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Avatar: Frontiers of Pandora vs Dying Light: The Beast

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info General Information
Release Date
Dec 7, 2023 Sep 19, 2025
Developer
Massive Entertainment, Ubisoft Shanghai, Ubisoft Düsseldorf, Ubisoft Chengdu, Ubisoft Toronto, Ubisoft Montpellier, Ubisoft Kyiv, Ubisoft Bucharest, Ubisoft Belgrade Techland
Publisher
Ubisoft Techland
Genre(s)
Action-Adventure, Open World, First-Person Action Role-Playing (Action RPG), Survival Horror, Open World, First-Person
Engine
Snowdrop Engine C-Engine
stars Ratings & Price
Content Rating
Teen Rating Pending (Expected M - Mature 17+)
Avg. User Rating
3.8 / 5.0 0.0 / 5.0
Current Price (USD)
$69.99 $39.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person (Third-person when riding mounts)
  • Multiplayer: Cooperative (2 player online for entire campaign)
  • Setting: Pandora (Western Frontier)
  • Platforms: PC, PlayStation 5, Xbox Series X|S, Amazon Luna
  • Unique Feature: Ikran Flight, Na'vi Agility & Senses, Dual Combat System (Na'vi & RDA weapons), Deep Crafting & Cooking, Connection to Nature.
  • Multiplayer: Expected to retain 4-Player Online Co-op
  • Expected Platforms: PC, PlayStation 5, Xbox Series X|S
  • Expected Setting: New, uncharted district (Elysium)
  • Protagonist: Aiden Caldwell
  • Status: Fictional Concept / Unannounced
sports_esports Gameplay & Mechanics
Companions/Followers
  • Ikran (Mountain Banshee): The player's primary aerial mount after bonding with one. Essential for traversing Pandora's vast vertical landscapes. Can be directed to attack RDA aircraft or ground targets, perform barrel rolls, and use a speed boost. Customizable with gear and cosmetic patterns. Its stamina and health can be improved through skills and food.
    Leonopteryxen (Banshee)
  • Direhorse (Pa'li): A swift six-legged ground mount, useful for quickly navigating flatter terrains like the Upper Plains. Can be called by the player. Its stamina can be improved. Less combat-focused than the Ikran but vital for land travel.
    Equidirus (Direhorse)
  • Temporary Animal Allies (Pacified Wildlife): While not persistent companions, the player, using their Na'vi connection, can sometimes pacify or briefly guide certain wildlife. This is less about direct combat command and more about leveraging the environment or creating distractions.
    Various Pandoran Fauna
  • Co-op Teammates: The game would be expected to retain the 4-player online co-op mode, allowing friends to explore the new map and take on the infected hive mind together.
    Human (Player)
Key Collectibles
  • Sarentu Totems: Ancient Sarentu clan totems found throughout the Western Frontier. Interacting with them often requires finding a specific vantage point to 'align' the totem, triggering a vision and sometimes rewarding an Ancestor Skill or skill points.
  • Windswept Kites & Dolls: Lost Na'vi kites or dolls, often caught in high, hard-to-reach places or hidden within environments. Collecting them typically grants Na'vi Favor with a specific clan and sometimes lore.
  • RDA Data Recorders / Audio Logs: Found primarily in or around RDA facilities and crash sites. These provide audio logs or text entries that offer insight into RDA operations, personnel, and their views on Pandora and the Na'vi.
  • Bellsprigs: Unique plants that, when touched, permanently increase the player's maximum health. Found in various hidden or guarded locations.
  • Aeolian Wind Flutes: Musical instruments that need to be played correctly (following a simple rhythm mini-game) to receive a reward, often Na'vi favor or a cosmetic item.
  • Ecologist's Notes: Research notes from the scientists who ran the Elysium eco-project before the fall, providing lore on the unique flora and fauna and hinting at the origins of The Beast.
  • Hive Mind Samples: Rare biological samples taken from powerful infected or hive nests. These could be used as a special crafting material for upgrading Aiden's infected abilities.
Key Themes
  • Indigenous Culture
  • Environmentalism
  • Anti-Colonialism
  • Resistance
  • Connection to Nature
  • Identity
  • Bio-Luminescence
  • Alien Worlds
  • Corporate Greed
  • Warfare
  • Survival Horror
  • Post-Apocalyptic
  • Parkour
  • Open World
  • Body Horror
  • Hive Mind
  • Hunter vs. Hunted
  • Evolving Infection
colorize Combat & Gear
Weapons Overview
  • Na'vi Bows (Shortbow, Longbow, Heavy Bow): Ranged (Stealth, Precision, Hunting)
    Craftable bows with varying draw speeds, power, and effective ranges. Can use standard arrows, specialized arrows (e.g., explosive, electric, poison), and are crucial for hunting wildlife cleanly (for better resources) and stealth takedowns.
  • Na'vi Spear-thrower: Ranged (Heavy Damage, Anti-Armor)
    A powerful, short-to-mid-range weapon that launches heavy spears. Effective against armored RDA units, AMP suits, and large, aggressive fauna. Slower reload but high impact.
  • Na'vi Staff Sling: Ranged (Explosive, Utility)
    Launches crafted grenades or proximity mines. Useful for area denial, destroying RDA equipment, and dealing with groups of enemies or vehicles.
  • RDA Assault Rifles: Firearm (Automatic, Versatile)
    Standard human firearms scavenged or looted from RDA forces. Offer sustained fire and are effective against RDA personnel and less armored targets. Can be modded.
  • RDA Shotguns: Firearm (Close Quarters, High Damage)
    Powerful close-range firearms, ideal for breaching RDA interiors or dealing with charging enemies. Different types (pump-action, semi-auto) available.
  • RDA Grenade Launchers: Firearm (Explosive, Anti-Vehicle)
    Heavy RDA weapon that fires explosive rounds, effective against AMP suits, vehicles, and fortified positions.
  • SID (System Interrogation Device): Tool/Non-Lethal
    A Na'vi tool used to hack RDA technology, disable security systems, override turrets, and gather intel. Can also be used to overload certain RDA weak points.
  • Improvised Melee Weapons: One-Handed, Two-Handed
    The series' signature craftable weapons, built from scrap. This expansion would introduce new blueprints using local flora and fauna, like a 'Spore-Infused Axe' or 'Bioluminescent Mace'.
  • Bows and Crossbows: Ranged Weapons
    Silent ranged options for stealth takedowns. A new heavy crossbow could be introduced, capable of firing grappling lines to create new traversal paths.
  • Infected Weapons (Speculative): Supernatural Ability
    As Aiden embraces his infection, he could unlock the ability to temporarily manifest bio-weapons, like hardened bone claws for melee or a projectile acid spit, tied to his new skill tree.
Armor / Gear Sets
  • Na'vi Gear (Head, Chest, Waist, Arm, Leg pieces): Players craft and equip various pieces of Na'vi gear made from Pandoran flora, fauna, and scavenged RDA materials. Each gear piece provides health bonuses and specific perks (e.g., increased damage with bows, better stealth, resistance to elements, more resources from gathering). Gear has quality tiers and can be enhanced with mods (crafted or found). Different Na'vi clans offer unique gear designs and associated perks, encouraging players to earn Favor with them.
  • Cosmetic Customization: Beyond stat-boosting gear, players can customize their Na'vi's appearance with body paints, hairstyles, and decorative elements. Some gear pieces also have a strong visual identity tied to their clan of origin or purpose.
  • Faction Gear: Players would be able to acquire gear sets from the new factions in the Elysium district. Each set would provide bonuses tailored to a specific playstyle (e.g., 'Hunter' gear for stealth, 'Brawler' gear for melee, 'Survivor' gear for parkour efficiency).
Outfits/Customization
  • Na'vi Gear & Outfits: Players can equip various pieces of Na'vi clothing for the head, chest, waist, arms, and legs. These are crafted from materials found on Pandora (animal hides, plant fibers, bones) and scavenged RDA tech. Gear provides stat bonuses (health) and perks. Appearance varies significantly based on the clan design (Aranahe, Zeswa, Kame'tire) and quality. Players can also apply different body paints, hairstyles, and adornments for further cosmetic customization.
  • Ikran & Direhorse Gear: Players can customize their Ikran and Direhorse with different saddles, decorative patterns, and streamers, which are mostly cosmetic but some might offer minor gameplay benefits or are tied to clan favor.
  • Cosmetic Outfits: A variety of cosmetic outfits would be available, allowing players to change Aiden's appearance. These would include outfits from the new factions, tactical gear, and potentially even a skin that shows his progressing infection.
trending_up Progression & Upgrades
Skills & Progression

Player progression involves earning Skill Points by completing quests and activities, which are spent across five skill trees: Survivor (health, stealth), Warrior (Na'vi weapon proficiency), Hunter (RDA weapon proficiency, gathering), Maker (crafting, cooking), and Rider (Ikran and Direhorse abilities). Ancestor Skills are powerful, unique abilities learned by connecting with Sarentu ancestors at specific locations. Gear (clothing, weapons) is crafted using resources gathered from Pandora's flora, fauna, and RDA tech, and can be improved with mods and designs from different Na'vi clans. Na'vi Favor with clans unlocks better gear and recipes.

N/A
public World & Exploration
World & Level Design

The Western Frontier is a vast, new continent on Pandora, divided into three primary regions: the Kinglor Forest (lush rainforests, home to the Aranahe clan), the Upper Plains (windswept grasslands, home to the nomadic Zeswa clan), and the Clouded Forest (misty, enigmatic woodlands, home to the secretive Kame'tire clan). Each region has distinct biomes, flora, fauna, and RDA facilities. The world is designed for vertical exploration, utilizing Ikran flight and Na'vi agility.

N/A
Playable Vehicles
  • Ikran (Mountain Banshee): Na'vi Aerial Mount
    The player's primary mode of aerial transportation after bonding with one. Allows for fast travel across Pandora's vast and vertical terrain, engaging in aerial combat with RDA aircraft, and accessing remote locations. Customizable.
  • Direhorse (Pa'li): Na'vi Ground Mount
    A six-legged, horse-like creature used for swift ground travel, particularly effective in open plains and forests. Can be called by the player. Customizable.
  • RDA AMP Suit (Various models like 'Combat Exo'): RDA Mechanized Walker (Enemy/Occasional Player Use)
    Armored Multi-Purpose suits used by RDA soldiers. Heavily armed and armored. While primarily enemies, there might be rare instances or specific mission contexts where the player can hijack or briefly utilize one, or parts of one.
  • RDA Samson / SA-2 Samson Tiltrotor: RDA Air Transport/Gunship (Enemy)
    Twin-rotor aircraft used by the RDA for troop transport and air support. Common aerial threat.
  • RDA Ground Vehicles (Buggy, APC, Trucks): RDA Ground Transport/Combat (Enemy)
    Various wheeled vehicles used by the RDA for patrols, troop deployment, and resource transport. Often targets for Na'vi attacks.
  • Skiffs / Airboats (Speculative): Watercraft
    Given the flooded nature of the conceptual 'Elysium' district, players would likely need to use small, craftable boats or airboats to navigate the swamps and waterways, similar to the buggy in 'The Following' DLC for the first game.
Notable Fauna/Mounts
  • Ikran (Mountain Banshee): Leonopteryxen (Banshee)
    Aerial Mount, Combat Ally, Key for Exploration
  • Direhorse (Pa'li): Equidirus (Direhorse)
    Ground Mount, Fast Traversal
  • Thanator (Palulukan): Thanatora ferox
    Hostile Apex Predator, Extremely Dangerous
  • Hammerhead Titanothere ('Angtsìk): Titanotheris hammercephala
    Large Herbivore, Territorial, Can be Hostile if Provoked, Hunting Resource
  • Viperwolf (Nantang): Caniferratus costatus
    Hostile Pack Predator
  • Sturmbeest (Talioang): Bovindicum monocerii
    Large Herbivore, Herd Animal, Hunting Resource, Can Stampede
  • Soundblast Colossus (Fwampop): Unknown, new creature
    Large, possibly territorial creature, source of unique resources.
  • Various other Flora and Fauna: Numerous unique Pandoran species (e.g., Hexapede, Prolemuris, Stingbat, various fish and insects)
    Ambient Wildlife, Hunting/Gathering Resources, Some may be hostile or defensive.
N/A
book Story & Characters
Main Characters
  • Player Character (Na'vi Protagonist): Protagonist (Sarentu Clan)
    A young Na'vi of the lost Sarentu clan, abducted as a child by the RDA for 'The Ambassador Program' (TAP). Awakens 15 years later to a changed Pandora, must rediscover their heritage, master Na'vi skills, and unite the clans against the returning RDA threat. Customizable gender and appearance.
  • John Mercer: Main Antagonist (RDA Executive)
    The head of the RDA's operations in the Western Frontier and the overseer of the TAP. A ruthless and cunning corporate leader focused on exploiting Pandora's resources at any cost, viewing the Na'vi as an obstacle.
  • Angela Harding (Alma): Supporting Character (Former RDA Scientist)
    An RDA scientist who was part of TAP and had a more compassionate view of the Na'vi. She helps the player escape and later joins the Resistance, providing intel and a link to the human perspective.
  • So'lek: Supporting Character (Aranahe Warrior)
    A skilled and stoic warrior of the Aranahe clan. Initially wary of the player (due to their RDA upbringing), he becomes a key ally and mentor, teaching them Na'vi ways and fighting alongside them.
  • Priya Chen: Supporting Character (Resistance Leader)
    A leader within the human Resistance movement fighting against the RDA. Works with the Na'vi clans and provides the player with access to RDA weaponry and intelligence.
  • Various Clan Leaders & Members (Aranahe, Zeswa, Kame'tire): Supporting Characters
    Leaders and notable members of the different Na'vi clans the player interacts with, each with their own culture, traditions, and perspectives on the RDA conflict and the player's role (e.g., Ka'nat of the Aranahe, Nesim of the Zeswa, Anufi of the Kame'tire).
  • Aiden Caldwell: Playable Protagonist
    Returns as the player character, more experienced but also struggling with the advancement of his own viral infection. His journey would be about controlling his inner beast to defeat an outer one.
Example Missions
  • Main Story Campaign (The Sarentu Legacy)
    A series of narrative missions following the player Na'vi's journey of rediscovering their lost Sarentu heritage, uniting the Na'vi clans of the Western Frontier (Aranahe, Zeswa, Kame'tire), and leading the resistance against the RDA's exploitation under John Mercer. Involves key story beats, character development, and major assaults on RDA strongholds.
  • Clan Contribution Quests (Na'vi Favor)
    Side missions and activities undertaken for the various Na'vi clans. Completing these tasks (e.g., hunting specific animals, clearing RDA pollution, finding lost clan members, participating in rituals) earns Na'vi Favor, which unlocks access to better gear designs, recipes, resources, and progresses clan-specific storylines.
  • RDA Facility Sabotage & Liberation
    Infiltrate and destroy various types of RDA industrial facilities (e.g., Gas Harvesters, Mining Operations, Hydro-Extractors). This typically involves disabling security systems, fighting RDA forces (including AMP suits and aircraft), and triggering a catastrophic sabotage. Destroying these facilities heals the surrounding Pandoran environment and weakens RDA presence.
  • Ancestor Skill Quests
    Discover locations linked to powerful Sarentu ancestors. By connecting with these sites (often involving environmental puzzles or finding specific viewpoints via Sarentu Totems), the player unlocks unique and potent Ancestor Skills that provide significant gameplay advantages.
  • Exploration & Discovery Activities
    Various activities focused on exploring Pandora, such as finding Bellsprigs (to increase max health), Sarentu Totems, Windswept Kites/Dolls, investigating RDA research stations, or discovering unique flora and fauna for the Hunter's Guide. These reward XP, skill points, resources, or lore.
  • Resistance Field Lab Quests
    Missions given by Resistance scientists at field labs, often involving research, sample collection, or disrupting specific RDA technological operations. These can reward unique gear or crafting components.
  • Main Story Quests
    A cinematic campaign that would follow Aiden's hunt for 'The Beast' and his struggle to control his own infection while navigating the politics of the new survivor factions in the Elysium district.
people Multiplayer
Multiplayer Details

Features seamless drop-in/drop-out two-player online cooperative play for the main story campaign and all open-world activities. Players can explore Pandora together, complete quests, attack RDA bases, and share progression. No competitive multiplayer modes.

N/A
extension Editions & DLC
Available Editions

Available in Standard, Gold, and Ultimate Editions. Gold Edition includes the Season Pass (two story packs: 'The Sky Breaker' and 'Secrets of the Spires'). Ultimate Edition includes the Gold Edition content plus the Ultimate Pack (cosmetic items like the Sarentu Heritage cosmetic pack and Sarentu Hunter equipment pack) and a digital artbook/soundtrack.

N/A
Post-Launch Content / DLC

A Season Pass is available, promising two major story packs: 'The Sky Breaker' (Summer 2024) and 'Secrets of the Spires' (Fall 2024). Additional cosmetic packs and potentially free updates are also expected.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Is Avatar: Frontiers of Pandora connected to the James Cameron movies?
    A: Yes, it is set within the official Avatar canon, taking place in a new region of Pandora (the Western Frontier) roughly concurrent with the events of 'Avatar: The Way of Water.' While it features a new story and characters, it respects and expands upon the established lore, flora, fauna, and themes of the films.
  • Q: Do I need to have seen the Avatar movies to play the game?
    A: While familiarity with the movies will enhance appreciation of the world and lore, the game is designed to be accessible to newcomers, introducing key concepts about Pandora, the Na'vi, and the RDA through its narrative.
  • Q: Is the game first-person or third-person?
    A: The game is primarily played in first-person when on foot. However, it switches to a third-person perspective when riding mounts like the Ikran or Direhorse, and during certain cinematics or interactions.
  • Q: How does combat work? Can I only use Na'vi weapons?
    A: Combat features a dual system. Players can utilize traditional Na'vi weapons like bows, spear-throwers, and staff slings, which are often better for stealth and hunting. They can also use scavenged RDA firearms like assault rifles and shotguns, which are more effective against RDA technology and armored units. Players can switch between these styles fluidly.
  • Q: Is there crafting and gathering in the game?
    A: Yes, crafting and gathering are core gameplay mechanics. Players gather resources from Pandora's diverse flora and fauna, as well as scavenge RDA tech. These materials are used to craft and upgrade weapons, gear, ammunition, and cook food for temporary buffs. The quality of gathered materials can affect the stats of crafted items.
  • Q: Is Dying Light: The Beast a real game?
    A: No, as of August 2025, 'Dying Light: The Beast' is not an officially announced game or DLC from developer Techland. This entry is a fictional concept of what a future installment might be.
  • Q: Would this be a sequel to Dying Light 2?
    A: This concept is designed as a standalone expansion, meaning it would be a new story that takes place after Dying Light 2 but would not require the base game to play. It would be similar to 'Far Cry: New Dawn' or 'Uncharted: The Lost Legacy'.
  • Q: What is the 'Infected Hive Mind'?
    A: In this concept, it's a new gameplay system where a powerful Alpha Volatile, 'The Beast,' directs lesser infected with greater intelligence, allowing them to coordinate their attacks, set up ambushes, and react strategically to the player.
build Technical Details
Graphics & Visual Fidelity

Powered by the latest iteration of the Snowdrop Engine, the game delivers stunning, highly detailed visuals of Pandora. It features dense, bioluminescent environments, realistic weather systems, incredibly detailed character and creature models, and advanced lighting and particle effects. Supports ray-traced global illumination, reflections, and shadows on PC and current-gen consoles for enhanced realism.

N/A
Audio & Soundtrack

Original score composed by Pinar Toprak, capturing the wonder, danger, and cultural richness of Pandora, blending orchestral themes with tribal and ethereal elements. Sound design is critical, with rich ambient sounds of Pandora's unique flora and fauna, distinct weapon effects for both Na'vi and RDA tech, and immersive environmental audio. Features Na'vi language dialogue.

N/A
User Interface (UI/UX)

Immersive first-person HUD with contextual information. Na'vi Senses highlight interactive objects, resources, enemy weaknesses, and trails. Menus for inventory, crafting, skills, map, and journal are intuitively designed. Minimalistic on-screen elements to enhance immersion in Pandora's world.

N/A
Accessibility Options

Offers a wide range of accessibility options, including customizable controls (full remapping), various subtitle options (size, background, speaker names), colorblind modes, aim assist, adjustable difficulty, options to reduce motion sickness (e.g., reduce camera shake), audio cues, and more. Co-pilot mode allows two controllers to act as one.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView N/A
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, FSR2 Quality) (High Preset, FSR2 Quality)
CPU: Recommended desktop CPU for 1080p at 60 FPS with upscaling.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p at 60 FPS with upscaling.
GPU (Laptop): Estimated performance-focused laptop GPUs. Higher VRAM (8GB+) is important.
RAM: Recommended RAM for smoother performance.
Storage: SSD required.
memoryCPU: AMD Ryzen 5 5600X or Intel Core i5-11600K
developer_boardGPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB)
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB) / AMD Radeon RX 6700M/6800S. **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more consistent 60 FPS+ experience at 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low Preset) (Low Preset, Upscaling (DLSS/FSR 'Performance') likely required.)
CPU: Hypothetical minimum CPU based on an evolution of Dying Light 2's requirements.
CPU (Laptop): A solid mid-range laptop CPU would be the minimum.
GPU: A GPU capable of handling demanding open-world action.
GPU (Laptop): A good mid-range laptop GPU would be the target.
RAM: 16GB would be the absolute minimum RAM requirement.
memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 100 GB available space (NVMe SSD Required)
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, FSR2 Quality) (Low Preset, FSR2 Quality)
CPU: Minimum desktop CPU for 1080p at 30 FPS with upscaling.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i7/Ryzen 7 H-series are preferable.
GPU: Minimum desktop GPU for 1080p at 30 FPS with upscaling.
GPU (Laptop): Estimated laptop GPUs. This game is demanding; higher VRAM is beneficial.
RAM: Minimum RAM requirement.
Storage: SSD required.
memoryCPU: AMD Ryzen 5 3600 or Intel Core i7-8700K
developer_boardGPU: AMD Radeon RX 5700 (8GB) or NVIDIA GeForce GTX 1070 (8GB) or Intel Arc A750 (8GB)
laptop_macCPU (L): AMD Ryzen 5 5600H / Intel Core i5-11400H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP) / AMD Radeon RX 6600M. **An RTX 3060 Mobile or RTX 4050 Mobile would be a more comfortable minimum for 1080p Low/Medium without heavy reliance on aggressive upscaling.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60 FPS, High Preset with Ray Tracing Off) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-performance laptop CPU would be needed for this tier.
GPU: A high-end GPU would be the likely recommendation for high-fidelity 1440p.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM would likely be the recommendation for a high-end experience.
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6900 XT (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
layersRAM: 32 GB
saveStorage (Tier): 100 GB available space (NVMe SSD Required)
1440p (QHD/2K) - Enthusiast (1440p ~60 FPS, High Preset, FSR2 Quality) (High Preset, FSR2 Quality)
CPU: Desktop CPU for 1440p at 60 FPS with upscaling.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Desktop GPU for 1440p at 60 FPS with upscaling.
GPU (Laptop): Estimated high-performance laptop GPUs. 10GB+ VRAM strongly recommended.
RAM: 16GB RAM required, 32GB can be beneficial.
Storage: NVMe SSD recommended.
memoryCPU: AMD Ryzen 7 5800X or Intel Core i7-12700K
developer_boardGPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB)
laptop_macCPU (L): AMD Ryzen 7 6800H/HS / Intel Core i7-12700H or better. **Modern Ryzen 9 / Core i9 H/HX series recommended.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Ti Mobile or RTX 4080 Mobile would be ideal for a consistent 1440p High experience.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD (NVMe Recommended)
2160p (UHD/4K) - Ultra (2160p/4K ~60 FPS, Ultra Preset, FSR2 Balanced) (Ultra Preset, FSR2 Balanced (DLSS recommended if available))
CPU: Desktop CPU recommendation for 4K/60 FPS with upscaling.
CPU (Laptop): Top-tier laptop CPUs required.
GPU: Desktop GPU recommendation for 4K/60 FPS with upscaling.
GPU (Laptop): Highest-end laptop GPUs required. Significant VRAM (12GB+) essential.
RAM: 32GB RAM strongly recommended for 4K.
Storage: NVMe SSD required.
memoryCPU: AMD Ryzen 7 7800X3D or Intel Core i7-13700K
developer_boardGPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB)
laptop_macCPU (L): AMD Ryzen 9 6900HX/7940HS / Intel Core i9-12900HX/13900HX or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even with these top-tier laptop GPUs, achieving a consistent 60 FPS at native 4K Ultra will be challenging without DLSS/FSR Frame Generation.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
save Overall Storage
Spec: 90 GB available space (SSD Required).
Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming.
Type: SSD
Spec: 100 GB available space (NVMe SSD Required)
Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, vertically complex new map.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10, Windows 11 (64-bit versions only)
Explanation: Only 64-bit Windows 10 or newer is supported.
Spec: Windows 10/11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement.
gamepad DirectX Version
Spec: DirectX 12
Explanation: DirectX 12 is required.
N/A
info_outline Other Game Notes
  • Official system requirements from Ubisoft. Performance can vary depending on specific hardware, settings, and background applications. An SSD is required. The game supports AMD FSR and DLSS upscaling technologies. Ray tracing features (shadows and reflections) are available and demanding.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **Modern high-end laptop GPUs (NVIDIA RTX 3070 Mobile / RTX 4070 Mobile and above) are needed for enjoyable experiences at higher settings and resolutions. This is a demanding title.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance in demanding titles like this.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 2 and 3 with Frame Generation) and NVIDIA DLSS Super Resolution (DLSS 2 and 3 with Frame Generation).
  • Optimization Detail: Key Settings Impact: Ray Tracing Quality, Shadow Quality, Volumetric Clouds, Environmental Detail, and Texture Quality heavily impact performance. Using FSR/DLSS is recommended for higher resolutions/settings.
  • Game Name: Avatar: Frontiers of Pandora
  • ENTIRELY SPECULATIVE SYSTEM REQUIREMENTS. These are hypothetical projections based on the requirements for Dying Light 2: Stay Human, with a slight increase to account for potential engine upgrades and more complex AI systems.
  • Laptop Performance Note: A future title like this would demand a high-performance gaming laptop. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.
  • Laptop Consideration: G P U T G P Impact: Maximum TGP for the laptop's GPU would be essential to handle advanced graphical features, ray tracing, and dense, overgrown environments.
  • Laptop Consideration: Advanced Cooling Thermals: The game's fast-paced parkour and intense combat against organized hordes would require excellent cooling to prevent thermal throttling.
  • Laptop Consideration: C P U Performance Sustain: A powerful multi-core mobile CPU would be critical for handling the advanced 'hive mind' AI of the infected, as well as complex physics interactions.
  • Laptop Consideration: R A M Configuration Speed: 16GB would be the minimum, with 32GB recommended for a smooth experience in a dense, seamless new world.
  • Laptop Consideration: Display Panel G P U Pairing: A high-refresh-rate display (120Hz+) would be ideal to fully appreciate the fluidity of the enhanced parkour and combat systems.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: This would remain a critical feature for reducing latency and ensuring the best possible performance and responsiveness for fast-paced first-person action.
  • Laptop Consideration: Driver Updates O S Optimization: Regular driver updates and an optimized OS would be crucial.
  • Game Name: Dying Light: The Beast
build Optimization Details
  • Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 2 and 3 with Frame Generation) and NVIDIA DLSS Super Resolution (DLSS 2 and 3 with Frame Generation).
  • Key Settings Impact: Ray Tracing Quality, Shadow Quality, Volumetric Clouds, Environmental Detail, and Texture Quality heavily impact performance. Using FSR/DLSS is recommended for higher resolutions/settings.
N/A
laptop Laptop Considerations
  • G P U T G P: Maximum TGP is crucial for performance in demanding titles like this.
  • Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • G P U T G P Impact: Maximum TGP for the laptop's GPU would be essential to handle advanced graphical features, ray tracing, and dense, overgrown environments.
  • Advanced Cooling Thermals: The game's fast-paced parkour and intense combat against organized hordes would require excellent cooling to prevent thermal throttling.
  • C P U Performance Sustain: A powerful multi-core mobile CPU would be critical for handling the advanced 'hive mind' AI of the infected, as well as complex physics interactions.
  • R A M Configuration Speed: 16GB would be the minimum, with 32GB recommended for a smooth experience in a dense, seamless new world.
  • Display Panel G P U Pairing: A high-refresh-rate display (120Hz+) would be ideal to fully appreciate the fluidity of the enhanced parkour and combat systems.
  • M U X Switch N V I D I A Advanced Optimus: This would remain a critical feature for reducing latency and ensuring the best possible performance and responsiveness for fast-paced first-person action.
  • Driver Updates O S Optimization: Regular driver updates and an optimized OS would be crucial.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)

For Avatar: Frontiers of Pandora Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)

For Dying Light: The Beast Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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