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Assassins Creed: Black Flag Resynced vs Far Cry 6
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 9, 2026 | Oct 7, 2021 |
| Developer | |
| Ubisoft Singapore | Ubisoft Toronto, Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Berlin, Ubisoft Philippines, Ubisoft Bucharest, Ubisoft Pune, Ubisoft Odesa, Ubisoft Winnipeg, Ubisoft Montpellier, Ubisoft Quebec, Red Storm Entertainment |
| Publisher | |
| Ubisoft | Ubisoft |
| Genre(s) | |
| Action-Adventure | Action-Adventure, Open World, First-Person Shooter |
| Engine | |
| Anvil Engine | Dunia 2 Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.8 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
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| sports_esports Gameplay & Mechanics | |
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| trending_up Progression & Upgrades | |
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Ubisoft explicitly confirmed that Resynced is not an RPG; it stays true to the classic action-adventure roots of the original game. Character progression focuses on acquiring new tools (like the blowpipe and rope dart) and crafting health and stealth upgrades using hunted animal pelts. The most significant upgrade system is tied to the Jackdaw, Edward's ship. Players must pillage resources like metal, wood, and cloth to upgrade the ship's hull armor, broadside cannons, mortars, and ram, which is essential for surviving encounters with legendary ships and taking over high-level forts. |
Ability progression is tied to collected Gear pieces and weapon modifications rather than traditional skill trees tied to player XP. Players increase their rank by earning XP, which unlocks access to better gear and weapons from vendors. Resolver weapons and Supremo backpacks provide unique, powerful active abilities and are crafted/upgraded at workbenches using gathered resources like Depleted Uranium. |
| public World & Exploration | |
| World & Level Design | |
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The map spans a massive, seamless recreation of the Caribbean Sea. Key urban hubs include the bustling Spanish settlement of Havana, the British-controlled Kingston, and the pirate haven of Nassau. Between these major cities lies a vast ocean filled with uncharted islands, hidden Mayan ruins, smuggling dens, and heavily fortified naval forts. The Anvil engine's improved streaming capabilities allow for completely seamless transitions from sailing the open sea to docking and exploring landmasses, enhancing the sense of scale and freedom. |
Yara is the largest Far Cry setting to date, a vast open world featuring diverse environments: jungles, beaches, rural areas, and the urban capital city of Esperanza. The world is divided into main regions, each controlled by a member of Castillo's regime and containing various activities like FND bases (outposts), checkpoints, and treasure hunts. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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There are no multiplayer modes in Assassin's Creed: Black Flag Resynced. The asymmetrical 'cat-and-mouse' stealth multiplayer from the original game has been removed to focus development resources on the single-player campaign and the graphical overhaul. |
Features a two-player online cooperative mode for the main campaign and separate cooperative Special Operations missions accessible from camps. |
| extension Editions & DLC | |
| Available Editions | |
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The game is available in multiple editions. The Standard Edition includes the base game. A Deluxe Edition is available, which (on Xbox) includes a promotional $5 digital gift card and an 'Assassin's Creed Resources Pack' to boost early-game progression. A premium Collector's Edition, priced at $199.99, includes a highly detailed physical statue of Edward Kenway, exclusive in-game cosmetic packs (such as the Master Assassin Naval pack), and premium packaging. Notably, the original 2013 game will remain available for purchase digitally and will not be delisted. |
Available in Standard, Deluxe, Gold, and Game of the Year Editions. Deluxe includes the Ultimate Pack (cosmetic items). Gold includes the Season Pass (3 villain DLCs and Far Cry 3: Blood Dragon Classic Edition). Game of the Year includes the base game, Season Pass, Ultimate Pack, and the Lost Between Worlds expansion. |
| Post-Launch Content / DLC | |
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In a controversial move, Ubisoft has confirmed that the game will not be 'content complete' relative to the original release. The highly praised standalone DLC expansion, 'Freedom Cry,' which followed Edward's quartermaster Adéwalé, is not included in the Resynced package. Developers stated this was a 'clear choice' to focus exclusively on Edward Kenway's adventure. There are currently no announced plans to release Freedom Cry or multiplayer components as post-launch DLC. |
Post-launch support includes a Season Pass with three major DLCs focused on past Far Cry villains (Vaas: Insanity, Pagan: Control, Joseph: Collapse). A standalone expansion, 'Lost Between Worlds', was also released, adding a new storyline and area. Free updates added Special Operations, crossover missions (e.g., Danny Trejo, Stranger Things, Rambo), New Game Plus, and other features. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Rebuilt from the ground up on the latest Anvil engine, the visual leap is staggering. The game features advanced ray-traced lighting, transforming the sun-drenched Caribbean with realistic shadows and water reflections. Foliage density and character models are brought up to ninth-generation standards. On the PlayStation 5 Pro, the game supports 'PSSR 2' upscaling technology to deliver an uncompromised high-framerate experience with advanced ray tracing enabled. |
Utilizes the Dunia 2 engine to render a visually rich open world with dense vegetation, urban environments, dynamic weather, and lighting. Supports DirectX Raytracing for enhanced shadows and reflections on PC. Features detailed character models and animations. |
| Audio & Soundtrack | |
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Audio has received a massive upgrade. Matt Ryan officially returns to reprise his role, providing new voice lines for Edward Kenway. The ambient sounds of the ocean and naval combat are more immersive than ever. Most importantly, the beloved mechanic of the crew singing sea shanties returns, with the developers confirming the addition of brand new, previously unheard shanties to collect and sing while sailing. |
Features an original score composed by Pedro Bromfman. Includes in-game radio stations with a variety of Latin music genres. Sound design emphasizes the environment and dynamic shifts during combat or stealth. |
| User Interface (UI/UX) | |
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The UI has been modernized to match the clean, minimalist aesthetic of recent Assassin's Creed titles. Furthermore, the game is fully integrated into the 'Animus Hub' (formerly known as Assassin's Creed Infinity), which acts as a centralized launcher and menu system for all modern AC titles. This hub features sections like Memories, Projects, Exchange, and Vault, streamlining the player's connection to the broader franchise universe. |
Standard first-person HUD showing health, ammo, mini-map, and objectives. Includes menus for inventory, map, gear loadouts, crafting, and abilities. Designed to provide essential information without being overly cluttered during intense action. |
| Accessibility Options | |
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While specific features weren't exhaustively detailed, Ubisoft's modern standards imply robust accessibility options. A major gameplay change addressing long-standing player frustration is the complete revamping of the game's notorious 'tailing and eavesdropping' missions, ensuring they are less punishing and flow better with modern game design philosophies. |
Includes customizable controls (remapping, aim assist), adjustable difficulty settings, and various subtitle options (size, background). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 60 FPS) CPU: Higher single-core performance ensures smooth frame pacing during complex ship-to-ship boarding. CPU (Laptop): 8-core mobile CPU provides excellent overhead for sustained 60 FPS gameplay. GPU: Provides enough rasterization muscle for 60 FPS without ray tracing enabled. GPU (Laptop): Can easily hold 60 FPS at 1080p using DLSS Quality mode. RAM: Recommended for optimal texture caching and background task management. Storage: Significantly reduces pop-in when sailing at high speeds. | |
memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT laptop_macCPU (L): AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (100W+) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low Preset, 30 FPS) CPU: Six physical cores are the baseline for handling the game's background simulations and AI. CPU (Laptop): Capable of maintaining 30 FPS provided thermal limits are not exceeded. GPU: 6GB of VRAM is required for low-resolution texture streaming. GPU (Laptop): Requires upscaling set to 'Performance' to maintain a locked 30 FPS in heavy combat. RAM: Absolute minimum; occasional traversal stutter may occur. Storage: Fast storage is required for the seamless open-world design. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (75W) layersRAM: 8 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Recommended (~60 FPS, High Preset) (High Preset, DirectX Raytracing Off) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range to high-end laptop CPUs for smoother 1080p gameplay. Modern laptop CPUs will easily exceed this. GPU: Recommended desktop GPU for 1080p at 60 FPS. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. Modern RTX 3060/4060 Mobile at high TGPs will perform at or above this level. RAM: Recommended RAM for smoother performance. Storage: SSD strongly recommended. | |
| — | memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-7700 @ 3.6 GHz developer_boardGPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (High TGP) / RTX 3060 Mobile (6-8GB, High TGP) / AMD Radeon RX 5700M equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (~30 FPS, Low Preset) (Low Preset, DirectX Raytracing Off) CPU: Minimum desktop CPU for 1080p at 30 FPS. CPU (Laptop): Estimated laptop CPU equivalent for minimum 1080p performance. Performance varies. GPU: Minimum desktop GPU for 1080p at 30 FPS. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Performance depends on TGP. RAM: Minimum RAM requirement. Storage: HDD is minimum, SSD recommended. | |
| — | memoryCPU: AMD Ryzen 3 1200 @ 3.1 GHz or Intel Core i5-4460 @ 3.2 GHz developer_boardGPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3300U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better layersRAM: 8 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) |
| 1440p (QHD/2K) - Recommended (Very High Preset, 60 FPS (Ray Tracing Off)) CPU: Modern architectures are needed to feed higher-end GPUs without bottlenecking. CPU (Laptop): High core count and boost clocks keep frame times consistent. GPU: Ample VRAM and raw performance for sharp 1440p rendering. GPU (Laptop): Desktop-class performance in a laptop, handling 1440p with ease. RAM: Standard for high-end modern gaming. Storage: Ensures assets load instantly. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT laptop_macCPU (L): Intel Core i7-12700H laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1440p (QHD/2K) - Recommended 1440p (~60 FPS, High Preset, RT On) (High Preset, DirectX Raytracing On) CPU: Desktop CPU recommendation for 1440p with RT. CPU (Laptop): Estimated high-performance laptop CPUs for 1440p RT. GPU: Desktop GPU recommendation for 1440p with RT. GPU (Laptop): Estimated high-end laptop GPUs for 1440p RT. Performance will depend heavily on RT settings and TGP. RTX 3080 Mobile and 4080 Mobile offer good performance in this tier. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and higher VRAM. | |
| — | memoryCPU: AMD Ryzen 5 5600X @ 3.7 GHz or Intel Core i5-10600 @ 4.1 GHz developer_boardGPU: AMD RX 6900 XT (16 GB) or NVIDIA RTX 3070 (8 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HS/HX equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8-16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) / AMD Radeon RX 6800M (12GB) equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 1440p (QHD/2K) - Recommended 1440p (~60 FPS, Ultra Preset, No RT) (Ultra Preset, DirectX Raytracing Off) CPU: Recommended desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. Modern laptop CPUs will comfortably handle this. GPU: Recommended desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p Ultra. Modern RTX 3070/4070 Mobile at sufficient TGPs will perform around or better than this. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and higher VRAM. | |
| — | memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-9700 @ 3.6 GHz developer_boardGPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP) / RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 60 FPS (Ray Tracing On)) CPU: Top-tier CPUs needed to eliminate any potential stutter when rendering the densest scenes. CPU (Laptop): The highest-end mobile processors are required to keep up with 4K asset streaming. GPU: Required to handle the immense load of 4K native rendering combined with advanced ray-traced lighting. GPU (Laptop): The only mobile GPU capable of driving this game at 4K Ultra with stable frame rates. RAM: Provides a massive buffer for 4K textures and high-fidelity assets. Storage: Maximum bandwidth is critical for 4K texture streaming. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen 4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra 4K (~30 FPS, Ultra Preset, RT On) (Ultra Preset, DirectX Raytracing On) CPU: Desktop CPU recommendation for 4K with RT. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, though GPU is the primary factor. GPU: Desktop GPU recommendation for 4K with RT. GPU (Laptop): Estimated highest-end laptop GPUs needed for 4K with RT, performance highly dependent on settings and TGP. RTX 3080 Mobile and 4080 Mobile with max VRAM will perform well here. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and 12GB+ VRAM. | |
| — | memoryCPU: AMD Ryzen 7 3700X @ 3.7 GHZ or Intel Core i7-9700K @ 3.6 GHz developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 2160p (UHD/4K) - Ultra 4K (~60 FPS, Ultra Preset, RT On, HD Textures) (Ultra Preset, DirectX Raytracing On, HD Textures Enabled) CPU: Higher-end desktop CPU recommended for 4K/60 FPS with RT and HD textures. CPU (Laptop): Top-tier laptop CPUs for 4K/60 FPS, though GPU is the primary factor. GPU: Desktop GPU recommendation for 4K/60 FPS with RT and HD textures. Note VRAM requirement. RTX 3080 Ti/3090/4080/4090 or RX 6900 XT/7900XT/7900XTX are better suited for consistent 4K/60 RT+HD. [4, 6] GPU (Laptop): Highest-end laptop GPUs required for targeting 4K/60 FPS with RT and HD textures. Requires high TGP and sufficient VRAM (12GB+ for HD Textures at 4K). RAM: 16GB RAM required. Storage: SSD required for HD Texture Pack. | |
| — | memoryCPU: AMD Ryzen 7 5800X @ 3.8 GHz or Intel Core i7-10700K @ 3.8 GHz developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) - VRAM NOTE: 16GB VRAM is needed for 4K HD Textures. RTX 3090 (24GB) / RX 7900XT (20GB) recommended for best experience. laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX or higher laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB+ VRAM models) / RTX 4090 Mobile (16GB, High TGP) layersRAM: 16 GB saveStorage (Tier): 170 GB SSD |
| save Overall Storage | |
| Spec: 100 GB NVMe SSD Note: An SSD is strictly required for seamless streaming of high-resolution textures across the open ocean without loading screens. Type: NVMe | Spec: 60 GB available space (SSD Recommended). 170 GB for HD Texture Pack. Note: SSD is recommended. The optional HD Texture Pack requires significantly more space and a higher VRAM GPU. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by the Anvil engine. | Spec: Windows 10 (20H1 version or newer, 64-bit versions) Explanation: Only 64-bit Windows 10 or newer is supported. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing, mesh shaders, and variable rate shading. | Spec: DirectX 12 Explanation: DirectX 12 is required. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Assassins Creed: Black Flag Resynced Specifically
For Far Cry 6 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.