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Assassins Creed: Black Flag Resynced vs Call of Duty: Modern Warfare II (2022)

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info General Information
Release Date
Jul 9, 2026 Oct 28, 2022
Developer
Ubisoft Singapore Infinity Ward (Lead), Treyarch, Raven Software, Sledgehammer Games, Beenox, High Moon Studios, Toys for Bob, Demonware, Digital Legends Entertainment, Solid State Studios, Activision Shanghai, Activision Central Tech
Publisher
Ubisoft Activision
Genre(s)
Action-Adventure First-Person Shooter, Action, Military
Engine
Anvil Engine IW 9.0 (Evolved from previous Call of Duty engines)
stars Ratings & Price
Content Rating
Mature Mature 17+
Avg. User Rating
4.8 / 5.0 4.1 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Cut Content: No Multiplayer, No Freedom Cry DLC
  • Focus: Action-Adventure (Not an RPG)
  • Voice Actor: Matt Ryan returns as Edward
  • Perspective: First-Person (Third-Person mode available in select MP playlists)
  • Multiplayer: Extensive (Core 6v6, Ground War, Invasion, Special Ops, Raids, Warzone 2.0, DMZ)
  • Setting: Modern Day Global Locations (Urzikstan, Mexico, Amsterdam, USA, etc.)
  • Platforms: PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Unique Feature: Return of Task Force 141, Advanced Gunsmith, New Movement Mechanics, Integration with Warzone 2.0 & DMZ, Episodic Raids.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Adéwalé: Quartermaster of the Jackdaw, commands the crew in battle.
    Human
  • Task Force 141 & Los Vaqueros (Campaign AI Squadmates): Throughout the campaign, the player character (Price, Soap, Gaz, or Alejandro, depending on the mission) is almost always accompanied by other AI-controlled members of Task Force 141 or Los Vaqueros. These squadmates provide combat support, covering fire, breach doors, participate in scripted sequences, and deliver crucial dialogue. Their presence and actions are heavily scripted for each mission.
    Human (Special Forces)
  • Co-op Partners (Special Ops & Raids): In Special Ops missions (2 players) and Raids (3 players), players team up with other human-controlled Operators. Teamwork, communication, and utilizing different loadouts and skills are essential for completing objectives, reviving downed teammates, and overcoming challenging enemy waves or puzzles.
    Human (Player Characters / Operators)
  • Warzone / DMZ Squadmates (Online Players): In Warzone (Battle Royale) and DMZ (Extraction Shooter), players can team up in squads (duos, trios, quads). Squadmates can share resources, provide covering fire, revive each other, coordinate tactics, and complete contracts/objectives together against other player teams and AI combatants.
    Human (Player Characters / Operators)
Key Collectibles
  • Sea Shanties: Floating pages found in major cities; must be chased down to unlock new songs.
  • Treasure Maps: Found on dead sailors or in taverns, revealing buried treasure coordinates.
  • Intel (Campaign - Limited/Contextual): While not a major collectible system like in some RPGs, campaign levels may contain laptops, documents, or environmental details that provide minor pieces of lore, backstory, or context for the current mission or characters. These are not usually tracked as formal 'collectibles' for progression.
  • Weapon Unlocks & Attachments (Multiplayer/Warzone Progression): A core progression loop involves leveling up individual weapons by using them in matches. This unlocks a wide array of attachments (scopes, muzzles, barrels, stocks, grips, magazines, ammo types, lasers) through the Gunsmith system, allowing for deep customization. New base weapons are often unlocked via the Battle Pass, in-game challenges, or as part of seasonal updates.
  • Operator Unlocks & Skins (Multiplayer/Warzone Progression): New playable Operators and cosmetic skins for them are unlocked by completing specific challenges (e.g., campaign missions, Special Ops objectives), through the Battle Pass, or by purchasing store bundles.
  • Calling Cards & Emblems (Multiplayer/Warzone Progression): Cosmetic items for player profiles, unlocked by completing various in-game challenges, through the Battle Pass, or via store bundles.
  • DMZ Mode - Faction Missions & Keys: In DMZ, players complete missions for different factions to earn rewards and unlock new mission tiers. Keys are found that unlock specific locked locations on the map, often containing valuable loot or mission items. Weapon Contraband and Blueprints can also be extracted and collected.
Key Themes
  • Piracy
  • Naval Warfare
  • Secret Societies
  • Historical Fiction
  • Exploration
  • Modern Warfare
  • Special Operations
  • Counter-Terrorism
  • Global Conflict
  • Betrayal & Trust
  • Covert Ops
  • Geopolitics (Fictionalized)
  • Cartel Warfare
  • Military Technology
colorize Combat & Gear
Weapons Overview
  • Dual Hidden Blades: Stealth/Melee
    The signature weapon of the Assassin Brotherhood, perfect for silent takedowns and rapid assassinations.
  • Dual Cutlasses: Melee
    Pirate swords that allow for fast, fluid combat and brutal execution animations.
  • Flintlock Pistols: Ranged
    Edward can equip up to four pistols, allowing him to shoot multiple targets in rapid succession during combat.
  • Assault Rifles (e.g., M4, TAQ-56, Kastov 762, Lachmann-556, ISO Hemlock): Automatic/Semi-Auto Rifle
    Versatile primary weapons effective at most ranges. Highly customizable through Gunsmith with various attachments impacting stats like damage, range, recoil, handling.
  • Submachine Guns (SMGs) (e.g., Lachmann Sub, Vaznev-9K, FSS Hurricane, PDSW 528): Automatic (Close Quarters)
    High rate-of-fire weapons excelling in close-quarters combat. Prioritize mobility and fast ADS times. Customizable.
  • Shotguns (e.g., Lockwood 300, Expedite 12, Bryson 800): Close Quarters (High Damage)
    Devastating at very close range. Include pump-action, semi-auto, and double-barrel variants. Various ammo types (e.g., slugs, dragon's breath).
  • Light Machine Guns (LMGs) (e.g., Sakin MG38, RPK, RAAL MG): Automatic (Suppressive Fire)
    Large magazine capacity for sustained suppressive fire. Higher damage but slower handling than assault rifles.
  • Marksman Rifles (e.g., SP-R 208, Lockwood Mk2, SA-B 50, EBR-14): Semi-Auto/Bolt-Action (Precision Mid-Long Range)
    Offer a balance between assault rifle versatility and sniper rifle precision. Often capable of one or two-shot kills with good aim.
  • Sniper Rifles (e.g., MCPR-300, Signal 50, Victus XMR, FJX Imperium): Bolt-Action/Semi-Auto (Extreme Long Range)
    High-powered rifles for engaging targets at very long distances. Various scopes and attachments for stability and damage.
  • Battle Rifles (e.g., Lachmann-762, FTAC Recon, SO-14): Semi-Auto/Full-Auto Selectable (High Damage)
    Hard-hitting rifles that often feature select-fire modes, bridging the gap between assault rifles and marksman rifles.
  • Handguns (Pistols) (e.g., P890, .50 GS, X12, Basilisk): Sidearm
    Secondary weapons for backup or when primary ammo is depleted. Includes semi-autos, revolvers, and machine pistols. Can be dual-wielded with specific perks/attachments.
  • Launchers (e.g., Pila, JOKR, RPG-7, Strela-P): Anti-Vehicle/Anti-Personnel Explosive
    Used for destroying enemy vehicles, killstreaks, or clearing groups of enemies. Some are free-fire, others lock-on.
  • Melee (Combat Knife, Riot Shield, Dual Kodachis, Tonfa, etc.): Close Quarters (Silent/Lethal)
    Primary melee weapons like the Combat Knife for fast silent kills, or the Riot Shield for mobile defense. Other unique melee weapons added seasonally.
  • Lethal Equipment (Frag Grenade, Semtex, Claymore, C4, Throwing Knife, Molotov, Drill Charge): Throwable/Deployable Explosive/Utility
    Player-chosen explosives or traps used to damage or eliminate enemies.
  • Tactical Equipment (Flash Grenade, Stun Grenade, Smoke Grenade, Stim, Heartbeat Sensor, Snapshot Grenade, Decoy Grenade): Throwable/Deployable Utility/Disruption
    Non-lethal items used to disorient enemies, provide cover, heal, or gain tactical information.
Armor / Gear Sets
  • Edward's Pirate Assassin Outfit: Standard outfit with balanced defense and stealth.
  • Mayan Outfit: Deflects metal projectiles (bullets).
  • Templar Armor: Reduces damage taken by 25%.
  • Armor Plates (Warzone / DMZ): In Warzone and DMZ modes, players can find and equip up to three armor plates, providing additional health segments that absorb damage before affecting base health. Different plate carriers (1-plate, 2-plate, 3-plate vests) determine the maximum number of plates that can be equipped. Plates are consumed when damaged and must be replenished.
  • Perks (Multiplayer - Base, Bonus, Ultimate): In multiplayer loadouts, players select a Perk Package consisting of two Base Perks, one Bonus Perk (earned mid-match), and one Ultimate Perk (earned later in a match). While not direct 'armor,' many perks offer defensive or survival benefits, e.g., 'Bomb Squad' (reduced explosive damage), 'Battle Hardened' (reduced tactical grenade effects), 'Quick Fix' (health regeneration on kills), 'Ghost' (undetectable by UAVs).
  • Field Upgrades (Multiplayer - e.g., Deployable Cover, Trophy System): Player-chosen tactical equipment with a cooldown. Some provide defensive capabilities, like Deployable Cover for instant protection or a Trophy System to intercept incoming explosives.
  • Campaign (No Equipable Armor System): In the single-player campaign, player characters do not have an equipable armor system where they can swap pieces for stat changes. Health regenerates automatically over time when not taking damage. Some missions might feature heavier scripted armor (like a bomb suit) for specific segments, but this is not customizable.
  • Operator Skins (Cosmetic): Players can unlock or purchase numerous cosmetic skins for their chosen Operators in Multiplayer, Warzone, and DMZ. These are purely visual and do not provide any gameplay advantages or armor value.
Outfits/Customization
  • Captain Morgan's Redingote: Cosmetic outfit altering Edward's appearance.
  • Campaign Character Outfits: In the single-player campaign, the main characters (Price, Soap, Gaz, Ghost, Alejandro) wear specific tactical gear and outfits appropriate to each mission's environment and context (e.g., desert camo, urban assault gear, ghillie suits, formal attire for covert ops). These are generally fixed for story purposes and not customizable by the player during the campaign.
  • Multiplayer Operator Skins: Extensive cosmetic customization for playable Operators in Multiplayer, Warzone, and DMZ. Players can unlock or purchase numerous skins for each Operator, ranging from realistic military attire and faction-specific gear to more outlandish or themed costumes (e.g., through Battle Passes, store bundles, or completing challenges). Skins often have multiple tiers or variants.
  • Weapon Blueprints & Camos (Multiplayer): Weapon Blueprints are pre-configured weapon variants with specific attachments and unique cosmetic designs. Players can also unlock a vast array of weapon camos (patterns and colors) by completing weapon-specific challenges (e.g., getting a certain number of kills, headshots, etc.). Charms, stickers, and reticles can also be customized.
  • Vehicle Skins (Multiplayer & Warzone): Cosmetic skins can be applied to various vehicles in multiplayer modes like Ground War and in Warzone, allowing for personalization.
  • Player Profile Customization (Calling Cards, Emblems): Players can customize their online profile with various unlockable Calling Cards (player banners) and Emblems.
trending_up Progression & Upgrades
Skills & Progression

Ubisoft explicitly confirmed that Resynced is not an RPG; it stays true to the classic action-adventure roots of the original game. Character progression focuses on acquiring new tools (like the blowpipe and rope dart) and crafting health and stealth upgrades using hunted animal pelts. The most significant upgrade system is tied to the Jackdaw, Edward's ship. Players must pillage resources like metal, wood, and cloth to upgrade the ship's hull armor, broadside cannons, mortars, and ram, which is essential for surviving encounters with legendary ships and taking over high-level forts.

N/A
public World & Exploration
World & Level Design

The map spans a massive, seamless recreation of the Caribbean Sea. Key urban hubs include the bustling Spanish settlement of Havana, the British-controlled Kingston, and the pirate haven of Nassau. Between these major cities lies a vast ocean filled with uncharted islands, hidden Mayan ruins, smuggling dens, and heavily fortified naval forts. The Anvil engine's improved streaming capabilities allow for completely seamless transitions from sailing the open sea to docking and exploring landmasses, enhancing the sense of scale and freedom.

N/A
Playable Vehicles
  • The Jackdaw: Brig
    Edward Kenway's highly upgradable ship, armed with broadside cannons, mortars, swivels, and a naval ram.
  • Rowboat: Small Craft
    Used to travel between the Jackdaw and the shore, or for harpooning marine life.
  • Light Tactical Vehicles (e.g., ATV, UTV, Dirt Bike): Fast Ground Transport
    Agile vehicles for quick traversal across maps in Campaign, Ground War, Warzone, and DMZ. Offer little protection but high speed. Some UTVs may have a passenger-operated turret.
  • Armored Personnel Carriers (APCs) & Infantry Fighting Vehicles (IFVs) (e.g., LAV, TAC-V): Armored Ground Combat/Transport
    Heavily armored vehicles capable of transporting multiple soldiers and equipped with powerful cannons or machine guns. Slower but offer significant protection and firepower. Prominent in Ground War, Warzone, DMZ, and some campaign missions.
  • Civilian Cars & Trucks: Ground Transport
    Various non-militarized vehicles found in campaign levels and Warzone/DMZ maps. Offer basic transport and cover but are easily destroyed.
  • Helicopters (Light Helo, Heavy Chopper): Air Transport/Attack
    Used for rapid deployment, transport, and air support in Warzone, DMZ, and Ground War. Light Helos are faster and more agile; Heavy Choppers offer more passenger capacity and sometimes door guns. Some campaign missions feature helicopter sequences.
  • Boats (RHIB, Armored Patrol Boat): Watercraft
    Used for navigating waterways in campaign missions, Warzone, and DMZ. RHIBs are fast and light; Armored Patrol Boats offer more protection and sometimes mounted weapons.
  • Cargo Truck: Heavy Ground Transport
    Large trucks used for transporting cargo or a large number of troops. Slow but can provide mobile cover.
  • Contextual/Scripted Vehicles (Campaign): Various (e.g., AC-130, specific mission vehicles)
    During specific campaign missions, players might operate unique vehicles or weapon systems in highly scripted sequences, such as providing air support from an AC-130 or driving unique mission-specific vehicles.
Notable Fauna/Mounts
  • Humpback Whale: Marine Mammal
    Hunting Target / Environmental Detail
  • Ocelot: Feline
    Hunting Target for Crafting Upgrades
  • Ship's Pet: Various
    Companion on the Jackdaw (New Feature)
N/A
book Story & Characters
Main Characters
  • Edward Kenway: Protagonist
    A Welsh privateer seeking fortune, drawn into the Assassin Brotherhood.
  • Blackbeard: Ally
    The most famous pirate in the Caribbean, known for his theatrical intimidation tactics.
  • The Padre: Crew Officer
    A new character in Resynced; a priest who has joined the pirate lifestyle.
  • Captain John Price: Protagonist / Task Force 141 Leader (SAS)
    The iconic SAS Captain and leader of Task Force 141. A seasoned veteran known for his tactical brilliance, determination, and distinctive boonie hat. Playable in some campaign missions.
  • Sergeant John 'Soap' MacTavish: Protagonist / Task Force 141 Operator (SAS)
    A skilled Scottish SAS operative and a key member of Task Force 141. Known for his mohawk and resilience. Playable in several campaign missions.
  • Sergeant Kyle 'Gaz' Garrick: Protagonist / Task Force 141 Operator (SAS)
    A capable SAS operative and member of Task Force 141, often working closely with Price. Known for his professionalism. Playable in some campaign missions.
  • Lieutenant Simon 'Ghost' Riley: Protagonist (Implied) / Task Force 141 Operator (SAS)
    The enigmatic and lethal Task Force 141 operative, recognizable by his skull-patterned balaclava. Known for his stealth and combat prowess. While often a key AI companion, direct playable segments are limited or contextual.
  • Colonel Alejandro Vargas: Ally / Mexican Special Forces (Los Vaqueros)
    A principled and highly skilled Colonel in the Mexican Special Forces, leader of the Los Vaqueros unit. He becomes a crucial ally to Task Force 141 in their fight against the Las Almas Cartel and Hassan Zyani.
  • Farah Karim (Mentioned/Cameo - Multiplayer Operator): Ally / Urzikstan Liberation Force Leader
    Leader of the ULF from Modern Warfare (2019). While her campaign role in MWII is minimal, she is a prominent playable Operator in multiplayer and Warzone.
  • General Shepherd: Antagonist Figure / US General
    A high-ranking US General overseeing operations involving Task Force 141 and Shadow Company. His motives and allegiances become questionable, echoing his infamous role in the original Modern Warfare 2.
  • Commander Phillip Graves: Antagonist / CEO of Shadow Company (PMC)
    The charismatic but ruthless CEO of the private military company, Shadow Company, initially hired by General Shepherd. He becomes a significant antagonist.
  • Hassan Zyani: Main Antagonist / Al-Qatala Leader
    A Quds Force Major allied with Al-Qatala, seeking to acquire stolen American ballistic missiles for a devastating attack. The primary target for much of the campaign.
  • Valeria Garza ('El Sin Nombre'): Antagonist / Las Almas Cartel Leader
    The enigmatic and ruthless leader of the Las Almas Cartel, involved in trafficking and connected to Hassan Zyani.
  • Kate Laswell: Ally / CIA Station Chief
    A CIA Station Chief who provides intelligence and coordinates operations for Task Force 141. A recurring character from Modern Warfare (2019).
  • Multiplayer Operators (Various Factions: SpecGru, KorTac): Playable Characters (Multiplayer)
    A diverse roster of playable characters for multiplayer modes, belonging to two main private military factions, SpecGru and KorTac. Each Operator has unique skins, voice lines, and finishing moves, unlocked through progression or store bundles.
Example Missions
  • Sequence 1: Edward Kenway: Main Story / Tutorial
    Survive the naval battle, pursue the rogue Assassin on the island, and assume his identity.
  • Taking a Fort: Open World Activity
    Destroy the fort's external defenses using the Jackdaw, then infiltrate and assassinate the commander.
  • Campaign Story Missions (Globetrotting Operations)
    A linear series of cinematic, action-packed missions that follow Task Force 141 and Colonel Alejandro Vargas as they track stolen missiles, combat Al-Qatala terrorists led by Hassan Zyani, and uncover a conspiracy involving General Shepherd and Shadow Company. Missions span diverse global locations like Al Mazrah, Amsterdam, Mexico, Chicago, and the Atlantic Ocean, featuring varied gameplay including stealth infiltrations, large-scale firefights, vehicle sequences, and puzzle-like survival scenarios.
  • Special Ops Missions (Co-op)
    Two-player cooperative missions that provide asymmetrical gameplay experiences or continue narrative threads. Examples include 'Low Profile' (stealth infiltration), 'Denied Area' (destroying SAM sites), and 'Defender: Mt Zaya' (wave defense). These missions often have unique objectives and require teamwork.
  • Raid Episodes (Co-op)
    Episodic, three-player cooperative missions that serve as direct story continuations of the main campaign, featuring Task Force 141. Raids involve a mix of combat, puzzle-solving, and teamwork to overcome challenging encounters and uncover more of the narrative. (e.g., Atomgrad Raid Episodes 1-4).
  • Multiplayer Matches (Various Modes & Maps)
    Compete against other players in a wide variety of game modes (Team Deathmatch, Domination, Search & Destroy, Hardpoint, Kill Confirmed, Prisoner Rescue, Knock Out, Ground War, Invasion, etc.) across numerous maps. Objectives vary by mode, from achieving a kill count to capturing points or planting/defusing bombs.
  • Warzone 2.0 Battle Royale Matches
    Deploy onto a massive map (e.g., Al Mazrah, Ashika Island, Vondel) solo or in a squad, scavenge for weapons and gear, complete contracts, fight other player teams, and survive the shrinking circle of deadly gas to be the last player or squad standing.
  • DMZ Extractions
    Infiltrate a Warzone map, complete faction missions, loot valuable items, weapons, and intel, engage AI combatants and other player squads, and successfully extract with your loot via helicopter. Dying before extraction results in losing most non-insured items.
people Multiplayer
Multiplayer Details

There are no multiplayer modes in Assassin's Creed: Black Flag Resynced. The asymmetrical 'cat-and-mouse' stealth multiplayer from the original game has been removed to focus development resources on the single-player campaign and the graphical overhaul.

N/A
extension Editions & DLC
Available Editions

The game is available in multiple editions. The Standard Edition includes the base game. A Deluxe Edition is available, which (on Xbox) includes a promotional $5 digital gift card and an 'Assassin's Creed Resources Pack' to boost early-game progression. A premium Collector's Edition, priced at $199.99, includes a highly detailed physical statue of Edward Kenway, exclusive in-game cosmetic packs (such as the Master Assassin Naval pack), and premium packaging. Notably, the original 2013 game will remain available for purchase digitally and will not be delisted.

Available in Standard Edition (Cross-Gen Bundle for consoles) and Vault Edition. Vault Edition included the Red Team 141 Operator Pack (Ghost, Soap, Farah, Price skins), FJX Cinder Weapon Vault (custom weapon blueprint system), Season 1 Battle Pass + 50 Tier Skips, and Ghost Legacy Pack (12 Ghost skins for MW2019/Warzone 1, 10 AR blueprints).

Post-Launch Content / DLC

In a controversial move, Ubisoft has confirmed that the game will not be 'content complete' relative to the original release. The highly praised standalone DLC expansion, 'Freedom Cry,' which followed Edward's quartermaster Adéwalé, is not included in the Resynced package. Developers stated this was a 'clear choice' to focus exclusively on Edward Kenway's adventure. There are currently no announced plans to release Freedom Cry or multiplayer components as post-launch DLC.

The game followed a seasonal content model, with new multiplayer maps, modes, weapons, operators, and battle passes released each season. Warzone 2.0 and DMZ mode were significant free additions integrated with MWII. Paid content primarily consists of cosmetic bundles in the store and battle pass purchases. No traditional map pack DLCs; new maps are free. Raids (3-player co-op missions) were added as episodic content.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Assassin's Creed Black Flag Resynced an RPG like Valhalla or Odyssey?
    A: No, Ubisoft has confirmed that Resynced is a faithful remake of the original action-adventure style and does not feature the heavy RPG mechanics of recent titles.
  • Q: Is the multiplayer mode included in the remake?
    A: No, the competitive multiplayer mode from the 2013 original has been completely removed to focus on the single-player experience.
  • Q: Will the Freedom Cry DLC be in the game?
    A: No, Ubisoft stated they made a 'clear choice' to focus purely on Edward's adventure, meaning the Adéwalé-focused Freedom Cry expansion is not included.
  • Q: Did they fix the tailing missions?
    A: Yes, the developers have specifically highlighted that the notorious tailing and eavesdropping missions have been revamped for the remake.
  • Q: Is the original voice actor for Edward Kenway returning?
    A: Yes, Matt Ryan returns to reprise his role as Edward Kenway, providing new voice lines for the expanded story moments.
  • Q: Is Call of Duty: Modern Warfare II (2022) a remake or a sequel?
    A: It is a direct sequel to Call of Duty: Modern Warfare (2019), which itself was a reboot of the original Modern Warfare sub-series. It continues the story of Task Force 141 with characters like Captain Price, Ghost, Soap, and Gaz.
  • Q: What is Task Force 141?
    A: Task Force 141 is an elite multinational special operations unit composed of members from various armed forces (primarily British SAS, US Marines, etc.), led by Captain John Price. They specialize in covert operations and counter-terrorism.
  • Q: Does Modern Warfare II have a Zombies mode?
    A: No, Call of Duty: Modern Warfare II (2022) does not feature a traditional round-based Zombies mode. The third mode alongside Campaign and Multiplayer is Special Ops (co-op missions) and its episodic Raids. A Zombies mode was later introduced in Call of Duty: Modern Warfare III (2023).
  • Q: What is DMZ mode?
    A: DMZ is a free-to-play, sandbox-style extraction shooter mode integrated with Warzone 2.0 and Modern Warfare II. Players deploy into Al Mazrah (or other Warzone maps), complete faction missions, loot items and weapons, fight AI combatants and other players, and must successfully extract to keep their acquired loot.
  • Q: How does weapon progression work with Warzone 2.0?
    A: Weapons and player progression (rank, unlocks) are generally shared between Modern Warfare II multiplayer and Warzone 2.0. Leveling up a weapon in one mode will unlock attachments for it in the other, promoting a unified progression system across these experiences.
  • Q: Are there new movement mechanics in Modern Warfare II?
    A: Yes, Modern Warfare II introduced or refined several movement mechanics, including ledge hanging (allowing players to peek and shoot from cover), dolphin diving (a quick prone maneuver), swimming, and changes to sliding and tactical sprint compared to previous titles.
build Technical Details
Graphics & Visual Fidelity

Rebuilt from the ground up on the latest Anvil engine, the visual leap is staggering. The game features advanced ray-traced lighting, transforming the sun-drenched Caribbean with realistic shadows and water reflections. Foliage density and character models are brought up to ninth-generation standards. On the PlayStation 5 Pro, the game supports 'PSSR 2' upscaling technology to deliver an uncompromised high-framerate experience with advanced ray tracing enabled.

Utilizes an updated version of the IW engine (IW 9.0), delivering impressive visual fidelity with detailed character models, realistic weapon animations, advanced lighting and particle effects, and diverse global environments. Photogrammetry is used for many assets. The game supports high refresh rates and various aspect ratios on PC.

Audio & Soundtrack

Audio has received a massive upgrade. Matt Ryan officially returns to reprise his role, providing new voice lines for Edward Kenway. The ambient sounds of the ocean and naval combat are more immersive than ever. Most importantly, the beloved mechanic of the crew singing sea shanties returns, with the developers confirming the addition of brand new, previously unheard shanties to collect and sing while sailing.

Original score by Sarah Schachner, featuring tense, militaristic, and atmospheric themes. Sound design is crucial for gameplay, with detailed and impactful weapon sounds, distinct footstep audio based on surface and enemy type, and realistic environmental effects. Voice acting features returning and new talent for iconic characters.

User Interface (UI/UX)

The UI has been modernized to match the clean, minimalist aesthetic of recent Assassin's Creed titles. Furthermore, the game is fully integrated into the 'Animus Hub' (formerly known as Assassin's Creed Infinity), which acts as a centralized launcher and menu system for all modern AC titles. This hub features sections like Memories, Projects, Exchange, and Vault, streamlining the player's connection to the broader franchise universe.

Standard modern FPS HUD displaying ammo, health (regenerating), mini-map/compass, killstreaks, and objective markers. Menus for loadouts, operators, challenges, store, and social features. The UI underwent several revisions post-launch to improve navigation.

Accessibility Options

While specific features weren't exhaustively detailed, Ubisoft's modern standards imply robust accessibility options. A major gameplay change addressing long-standing player frustration is the complete revamping of the game's notorious 'tailing and eavesdropping' missions, ensuring they are less punishing and flow better with modern game design philosophies.

Offers a wide range of accessibility options, including extensive controller and keyboard/mouse remapping, detailed subtitle and caption customization, colorblind modes, options to reduce motion sickness (motion blur, weapon blur toggles), aim assist customization, audio mixing options, and visual cues for important gameplay elements.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 60 FPS)
CPU: Higher single-core performance ensures smooth frame pacing during complex ship-to-ship boarding.
CPU (Laptop): 8-core mobile CPU provides excellent overhead for sustained 60 FPS gameplay.
GPU: Provides enough rasterization muscle for 60 FPS without ray tracing enabled.
GPU (Laptop): Can easily hold 60 FPS at 1080p using DLSS Quality mode.
RAM: Recommended for optimal texture caching and background task management.
Storage: Significantly reduces pop-in when sailing at high speeds.
memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
laptop_macCPU (L): AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (100W+)
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1080p (Full HD) - Minimum (Low Preset, 30 FPS)
CPU: Six physical cores are the baseline for handling the game's background simulations and AI.
CPU (Laptop): Capable of maintaining 30 FPS provided thermal limits are not exceeded.
GPU: 6GB of VRAM is required for low-resolution texture streaming.
GPU (Laptop): Requires upscaling set to 'Performance' to maintain a locked 30 FPS in heavy combat.
RAM: Absolute minimum; occasional traversal stutter may occur.
Storage: Fast storage is required for the seamless open-world design.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (75W)
layersRAM: 8 GB
saveStorage (Tier): 100 GB SSD
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, Ray Tracing OFF or Low)
CPU: Official recommended desktop CPU for a good 1080p/High experience.
CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/High performance.
GPU: Official recommended desktop GPU for 1080p High settings. 4GB VRAM minimum, 6-8GB recommended.
GPU (Laptop): Solid laptop GPUs for 1080p High. Ensure adequate TGP. (Hypothetical future RTX 5050 Laptop would likely fit here).
RAM: 12GB RAM is officially recommended for a smoother experience at high settings.
Storage: SSD is strongly recommended for this tier. Optional Hi-Rez assets increase storage.
memoryCPU: Intel Core i5-6600K / Core i7-4770 or AMD Ryzen 5 1400
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (4GB/8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB).
layersRAM: 12 GB
saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 32GB)
1080p (Full HD) - Minimum (Targets 1080p, Low settings, playable framerate) (Low Preset, 1080p resolution, Ray Tracing OFF)
CPU: Official minimum desktop CPU for CoD:MWII.
CPU (Laptop): Estimated laptop CPU for minimum playability. Newer 4-core CPUs would be preferable.
GPU: Official minimum desktop GPU. Requires DX12 Level 12.0 support. 2GB VRAM absolute minimum, 4GB recommended.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Ensure sufficient VRAM (4GB+ ideally). Performance varies greatly with TGP.
RAM: 8GB RAM is the official minimum. Dual-channel configuration is beneficial.
Storage: HDD is absolute minimum; expect long load times. SSD strongly recommended. Optional Hi-Rez assets increase storage.
memoryCPU: Intel Core i3-6100 / Core i5-2500K or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 960 (2GB/4GB) or AMD Radeon RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 3 3200U (for very lowest end) or Intel Core i5-9300H / AMD Ryzen 5 3550H for a better minimum experience.
laptop_windowsGPU (L): NVIDIA GeForce MX450 (2GB, would struggle) / GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB, low TGP). RTX 4050 Laptop GPU (6GB) would be a more capable modern minimum.
layersRAM: 8 GB
saveStorage (Tier): 125 GB HDD (SSD Recommended) + Hi-Rez Assets Cache (Optional, up to 32GB)
1440p (QHD/2K) - Recommended (Very High Preset, 60 FPS (Ray Tracing Off))
CPU: Modern architectures are needed to feed higher-end GPUs without bottlenecking.
CPU (Laptop): High core count and boost clocks keep frame times consistent.
GPU: Ample VRAM and raw performance for sharp 1440p rendering.
GPU (Laptop): Desktop-class performance in a laptop, handling 1440p with ease.
RAM: Standard for high-end modern gaming.
Storage: Ensures assets load instantly.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
laptop_macCPU (L): Intel Core i7-12700H
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (150W)
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Competitive / High FPS (Targets 1080p/1440p, Optimized settings, High Refresh Rate) (Optimized Medium/High Preset, 1080p or 1440p resolution, Ray Tracing OFF, targeting high FPS (120+).)
CPU: Official CPU for competitive high FPS gameplay.
CPU (Laptop): High-performance laptop CPUs needed to drive high refresh rates.
GPU: Official GPU for competitive high FPS. 8GB VRAM recommended.
GPU (Laptop): Strong laptop GPUs capable of high refresh rates at 1080p/1440p with optimized settings. Max TGP versions are crucial. RTX 50 series mention is speculative.
RAM: 16GB RAM is officially recommended for competitive play.
Storage: SSD (preferably NVMe) required for optimal performance in competitive scenarios. Optional Hi-Rez assets for clarity.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 1800X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060/5060 Ti Laptop GPU would target this.)
layersRAM: 16 GB
saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 64GB)
2160p (UHD/4K) - Ultra (Ultra Preset, 60 FPS (Ray Tracing On))
CPU: Top-tier CPUs needed to eliminate any potential stutter when rendering the densest scenes.
CPU (Laptop): The highest-end mobile processors are required to keep up with 4K asset streaming.
GPU: Required to handle the immense load of 4K native rendering combined with advanced ray-traced lighting.
GPU (Laptop): The only mobile GPU capable of driving this game at 4K Ultra with stable frame rates.
RAM: Provides a massive buffer for 4K textures and high-fidelity assets.
Storage: Maximum bandwidth is critical for 4K texture streaming.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 100 GB Gen 4 NVMe SSD
2160p (UHD/4K) - Ultra 4K (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 2160p (4K) resolution (Upscaling like DLSS/FSR likely needed for stable 60FPS+), Ray Tracing optional.)
CPU: Official high-end desktop CPU for 4K gaming.
CPU (Laptop): Flagship or high-end laptop CPUs required to support 4K gaming demands.
GPU: Official GPU for 4K Ultra settings. 10GB+ VRAM highly recommended.
GPU (Laptop): The most powerful current (RTX 30/40 series) laptop GPUs are needed for 4K; even then, upscaling will likely be essential for smooth 60FPS+ at high settings. Hypothetical RTX 50 series laptop GPUs are speculative.
RAM: 16GB is official, but 32GB RAM is often beneficial for a very smooth 4K experience, especially with high textures and Warzone.
Storage: A fast NVMe SSD is crucial for 4K. Installing the Hi-Rez Assets Cache is recommended for the best visuals and can consume significant additional space.
memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or Intel Core i7-12700H / AMD Ryzen 7 6800H and above.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop GPU (16GB), RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for an enhanced 4K experience on laptops.)**
layersRAM: 16 GB
saveStorage (Tier): 125 GB NVMe SSD + Hi-Rez Assets Cache (Recommended, up to 64GB)
save Overall Storage
Spec: 100 GB NVMe SSD
Note: An SSD is strictly required for seamless streaming of high-resolution textures across the open ocean without loading screens.
Type: NVMe
Spec: 125 GB available space at launch (SSD Highly Recommended). Actual space required can be significantly larger with updates, Warzone, and optional Hi-Rez Assets Cache.
Note: An SSD is strongly recommended for all tiers for faster loading and better texture streaming. The game's footprint is substantial and can grow; ensure ample free space. An optional Hi-Rez Assets Cache (up to 32-64GB) can be downloaded for improved visuals but requires additional storage.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by the Anvil engine.
Spec: Windows 10 64-Bit (latest update) or Windows 11 64-Bit (latest update)
Explanation: A 64-bit version of Windows 10 (with the latest update) or Windows 11 (with the latest update) is required.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Required for hardware-accelerated ray tracing, mesh shaders, and variable rate shading.
Spec: DirectX 12 (Feature Level 12.0 compatible card)
Explanation: DirectX 12 is required. A GPU compatible with DX12 Feature Level 12.0 is necessary. Support for DX12 Ultimate features (like ray tracing) enhances visuals on compatible hardware.
info_outline Other Game Notes
  • Built on the latest iteration of the Anvil engine, the game features dense jungle environments, advanced fluid dynamics for ocean traversal, and complex ray-traced lighting.
  • Laptop Performance Note: Ensure high-performance mode is active. The engine's demanding global illumination and physics systems can cause thermal throttling on thin-and-light chassis during intense naval combat.
  • Laptop Consideration: G P U T G P: A GPU with a TGP of at least 100W is recommended to sustain frame rates during heavy volumetric weather effects at sea.
  • Laptop Consideration: Cooling Thermals: Aggressive fan profiles are necessary. Elevated thermals will directly impact CPU clock speeds, leading to stuttering during boarding sequences.
  • Laptop Consideration: C P U Power Limits: Sustained CPU power limits (PL1) above 45W will help maintain fluid NPC crowd simulation in dense cities like Havana.
  • Laptop Consideration: M U X Switch Optimus: Bypassing integrated graphics via a MUX switch is crucial for minimizing input latency during fast-paced sword combat.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3 with Frame Generation, FSR 3, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Clouds and Water Simulation Quality can yield significant performance gains on mid-range hardware without severely compromising the aesthetic.
  • Game Name: Assassins Creed: Black Flag Resynced
  • OFFICIAL AND ADAPTED SYSTEM REQUIREMENTS for Call of Duty: Modern Warfare II (2022). This information is based on official PC specifications (Minimum, Recommended, Competitive, Ultra 4K) provided by Activision/Infinity Ward, adapted to the requested JSON structure. Laptop GPU mentions for RTX 50 series are speculative as of May 2025.
  • Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, heavily dependent on TGP (Total Graphics Power), VRAM, and effective cooling. Call of Duty: Modern Warfare II can be demanding, especially at higher settings, resolutions, and with ray tracing enabled.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop GPU is crucial for achieving target framerates in CoD:MWII.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during intense multiplayer matches or campaign gameplay.
  • Laptop Consideration: C P U Power Limits: High sustained CPU power limits are beneficial, particularly for maintaining high framerates in CPU-bound scenarios (e.g., large player counts, Warzone).
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal performance and reduced latency, critical for competitive play.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS, AMD FidelityFX Super Resolution (FSR), Intel XeSS, and an in-game dynamic resolution scaler. These are highly recommended for balancing performance and visual quality.
  • Optimization Detail: Key Settings Impact: Texture Resolution, Shadow Quality (including Ray-Traced Shadows), Particle Quality, Anti-Aliasing, Ambient Occlusion, SSR, and View Distance significantly impact performance. Using upscaling technologies is crucial for higher resolutions and ray tracing.
  • Game Name: Call of Duty: Modern Warfare II (2022)
build Optimization Details
  • Upscaling Tech: Supports DLSS 3 with Frame Generation, FSR 3, and Intel XeSS.
  • Key Settings Impact: Lowering Volumetric Clouds and Water Simulation Quality can yield significant performance gains on mid-range hardware without severely compromising the aesthetic.
  • Upscaling Tech: Supports NVIDIA DLSS, AMD FidelityFX Super Resolution (FSR), Intel XeSS, and an in-game dynamic resolution scaler. These are highly recommended for balancing performance and visual quality.
  • Key Settings Impact: Texture Resolution, Shadow Quality (including Ray-Traced Shadows), Particle Quality, Anti-Aliasing, Ambient Occlusion, SSR, and View Distance significantly impact performance. Using upscaling technologies is crucial for higher resolutions and ray tracing.
laptop Laptop Considerations
  • G P U T G P: A GPU with a TGP of at least 100W is recommended to sustain frame rates during heavy volumetric weather effects at sea.
  • Cooling Thermals: Aggressive fan profiles are necessary. Elevated thermals will directly impact CPU clock speeds, leading to stuttering during boarding sequences.
  • C P U Power Limits: Sustained CPU power limits (PL1) above 45W will help maintain fluid NPC crowd simulation in dense cities like Havana.
  • M U X Switch Optimus: Bypassing integrated graphics via a MUX switch is crucial for minimizing input latency during fast-paced sword combat.
  • G P U T G P: Maximum TGP for the laptop GPU is crucial for achieving target framerates in CoD:MWII.
  • Cooling Thermals: Robust cooling is essential for sustained performance during intense multiplayer matches or campaign gameplay.
  • C P U Power Limits: High sustained CPU power limits are beneficial, particularly for maintaining high framerates in CPU-bound scenarios (e.g., large player counts, Warzone).
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal performance and reduced latency, critical for competitive play.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4060 Mobile (100W+)

For Assassins Creed: Black Flag Resynced Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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