipulation, Weapon Specializations for combat efficiency, and unique sci-fi tools to outsmart enemies. Progression is systems-driven, rewarding both combat prowess and stealth infiltration. |
| public World & Exploration | |
| World & Level Design | |
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The game features a massive, seamless open world. Players can freely roam the city across its overground (ruined streets, skyscrapers), underground (subways, sewers), and sky, with no loading screens. Player actions can dynamically change which factions control different city districts. |
Prioritizes density over vast acreage. Port Desire features verticality with distinct regions: vertically stacked slums, residential courtyards for firefights, luxurious high-rise interiors with hackable service corridors, and smog-choked alleys housing fringe gangs. The world responds to the player's presence, presence, and tactical choices. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
| N/A |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game is a persistent online MMO. The core experience is cooperative PvE, with players teaming up for narrative missions and large-scale raids against world bosses. PvP is optional, with dedicated modes planned for future updates. |
Strictly single-player. The game is designed as an intimate, narrative-driven immersive sim where the world reacts specifically to one player's actions. |
| extension Editions & DLC | |
| Available Editions | |
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The game will be a full-price retail purchase. Details on different game editions (Standard, Deluxe, etc.) have not yet been announced. A public beta is available as of Gamescom 2025. |
Announced as a premium standalone experience (not a live service). Specific Digital Deluxe or Collector's editions are TBA for the late 2026/early 2027 window. |
| Post-Launch Content / DLC | |
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The game is designed as a live-service MMO, with rotating weekly and monthly events, PvE raid rotations, and timed world quests. Future content expansions are expected, with potential for guild vs. guild territory battles. |
Neon Giant intends to launch NO LAW as a complete premium product. Post-launch support will focus on technical optimization and potentially story-driven expansions that explore more of Port Desire's underworld. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Target: 1080p ~60 FPS (High Preset) (High Preset, DLSS/FSR Quality) CPU: Required for handling complex reactive world physics and AI density. CPU (Laptop): Performance-tier mobile CPUs. GPU: Baseline for ray-traced cyberpunk visuals. GPU (Laptop): High-performance current-gen mobile GPU. RAM: Minimum standard for modern UE5 RPGs. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 or RTX 4060 Ti laptop_macCPU (L): Intel Core i7-12800H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): TBD SSD |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 150 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, seamless open world. Type: NVMe | Spec: TBD (SSD Mandatory) Note: SSD is required to handle high-fidelity asset streaming in dense vertical environments. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. | Spec: Windows 10 / 11 (64-bit) Explanation: Standard 64-bit OS required for modern direct memory access. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features like mesh shaders and ray tracing. | Spec: Version 12 Explanation: DX12 is required for Ray Tracing and UE5 feature sets. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Cinder City Specifically
For NO LAW Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.