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Bleak Faith: Forsaken vs The Last of Us Part I
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 10, 2023 | Sep 2, 2022 |
| Developer | |
| Archangel Studios | Naughty Dog |
| Publisher | |
| Archangel Studios, Perp Games (Console) | Sony Interactive Entertainment |
| Genre(s) | |
| Action RPG, Survival Horror, Souls-like | Action-Adventure, Survival Horror, Third-Person Shooter |
| Engine | |
| Unreal Engine 4 | Naughty Dog Engine (Proprietary, updated for PS5/PC) |
| stars Ratings & Price | |
| Content Rating | |
| M | Mature 17+ |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
| N/A |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The game uses a class-based system (Vanguard, Jaeger, etc.) that determines starting stats and perks. Progression involves gathering 'Essence' to level up stats (Constitution, Strength, Agility, Intellect). 'Perks' and 'Abilities' are unlocked via items found in the world rather than a traditional skill tree. Equipment can be upgraded using crafting materials, and 'Crystals' can be socketed into gear to provide passive buffs. |
Joel can upgrade his abilities (health, weapon sway, crafting speed, etc.) by finding training manuals and consuming supplements. Weapons can be upgraded at workbenches using scavenged parts and tools, improving attributes like fire rate, reload speed, and capacity. Crafting allows creation of health kits, melee weapon upgrades, and throwable items. |
| public World & Exploration | |
| World & Level Design | |
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The map is a singular, interconnected open world with no loading screens between zones (aside from fast travel). It features extreme verticality, with regions ranging from the flooded 'Rain District' and the industrial 'Machinarium' to the gothic 'Monastery' and the surreal 'Desert'. The design focuses on vertical exploration, utilizing ladders, elevators, and parkour. |
The game features a linear series of meticulously detailed environments rather than a traditional open world. Players traverse various locations across the U.S., including Boston, Lincoln, Pittsburgh, Jackson, Salt Lake City, and rural areas, each presenting unique environmental challenges and encounters. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. Bleak Faith: Forsaken is a strictly single-player offline adventure. It does not feature co-op or PvP invasions. |
The Last of Us Part I (remake) does **not** include the 'Factions' multiplayer mode that was present in the original 2013 release and The Last of Us Remastered (PS4). It is a single-player only experience. A standalone multiplayer project set in The Last of Us universe was in development but has since been cancelled. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition is the primary release. No Deluxe or Gold editions with season passes exist, as the developers have released content updates for free to the base game. A soundtrack is available separately. |
N/A |
| Post-Launch Content / DLC | |
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Since its 2023 launch, the game has received massive free updates improving stability, adding controller support, refining combat animations (adding blocking/parrying fluidity), and introducing new bosses and areas. No paid DLC expansions have been released; all content has been patched into the base game. |
The Last of Us Part I (remake) includes the **Left Behind** prequel story DLC, which was originally standalone DLC for the 2013 game. No new story DLC has been announced for Part I remake itself. The PC version received numerous patches addressing performance and stability issues post-launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on Unreal Engine 4, the game is praised for its art direction which blends 'BLAME!' manga aesthetics with Dark Souls architecture. It features large-scale brutalist structures, volumetric fog, and dramatic lighting. However, it is an indie title, so some assets and animations may lack AAA polish. |
Rebuilt using Naughty Dog's latest PS5 engine technology, The Last of Us Part I features significantly improved graphics over the original and remastered versions. This includes more detailed character models, enhanced lighting and shadow effects, denser environments, improved animations, and more realistic physics. The PC version supports higher resolutions, uncapped framerates, and ultrawide monitors. |
| Audio & Soundtrack | |
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Features a haunting, atmospheric orchestral soundtrack mixed with industrial ambient noise. The sound design emphasizes the vastness of the Omnistructure, with echoing footsteps and distant mechanical groans. Combat music is dynamic and intense. |
Iconic and BAFTA award-winning score by Gustavo Santaolalla, featuring haunting acoustic guitar melodies. Sound design is critical for gameplay, providing cues for enemy locations (Infected clicks, human dialogue) and environmental awareness. The remake features enhanced 3D audio capabilities. |
| User Interface (UI/UX) | |
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Minimalist UI that fades when not in combat. It features a health/stamina/mana bar in the corner, a quick-item slot display, and a compass. The inventory system is grid-based, reminiscent of classic RPGs. |
Features a relatively minimalist HUD focusing on immersion, with contextual prompts for interactions and resource management. Crafting and upgrade menus are accessible via Joel's backpack. The PC version includes extensive graphics and control customization options. |
| Accessibility Options | |
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Includes rebindable controls (keyboard and controller), subtitle size options, and audio volume sliders. It does not feature difficulty sliders, adhering to the 'Souls-like' philosophy of fixed difficulty. |
Naughty Dog is renowned for extensive accessibility options. Part I includes features for vision (e.g., screen reader, high contrast modes, audio cues for traversal/combat), hearing (e.g., subtitle customization, visual prompts), and motor skills (e.g., control remapping, aim assist, auto-pickup, navigation assistance). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p @ 30 FPS - Official) (Low Preset, 720p Resolution, FSR/DLSS Performance (if applicable)) CPU: Official Naughty Dog minimum desktop CPU. Older quad-core CPUs. CPU (Laptop): Period-appropriate laptop equivalent for PC release (2023): These CPUs would be the absolute floor. The game is CPU heavy. GPU: Official Naughty Dog minimum desktop GPU. GPU (Laptop): Period-appropriate laptop equivalent: Entry-level dedicated mobile GPUs. Expect to rely heavily on FSR/DLSS at 720p for 30 FPS. RAM: 16GB is the official minimum RAM requirement. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2500U (H-series i7 preferred for consistency) laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Settings) (High Preset) CPU: Mid-range CPUs with good multi-threading. CPU (Laptop): Standard gaming laptop CPUs from 2020+. GPU: Solid 1080p performance cards. GPU (Laptop): Modern mid-range mobile GPUs. RAM: Strongly recommended for smooth traversal. Storage: NVMe reduces load times. | |
memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB) / RTX 4050 Mobile (6GB). **Ensure the laptop is plugged in and set to Performance mode.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Settings) (Low Preset) CPU: Entry-level dual-core/quad-core CPUs. CPU (Laptop): Older gaming laptop CPUs may struggle with sector loading stutters. GPU: Absolute minimum legacy GPUs. GPU (Laptop): Entry-level mobile GPUs. RAM: Minimum required memory. Storage: HDD will cause freezing. | |
memoryCPU: Intel Core i3-6100 or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 750 Ti (2GB) or AMD Radeon R7 265 (2GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 960M. **VRAM limitations (2GB) will cause severe texture pop-in; 4GB models are the practical minimum.** layersRAM: 8 GB saveStorage (Tier): 20 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p @ 60 FPS - Official) (High Preset, 1080p Resolution, FSR/DLSS Quality Recommended) CPU: Official Naughty Dog recommended desktop CPU for 1080p/60FPS. CPU (Laptop): Period-appropriate laptop equivalent: Strong hex-core or octa-core mobile CPUs released around 2020-2021. GPU: Official Naughty Dog recommended desktop GPU. RTX 3060 / RX 6600 XT are good targets. GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2019-2020. Modern Baseline: An RTX 3060 Mobile or RX 6600M is a good target for 1080p High at 60FPS, often with DLSS/FSR Quality. RAM: Recommended RAM for a smooth experience at these settings. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 2070 Mobile (8GB) / AMD Radeon RX 5700M (8GB). Modern Baseline: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / AMD Radeon RX 6600M (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (1440p ~60 FPS, Epic Settings) (Epic Preset) CPU: High clock speeds needed for draw distance. CPU (Laptop): High-end mobile CPUs. GPU: Capable 1440p cards. GPU (Laptop): High-TGP mobile GPUs. RAM: Standard requirement. Storage: Required. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB) / RTX 4070 Mobile (8GB). **DLSS/FSR Quality mode recommended to maintain locked 60 FPS.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 1440p (QHD/2K) - Performance (1440p @ 60 FPS - Official) (High Preset, 1440p Resolution, FSR/DLSS Quality/Balanced Recommended) CPU: Official Naughty Dog CPU spec for 1440p/60FPS High. CPU (Laptop): Period-appropriate laptop equivalent: High-performance mobile CPUs released around 2021. GPU: Official Naughty Dog desktop GPU for 1440p High 60FPS. GPU (Laptop): Period-appropriate/Modern Baseline: An RTX 3070 Mobile or RX 6800M is a strong target for 1440p High, utilizing DLSS/FSR. RAM: Official Naughty Dog recommended RAM for 1440p High. Game can be VRAM and RAM hungry. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-9700K / AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (4K ~60 FPS, Epic Settings, DLSS/FSR) (Epic Preset, DLSS/FSR Balanced) CPU: Top-tier CPU to prevent bottlenecks. CPU (Laptop): Desktop-replacement class laptop CPUs. GPU: 4K capable GPUs. GPU (Laptop): Enthusiast class mobile GPUs. RAM: Recommended for 4K textures and caching. Storage: Required. | |
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6900 XT laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile. **Native 4K is extremely demanding on mobile; Frame Generation is highly recommended.** layersRAM: 32 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (4K @ 60 FPS - Official) (Ultra Preset, 2160p (4K) Resolution, FSR/DLSS Balanced/Performance Required) CPU: Official Naughty Dog CPU spec for 4K/60FPS Ultra. CPU (Laptop): Period-appropriate laptop equivalent: High-end mobile CPUs from 2022. GPU: Official Naughty Dog desktop GPU for 4K Ultra 60FPS. Very demanding. GPU (Laptop): Period-appropriate/Modern Baseline: Only top-tier mobile GPUs like RTX 3080M (16GB) or RTX 4080M can approach this target, heavily relying on DLSS/FSR Performance. RAM: Official Naughty Dog recommended RAM for 4K Ultra. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i5-12600K / AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-12700H or i9-12900H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
| Spec: 20 GB available space (SSD Required) Note: Fast storage is critical for streaming the seamless open world. Type: SSD | Spec: 100 GB NVMe SSD (Mandatory) Note: An NVMe SSD is officially required for optimal performance, asset streaming, and to minimize shader compilation times. HDDs are not supported. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10, Windows 11 (64-bit) Explanation: Windows 7 was originally listed but is no longer supported by Steam clients. | Spec: Windows 10 Version 1909 or newer (64-bit) / Windows 11 (64-bit) Explanation: Only 64-bit operating systems with specified versions or newer are supported. DirectX 12 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: DX12 recommended for modern hardware; DX11 available for compatibility. | Spec: DirectX 12 Feature Level 12_0 Explanation: The game utilizes DirectX 12 for its rendering pipeline. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Bleak Faith: Forsaken Specifically
For The Last of Us Part I Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.