Action RPG, Open World, Historical Fiction, Stealth, Third-Person
Action Role-Playing (Action RPG), Hack and Slash, Loot-based
Engine
AnvilNext 2.0
Proprietary Engine (DirectX 11/12/Vulkan)
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Ratings & Price
Content Rating
Mature 17+
M (Mature 17+)
Avg. User Rating
4.1 / 5.0
4.5 / 5.0
Current Price (USD)
$59.99
Free
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Primarily Single-Player with minor online social features)
Setting: Viking Age (873 CE) - Norway & Anglo-Saxon England (Mercia, East Anglia, Wessex, Northumbria), Mythical Realms (Asgard, Jotunheim), Ireland (DLC), Francia (DLC)
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia (discontinued), Amazon Luna
Unique Feature: Viking Raids & Settlement Building, Dual-Wielding Combat System, Extensive Skill Tree & Abilities, Exploration of Norse & Anglo-Saxon History/Mythology, Playable Male/Female Eivor with Shared Progression.
Perspective: Isometric (Top-Down)
Multiplayer: Online Co-op (up to 6 players)
Platforms: PC, PlayStation 4, Xbox One, macOS
Core Loop: 3-Month Seasonal Leagues
Model: Free-to-Play
Unique Feature: Unprecedented character customization through a massive passive skill tree and a modular skill gem system, all within a free-to-play model.
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Gameplay & Mechanics
Companions/Followers
Synin (Eivor's Raven): Eivor's raven companion, used for scouting from an aerial perspective (similar to Eagle Vision in previous AC games). Synin can spot enemies, identify points of interest, locate resources, track targets, and sometimes distract enemies. Not directly involved in combat but essential for reconnaissance.
Corvus corax (Raven)
Viking Crew (Jomsvikings for Raids & River Raids): Eivor leads a crew of Viking warriors (Jomsvikings) on their longship. During Raids on monasteries or settlements, the crew disembarks and fights alongside Eivor, helping to defeat enemies and open chests/doors. Players can customize their personal Jomsviking lieutenant, who can also be recruited by other players. For River Raids, a larger crew is assembled.
Human (Norse Warriors)
Story-Specific AI Companions (Sigurd, Basim, Ivarr, Ubba, etc.): During many main story quests and alliance arcs, key characters like Sigurd, Basim, or regional allies will temporarily join Eivor, fighting alongside them as AI-controlled companions. Their presence and combat abilities are scripted for those specific missions.
Human (Various)
Wolf Mount (Can be acquired): Besides horses, Eivor can acquire a wolf as a rideable mount through specific means (e.g., special editions, in-game store, or specific quests in DLCs like Dawn of Ragnarök). Functions similarly to a horse for traversal.
Canis lupus (Large Wolf)
Minions: Players (typically Witches or Templars) can use skill gems to summon an army of minions, such as zombies, skeletons, or even the reanimated corpses of powerful monsters, to fight for them.
Undead, Golems, Spectres
Cosmetic Pets: Non-combat pets that can be purchased as microtransactions. They follow the player around but do not participate in combat or affect gameplay in any way.
Various
Key Collectibles
Wealth (Ingots, Gear, Cargo, Books of Knowledge, Abilities): Marked by golden icons on the map. Ingots (Carbon, Nickel, Tungsten) are used for upgrading gear quality. Gear icons represent new weapons or armor pieces. Cargo is raw materials used for building and upgrading settlement buildings in Ravensthorpe. Books of Knowledge unlock or upgrade Eivor's special combat Abilities.
Mysteries (World Events, Flyting Duels, Offering Altars, Standing Stone Puzzles, Treasures of Britain, Legendary Animals, Lost Drengr, Daughters of Lerion, Fly Agaric Hallucination Challenges, Animus Anomalies): Marked by blue icons. These encompass a wide variety of side activities: World Events are short, often quirky, narrative encounters. Flyting is a Viking rap battle. Offering Altars require specific items. Standing Stones are environmental perspective puzzles. Treasures of Britain lead to powerful Isu artifacts. Legendary Animals are tough boss fights. Lost Drengr are duels against old Viking warriors. Daughters of Lerion are mystical boss fights. Fly Agaric challenges are hallucinatory puzzles. Animus Anomalies are platforming puzzles in a glitchy modern-day simulation.
Artifacts (Roman Artifacts, Cursed Symbols, Flying Papers, Rigsogur Fragments, Treasure Hoard Maps, Isu Data Fragments - in Anomalies): Marked by white icons. Roman Artifacts can be traded for settlement decorations. Cursed Symbols are small environmental puzzles that must be destroyed to lift a curse from an area. Flying Papers are parkour challenges to catch a moving collectible. Rigsogur Fragments tell parts of a Norse saga. Treasure Hoard Maps provide clues to hidden wealth.
Opal: A premium-like currency found in small quantities throughout the world or earned from Reda's daily/weekly contracts. Used to purchase unique cosmetic items or gear from Reda's shop.
Order of the Ancients Medallions / Clues: Dropped by defeated Order members or found as clues. Collecting medallions and clues helps Eivor identify and track down other members of the Order, ultimately leading to the Grand Maegester.
Unique Items: Dropped by monsters throughout the game. There are over 1,000 unique items, each with fixed names, art, and special properties that can enable entire character builds. Some are extremely rare and valuable.
Divination Cards: A type of item that drops in specific areas of the game. Collecting a full set of a particular card allows the player to trade it to an NPC for a predetermined item reward, allowing for targeted farming of valuable items.
Key Themes
Viking Expansion & Raiding
Settlement Building & Community
Norse Mythology & Paganism vs. Christianity
The Anglo-Saxon Kingdoms
Fate & Destiny (Wyrd)
Honor & Glory
Political Intrigue
The Hidden Ones (Assassins) vs. Order of the Ancients (Templars)
Iconic Viking weaponry. Bearded Axes are typically one-handed and fast. Dane Axes are powerful two-handed weapons with wide swings. Eivor can dual-wield axes or combine them with shields or other one-handed weapons.
Hammers (one or two-handed) deal significant stun and blunt damage, effective against armored foes. Flails are flexible weapons that can bypass shields to some extent.
Spears: Two-Handed Melee (Reach)
Long-reaching weapons ideal for keeping enemies at bay and performing thrusting or sweeping attacks. Good for crowd control.
Daggers: One-Handed Melee (Fast, Stealth)
Very fast attacking weapons, excellent for quick combos, applying status effects, or stealth takedowns. Can be dual-wielded for rapid attacks.
Shields (Light Shield, Heavy Shield): Defensive / Offensive (Off-Hand)
Used for blocking, parrying, and shield bashing. Light shields are quicker for parrying, while heavy shields offer better protection and can stagger enemies more easily. Can be equipped in the off-hand when dual-wielding or with a one-handed weapon.
Hunter Bows are versatile for mid-range. Light Bows offer rapid fire at shorter ranges. Predator Bows are for long-range sniping, allowing manual aiming and zoom. Various arrow types available (standard, fire, poison, explosive).
Powerful, named weapons often tied to Norse or Arthurian legends, possessing unique perks and visual effects. Typically acquired through completing difficult challenges, mysteries, or DLC content.
Hidden Blade: Stealth Melee (Assassination)
The iconic Assassin weapon, worn by Eivor on top of the wrist (Viking style). Used for stealth assassinations. Can be upgraded to perform chain assassinations or advanced assassinations on tougher targets.
A wide variety of weapons that can be dual-wielded or used with a shield. Each weapon type has its own implicit properties and benefits from different parts of the passive skill tree.
Weapons that require both hands, generally offering higher base damage or more linked sockets at the cost of being unable to use a shield.
Shields: Armour, Evasion, Energy Shield, or Hybrid
Off-hand items that provide defensive stats and a chance to block attacks. They can also have powerful explicit mods, making them a key piece of gear for many builds.
Armor / Gear Sets
Armor Sets (Helm, Torso, Cloak, Bracers, Pants - Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor. Each piece provides defensive stats (Armor, Light Resistance, Heavy Resistance, Evasion) and belongs to one of three alignments: Raven (stealth/assassination focus), Bear (melee combat/durability focus), or Wolf (ranged combat/utility focus). Equipping multiple pieces from the same set often grants set bonuses that enhance the aligned playstyle. Armor is color-coded by quality (Fine to Mythical) and can be upgraded to improve stats and unlock rune slots.
Runes (Weapon & Armor): Enhancements that can be socketed into weapons and armor pieces with available slots. Provide various passive bonuses like increased critical chance, attack speed, elemental damage, health, armor, or resistance to specific damage types.
Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint, Ship & Settlement Decorations): Extensive cosmetic customization options for Eivor (tattoos, hair, beard, warpaint), their longship (hull, sail, shields, figurehead, tailpiece), and their settlement Ravensthorpe (various decorative items). These are primarily visual and do not offer direct stat bonuses, though some settlement decorations might provide minor passive buffs to feasts.
Transmogrification (Change Appearance): A system allowing players to change the visual appearance of any equipped weapon or armor piece to look like any other item of the same type that they have previously collected, while retaining the stats of the originally equipped item. This is done at the blacksmith in Ravensthorpe.
Body Armour, Helmets, Gloves, Boots: The four primary slots for defensive gear. Armor pieces provide a base defense type (Armour for physical reduction, Evasion for dodging, Energy Shield as a magical health pool) and are a primary source of sockets for skill gems.
Accessories: Amulets, Rings, and Belts. These items do not provide base defenses but are crucial for obtaining offensive and defensive stats, such as resistances, life, damage, and critical strike chance.
Outfits/Customization
Armor Sets (Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor: Helmet, Torso, Cloak, Bracers, and Pants. Each piece is aligned with one of three skill tree philosophies: Raven (stealth, assassination), Bear (melee combat, brawling), or Wolf (archery, utility). Equipping multiple pieces from the same set (e.g., Hidden Ones' Set, Thegn's Set, Huntsman Set) provides synergistic set bonuses. Armor can be upgraded in quality (Fine to Mythical) and enhanced with runes.
Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint): Eivor's appearance can be heavily customized. Tattoo designs can be collected and applied at the tattoo shop in Ravensthorpe. Various hairstyles and beard styles (which can be changed and grow) are available. Warpaint can also be applied.
Transmogrification (Change Appearance): Players can change the visual appearance of any equipped armor piece or weapon to look like any other item of the same type they have collected, while retaining the stats of the originally equipped item. This is done via the blacksmith Gunnar in Ravensthorpe.
Longship Customization: Eivor's longship, the 'Nottfeigr' (or player-named), can be customized with different hull paints, sail designs, shields displayed along the sides, figureheads, and tailpieces. These are primarily cosmetic and unlocked through purchase, exploration, or as rewards.
Raven Customization (Synin): Eivor's raven companion, Synin, can have its appearance changed with different cosmetic skins unlocked through challenges or store purchases.
Settlement Decorations (Ravensthorpe): Players can find or purchase various decorative items to place around their settlement of Ravensthorpe, personalizing its appearance. Some specific decorations are tied to seasonal festivals or completing certain activities.
Cosmetic Microtransactions: The primary form of character customization. Players can purchase a vast array of cosmetic armor sets, weapon effects, character effects, footprints, portals, and hideout decorations to completely change their character's appearance without affecting gameplay stats.
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World & Exploration
World & Level Design
The game features a vast open world encompassing large swathes of England (Mercia, East Anglia, Wessex, Northumbria, etc.) and parts of Norway. Additionally, players can visit mythical realms like Asgard and Jotunheim through vision quests. DLCs added Ireland ('Wrath of the Druids') and Francia ('The Siege of Paris'). The total landmass is significant, with diverse biomes including rolling hills, dense forests, marshlands, snowy mountains, and fortified cities like Lunden (London), Jorvik (York), and Wincestre (Winchester). Map size estimations for England alone are often cited as over 120-140 sq km, with other regions adding substantial area.
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Playable Vehicles
Longship ('Nottfeigr' / Player Named): Primary Watercraft / Mobile Base for Raids
Eivor's Viking longship, used for navigating rivers and seas in England and Norway. Essential for initiating Raids on monasteries and settlements. Can be customized with different hull paints, sails, shields, figureheads, and tailpieces. The crew can sing sea shanties during travel.
Horse Mounts (Various Breeds/Skins): Primary Land Traversal
Eivor's primary means of land travel. Various horse breeds and cosmetic skins can be acquired from stables in Ravensthorpe or other settlements. Horses can be taught new skills (like swimming) by upgrading the stable. Can be called with a whistle.
Wolf Mount (Unlockable/Store): Alternate Land Traversal
A large wolf that Eivor can use as a mount. Functions similarly to a horse but with a different aesthetic. Often available through special editions, in-game store, or specific DLC content (like in Dawn of Ragnarök).
Small Boats / Rowboats: Minor Watercraft
Smaller boats found along rivers and coasts, useful for short-distance water travel or reaching areas inaccessible by longship.
Fast Travel (Synchronization Points & Docks): Map Traversal Mechanic
Eivor can synchronize high points (typically church towers or ancient ruins) to reveal map details and unlock them as fast travel locations. Docks for the longship also serve as fast travel points.
None
The game is played on foot. Traversal speed is a highly sought-after stat on gear and skills. Players primarily use Waypoints for fast travel between zones.
The player-customizable protagonist (male or female options, voice acting changes accordingly). A fierce and respected Viking warrior who leads their clan from Norway to England to build a new home. Eivor is also revealed to be a reincarnation of Odin (Havi) and grapples with this divine connection throughout the story.
Eivor's ambitious and charismatic adoptive older brother, and the Jarl of their clan. He believes himself to be descended from the gods and seeks glory and a divine destiny, which often puts him at odds with Eivor and leads to conflict.
Basim Ibn Ishaq / Loki: Ally (Initially) / Antagonist / Hidden One Master
A Master Hidden One from Constantinople who travels to Norway with Sigurd. He mentors Eivor in the ways of the Hidden Ones and their conflict with the Order of the Ancients. His true identity as a reincarnation of the Norse god Loki is a major plot reveal, making him a complex antagonist with his own agenda.
Layla Hassan (Modern Day Protagonist): Modern Day Protagonist / Assassin
The modern-day protagonist using the Animus to relive Eivor's memories. Her story arc from previous games continues as she seeks to prevent another global catastrophe, interacting with other modern-day Assassins like Shaun Hastings and Rebecca Crane.
King Alfred the Great of Wessex: Antagonist / Historical Figure
The king of Wessex, the last major Saxon kingdom resisting Viking incursions. A pious, intelligent, and cunning ruler who also operates in the shadows as the Grand Maegester of the Order of the Ancients in England.
Sigurd's wife and the chief strategist for the Raven Clan in Ravensthorpe. Eivor consults with her at the Alliance Map to pledge to different regions in England. A potential romantic interest for Eivor.
Valka: Ally / Raven Clan Seer
The Raven Clan's seer (völva). She provides Eivor with potions that induce visions, allowing them to experience mythological events in Asgard and Jotunheim as Havi (Odin).
Hytham: Ally / Hidden One Apprentice
Basim's young apprentice in the Hidden Ones. He tasks Eivor with hunting down and eliminating members of the Order of the Ancients throughout England, managing the Hidden Ones Bureau in Ravensthorpe.
Various kings, ealdormen, jarls, and thegns Eivor interacts with and forms alliances with (or deposes) across the different shires of England. Their individual storylines form the regional story arcs.
Fulke: Antagonist / Order of the Ancients Agent
A sadistic and fanatical agent of the Order of the Ancients who plays a key role in Sigurd's capture and torment, believing him to be a divine being.
The Builder (Asgard Vision): Antagonist (Mythological)
A Jotun (giant) who tricks the Aesir gods in Asgard, encountered during Eivor's vision quests as Havi.
Marauder (Strength): Playable Class
Starts at the strength-aligned portion of the skill tree. Excels at melee combat and physical damage. Ascendancies: Juggernaut, Berserker, Chieftain.
Ranger (Dexterity): Playable Class
Starts at the dexterity-aligned portion of the skill tree. Specializes in bow attacks and evasion. Ascendancies: Deadeye, Raider, Pathfinder.
Witch (Intelligence): Playable Class
Starts at the intelligence-aligned portion of the skill tree. A master of elemental magic, chaos spells, and minion summoning. Ascendancies: Necromancer, Elementalist, Occultist.
Duelist (Strength/Dexterity): Playable Class
A hybrid class that starts between Strength and Dexterity. Focuses on fast melee attacks and blocking. Ascendancies: Slayer, Gladiator, Champion.
Templar (Strength/Intelligence): Playable Class
A hybrid class that starts between Strength and Intelligence. A staff-wielding holy warrior. Ascendancies: Inquisitor, Hierophant, Guardian.
Shadow (Dexterity/Intelligence): Playable Class
A hybrid class that starts between Dexterity and Intelligence. A specialist in traps, mines, and critical strikes. Ascendancies: Assassin, Saboteur, Trickster.
Scion (All Attributes): Playable Class
Starts in the center of the skill tree. An advanced class unlocked later that can borrow abilities from other Ascendancy classes, offering unique build possibilities. Ascendancy: Ascendant.
Example Missions
Main Story Arcs (Norway, England Pledges, Asgard/Jotunheim Visions, Order of the Ancients Hunt, Modern Day)
The overarching narrative divided into several major arcs: Eivor's departure from Norway, establishing Ravensthorpe and forging alliances by pledging to various shires in England (each a self-contained regional storyline), experiencing mythological sagas as Havi in Asgard and Jotunheim, systematically hunting down members of the Order of the Ancients, and Layla Hassan's modern-day investigation into Isu mysteries and a looming global threat.
Raids
Lead Eivor's Viking crew on longship raids against monasteries, encampments, and fortresses along rivers in England to pillage Raw Materials and Supplies needed for upgrading the Ravensthorpe settlement. Involves combat and breaking open chests/doors with crew assistance.
Assaults (Large Scale Battles)
Major story-driven battles where Eivor and their allies (often from pledged regions) lay siege to large enemy fortresses or defend against significant attacks. These involve multiple stages, siege weapons, and fighting alongside numerous AI combatants.
World Events (Mysteries)
Short, often quirky, self-contained narrative encounters found throughout the world. These can range from helping a child find their pet, to resolving a dispute between villagers, or participating in a bizarre local custom. They offer XP and a glimpse into the lives of ordinary people.
Flyting Duels (Mysteries)
Engage in a battle of wits and rhyming insults with various NPCs. Winning requires choosing the correct responses that match the opponent's rhythm and theme, increasing Eivor's Charisma (which unlocks unique dialogue options).
Offering Altars (Mysteries)
Find altars that require a specific offering (e.g., a certain number of fish, animal parts, or silver) to appease local spirits or fulfill a request. Completing these rewards skill points.
Standing Stone Puzzles (Mysteries)
Environmental puzzles where Eivor must find the correct vantage point to align symbols carved on standing stones, revealing a larger pattern. Rewards skill points.
Treasures of Britain (Mysteries)
Explore dangerous, puzzle-filled Isu (First Civilization) vaults hidden across England to collect mysterious tablets. Collecting all of them unlocks the legendary weapon Excalibur.
Legendary Animal Hunts (Mysteries)
Track and defeat exceptionally powerful and unique animals found in specific locations. Rewards include XP, resources, and a trophy for the longhouse in Ravensthorpe.
Lost Drengr (Mysteries)
Challenge and defeat six legendary Viking warriors, former members of Ragnar Lothbrok's army, who seek a glorious death in battle. Each is a difficult duel.
Daughters of Lerion (Mysteries)
Defeat three powerful and mystical sisters who guard pieces of Thor's armor set. Each is a challenging boss fight with unique magical abilities.
Fly Agaric Hallucination Challenges (Mysteries)
Consume Fly Agaric mushrooms to enter a hallucinatory state and solve a short environmental puzzle or complete a bizarre task. Rewards skill points.
Animus Anomalies (Mysteries)
Modern-day data fragments manifested as glitched platforming puzzles in the historical simulation. Eivor (controlled by Layla) must navigate these unstable structures to retrieve Isu data. Rewards lore.
River Raids (Repeatable Game Mode)
A separate repeatable game mode where Eivor leads their Jomsvikings on raids along various rivers to find new gear, resources, and Books of Knowledge. Features unique river maps and upgradable Jomsviking barracks.
Tombs of the Fallen (Free DLC)
Explore hidden Isu tombs filled with environmental puzzles and platforming challenges to uncover powerful artifacts and lore.
DLC Story Campaigns (Wrath of the Druids, The Siege of Paris, Dawn of Ragnarök)
Major expansions with their own main questlines, new regions (Ireland, Francia, Svartalfheim), characters, enemies, gear, and abilities.
The Main Campaign
A ten-act storyline that serves as the introduction to the game's world and mechanics. The player must progress through Wraeclast, defeat various bosses and gods, and ultimately complete the campaign to unlock the endgame Atlas of Worlds.
Mapping (Atlas of Worlds)
The primary endgame activity. Players use map items to open portals to randomized, high-level areas with their own bosses. The goal is to complete hundreds of different maps to unlock passive points for the Atlas itself, which allows players to customize their endgame content.
League Mechanics
Each three-month league introduces a new optional mechanic and set of objectives. Engaging with the league mechanic is key to earning the best rewards and completing the league's challenges for cosmetic prizes.
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Multiplayer
Multiplayer Details
Assassin's Creed Valhalla is primarily a single-player experience. It does not feature traditional cooperative or competitive multiplayer modes. Some online elements exist, such as sharing photos, avenging fallen players (community Jomsvikings), and the River Raids mode which allows recruiting other players' Jomsvikings for your crew.
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Editions & DLC
Available Editions
Available in Standard, Gold (includes Season Pass), Ultimate (Gold content + Ultimate Pack with Berserker items, settlement pack, runes), and Collector's Edition (Ultimate content + Eivor statue, SteelBook, art prints, soundtrack, certificate). A Ragnarök Edition included the base game and the 'Dawn of Ragnarök' expansion. The Complete Edition bundles the base game and all major expansions.
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Post-Launch Content / DLC
Valhalla received extensive post-launch support. This includes two major paid story expansions: 'Wrath of the Druids' (set in Ireland) and 'The Siege of Paris' (set in Francia). A third large expansion, 'Dawn of Ragnarök,' (mythological focus, playing as Odin/Havi) was also released. Numerous free updates added content like River Raids, Mastery Challenges, Tombs of the Fallen, seasonal festivals (Yule, Ostara, Sigrblot, Oskoreia), New Game+, transmog, and 'The Last Chapter' (a free story epilogue).
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help_outline
FAQ
Frequently Asked Questions
Q: Is Assassin's Creed Valhalla a traditional Assassin's Creed game? A: Valhalla blends traditional Assassin's Creed elements (stealth, assassinations with the Hidden Blade, conflict between Hidden Ones/Order of the Ancients, modern-day story) with significant action RPG mechanics (skill trees, gear upgrades, dialogue choices, large open world, settlement building). It leans more into the RPG aspects than earlier titles in the series.
Q: Can I play as a male or female Eivor? A: Yes, players can choose to play as either a male Eivor (Varinsson) or a female Eivor (Varinsdottir). The story and dialogue are largely the same for both, with voice acting being the primary difference. Players can also let the Animus choose, which sometimes switches between them at key moments (canonically, Eivor is female).
Q: What is Ravensthorpe, and how does settlement building work? A: Ravensthorpe is the Viking settlement Eivor establishes in England. Players can upgrade the settlement by constructing various buildings (e.g., blacksmith, barracks, trading post, hunter's hut, seer's hut, museum) using resources gathered from raids. Each building provides new services, quests, characters, or passive benefits for Eivor and their clan.
Q: Are there choices and consequences in Valhalla? A: Yes, Valhalla features numerous dialogue choices and decisions during quests that can impact character relationships, the outcome of regional story arcs, alliances, and even aspects of the main story's ending. Some choices have more significant long-term consequences than others.
Q: What are the Asgard and Jotunheim sequences? A: These are vision quests where Eivor, through Valka's potions, experiences events from Norse mythology as Havi (another name for Odin). These sequences feature unique mythical environments, characters (like Thor, Loki, Freya, Tyr), and storylines that tie into the Isu lore and Eivor's own destiny.
Q: Does Valhalla have naval combat like previous AC games? A: While Eivor has a longship for river and sea travel and for initiating raids, direct ship-to-ship naval combat with cannons and complex maneuvers (like in Black Flag or Odyssey) is not a primary feature. The longship is mainly for transport, raiding party deployment, and navigating waterways. Limited ranged combat from the ship is possible.
Q: Is Path of Exile truly free to play? A: Yes. The entire game, from the story campaign to the deepest endgame content, is available for free. The developers are funded by cosmetic microtransactions and quality-of-life stash tabs, which are not required to play or succeed.
Q: Is Path of Exile pay-to-win? A: No. The developers have a strict policy against selling player power. Microtransactions are for cosmetic effects or convenience items like stash tabs, none of which provide a direct competitive advantage in gameplay.
Q: How complex is the game for a new player? A: Path of Exile is famously complex and has a very steep learning curve. While the campaign is approachable, the sheer number of systems (crafting, endgame atlas, boss mechanics) can be overwhelming. New players are often advised to follow a build guide for their first character.
Q: Should I play Path of Exile 1 or wait for Path of Exile 2? A: Grinding Gear Games will be supporting both games concurrently. Path of Exile 1 will continue to receive new leagues and updates even after PoE2 is released. It is a great time to start playing PoE1 to learn the core concepts, as many will carry over to the sequel.
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Technical Details
Graphics & Visual Fidelity
Powered by AnvilNext 2.0, Valhalla showcases detailed and expansive environments, from the fjords of Norway to the rolling hills and forests of England, and the mythical realms. It features impressive lighting, weather effects, and detailed character models. The game's art style captures the rugged beauty of the Viking Age and the distinct cultures of Norse and Anglo-Saxon societies.
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Audio & Soundtrack
Original score composed by Jesper Kyd, Sarah Schachner, and Einar Selvik (of Wardruna). The music blends epic orchestral themes with authentic Norse folk instrumentation and vocals, creating a powerful and atmospheric soundscape. Features Viking chants, sea shanties sung by Eivor's crew, and ambient tracks reflecting the different regions. Sound design includes visceral combat sounds, distinct weapon effects, and immersive environmental audio.
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User Interface (UI/UX)
Features a customizable HUD with health, adrenaline, stamina, and equipped abilities/tools. A compass with objective markers aids navigation. The world map is extensive with filters for activities and collectibles. Menus for inventory, skills, abilities, quests, and settlement management are accessible. Eagle Vision (Odin's Sight) highlights enemies, loot, and points of interest.
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Accessibility Options
Offers a wide range of accessibility options, including extensive control remapping, subtitle and caption customization (size, background, speaker names), options for QTEs (hold vs. tap), aim assist options, colorblind modes, options to reduce camera motion/screen effects, audio cues for important events, and adjustable text/icon sizes.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Super Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
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1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS)(High Preset, 1080p resolution, aiming for 60 FPS in typical gameplay, though drops are expected in intense endgame content.)
CPU: Official recommended desktop CPU. Strong single-core performance is key.
CPU (Laptop): A strong mobile CPU is needed to handle the game's processing demands and maintain a stable framerate.
GPU: Official recommended desktop GPUs. While these can run the game, a more powerful modern card is suggested for a smoother experience.
GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 3050 offers access to driver-level features that may be beneficial.
RAM: 16GB RAM is officially recommended and is highly advised for smoother gameplay, especially when multitasking.
Storage: An SSD is officially recommended for this tier to ensure fast loading and reduce stutter.
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memoryCPU: 3.2 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended for base game, current total size larger)
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1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS)(Low Preset, 1080p resolution. Framerate can be highly variable.)
CPU: Official minimum desktop CPU requirement. A modern quad-core processor is the baseline.
CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU from the developer. These are very old cards, and a more modern entry-level card is highly advisable.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Expect dynamic resolution to be active frequently.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is technically sufficient for the minimum spec, but an SSD is strongly recommended.
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memoryCPU: 2.6 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p Very High/Ultra performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
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1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS)(High Preset, 1440p resolution, aiming for 60 FPS.)
CPU: A powerful modern CPU with high single-thread performance is crucial to avoid bottlenecks at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience in a CPU-bound game like PoE.
GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 4060 Ti would provide a more consistent framerate.
GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even smoother experience.
RAM: 16GB RAM is the minimum for smooth 1440p gaming; 32GB can help reduce stutters in extremely demanding situations.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
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memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60 FPS)(High Preset, 2160p (4K) resolution, aiming for 60 FPS.)
CPU: A top-tier desktop CPU with the best possible single-core speed is recommended to minimize CPU bottlenecks at 4K.
CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible.
GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience, though performance will still vary wildly depending on in-game action. A future RTX 5080 would be a much better target.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect frame drops in the most demanding endgame scenarios.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
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memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile/RTX 4090 Mobile would be needed for higher FPS or more stable 4K. A hypothetical next-gen flagship (RTX 50-series) would target smoother 4K Ultra.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
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save Overall Storage
Spec: Approx. 130 GB for base game + all DLCs (SSD Recommended). Base game around 70-80GB. Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming. Type: SSD
Spec: 40 GB available space (SSD Strongly Recommended) Note: While the game will run on an HDD, an SSD is strongly recommended by the developers to significantly reduce loading times, which are frequent, and to prevent in-game stuttering caused by slow asset loading. Type: SSD
desktop_windows Operating System
Spec: Windows 10 (64-bit versions only) Explanation: 64-bit Windows 10 or Windows 11 is required.
Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the current standard requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: DirectX 12 Explanation: DirectX 12 API is required.
Spec: DirectX 11 / DirectX 12 / Vulkan Explanation: The game officially supports DirectX 11 as the default renderer. Beta versions of DirectX 12 and Vulkan are also available in the graphics options, which can offer better performance on some hardware configurations, though stability may vary.
info_outline Other Game Notes
Official PC system requirements from Ubisoft. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense settlements or large battles), and background applications. An SSD is strongly recommended.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Assassin's Creed Valhalla is a demanding title, especially at higher resolutions or with maxed-out settings due to its large, detailed world.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
Laptop Consideration: C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
Optimization Detail: Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
Game Name: Assassin Creed Valhalla
OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Path of Exile (Live Game). This information is based on the official PC specifications from developer Grinding Gear Games and the game's Steam page, adapted to the requested JSON structure. These requirements are for the current game and are distinct from the higher requirements of the upcoming 'Path of Exile 2'. Laptop and higher-tier GPU listings are extrapolated based on performance data for this notoriously demanding ARPG.
Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. Path of Exile can be very CPU and GPU intensive during endgame mapping with many on-screen effects, so a laptop with strong single-core CPU performance and good cooling is crucial for a smooth experience.
Laptop Consideration: G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
Laptop Consideration: Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
Laptop Consideration: C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.
Optimization Detail: Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
Optimization Detail: Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
Game Name: Path of Exile
build Optimization Details
Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
laptop Laptop Considerations
G P U T G P: Good TGP is important for consistent framerates.
Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.