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Assassins Creed: Black Flag Resynced vs Call of Duty: Modern Warfare II (2022)
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 9, 2026 | Oct 28, 2022 |
| Developer | |
| Ubisoft Singapore | Infinity Ward (Lead), Treyarch, Raven Software, Sledgehammer Games, Beenox, High Moon Studios, Toys for Bob, Demonware, Digital Legends Entertainment, Solid State Studios, Activision Shanghai, Activision Central Tech |
| Publisher | |
| Ubisoft | Activision |
| Genre(s) | |
| Action-Adventure | First-Person Shooter, Action, Military |
| Engine | |
| Anvil Engine | IW 9.0 (Evolved from previous Call of Duty engines) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $69.99 | $69.99 |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Ubisoft explicitly confirmed that Resynced is not an RPG; it stays true to the classic action-adventure roots of the original game. Character progression focuses on acquiring new tools (like the blowpipe and rope dart) and crafting health and stealth upgrades using hunted animal pelts. The most significant upgrade system is tied to the Jackdaw, Edward's ship. Players must pillage resources like metal, wood, and cloth to upgrade the ship's hull armor, broadside cannons, mortars, and ram, which is essential for surviving encounters with legendary ships and taking over high-level forts. |
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| public World & Exploration | |
| World & Level Design | |
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The map spans a massive, seamless recreation of the Caribbean Sea. Key urban hubs include the bustling Spanish settlement of Havana, the British-controlled Kingston, and the pirate haven of Nassau. Between these major cities lies a vast ocean filled with uncharted islands, hidden Mayan ruins, smuggling dens, and heavily fortified naval forts. The Anvil engine's improved streaming capabilities allow for completely seamless transitions from sailing the open sea to docking and exploring landmasses, enhancing the sense of scale and freedom. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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There are no multiplayer modes in Assassin's Creed: Black Flag Resynced. The asymmetrical 'cat-and-mouse' stealth multiplayer from the original game has been removed to focus development resources on the single-player campaign and the graphical overhaul. |
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| extension Editions & DLC | |
| Available Editions | |
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The game is available in multiple editions. The Standard Edition includes the base game. A Deluxe Edition is available, which (on Xbox) includes a promotional $5 digital gift card and an 'Assassin's Creed Resources Pack' to boost early-game progression. A premium Collector's Edition, priced at $199.99, includes a highly detailed physical statue of Edward Kenway, exclusive in-game cosmetic packs (such as the Master Assassin Naval pack), and premium packaging. Notably, the original 2013 game will remain available for purchase digitally and will not be delisted. |
Available in Standard Edition (Cross-Gen Bundle for consoles) and Vault Edition. Vault Edition included the Red Team 141 Operator Pack (Ghost, Soap, Farah, Price skins), FJX Cinder Weapon Vault (custom weapon blueprint system), Season 1 Battle Pass + 50 Tier Skips, and Ghost Legacy Pack (12 Ghost skins for MW2019/Warzone 1, 10 AR blueprints). |
| Post-Launch Content / DLC | |
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In a controversial move, Ubisoft has confirmed that the game will not be 'content complete' relative to the original release. The highly praised standalone DLC expansion, 'Freedom Cry,' which followed Edward's quartermaster Adéwalé, is not included in the Resynced package. Developers stated this was a 'clear choice' to focus exclusively on Edward Kenway's adventure. There are currently no announced plans to release Freedom Cry or multiplayer components as post-launch DLC. |
The game followed a seasonal content model, with new multiplayer maps, modes, weapons, operators, and battle passes released each season. Warzone 2.0 and DMZ mode were significant free additions integrated with MWII. Paid content primarily consists of cosmetic bundles in the store and battle pass purchases. No traditional map pack DLCs; new maps are free. Raids (3-player co-op missions) were added as episodic content. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Rebuilt from the ground up on the latest Anvil engine, the visual leap is staggering. The game features advanced ray-traced lighting, transforming the sun-drenched Caribbean with realistic shadows and water reflections. Foliage density and character models are brought up to ninth-generation standards. On the PlayStation 5 Pro, the game supports 'PSSR 2' upscaling technology to deliver an uncompromised high-framerate experience with advanced ray tracing enabled. |
Utilizes an updated version of the IW engine (IW 9.0), delivering impressive visual fidelity with detailed character models, realistic weapon animations, advanced lighting and particle effects, and diverse global environments. Photogrammetry is used for many assets. The game supports high refresh rates and various aspect ratios on PC. |
| Audio & Soundtrack | |
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Audio has received a massive upgrade. Matt Ryan officially returns to reprise his role, providing new voice lines for Edward Kenway. The ambient sounds of the ocean and naval combat are more immersive than ever. Most importantly, the beloved mechanic of the crew singing sea shanties returns, with the developers confirming the addition of brand new, previously unheard shanties to collect and sing while sailing. |
Original score by Sarah Schachner, featuring tense, militaristic, and atmospheric themes. Sound design is crucial for gameplay, with detailed and impactful weapon sounds, distinct footstep audio based on surface and enemy type, and realistic environmental effects. Voice acting features returning and new talent for iconic characters. |
| User Interface (UI/UX) | |
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The UI has been modernized to match the clean, minimalist aesthetic of recent Assassin's Creed titles. Furthermore, the game is fully integrated into the 'Animus Hub' (formerly known as Assassin's Creed Infinity), which acts as a centralized launcher and menu system for all modern AC titles. This hub features sections like Memories, Projects, Exchange, and Vault, streamlining the player's connection to the broader franchise universe. |
Standard modern FPS HUD displaying ammo, health (regenerating), mini-map/compass, killstreaks, and objective markers. Menus for loadouts, operators, challenges, store, and social features. The UI underwent several revisions post-launch to improve navigation. |
| Accessibility Options | |
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While specific features weren't exhaustively detailed, Ubisoft's modern standards imply robust accessibility options. A major gameplay change addressing long-standing player frustration is the complete revamping of the game's notorious 'tailing and eavesdropping' missions, ensuring they are less punishing and flow better with modern game design philosophies. |
Offers a wide range of accessibility options, including extensive controller and keyboard/mouse remapping, detailed subtitle and caption customization, colorblind modes, options to reduce motion sickness (motion blur, weapon blur toggles), aim assist customization, audio mixing options, and visual cues for important gameplay elements. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 60 FPS) CPU: Higher single-core performance ensures smooth frame pacing during complex ship-to-ship boarding. CPU (Laptop): 8-core mobile CPU provides excellent overhead for sustained 60 FPS gameplay. GPU: Provides enough rasterization muscle for 60 FPS without ray tracing enabled. GPU (Laptop): Can easily hold 60 FPS at 1080p using DLSS Quality mode. RAM: Recommended for optimal texture caching and background task management. Storage: Significantly reduces pop-in when sailing at high speeds. | |
memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT laptop_macCPU (L): AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (100W+) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low Preset, 30 FPS) CPU: Six physical cores are the baseline for handling the game's background simulations and AI. CPU (Laptop): Capable of maintaining 30 FPS provided thermal limits are not exceeded. GPU: 6GB of VRAM is required for low-resolution texture streaming. GPU (Laptop): Requires upscaling set to 'Performance' to maintain a locked 30 FPS in heavy combat. RAM: Absolute minimum; occasional traversal stutter may occur. Storage: Fast storage is required for the seamless open-world design. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (75W) layersRAM: 8 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, Ray Tracing OFF or Low) CPU: Official recommended desktop CPU for a good 1080p/High experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/High performance. GPU: Official recommended desktop GPU for 1080p High settings. 4GB VRAM minimum, 6-8GB recommended. GPU (Laptop): Solid laptop GPUs for 1080p High. Ensure adequate TGP. (Hypothetical future RTX 5050 Laptop would likely fit here). RAM: 12GB RAM is officially recommended for a smoother experience at high settings. Storage: SSD is strongly recommended for this tier. Optional Hi-Rez assets increase storage. | |
| — | memoryCPU: Intel Core i5-6600K / Core i7-4770 or AMD Ryzen 5 1400 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (4GB/8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). layersRAM: 12 GB saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 32GB) |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, playable framerate) (Low Preset, 1080p resolution, Ray Tracing OFF) CPU: Official minimum desktop CPU for CoD:MWII. CPU (Laptop): Estimated laptop CPU for minimum playability. Newer 4-core CPUs would be preferable. GPU: Official minimum desktop GPU. Requires DX12 Level 12.0 support. 2GB VRAM absolute minimum, 4GB recommended. GPU (Laptop): Estimated laptop GPUs for minimum settings. Ensure sufficient VRAM (4GB+ ideally). Performance varies greatly with TGP. RAM: 8GB RAM is the official minimum. Dual-channel configuration is beneficial. Storage: HDD is absolute minimum; expect long load times. SSD strongly recommended. Optional Hi-Rez assets increase storage. | |
| — | memoryCPU: Intel Core i3-6100 / Core i5-2500K or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (2GB/4GB) or AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 3 3200U (for very lowest end) or Intel Core i5-9300H / AMD Ryzen 5 3550H for a better minimum experience. laptop_windowsGPU (L): NVIDIA GeForce MX450 (2GB, would struggle) / GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB, low TGP). RTX 4050 Laptop GPU (6GB) would be a more capable modern minimum. layersRAM: 8 GB saveStorage (Tier): 125 GB HDD (SSD Recommended) + Hi-Rez Assets Cache (Optional, up to 32GB) |
| 1440p (QHD/2K) - Recommended (Very High Preset, 60 FPS (Ray Tracing Off)) CPU: Modern architectures are needed to feed higher-end GPUs without bottlenecking. CPU (Laptop): High core count and boost clocks keep frame times consistent. GPU: Ample VRAM and raw performance for sharp 1440p rendering. GPU (Laptop): Desktop-class performance in a laptop, handling 1440p with ease. RAM: Standard for high-end modern gaming. Storage: Ensures assets load instantly. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT laptop_macCPU (L): Intel Core i7-12700H laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1440p (QHD/2K) - Competitive / High FPS (Targets 1080p/1440p, Optimized settings, High Refresh Rate) (Optimized Medium/High Preset, 1080p or 1440p resolution, Ray Tracing OFF, targeting high FPS (120+).) CPU: Official CPU for competitive high FPS gameplay. CPU (Laptop): High-performance laptop CPUs needed to drive high refresh rates. GPU: Official GPU for competitive high FPS. 8GB VRAM recommended. GPU (Laptop): Strong laptop GPUs capable of high refresh rates at 1080p/1440p with optimized settings. Max TGP versions are crucial. RTX 50 series mention is speculative. RAM: 16GB RAM is officially recommended for competitive play. Storage: SSD (preferably NVMe) required for optimal performance in competitive scenarios. Optional Hi-Rez assets for clarity. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 1800X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060/5060 Ti Laptop GPU would target this.) layersRAM: 16 GB saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 64GB) |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 60 FPS (Ray Tracing On)) CPU: Top-tier CPUs needed to eliminate any potential stutter when rendering the densest scenes. CPU (Laptop): The highest-end mobile processors are required to keep up with 4K asset streaming. GPU: Required to handle the immense load of 4K native rendering combined with advanced ray-traced lighting. GPU (Laptop): The only mobile GPU capable of driving this game at 4K Ultra with stable frame rates. RAM: Provides a massive buffer for 4K textures and high-fidelity assets. Storage: Maximum bandwidth is critical for 4K texture streaming. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen 4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra 4K (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 2160p (4K) resolution (Upscaling like DLSS/FSR likely needed for stable 60FPS+), Ray Tracing optional.) CPU: Official high-end desktop CPU for 4K gaming. CPU (Laptop): Flagship or high-end laptop CPUs required to support 4K gaming demands. GPU: Official GPU for 4K Ultra settings. 10GB+ VRAM highly recommended. GPU (Laptop): The most powerful current (RTX 30/40 series) laptop GPUs are needed for 4K; even then, upscaling will likely be essential for smooth 60FPS+ at high settings. Hypothetical RTX 50 series laptop GPUs are speculative. RAM: 16GB is official, but 32GB RAM is often beneficial for a very smooth 4K experience, especially with high textures and Warzone. Storage: A fast NVMe SSD is crucial for 4K. Installing the Hi-Rez Assets Cache is recommended for the best visuals and can consume significant additional space. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or Intel Core i7-12700H / AMD Ryzen 7 6800H and above. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop GPU (16GB), RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for an enhanced 4K experience on laptops.)** layersRAM: 16 GB saveStorage (Tier): 125 GB NVMe SSD + Hi-Rez Assets Cache (Recommended, up to 64GB) |
| save Overall Storage | |
| Spec: 100 GB NVMe SSD Note: An SSD is strictly required for seamless streaming of high-resolution textures across the open ocean without loading screens. Type: NVMe | Spec: 125 GB available space at launch (SSD Highly Recommended). Actual space required can be significantly larger with updates, Warzone, and optional Hi-Rez Assets Cache. Note: An SSD is strongly recommended for all tiers for faster loading and better texture streaming. The game's footprint is substantial and can grow; ensure ample free space. An optional Hi-Rez Assets Cache (up to 32-64GB) can be downloaded for improved visuals but requires additional storage. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by the Anvil engine. | Spec: Windows 10 64-Bit (latest update) or Windows 11 64-Bit (latest update) Explanation: A 64-bit version of Windows 10 (with the latest update) or Windows 11 (with the latest update) is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing, mesh shaders, and variable rate shading. | Spec: DirectX 12 (Feature Level 12.0 compatible card) Explanation: DirectX 12 is required. A GPU compatible with DX12 Feature Level 12.0 is necessary. Support for DX12 Ultimate features (like ray tracing) enhances visuals on compatible hardware. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
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For Assassins Creed: Black Flag Resynced Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.