James Cameron's Avatar: The Game Gameplay Video
Error: Database connection failed for comparison slider.
James Cameron's Avatar: The Game Key Specifications
| Specification | Detail |
|---|---|
| Engine | Dunia Engine / Jade Engine (Wii/PSP) |
| Genre | Action-Adventure, Third-Person Shooter |
| Initial Release | 2009-12-01 |
| Developer | Ubisoft Montreal |
| Publisher | Ubisoft |
| Setting | Pandora (Pre-Jake Sully Era) |
| Perspective | Third-Person |
| Platforms | PC, PS3, Xbox 360, Wii, PSP, DS, Mobile |
| Multiplayer | Servers Closed (2014) |
| Unique Feature | Stereoscopic 3D Support, Dual Playable Factions, Conquest Mini-game. |
James Cameron's Avatar: The Game System Requirements
1080p
tune Minimum – Low Preset, 1080p
James Cameron's Avatar: The Game Laptop Recommendations
1080p - Minimum (Low Preset, 1080p) Recommendations
-
Core Requirements
- desktop_windowsOperating System: Windows XP, Vista, 7
Requires 'Compatibility Mode' and Administrator privileges on modern Windows.
- memoryDirectX: DirectX 9.0c / DirectX 10
DirectX 10 mode enables advanced lighting but can cause bugs with modern drivers.
- save_altStorage Note: 4 GB available space
Legacy storage footprint.
settings_applications Optimization Notes:
Upscaling: No official upscaling support. Community wrappers can be used for modern resolutions.
Key Settings: Disabling 'Bloom' or 'HDR' in the config file is recommended to fix DX10 graphical glitches on newer GPUs.
James Cameron's Avatar: The Game: Map Size and Regions
Pandora is represented via segmented mission zones rather than a seamless open world. Iconic locales include the RDA's Forward Edge of the Battle Area (FEBA), Grave's Bog, the Tipani village, and the sacred Well of Souls. Zones are unlocked linearly through campaign progression.
James Cameron's Avatar: The Game: Post-Launch Content / DLC
The game received minimal post-launch content, primarily focusing on technical updates for stereoscopic 3D support and bug fixes before being delisted from stores.
James Cameron's Avatar: The Game Skills & Upgrades Overview
A linear progression system where players earn EXP to level up, unlocking upgraded armor sets and active skills. Both RDA and Na’vi factions have four active skill slots for abilities like Invisibility (Na'vi), Speed Boosts, Airstrikes (RDA), and Summoning Pandoran fauna.
James Cameron's Avatar: The Game: Game Editions
Released in Standard and Limited Editions. Different versions existed for specific hardware: PC/PS3/Xbox 360 (Main Branching Story), Wii/PSP (Rai'uk's Revenge Story), DS (Top-down Adventure), and Mobile (Action-focused).
James Cameron's Avatar: The Game: Cross-Platform / Crossplay
No cross-platform or crossplay features. Online multiplayer services were permanently deactivated by Ubisoft on August 8, 2014.
James Cameron's Avatar: The Game Specific Game Elements
James Cameron's Avatar: The Game Weapons
- securityNa'vi Arsenal (Primitive/Specialized)
Silent longbows, crossbows, heavy clubs, and dual blades designed for the Ni'awve Mokri.
- securityRDA Firepower (Firearms)
Assault rifles, shotguns, grenade launchers, and flamethrowers used by human signal specialists.
James Cameron's Avatar: The Game Vehicles
- directions_carAMP Suit (RDA Mech)
Armored Multi-Purpose walker with a heavy Gatling gun.
- directions_carScorpion Gunship (RDA Aircraft)
Twin-rotor attack VTOL for providing air superiority.
James Cameron's Avatar: The Game Animals / Creatures
- petsDirehorse (Pa'li)
Role: Swift six-legged ground mount.
- petsGreat Leonopteryx (Toruk) (Leonopteryx Rex)
Role: Legendary aerial mount tamed by Ryder for the final Na'vi battle.
- petsMountain Banshee (Ikran) (Leonopteryxen)
Role: Aerial Mount used in the Na'vi campaign.
James Cameron's Avatar: The Game Characters
- personAble Ryder - Playable Protagonist (playable)
A signal specialist whose choice determines the fate of Pandora. Portrayed as either human or Avatar.
- personKarl Falco - Antagonist (npc)
An RDA commander obsessed with controlling the Well of Souls.
Top 3 Characters:
Ryder: The player-customizable signal specialist. 2. Commander Karl Falco: The RDA antagonist who eventually goes rogue. 3. Dr. René Harper: The Na'vi-sympathizing scientist who serves as the catalyst for the player's defection.
James Cameron's Avatar: The Game Missions / Objectives
- flagPandora Arrival (Prologue)
Objective: Complete orientation at the Blue Lagoon and learn signal specialist basics.
- flagThe Betrayal (Campaign Branch)
Objective: Side with the Na'vi or the RDA during the confrontation with Dr. Harper.
Top 3 Missions/Objectives:
Flashpoint: The critical story choice to side with the Na’vi or RDA. 2. Iknimaya: The Na’vi trial to tame an Ikran (Mountain Banshee). 3. The Well of Souls: The final battle against Karl Falco to protect or sever the connection to Eywa.
James Cameron's Avatar: The Game Companions / Summons
- groupFaction Allies (Na'vi / Human)
Ability: AI squads that assist in skirmishes and large-scale battlefronts.
James Cameron's Avatar: The Game Collectibles
- collections_bookmarkPandorapedia Data
Location/Use: Environmental Scans
Top 3 Collectibles:
Scans: Camera-scanned data on flora and fauna that unlock lore entries. 2. Unobtainium Shards: Resource collected to power RDA harmonics. 3. Conquest Credits: Earned in the main story to purchase troops in the strategy minigame.
James Cameron's Avatar: The Game Armor
- shieldFaction Gear
Focus/Stats: Armor is unlocked through campaign progression and leveling. RDA uses tactical plating; Na'vi use organic skins and war paint.
James Cameron's Avatar: The Game Clothing / Appearance
- checkroomAvatar / Human Uniforms
Details: Fixed armor sets unlocked via the level-up system and facial presets chosen at character creation.
James Cameron's Avatar: The Game Other Features & Info
- labelMultiplayer Modes
Formerly supported 16-player modes like TDM and CTF. Included a unique 'Conquest' strategy minigame where players captured territories on a map of Pandora to gain passive buffs for the single-player campaign.
- labelStory and Setting
The game takes place in 2152, two years before the first Avatar film. Able Ryder, a signal specialist, is stationed at the Blue Lagoon base on Pandora. The plot branches based on the player's choice to either help Commander Karl Falco and the RDA find the 'Well of Souls' via an Emulator, or defect to the Na’vi to become the 'First Voice' and protect the planet’s neural network. The narrative is now considered non-canon.
- labelTop 3 Gameplay Mechanics
- 1. Faction Duality: Choosing a side completely changes combat, weapons (firearms vs melee), and environmental interaction. 2. Stereoscopic 3D: A pioneering tech feature during the game's release era. 3. Conquest Mode: A Risk-style strategy layer that provides passive campaign enhancements.
James Cameron's Avatar: The Game Frequently Asked Questions
- help_outline Is this game canon to the Avatar films?No. It was officially declared non-canon in 2023 to maintain continuity with the films and newer games.
- help_outline Can I still play this on Windows 11?Yes, but it requires community workarounds for activation and 'CPU 0' affinity settings to prevent crashing.
- help_outline What is the Conquest mode?A strategy minigame where you use credits from the campaign to capture territory for passive gameplay bonuses.