Select Games to Compare
Assassins Creed: Black Flag Resynced vs Watch Dogs: Legion
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 9, 2026 | Oct 29, 2020 |
| Developer | |
| Ubisoft Singapore | Ubisoft Toronto, Ubisoft Montreal, Ubisoft Paris, Ubisoft Bucharest, Ubisoft Kyiv, Ubisoft Reflections |
| Publisher | |
| Ubisoft | Ubisoft |
| Genre(s) | |
| Action-Adventure | Action-Adventure, Open World, Third-Person Shooter, Stealth, Hacking |
| Engine | |
| Anvil Engine | Disrupt Engine (Modified AnvilNext) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.5 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
|
|
|
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Ubisoft explicitly confirmed that Resynced is not an RPG; it stays true to the classic action-adventure roots of the original game. Character progression focuses on acquiring new tools (like the blowpipe and rope dart) and crafting health and stealth upgrades using hunted animal pelts. The most significant upgrade system is tied to the Jackdaw, Edward's ship. Players must pillage resources like metal, wood, and cloth to upgrade the ship's hull armor, broadside cannons, mortars, and ram, which is essential for surviving encounters with legendary ships and taking over high-level forts. |
N/A |
| public World & Exploration | |
| World & Level Design | |
|
The map spans a massive, seamless recreation of the Caribbean Sea. Key urban hubs include the bustling Spanish settlement of Havana, the British-controlled Kingston, and the pirate haven of Nassau. Between these major cities lies a vast ocean filled with uncharted islands, hidden Mayan ruins, smuggling dens, and heavily fortified naval forts. The Anvil engine's improved streaming capabilities allow for completely seamless transitions from sailing the open sea to docking and exploring landmasses, enhancing the sense of scale and freedom. |
Features a detailed and faithful recreation of central London, divided into several iconic boroughs like City of Westminster, Camden, Islington & Hackney, Lambeth, Southwark, Tower Hamlets, and City of London. Each borough has its distinct architecture, landmarks (e.g., Buckingham Palace, Tower of London, Piccadilly Circus), and atmosphere. The map is dense with activities, collectibles, and opportunities for emergent gameplay. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
|
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
There are no multiplayer modes in Assassin's Creed: Black Flag Resynced. The asymmetrical 'cat-and-mouse' stealth multiplayer from the original game has been removed to focus development resources on the single-player campaign and the graphical overhaul. |
N/A |
| extension Editions & DLC | |
| Available Editions | |
|
The game is available in multiple editions. The Standard Edition includes the base game. A Deluxe Edition is available, which (on Xbox) includes a promotional $5 digital gift card and an 'Assassin's Creed Resources Pack' to boost early-game progression. A premium Collector's Edition, priced at $199.99, includes a highly detailed physical statue of Edward Kenway, exclusive in-game cosmetic packs (such as the Master Assassin Naval pack), and premium packaging. Notably, the original 2013 game will remain available for purchase digitally and will not be delisted. |
Available in Standard, Gold, Ultimate, and Collector's Editions. Gold Edition included the Season Pass (Bloodline story expansion, 4 unique heroes including Aiden Pearce and Wrench, extra DedSec missions, car skin). Ultimate Edition included Gold content plus the Ultimate Pack (3 additional characters, masks, and 4 weeks VIP status for in-game currency boost). Collector's Edition included physical items like a DedSec Coronet Mask replica, SteelBook, posters, and all Ultimate Edition digital content. |
| Post-Launch Content / DLC | |
|
In a controversial move, Ubisoft has confirmed that the game will not be 'content complete' relative to the original release. The highly praised standalone DLC expansion, 'Freedom Cry,' which followed Edward's quartermaster Adéwalé, is not included in the Resynced package. Developers stated this was a 'clear choice' to focus exclusively on Edward Kenway's adventure. There are currently no announced plans to release Freedom Cry or multiplayer components as post-launch DLC. |
Major post-launch content included the 'Bloodline' story expansion (starring Aiden Pearce from Watch Dogs 1 and Wrench from Watch Dogs 2), new playable hero characters (Mina Sidhu with mind control, Darcy Clarkson from Assassin's Creed), new online modes (Tactical Ops, Spiderbot Arena, Invasion PvP), free roam activities for online, and various cosmetic packs and operative unlocks. Ongoing support with seasonal events and smaller updates. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Rebuilt from the ground up on the latest Anvil engine, the visual leap is staggering. The game features advanced ray-traced lighting, transforming the sun-drenched Caribbean with realistic shadows and water reflections. Foliage density and character models are brought up to ninth-generation standards. On the PlayStation 5 Pro, the game supports 'PSSR 2' upscaling technology to deliver an uncompromised high-framerate experience with advanced ray tracing enabled. |
Powered by an updated version of the Disrupt engine, the game offers a detailed and vibrant recreation of London. It features impressive reflections (especially with ray tracing), realistic weather effects, dense crowds and traffic, and detailed character models. Ray-traced reflections are a key visual feature on supported hardware, significantly enhancing the look of London's glass and rain-slicked streets. |
| Audio & Soundtrack | |
|
Audio has received a massive upgrade. Matt Ryan officially returns to reprise his role, providing new voice lines for Edward Kenway. The ambient sounds of the ocean and naval combat are more immersive than ever. Most importantly, the beloved mechanic of the crew singing sea shanties returns, with the developers confirming the addition of brand new, previously unheard shanties to collect and sing while sailing. |
Original score composed by Stephen Barton and additional music by various artists, blending electronic, grime, and orchestral elements to reflect near-future London's atmosphere. Features in-game radio stations with a diverse selection of licensed tracks across multiple genres. Sound design emphasizes a technologically advanced city with drone hums, AR sounds, and distinct weapon/hacking effects. |
| User Interface (UI/UX) | |
|
The UI has been modernized to match the clean, minimalist aesthetic of recent Assassin's Creed titles. Furthermore, the game is fully integrated into the 'Animus Hub' (formerly known as Assassin's Creed Infinity), which acts as a centralized launcher and menu system for all modern AC titles. This hub features sections like Memories, Projects, Exchange, and Vault, streamlining the player's connection to the broader franchise universe. |
Features a futuristic, AR-overlay style HUD displaying a mini-map, objective markers, hackable objects, and operative-specific abilities. The phone interface is used for mission selection, team management, map, and accessing DedSec tech. The 'Deep Profiler' allows players to scan any NPC to learn their schedule, connections, and potential recruitment viability. |
| Accessibility Options | |
|
While specific features weren't exhaustively detailed, Ubisoft's modern standards imply robust accessibility options. A major gameplay change addressing long-standing player frustration is the complete revamping of the game's notorious 'tailing and eavesdropping' missions, ensuring they are less punishing and flow better with modern game design philosophies. |
Offers a comprehensive suite of accessibility options, including extensive control remapping, aim assist customization, subtitle options (size, background, speaker names, captions for important sounds), colorblind modes, options to change hold QTEs to toggles, adjustable text size, HUD scaling, and audio/visual cues for various gameplay elements. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Ray Tracing Recommended (1080p ~60 FPS, Very High Preset, Ray Tracing High, DX12) (Very High Preset, Ray Tracing High, DirectX 12 (DLSS Quality/Performance recommended)) CPU: CPU for 1080p/60FPS with High RT. CPU (Laptop): High-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS with High RT. DLSS recommended. GPU (Laptop): High-end RT capable laptop GPUs. 8GB VRAM crucial, DLSS vital. RAM: 16GB RAM required. Storage: NVMe SSD strongly recommended, includes HD Texture Pack. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, Max TGP) / RTX 4060 Mobile (8GB, Max TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more stable high RT experience.** layersRAM: 16 GB saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures) |
| 1080p (Full HD) - Recommended (High Preset, 60 FPS) CPU: Higher single-core performance ensures smooth frame pacing during complex ship-to-ship boarding. CPU (Laptop): 8-core mobile CPU provides excellent overhead for sustained 60 FPS gameplay. GPU: Provides enough rasterization muscle for 60 FPS without ray tracing enabled. GPU (Laptop): Can easily hold 60 FPS at 1080p using DLSS Quality mode. RAM: Recommended for optimal texture caching and background task management. Storage: Significantly reduces pop-in when sailing at high speeds. | |
memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT laptop_macCPU (L): AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (100W+) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Ray Tracing Minimum (1080p ~30 FPS, High Preset, Ray Tracing Medium, DX12) (High Preset, Ray Tracing Medium, DirectX 12 (DLSS Quality/Balanced recommended)) CPU: CPU for 1080p/30FPS with Medium RT. CPU (Laptop): Mid-to-high range laptop CPU. GPU: Minimum desktop GPU for 1080p/30FPS with Medium RT. DLSS highly recommended. GPU (Laptop): Entry-level RT capable laptop GPUs. Upscaling (DLSS) essential. 6GB VRAM minimum. RAM: 16GB RAM required. Storage: SSD required. | |
| — | memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, will struggle, DLSS Perf. needed) / RTX 3060 Mobile (6GB, lower TGP). **An RTX 3060 Mobile (High TGP) or RTX 4050 Mobile (6GB, High TGP) is a better entry for RT.** layersRAM: 16 GB saveStorage (Tier): 45 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 30 FPS) CPU: Six physical cores are the baseline for handling the game's background simulations and AI. CPU (Laptop): Capable of maintaining 30 FPS provided thermal limits are not exceeded. GPU: 6GB of VRAM is required for low-resolution texture streaming. GPU (Laptop): Requires upscaling set to 'Performance' to maintain a locked 30 FPS in heavy combat. RAM: Absolute minimum; occasional traversal stutter may occur. Storage: Fast storage is required for the seamless open-world design. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (75W) layersRAM: 8 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, DX11, No Ray Tracing) (High Preset, Ray Tracing OFF, DirectX 11) CPU: Recommended desktop CPU for 1080p/60FPS High without RT. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High without RT. 6GB+ VRAM recommended. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM crucial for High settings. RAM: Ubisoft lists 8GB, but 16GB RAM strongly recommended for smoother 60 FPS High experience. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4790 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / NVIDIA GeForce GTX 1660 Super (6GB) or AMD Radeon RX 480 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, may struggle on High) or AMD Radeon RX 5600M (6GB). **An RTX 3060 Mobile (6GB, High TGP) or RX 6600M is a good target.** layersRAM: 8 GB saveStorage (Tier): 45 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, DX11, No Ray Tracing) (Low Preset, Ray Tracing OFF, DirectX 11) CPU: Minimum desktop CPU for 1080p at lower settings without RT. CPU (Laptop): Estimated laptop CPU equivalent. Newer i3/Ryzen 3 H-series might struggle. GPU: Minimum desktop GPU for 1080p at lower settings without RT. 4GB VRAM is essential. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement, dual-channel strongly advised. Storage: HDD is absolute minimum, expect long load times. SSD highly recommended. | |
| — | memoryCPU: Intel Core i5-4460 or AMD Ryzen 5 1400 developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) / NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon R9 290X (4GB) / AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M (4GB). layersRAM: 8 GB saveStorage (Tier): 45 GB HDD |
| 1440p (QHD/2K) - Recommended (Very High Preset, 60 FPS (Ray Tracing Off)) CPU: Modern architectures are needed to feed higher-end GPUs without bottlenecking. CPU (Laptop): High core count and boost clocks keep frame times consistent. GPU: Ample VRAM and raw performance for sharp 1440p rendering. GPU (Laptop): Desktop-class performance in a laptop, handling 1440p with ease. RAM: Standard for high-end modern gaming. Storage: Ensures assets load instantly. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT laptop_macCPU (L): Intel Core i7-12700H laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1440p (QHD/2K) - Ray Tracing Recommended (1440p ~60 FPS, Very High Preset, Ray Tracing High, DX12) (Very High Preset, Ray Tracing High, DirectX 12, DLSS Performance) CPU: Desktop CPU for 1440p/60FPS with High RT. CPU (Laptop): High-end laptop CPUs. GPU: Desktop GPU for 1440p/60FPS with High RT. DLSS essential. GPU (Laptop): Flagship tier laptop GPUs needed. 8GB+ VRAM essential (10GB+ ideal), DLSS Performance likely required. RAM: 16GB RAM essential. Storage: NVMe SSD required, includes HD Texture Pack. | |
| — | memoryCPU: Intel Core i5-9600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile (12GB, Max TGP) is highly recommended for a smoother experience.** layersRAM: 16 GB saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures) |
| 1440p (QHD/2K) - Recommended (1440p ~60 FPS, High Preset, DX11, No Ray Tracing) (High Preset, Ray Tracing OFF, DirectX 11) CPU: Recommended desktop CPU for 1440p/60FPS High without RT. CPU (Laptop): Estimated high-end laptop CPUs. GPU: Recommended desktop GPU for 1440p/60FPS High without RT. 8GB+ VRAM ideal. GPU (Laptop): Upper mid-range to high-end laptop GPUs. 8GB+ VRAM strongly recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. Consider space for HD Textures. | |
| — | memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 2600X developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700XT (8GB) / AMD Radeon RX 6700 (10GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB, High TGP) / RTX 3060 Mobile (6GB, High TGP, may need medium settings) / RTX 4060 Mobile (8GB, High TGP) or AMD Radeon RX 6700M (10GB). **An RTX 3070 Mobile or RX 6800M is a good target.** layersRAM: 16 GB saveStorage (Tier): 45 GB SSD (65GB SSD if using HD Textures) |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 60 FPS (Ray Tracing On)) CPU: Top-tier CPUs needed to eliminate any potential stutter when rendering the densest scenes. CPU (Laptop): The highest-end mobile processors are required to keep up with 4K asset streaming. GPU: Required to handle the immense load of 4K native rendering combined with advanced ray-traced lighting. GPU (Laptop): The only mobile GPU capable of driving this game at 4K Ultra with stable frame rates. RAM: Provides a massive buffer for 4K textures and high-fidelity assets. Storage: Maximum bandwidth is critical for 4K texture streaming. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen 4 NVMe SSD | — |
| 2160p (UHD/4K) - Ray Tracing Ultra (2160p/4K ~60 FPS, Ultra Preset, Ray Tracing Ultra, DX12) (Ultra Preset, Ray Tracing Ultra, DirectX 12, DLSS Performance/Ultra Performance) CPU: Desktop CPU for 4K/60FPS with Ultra RT. (Modern equivalents like i7-12700K/Ryzen 7 5800X3D or newer would be better). CPU (Laptop): Flagship laptop CPUs absolute necessity. GPU: Top-tier desktop GPU required for attempting 4K/60FPS with Ultra RT, heavily reliant on DLSS. GPU (Laptop): The absolute best laptop GPUs available, will heavily rely on aggressive DLSS (Performance/Ultra Performance) and potentially some settings compromises for stable 4K/60FPS with Ultra RT. RAM: 16GB RAM is Ubisoft's spec, but 32GB is strongly recommended for 4K Ultra RT. Storage: NVMe SSD required, includes HD Texture Pack. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB). (Ubisoft lists RTX 3080 for 4K Ultra RT. An RTX 3090 / RTX 4080 / RTX 4090 would be far more suitable for a consistent 60 FPS). laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better (e.g. i9-13900HX / Ryzen 9 7945HX) laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). layersRAM: 16 GB saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures) |
| 2160p (UHD/4K) - Recommended (2160p/4K ~60 FPS, Ultra Preset, DX11, No Ray Tracing) (Ultra Preset, Ray Tracing OFF, DirectX 11) CPU: Recommended desktop CPU for 4K/60FPS Ultra without RT. CPU (Laptop): High-end to flagship laptop CPUs required. GPU: Recommended desktop GPU for 4K/60FPS Ultra without RT. 8GB+ VRAM essential, 10GB+ ideal. GPU (Laptop): Flagship laptop GPUs needed. Significant VRAM is key for 4K Ultra. RAM: 16GB RAM strongly recommended, 32GB could offer more stability at 4K. Storage: NVMe SSD strongly recommended, assumes HD Texture Pack for Ultra. | |
| — | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / NVIDIA GeForce RTX 3070 (8GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better (e.g., i7-12700H / Ryzen 7 6800H) laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile (12GB) or RTX 4090 Mobile (16GB) is highly recommended for stable 4K Ultra.** layersRAM: 16 GB saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures) |
| save Overall Storage | |
| Spec: 100 GB NVMe SSD Note: An SSD is strictly required for seamless streaming of high-resolution textures across the open ocean without loading screens. Type: NVMe | Spec: 45 GB available space (SSD Recommended). An additional 20 GB is required for the optional HD Texture Pack. Note: An NVMe SSD is recommended for the best experience due to asset streaming and fast loading, especially with the HD Texture Pack which is often targeted by higher presets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by the Anvil engine. | Spec: Windows 10 (20H1 version or newer, 64-bit versions only) or Windows 11 (64-bit) Explanation: 64-bit Windows 10 (latest updates) or Windows 11 is required for ongoing support and best performance. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing, mesh shaders, and variable rate shading. | Spec: DirectX 11 (DirectX 12 required for Ray Tracing and potentially better performance on compatible hardware) Explanation: DX11 is minimum. DX12 is required for ray tracing features and offers potential performance benefits. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Assassins Creed: Black Flag Resynced Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.