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Beast of Reincarnation vs Hogwarts Legacy

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info General Information
Release Date
Aug 4, 2026 Feb 10, 2023
Developer
Game Freak Avalanche Software
Publisher
Fictions Warner Bros. Games (under Portkey Games label)
Genre(s)
Action RPG / Souls-lite Action RPG, Open World, Fantasy, Third-Person
Engine
Unreal Engine 5 Unreal Engine 4
stars Ratings & Price
Content Rating
T Teen
Avg. User Rating
4.2 / 5.0 4.3 / 5.0
Current Price (USD)
$69.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Combat System: Real-time action mixed with command-based Bloom Arts
  • Key Mechanic: Down Gauge (Posture breaking via parrying)
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Wizarding World (Hogwarts, Hogsmeade, Scottish Highlands), Late 1800s
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
  • Unique Feature: Immersive Hogwarts Experience, Ancient Magic System, Extensive Spell List, Broom Flight, Magical Beast Taming & Care, Room of Requirement Customization.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Koo: Executes Bloom Arts during slow-motion tactical pauses and can Taunt enemies.
    Malefact Wolf
  • Natsai 'Natty' Onai (Temporary AI): A Gryffindor student. Accompanies the player on her specific relationship questline missions. Fights alongside the player using her own set of spells and courage. Can transform into an Animagus (gazelle).
    Human (Witch)
  • Poppy Sweeting (Temporary AI): A Hufflepuff student. Joins the player during her relationship questline missions, which focus on magical beasts. She uses spells to help pacify or protect creatures and assists in combat against poachers.
    Human (Witch)
  • Sebastian Sallow (Temporary AI): A Slytherin student. Accompanies the player throughout his extensive relationship questline, which delves into Dark Arts. He is a skilled duelist and uses a variety of spells, including potentially Unforgivable Curses depending on player choices and story progression.
    Human (Wizard)
  • Professor Eleazar Fig (Temporary AI): The player's primary mentor. Accompanies the player on several key main story missions, providing combat support with his proficient spellcasting and offering guidance.
    Human (Wizard)
  • Other Temporary Quest-Specific Allies: During various main and side quests, other characters like Lodgok (goblin), Sirona Ryan, or even specific professors might temporarily fight alongside the player or assist with specific tasks. Their abilities are scripted for those encounters.
    Human (Witches/Wizards), Goblin, House-Elf
Key Collectibles
  • Skill Ambers: Hidden in optional encounters and miniature ruins across Kanto.
  • Spirit Stones: Looted from defeated Malefacts and found in hidden chests throughout the map.
  • Field Guide Pages: Found throughout Hogwarts, Hogsmeade, and the Highlands. Revealed by casting Revelio near specific objects, landmarks, or by catching flying pages with Accio. Provide lore, XP, and contribute to leveling up the Field Guide challenge.
  • Demiguise Statues / Moons: Small statues of Demiguises holding moons. These can only be collected at night. Turning the moons in to Gladwin Moon (the Hogwarts caretaker) is part of a side quest to upgrade the Alohomora spell, allowing the player to unlock higher-level locks (Level I, II, III).
  • Merlin Trials: 95 ancient puzzles created by Merlin, scattered throughout the Highlands. Activated by Mallowsweet Leaves. Solving each puzzle (which involves using various spells like Lumos, Accio, Depulso, Confringo, Flipendo to manipulate objects) rewards XP and contributes to increasing the player's maximum gear inventory capacity.
  • Ancient Magic Hotspots: Locations where traces of powerful Ancient Magic linger. Interacting with them often involves a small environmental puzzle or collecting motes of magic, and permanently increases the player's Ancient Magic meter capacity.
  • Collection Chests: Chests containing collectible items for the Room of Requirement (Conjuration spellcrafts for decoration/utility, Trait recipes for gear enchanting) or Wand Handles (cosmetic). Found in Hogwarts, Hogsmeade, hamlets, and dungeons.
  • Astronomy Tables: Specific locations with stone tables where the player, at night, can use a telescope to align stars and reveal a constellation. Rewards XP and cosmetic items.
  • Landing Platforms: Raised platforms found throughout the Highlands. Successfully landing a broom on each one contributes to a challenge and rewards XP.
  • Infamous Foes: Marked on the map, these are unique, named enemies (dark wizards, powerful beasts, etc.) that are tougher than their regular counterparts. Defeating all of them is a tracked challenge and rewards XP/gear.
  • Balloons (Over Highlands): Sets of five balloons floating in the air in various parts of the Highlands. Popping all five in a set with broom flight rewards XP.
Key Themes
  • Post-apocalyptic
  • Dark Fantasy
  • Companionship
  • Rebirth
  • Wizarding World (1800s)
  • Ancient Magic
  • Good vs. Evil
  • Discovery & Exploration
  • Student Life at Hogwarts
  • Goblin Rebellion
  • Dark Arts
  • Magical Creatures
  • Choice & Consequence (Minor)
  • Legacy & Heritage
colorize Combat & Gear
Weapons Overview
  • Sealer's Katana: Sword
    Emma's primary weapon, used for swift attacks and crucial perfect parries.
  • Sakura Javelin: Bloom Art Construct
    A powerful bolt of lightning summoned by Koo that sets up an aerial follow-up attack.
  • Wand (Customizable Core, Wood, Length, Flexibility): Primary Magic Catalyst
    The player's primary tool for casting spells. While cosmetic aspects like wand handles can be changed, the core, wood, length, and flexibility chosen at Ollivanders (or found/awarded) are fixed but generally do not significantly impact gameplay stats beyond flavor. Spell effectiveness comes from learned spells and talents.
  • Combat Spells (Damage, Control, Force): Offensive Magic
    Spells used directly in combat. Damage spells (Confringo, Incendio, Diffindo), Control spells (Levioso, Glacius, Arresto Momentum), Force spells (Accio, Depulso, Flipendo). Can be chained into combos and upgraded via Talents.
  • Essential Spells (Utility, Transfiguration, Charms): Non-Combat / Puzzle Solving Magic
    Spells required for exploration, puzzle-solving, and interacting with the world. Includes Revelio, Lumos, Alohomora, Reparo, Wingardium Leviosa, Disillusionment Charm, and various Transfiguration spells for the Room of Requirement.
  • Dark Arts Spells (Unforgivable Curses - Optional): Forbidden Offensive Magic
    Players can choose to learn and use the three Unforgivable Curses: Avada Kedavra (killing curse), Crucio (torture curse), and Imperio (control curse). These are very powerful but their use may have narrative or character implications (though direct game system punishment is minimal).
  • Ancient Magic (Throws & Finishers): Special Powerful Magic
    The player's unique ability. Ancient Magic meter fills during combat, allowing for powerful environmental throws (using objects highlighted in blue) or devastating finisher moves on weakened enemies.
  • Potions (Edurus, Maxima, Focus, Invisibility, Thunderbrew, etc.): Craftable Consumables (Buffs/Effects)
    Brewed in the Room of Requirement or Potions class. Provide temporary buffs like increased defense (Edurus), increased spell damage (Maxima), reduced spell cooldowns (Focus), invisibility, or offensive AoE effects (Thunderbrew).
  • Combat Plants (Venomous Tentacula, Mandrake, Chinese Chomping Cabbage): Deployable Magical Flora
    Grown in the Room of Requirement or Herbology class. Can be deployed in combat to attack, stun, or distract enemies automatically.
Armor / Gear Sets
  • Spirit Stones: Boosts HP, Attack, Defense, Skill Power, or Critical Rate.
  • Robes & Cloaks: The primary chest and outer layer clothing. Provide Offensive and Defensive stats. Various styles reflecting Hogwarts houses, wizarding fashion of the era, or specialized gear (e.g., Quidditch robes - though Quidditch isn't playable). Can have Trait slots.
  • Outfits (Full Sets): Some gear pieces form a named set (e.g., Dark Arts Set, Legendary Set). While there isn't a direct 'set bonus' for wearing all pieces, they often have a cohesive visual style and strong individual stats/traits.
  • Headwear (Hats, Helmets, Spectacles): Various types of headgear, from traditional wizarding hats and school beanies to more protective helmets or simple spectacles. Provide Offensive and Defensive stats and can have Trait slots.
  • Handwear (Gloves): Gloves that offer minor Offensive and Defensive stats and can have Trait slots.
  • Neckwear (Scarves, Necklaces): Scarves representing Hogwarts houses or other decorative neckwear. Provide Offensive and Defensive stats and can have Trait slots.
  • Facewear (Masks): Various masks, from simple to ornate. Provide Offensive and Defensive stats and can have Trait slots.
  • Traits (Gear Enchantments): Passive bonuses that can be applied to gear pieces with Trait slots at an Enchanted Loom in the Room of Requirement. Traits can increase damage of specific spell types, enhance defense against certain enemies, boost Ancient Magic generation, or provide other utility effects. Traits are learned by completing challenges or rescuing beasts.
  • Gear Quality (Well-Appointed, Superb, Extraordinary, Legendary): Gear items have different quality tiers, indicated by color (Green, Blue, Purple, Gold). Higher quality gear has better base stats (Offense/Defense) and more/higher-level Trait slots. Gear can be upgraded at the Enchanted Loom using materials from magical beasts.
Outfits/Customization
  • Sealer's Garb: Can be equipped with various Spirit Stones to alter fundamental stats.
  • School Robes (Hogwarts House Specific): Players wear Hogwarts school robes, the appearance of which is determined by the House they are sorted into (Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Various styles of robes can be acquired, from standard issue to more ornate versions.
  • Cloaks & Capes: A wide variety of cloaks and capes can be equipped over robes or other attire, offering different visual styles and contributing to Offense/Defense stats. Some are plain, others are intricately designed or faction-themed.
  • Outfits (Full Sets & Individual Pieces): Beyond school uniforms, players can equip various outfits suitable for different occasions or reflecting different wizarding fashions of the 1890s (e.g., formal wear, adventuring gear, Dark Arts attire). These are often found as sets (Headwear, Facewear, Handwear, Neckwear, Cloak/Robe, Outfit) but pieces can sometimes be mixed, though the game primarily uses full outfit slots for the body.
  • Headwear (Wizard Hats, Beanies, Helmets, Spectacles): A wide range of hats (pointed wizard hats, top hats, school beanies), helmets (for more protective looks), and spectacles. Provide Offense/Defense stats and Trait slots.
  • Facewear (Masks, Half-Masks): Various masks that can be equipped, from simple cloth masks to more elaborate ceremonial or protective ones. Provide Offense/Defense stats and Trait slots.
  • Handwear (Gloves): Different styles of gloves, from simple leather to more ornate or armored variants. Provide Offense/Defense stats and Trait slots.
  • Neckwear (Scarves, Amulets - cosmetic): Scarves (often house-themed) and other decorative neckwear. Provide Offense/Defense stats and Trait slots.
  • Transmogrification (Change Appearance): Players can change the visual appearance of any equipped gear piece to look like any other gear piece of the same type they have collected, while retaining the stats of the originally equipped item. This allows for fashion flexibility without sacrificing stats.
trending_up Progression & Upgrades
Skills & Progression

The progression system in Beast of Reincarnation is deeply intertwined with its dual-protagonist combat, utilizing a shared pool of Skill Points (SP) that players must carefully allocate between Emma and her companion, Koo. Emma's skill tree focuses on her katana mastery and Entanglement Gauge, featuring powerful strikes like Shakuyaku, which deals massive stagger damage, and the devastating aerial Helm Splitter. Koo's branch dictates his Bloom Arts and utility, utilizing FP generated through Emma's perfect parries. Essential early unlocks for Koo include Taunt, which draws aggro away from Emma during intense encounters, and Status Effect Amp to rapidly debilitate bosses. Additionally, players can equip Skill Ambers and Spirit Stones into specialized armor slots to boost five main attributes: HP, Attack, Defense, Skill Power, and Critical Rate. The game thankfully includes a respec feature, allowing players to adapt their builds for specific boss weaknesses without feeling permanently locked into early-game decisions.

N/A
public World & Exploration
World & Level Design

The world design of Beast of Reincarnation offers a sprawling, semi-open world experience that seamlessly blends reclaimed nature with the decaying remnants of futuristic Japanese infrastructure. Players will explore incredibly diverse biomes ranging from the overgrown starting clearings to the treacherous Ancient Civilization Zone (Chapter 2 Creeping Tendrils) and the hauntingly beautiful Pilgrim's Rest (Chapter 4 Stems). The map is densely packed with verticality, expertly utilizing Emma's unique hair-based traversal mechanics to swing from environmental nodes and uncover hidden campsites and loot. Instead of an empty sandbox, the regions are meticulously crafted to funnel players toward epic boss arenas, with vital resting spots tactically placed just out of sight. Exploring every nook and cranny is highly rewarded with rare Skill Ambers and Spirit Stones, making thorough exploration of the Kanto region's ruins absolutely essential for maximizing your combat potential against the relentless Malefact threat.

Hogwarts Legacy features a large open world encompassing Hogwarts castle itself (with its many iconic locations like the Great Hall, common rooms, classrooms, secret passages), Hogsmeade village, and the expansive surrounding Scottish Highlands. Key explorable regions in the Highlands include the Forbidden Forest, various hamlets (like Upper Hogsfield, Feldcroft, Irondale), vast lochs, coastal areas, and numerous ancient ruins, caves, and Merlin Trials. While not a 1:1 scale, the world is substantial and filled with detail. Travel between distinct major areas (like Hogwarts and Hogsmeade interiors vs. the open Highlands) often involves short loading transitions. The map size is estimated to be significant, offering many hours of exploration (e.g., comparisons place it around 7-10 sq km for the main Highlands overworld, plus the dense interiors of Hogwarts and Hogsmeade).

Playable Vehicles
  • Campsites: Fast Travel Point
    Safe havens scattered throughout the ruins used for resting, upgrading, and fast traveling between regions.
  • Broomsticks (Various Models): Primary Aerial Mount / Traversal
    The player's primary means of fast aerial travel across the open world of the Highlands and around Hogwarts. Various broom models can be purchased from merchants in Hogsmeade, offering different visual styles (stats are generally uniform but can be upgraded for speed/acceleration via quests). Required for broom races and accessing some high locations.
  • Flying Mounts (Magical Beasts: Hippogriff, Thestral, Graphorn - Limited): Alternate Aerial & Ground Mounts
    Players can acquire and ride certain magical beasts as mounts. Hippogriffs (e.g., Highwing) and Thestrals (often from Deluxe/Pre-order editions) offer flight capabilities similar to brooms but with a different feel and appearance. The Graphorn is a powerful, armored ground mount acquired through a specific quest, capable of charging through obstacles. These mounts are summoned via the gear wheel.
  • Floo Flames (Fast Travel Network): Map Traversal Mechanic
    A network of magical fireplaces (Floo Network) located throughout Hogwarts, Hogsmeade, and the Highlands. Once a Floo Flame location is discovered and activated, the player can use it (or any other activated Floo Flame) to instantly travel to any other known Floo Flame point on the map.
  • Traversal on Foot (Walking, Running, Sprinting, Climbing, Swimming): Player Locomotion
    Standard on-foot movement for exploring interiors, navigating tight spaces, and engaging in combat. Includes basic climbing on ledges and swimming in bodies of water.
Notable Fauna/Mounts
  • Rangafer
    Giant antlered mutant beast often encountered as an early elite enemy.
  • Nue Malefact
    A ferocious corrupted monstrosity acting as a major skill-check boss.
N/A
book Story & Characters
Main Characters
  • Emma: Protagonist
    A young Sealer burdened with fighting the blight using her katana and prehensile hair.
  • Koo: Companion
    A stray white wolf-like Malefact that assists Emma in combat with powerful Bloom Arts.
  • Kagura: Ally / Mentor
    A veteran sword-fighter encountered in the ruined lands.
  • Kunai: Rival
    A mysterious sword-fighter who travels with his own corrupted beast companion.
  • Player Character (Customizable): Protagonist / New Fifth-Year Hogwarts Student
    A highly customizable character (appearance, voice, Hogwarts House - Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Possesses a rare connection to Ancient Magic, making them a key figure in a brewing conflict involving goblins and dark wizards.
  • Professor Eleazar Fig: Ally / Mentor / Hogwarts Professor (Magical Theory)
    A kind, knowledgeable, and adventurous Hogwarts professor who recognizes the player's unique abilities and acts as their primary mentor in investigating Ancient Magic and the looming threats. His wife, Miriam, was also researching Ancient Magic before her death.
  • Ranrok: Main Antagonist / Goblin Rebellion Leader
    The ruthless and powerful leader of a goblin rebellion. He harbors a deep hatred for wizards and seeks to harness the power of Ancient Magic to overthrow wizardkind and claim what he believes is rightfully goblin property.
  • Victor Rookwood: Main Antagonist / Dark Wizard / Ashwinder Leader
    A descendant of a notorious dark wizard family and leader of the Ashwinders, a gang of dark wizards and witches. He allies with Ranrok to exploit Ancient Magic for his own nefarious purposes.
  • Sebastian Sallow: Companion / Slytherin Student
    A charismatic and ambitious Slytherin student who befriends the player. He is desperate to find a cure for his twin sister Anne, who is afflicted by a dark curse. His quest leads him to explore forbidden magic, presenting moral dilemmas for the player. His relationship questline is extensive.
  • Natsai 'Natty' Onai: Companion / Gryffindor Student
    A brave and principled Gryffindor student who transferred to Hogwarts from Uagadou, the largest wizarding school in Africa. She is skilled in Transfiguration and seeks to fight injustice. Her relationship questline involves dealing with poachers and dark wizards.
  • Poppy Sweeting: Companion / Hufflepuff Student
    A kind-hearted and empathetic Hufflepuff student with a deep love and understanding of magical beasts. She is concerned about their mistreatment by poachers. Her relationship questline focuses on rescuing and protecting various magical creatures.
  • Professor Matilda Weasley: Ally / Deputy Headmistress / Transfiguration Professor
    A stern but fair Gryffindor and the Deputy Headmistress of Hogwarts. She guides the player through their initial catch-up studies and introduces them to the Room of Requirement.
  • Professor Dinah Hecat: Ally / Defense Against the Dark Arts Professor
    An experienced and no-nonsense DADA professor who provides the player with crucial combat spells and assignments.
  • Professor Abraham Ronen: Ally / Charms Professor
    A jovial and enthusiastic Charms professor.
  • Professor Mirabel Garlick: Ally / Herbology Professor
    A cheerful and passionate Herbology professor.
  • Professor Aesop Sharp: Ally / Potions Master
    A stern and exacting former Auror who now teaches Potions.
  • Headmaster Phineas Nigellus Black: Neutral Figure / Headmaster of Hogwarts
    The unpopular and largely disinterested Headmaster of Hogwarts, an ancestor of Sirius Black. Often more concerned with his status than the students' well-being.
  • Lodgok: Ally / Goblin Dissident
    A goblin who once worked with Miriam Fig and disagrees with Ranrok's violent methods. He provides crucial information to the player.
  • Sirona Ryan: Ally / Owner of the Three Broomsticks
    The welcoming transgender witch owner of the Three Broomsticks pub in Hogsmeade. A source of information and quests.
  • Deek: Ally / House-Elf
    A helpful house-elf who assists the player in the Room of Requirement, guiding them in its use and customization, and in caring for magical beasts.
Example Missions
  • Chapter 2: Creeping Tendrils: Main Quest
    Navigate the Ancient Civilization Zone and defeat the corrupted Golem.
  • Chapter 4: Stems (Pilgrim's Rest): Main Quest
    Traverse the haunting ruins of Pilgrim's Rest and survive the Malefact ambushes.
  • Main Questline (Ancient Magic & Ranrok's Rebellion)
    A series of core narrative quests following the player's journey as a new fifth-year student at Hogwarts, their discovery of a unique connection to Ancient Magic, and their efforts to uncover a dangerous conspiracy involving the goblin Ranrok, dark wizard Victor Rookwood, and the hidden repositories of this powerful magic. Involves attending classes, exploring ancient trials, and major confrontations.
  • Relationship Questlines (Natsai Onai, Poppy Sweeting, Sebastian Sallow)
    Three extensive, multi-part optional storylines focusing on the player's friendship with one of three key Hogwarts classmates. Each questline delves into the companion's personal story, motivations, and challenges, often involving unique adventures, moral choices, and special rewards related to that companion (e.g., Natsai's involves fighting poachers and injustice, Poppy's focuses on magical beasts, Sebastian's explores Dark Arts and a family curse).
  • Assignments (Professor's Tasks)
    Short tasks given by Hogwarts professors to teach the player new spells. These typically involve completing a prerequisite activity (e.g., using a specific potion, collecting ingredients) and then attending a brief lesson to learn the spell (e.g., Incendio, Disillusionment, Diffindo, Bombarda).
  • Side Quests (Found in Hogwarts, Hogsmeade, and Highlands)
    Numerous optional quests given by various students, professors, residents of Hogsmeade, or inhabitants of the Highlands. These range from simple fetch quests and puzzle-solving to more involved local stories, investigations, or helping someone in need. Rewards typically include XP, Galleons, gear, or cosmetic items.
  • Merlin Trials (Mysteries)
    Solve 95 environmental puzzles scattered throughout the Highlands, activated by Mallowsweet Leaves. Each trial requires using specific spells to manipulate objects (e.g., lighting braziers, moving spheres, destroying stone pillars, guiding moths). Completing sets of Merlin Trials increases the player's maximum gear inventory capacity.
  • Beast Rescuing & Care (Room of Requirement)
    Find and rescue various magical beasts from poacher camps or the wild using the Nab-Sack. Rescued beasts can be brought to customizable Vivariums in the Room of Requirement, where they can be fed, brushed, and played with to gather valuable crafting materials (e.g., Puffskein Fur, Mooncalf Fur) for gear upgrades and traits.
  • Dungeon Exploration (Caves, Tombs, Ruins)
    Explore optional underground areas or ancient ruins often containing enemies, puzzles, Collection Chests (with conjurations or wand handles), gear, and lore items.
  • Challenges (Field Guide Sections: Combat, Quests, Exploration, Room of Requirement, Collections)
    A comprehensive list of in-game challenges tracked in the Field Guide. Completing these (e.g., defeat X enemies of a certain type, complete X side quests, collect X Field Guide Pages, brew X potions) rewards XP and unlocks cosmetic gear appearances.
people Multiplayer
Multiplayer Details

Beast of Reincarnation eschews traditional multiplayer modes in favor of a tightly balanced, single-player action RPG experience. Game Freak intentionally designed the combat system around the seamless, synergistic relationship between the player-controlled Emma and her AI companion, Koo. Introducing a second human player would disrupt the delicate balance of the Down Gauge mechanics, perfect parry windows, and tactical time-slowing Bloom Arts. Instead of co-op or PvP, the game's challenge lies entirely on the individual player's ability to master the rhythm of enemy attacks and manage the shared Skill Points effectively. The solo nature of the game enhances the feeling of isolation and the powerful bond between the two main characters traversing a desolate world. While fans of cooperative Soulslikes might be disappointed, this singular focus allows the developers to meticulously craft encounter designs and boss phases that are perfectly tuned for the unique, hybrid action-command combat system.

Hogwarts Legacy is a purely single-player experience. There are no multiplayer modes.

extension Editions & DLC
Available Editions

Game Editions for Beast of Reincarnation cater to a variety of players, offering both accessible entry points and premium packages for hardcore fans. The Standard Edition includes the base game and offers the full, uncompromised narrative and combat experience for players on PC, PlayStation 5, and Xbox Series X|S. For collectors, the Deluxe Edition provides exclusive digital artbooks, a sweeping orchestral soundtrack composed of haunting melodies, and early unlocks for specialized Spirit Stones that give a slight edge in early combat scenarios. Additionally, there is a physical Collector's Edition featuring a highly detailed statue of Emma and Koo executing a synchronized Bloom Art, a steelbook case, and a physical map of the post-apocalyptic Kanto region. Notably, the game is also available on Xbox Game Pass on day one, ensuring a massive influx of players ready to test their parry skills and explore Game Freak's ambitious new world.

Available in Standard Edition, Deluxe Edition (Dark Arts Pack with cosmetic set, Threstral mount, Dark Arts battle arena, 72 hours early access for digital), and Collector's Edition (Deluxe content + life-size floating ancient magic wand with book base, SteelBook case, Kelpie robe cosmetic).

Post-Launch Content / DLC

The post-launch roadmap for Beast of Reincarnation focuses heavily on expanding the lore and introducing punishing new challenges for veteran players. While the base game offers a complete and satisfying narrative arc, Game Freak has hinted at upcoming premium DLC expansions that will unlock previously inaccessible regions beyond the Kanto borders. These expansions are expected to introduce entirely new breeds of Malefacts, complex boss encounters that test the limits of the parry system, and fresh Skill Ambers to diversify Koo's Bloom Arts. Furthermore, free title updates will periodically roll out, bringing highly requested quality-of-life improvements, additional Spirit Stone variations, and potentially new cosmetic outfits for Emma and Koo. The community is especially eager for a rumored 'Boss Rush' mode, allowing players to seamlessly challenge the game's most iconic adversaries back-to-back, fully utilizing their end-game builds and maxed-out Entanglement Gauges for ultimate bragging rights and leaderboard dominance.

No major story expansions have been released or announced as of mid-2024. Post-launch support has primarily consisted of patches, quality-of-life updates (like Arachnophobia mode), and making previously platform-exclusive content available to all players. Some cosmetic DLC items were available via pre-orders or deluxe editions.

help_outline FAQ
Frequently Asked Questions
  • Q: How do I respec my skills in Beast of Reincarnation?
    A: Respeccing is unlocked later in the game. It allows you to reset Emma and Koo's shared Skill Points, giving you the freedom to adapt to difficult boss fights without being locked into early choices.
  • Q: What is the difference between Health and the Down Gauge?
    A: The Health bar is depleted by normal attacks, while the Down Gauge is filled primarily by perfect parries. Filling the Down Gauge allows for a massive takedown attack, which is the most efficient way to defeat enemies.
  • Q: Can I play Beast of Reincarnation in co-op multiplayer?
    A: No, the game is strictly a single-player experience designed around the seamless tactical synergy between Emma and her AI companion, Koo.
  • Q: What should I upgrade first on the skill tree?
    A: It is highly recommended to prioritize early survivability. Focus on Posture Recovery, Vitality Node 1, and Koo's Taunt skill before investing heavily in raw damage output.
  • Q: Are there difficulty settings for casual players?
    A: Yes, if you find the parry timing too strict, you can drop the game into Story/Normal mode, which features incredibly generous parry windows and removes harsh death penalties.
  • Q: Is Hogwarts Legacy set in the same timeline as Harry Potter?
    A: No, Hogwarts Legacy is set in the late 1800s (specifically starting in 1890), over a century before the events of the Harry Potter books and films. While it shares the same wizarding world, it features a new story and original characters, though some familiar names (like Weasley, Black) appear as ancestors.
  • Q: Can I choose my Hogwarts House?
    A: Yes, early in the game, the player character is sorted into one of the four Hogwarts Houses: Gryffindor, Hufflepuff, Ravenclaw, or Slytherin. The player can influence the Sorting Hat's decision or directly choose their preferred house. House choice affects common room access, some dialogue, and a house-specific questline.
  • Q: Is Quidditch playable in Hogwarts Legacy?
    A: No, Quidditch is not a playable mini-game in Hogwarts Legacy. Headmaster Black cancels the Quidditch season at the start of the school year in the game's narrative, though broom flight for exploration is a key feature.
  • Q: Can I learn and use Dark Arts / Unforgivable Curses?
    A: Yes, players have the option to learn and use Dark Arts, including the three Unforgivable Curses (Avada Kedavra, Crucio, Imperio), primarily through Sebastian Sallow's companion questline. Using them does not result in direct game system punishment (like a morality system), but characters may react to their use, and choosing to learn them is a player decision.
  • Q: What is the Room of Requirement used for?
    A: The Room of Requirement is a customizable personal hub space for the player within Hogwarts. Here, players can identify and upgrade gear at an Enchanted Loom, brew potions at Potion Stations, grow magical plants at Potting Tables, and set up Vivariums to care for and breed magical beasts rescued from the wild. The room's appearance can be heavily customized with various decorative and functional Conjuration spellcrafts.
  • Q: Are there romantic relationships in Hogwarts Legacy?
    A: While players can form strong friendships and complete extensive relationship questlines with companions like Natsai, Poppy, and Sebastian, there are no explicit romantic relationship mechanics or options in the game.
build Technical Details
Graphics & Visual Fidelity

Visually, Beast of Reincarnation is a stunning achievement, leveraging Unreal Engine 5 to deliver a breathtaking, Princess Mononoke-inspired post-apocalyptic world. The artistic direction masterfully contrasts the grotesque, mutated designs of the blight-infected Malefacts with the vibrant, overgrown beauty of a nature-reclaimed Japan. Character models are highly detailed, with Emma's fluid katana animations and dynamic, prehensile hair mechanics looking incredibly smooth during high-speed combat. Koo, the giant white wolf, moves with predatory grace, his Bloom Arts lighting up the screen with dazzling particle effects. The game scales beautifully across modern hardware, pushing native 4K resolutions and high framerates on top-tier PCs while remaining highly optimized for mid-range systems and current-generation consoles. Environmental lighting is particularly impressive, casting long, eerie shadows in the ancient golem ruins and illuminating the lush, sun-dappled clearings where players face off against colossal bosses in beautifully rendered, cinematic showdowns.

Developed on Unreal Engine 4, Hogwarts Legacy boasts highly detailed and atmospheric environments, particularly the intricate recreation of Hogwarts castle and Hogsmeade. It features impressive lighting, particle effects for spells, detailed character models, and diverse landscapes in the Scottish Highlands. Ray tracing options (Reflections, Shadows, Ambient Occlusion) are available on PC and current-gen consoles, enhancing visual fidelity.

Audio & Soundtrack

The audio landscape of Beast of Reincarnation is a vital component of its immersive, post-apocalyptic atmosphere. The soundtrack features a hauntingly beautiful blend of traditional Japanese instruments and sweeping orchestral arrangements, perfectly capturing the sorrow of a fallen civilization and the fierce hope represented by Emma and Koo. During exploration, the music is somber and minimal, allowing the ambient sounds of nature reclaiming the concrete ruins and the distant, terrifying roars of Malefacts to take center stage. Once combat initiates, especially during monumental boss fights, the score erupts into adrenaline-pumping, fast-paced tracks that match the intensity of the Sekiro-lite swordplay. The sound design of the combat itself is incredibly satisfying; the sharp, metallic clang of a perfect parry serves as both a crucial audio cue and a rewarding dopamine hit, while the visceral impact of Koo's Bloom Arts grounds the fantastical abilities in heavy, destructive reality.

Original score composed primarily by Peter Murray, J Scott Rakozy, and Chuck E. Myers, featuring enchanting orchestral themes that evoke the magical atmosphere of the wizarding world and Hogwarts, with distinct motifs for different locations and story beats. Sound design includes intricate magical spell effects, ambient sounds of Hogwarts and its surroundings, and creature vocalizations.

User Interface (UI/UX)

The User Interface in Beast of Reincarnation is a masterclass in clean, functional design, specifically tailored to handle its complex, hybrid combat mechanics without cluttering the screen. Central to the HUD are the twin gauges floating above enemies: the traditional red Health Bar and the crucial Down Gauge, which fills as players land hits and perfect parries. For Emma, her Entanglement Gauge is elegantly displayed, tracking the energy needed for her heavy katana techniques. Koo's FP meter is prominently featured, ensuring players always know when they can trigger tactical Bloom Arts. When a Bloom Art is initiated, the UI smoothly transitions into a tactical pause, slowing down time and presenting command choices with clear, distinct icons. The menus for the shared Skill Tree and Spirit Stone inventory are highly intuitive, allowing for rapid build adjustments at campsites, ensuring players spend less time in menus and more time exploring.

Features a clean HUD displaying health, Ancient Magic meter, equipped spells (spell diamonds), and a mini-map. Menus for gear, inventory, talents, map, quests, collections, and owl post are accessible. The Field Guide is a central codex tracking progress, collectibles, and lore. Spell casting uses a customizable diamond system for quick access.

Accessibility Options

Game Freak has made significant strides in ensuring Beast of Reincarnation is accessible to a wide audience, despite its challenging Soulslike combat roots. The most notable feature is the inclusion of a highly forgiving Story Mode, which dramatically widens the parry windows and completely removes harsh death penalties, allowing players to enjoy the narrative and exploration without immense frustration. The game’s tactical Bloom Arts system inherently adds a layer of accessibility by functioning as a slow-motion pause, giving players vital time to process the battlefield and choose their next move without relying solely on twitch reflexes. Additionally, players have access to extensive subtitle customization, including font size, color, opacity, and background boxes. The controls are fully remappable, and the UI can be adjusted for colorblindness. These thoughtful inclusions mean that both hardcore action veterans and casual RPG fans can experience Emma and Koo's journey on their own terms.

Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and text customization, colorblind modes, options for aim assist/lock-on, options to change QTEs to holds, Arachnophobia mode (changes spider appearances), audio visualizer for important sound cues, and various gameplay settings for difficulty and visual comfort.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (720p ~30 FPS, Low Preset, Upscaling Performance) (Low Preset, Upscaling Performance Mode)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement (game is RAM intensive).
Storage: SSD is officially required; HDD only for bare minimum target.
memoryCPU: Intel Core i5-6600 (3.3GHz) or AMD Ryzen 5 1400 (3.2GHz)
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB HDD (SSD Required by spec, but HDD listed for absolute minimum)
1080p (Full HD) - Recommended (High Settings, 60 FPS)
CPU: Provides a smooth, stutter-free experience necessary for consistent perfect parrying.
CPU (Laptop): Excellent multi-core performance for consistent frame delivery.
GPU: Delivers a locked 60 FPS with most visual flourishes enabled.
GPU (Laptop): Handles the 1080p High profile flawlessly with DLSS enabled.
RAM: Allows for optimal texture caching and seamless region loading.
Storage: Fast NVMe SSD recommended for the best experience.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-11800H or Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 4060 Laptop (115W)
layersRAM: 16 GB
saveStorage (Tier): 70 GB SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, Upscaling Quality/Balanced possibly) (High Preset (Upscaling may be needed for consistent 60 FPS))
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended, NVMe preferred.
memoryCPU: Intel Core i7-8700 (3.2GHz) or AMD Ryzen 5 3600 (3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB SSD
1080p (Full HD) - Minimum (Low-Medium Settings, 30 FPS)
CPU: Adequate for maintaining basic game logic and AI companion pathing.
CPU (Laptop): Sufficient for 30 FPS, though expect minor dips during heavy particle effect sequences.
GPU: Capable of running the game at baseline resolutions without advanced visual features.
GPU (Laptop): Provides enough VRAM and power to clear 30 FPS smoothly.
RAM: The bare minimum to load essential textures and keep the game running without crashing.
Storage: Solid state storage required to prevent micro-stutters during combat.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Laptop (75W)
layersRAM: 8 GB
saveStorage (Tier): 70 GB SSD
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Ensures no CPU bottlenecking when pushing higher resolutions.
CPU (Laptop): Powers through the heavy game logic required at this fidelity.
GPU: Provides the raw horsepower needed for 1440p without sacrificing frame pacing.
GPU (Laptop): Pushes 1440p comfortably when utilizing upscaling technologies.
RAM: Standard requirement for high-end gaming.
Storage: Ensures zero texture pop-in during high-speed traversal.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 3080 Laptop (130W) or RTX 4070 Laptop
layersRAM: 16 GB
saveStorage (Tier): 70 GB Gen4 NVMe SSD
1440p (QHD/2K) - Ultra (1440p ~60 FPS, Ultra Preset, No Ray Tracing, Upscaling Quality/Balanced) (Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced)
CPU: CPU for 1440p/60FPS Ultra.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Ultra.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical, 10GB+ ideal.
RAM: 16GB RAM essential, 32GB beneficial for smoother experience.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-10700K (3.8GHz) or AMD Ryzen 7 5800X (3.8GHz)
developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Settings, 60+ FPS)
CPU: Top-tier CPUs to guarantee maximum frame delivery alongside heavy GPU loads.
CPU (Laptop): Desktop-replacement level CPU required for untethered 4K performance.
GPU: Capable of running native 4K max settings at 90-110FPS for an incredibly fluid visual showcase.
GPU (Laptop): The only mobile silicon capable of driving this game at 4K Ultra.
RAM: Provides massive overhead for 4K textures and background processes.
Storage: Maximum bandwidth required for instantaneous asset streaming.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 or RTX 5090
laptop_macCPU (L): Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB Gen4 NVMe SSD
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Ultra Preset, RT On, Upscaling Performance/Ultra Performance + Frame Gen) (Ultra Preset, Ray Tracing ON (All options), Upscaling Performance/Ultra Performance + Frame Generation)
CPU: Flagship CPU for attempting 4K/60FPS Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS/FSR settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 85 GB NVMe SSD
save Overall Storage
Spec: 70 GB SSD
Note: An SSD is strictly required to ensure seamless loading of large regions and instant transitions into the Bloom Art tactical menus.
Type: SSD
Spec: 85 GB available space (SSD Required).
Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving texture streaming in the detailed world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: Required to handle the modern memory management and DirectX 12 features utilized by the engine.
Spec: Windows 10 64-bit (Version 21H1 or newer)
Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Mandatory for advanced rendering features, volumetric lighting, and particle effects.
Spec: DirectX 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • The game features high-fidelity graphics and intense particle effects during Bloom Arts, making optimal settings crucial for maintaining parry timings.
  • Laptop Performance Note: Laptop users should ensure they play while plugged in to maintain the high frame rates necessary for the game's tight parry windows.
  • Laptop Consideration: G P U T G P: A GPU with at least 85W TGP is recommended to maintain a stable 60 FPS in dense, blight-infected zones.
  • Laptop Consideration: Cooling Thermals: Thermal throttling can cause stuttering which will severely impact parry execution. Use a cooling pad if possible.
  • Laptop Consideration: C P U Power Limits: Ensure CPU power limits are set to performance mode to handle the rapid switching into slow-motion tactical menus.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is highly recommended to reduce latency during fast-paced boss encounters.
  • Optimization Detail: Upscaling Tech: DLSS 3 and FSR 3 are supported and highly recommended for maintaining consistent frame pacing.
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Post-Processing heavily impact frame rates. Lowering these can drastically improve performance on mid-range machines.
  • Game Name: Beast of Reincarnation
  • Official PC system requirements from Avalanche Software/WB Games. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially Hogwarts castle interiors and Hogsmeade), and background applications. An SSD is MANDATORY. Ray tracing features are very demanding.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Hogwarts Legacy is a demanding title on PC, particularly with ray tracing enabled or at higher resolutions. High-end laptop hardware is necessary for an optimal experience.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance, especially with RT.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
  • Laptop Consideration: C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR (1.0, 2.0), and Intel XeSS. Also supports NVIDIA Reflex.
  • Optimization Detail: Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Game Name: Hogwarts Legacy
build Optimization Details
  • Upscaling Tech: DLSS 3 and FSR 3 are supported and highly recommended for maintaining consistent frame pacing.
  • Key Settings Impact: Volumetric Fog and Post-Processing heavily impact frame rates. Lowering these can drastically improve performance on mid-range machines.
  • Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR (1.0, 2.0), and Intel XeSS. Also supports NVIDIA Reflex.
  • Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
laptop Laptop Considerations
  • G P U T G P: A GPU with at least 85W TGP is recommended to maintain a stable 60 FPS in dense, blight-infected zones.
  • Cooling Thermals: Thermal throttling can cause stuttering which will severely impact parry execution. Use a cooling pad if possible.
  • C P U Power Limits: Ensure CPU power limits are set to performance mode to handle the rapid switching into slow-motion tactical menus.
  • M U X Switch Optimus: A MUX switch is highly recommended to reduce latency during fast-paced boss encounters.
  • G P U T G P: Maximum TGP is crucial for performance, especially with RT.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
  • C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.**
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.**
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.**
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop (75W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop (75W)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop (75W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4060 Laptop (115W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 Laptop (130W) or RTX 4070 Laptop
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 Laptop (130W) or RTX 4070 Laptop
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3080 Laptop (130W) or RTX 4070 Laptop
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Laptop (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Laptop (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Laptop (175W)

For Beast of Reincarnation Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or RTX 5090

For Hogwarts Legacy Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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