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Ghostrunner Gameplay Video
Ghostrunner Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unreal Engine 4 |
| Developer | One More Level, 3D Realms, Slipgate Ironworks |
| Publisher | 505 Games |
| Release Date | 2020-10-27 |
| Platforms | PC (Steam, Epic Games Store, GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Amazon Luna |
| Price | $29.99 USD |
Ghostrunner System Requirements
1080p
tune Minimum – Low Preset, 1080p (45-60 FPS Target with Upscaling / 720p 60 FPS Native)
tune Recommended – High Preset, 1080p (60-120 FPS Target)
1440p
tune Enthusiast – Ultra Preset with Ray Tracing On, 1440p (90-144 FPS Target with DLSS)
2160p
tune Ultra – Max Ultra Preset with Full DXR Ray Tracing, 4K (90-120+ FPS with DLSS Quality)
Hardware Below These Requirements?
Play Ghostrunner on Boosteroid Cloud Gaming in 1080p or 4K 60FPS on any PC, Mac, or phone with zero hardware upgrades.
Ghostrunner Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 7, 8.1, 10, 11 (64-bit only)
Requires a 64-bit operating system to support multi-threaded engine task scheduling and DirectX 11/12 APIs.
- memoryDirectX: DirectX Version 11 (DirectX 12 required for Ray Tracing)
Runs in DirectX 11 for broad hardware support and DirectX 12 for hardware-accelerated DirectX Raytracing (DXR).
- save_altStorage Note: 22 GB available space (Solid State Drive Recommended)
An SSD is strongly recommended to guarantee instantaneous respawn times after death.
settings_applications Optimization Notes:
Upscaling: Native support for NVIDIA DLSS 2 and AMD FSR.
Key Settings: Ray Tracing Reflections, Ambient Occlusion, and Post-Processing Motion Blur have the most significant impact on frame rates.
Ghostrunner: Map Size and Regions
Ghostrunner: Post-Launch Content / DLC
Ghostrunner: Skills & Upgrades Overview
Blink (instantly teleport
dashing forward to slice through multiple targets in a line),
Rank #2
Tempest (a telekinetic blast of compressed air that knocks back enemies, deflects incoming projectiles, and shatters shields),
Surge (a high
speed energy crescent fired across the room to eliminate distant snipers), and
Rank #4
Overlord (a neural hack that forces an enemy to temporarily turn and attack their comrades before detonating). Upgrade progression uses the 'Upgrade Calibrator'—a clever Tetris-style neural grid where players slot polyomino-shaped boost modules to enhance dash cooldowns, bullet-reflection angles, radar tracking, and stamina regeneration.
Ghostrunner: Game Editions
Ghostrunner: Cross-Platform / Crossplay
Ghostrunner: Top 5 Weapons (Subjective/Iconic)
High
Frequency Molecular Katana, Jack's signature monomolecular blade capable of slicing clean through carbon-fiber androids, human limbs, and incoming ballistic rounds with surgical precision.
Gapjammer Grappling Hook, a magnetic wrist
tether used to swing across colossal chasms, pull grapple hooks, and slingshot toward distant platforms.
Rank #3
Surge Energy Blade, an empowered slash that launches a razor-sharp wave of kinetic energy across the battlefield to eliminate clustered enemies.
Rank #4
Tempest Shockwave Arm, a cybernetic palm blast delivering concussive telekinetic shockwaves that redirect rockets back into enemy turrets.
Rank #5
Hel's Dual Sunder Blades, wielded in the 'Project_Hel' DLC, featuring high-speed rage-fueled slashes and airborne dive shockwaves.
Ghostrunner: Specific Game Elements
Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Ghostrunner:
Ghostrunner Weapons
A wrist-mounted magnetic cable launcher that pulls Jack toward distant overhead grapple points, allowing him to swing across massive chasms.
Aggressive dual blades wielded by Hel in the Project_Hel DLC, tailored for rapid-fire multi-hit fury combos and aerial ground pounds.
Jack's primary lethal weapon, capable of deflecting ballistic projectiles, bisecting armored cyborgs, and performing executing strikes in a single blow.
A specialized cybernetic ability that unleashes a devastating crescent wave of kinetic energy, cutting down distant turrets and snipers.
A concentrated palm blast that releases a pressurized air shockwave, knocking groups of enemies off ledges and redirecting incoming rockets.
Ghostrunner Vehicles
An automated maglev train connecting industrial sectors to residential hubs that Jack must chase, board, and jump across at breakneck speeds.
Massive cargo lifts spanning thousands of meters between tower sectors, frequently transformed into hazardous vertical obstacle courses.
Ghostrunner Animals / Creatures
Role: Abstract geometric data constructs inhabiting the cyberspace simulation that test Jack's agility and puzzle-solving skills.
Role: Gigantic fleshy tentacles grafted to Mara that lash across the arena with sweeping blade strikes and acid pools.
Role: Hovering robotic patrols equipped with rapid-fire laser cannons that Jack can grapple onto and ride briefly before detonating.
Role: Hardy vermin scurrying through the rusted pipeline catwalks of the Base, highlighting the tower's squalor.
Ghostrunner Characters
Protagonist / Cybernetic Assassin
The last surviving Ghostrunner who reawakens with amnesia, scaling Dharma Tower to overthrow Mara and reclaim his lost memories.
Supreme Ruler of Dharma Tower
The tyrannical usurper who destroyed the Ghostrunners and rules humanity through fear, cybernetic mutilation, and resource starvation.
Creator of Dharma Tower / AI Guide
The brilliant, cold-hearted creator of the tower whose digitized neural consciousness guides Jack while harboring sinister ulterior motives.
Climbers Rebel Leader
A compassionate human freedom fighter who guides Jack through the tower via radio, serving as his moral anchor against the Architect.
workspace_premium Top 3 Characters
Jack (Ghostrunner
74), the silent, lethal cybernetic protagonist whose resurrection and growing sentience drive him to transcend his programming.
Rank #2
Architect (Adam / The Whisperer), the calculating, disembodied digital consciousness of Dharma Tower's founder whose cold pragmatism conceals a dark desire to regain absolute tyrannical control.
Rank #3
Mara the Keymaster, the ruthless cybernetic usurper whose biological and mechanical augmentations have turned her into an inhuman abomination ruling through fear and starvation.
Ghostrunner Missions / Objectives
Objective: Escape the scrap heap at the base of Dharma Tower, master basic wall-running and sensory boost, and slice through initial Keymaster patrols.
Objective: Climb through an active industrial laser grid inside a colossal vertical maintenance shaft and dismantle the giant Goliath mech T-073-M.
Objective: Storm Mara's opulent penthouse sanctuary, dodge biological tentacle strikes, and make the ultimate choice inside the Architect's neural core.
workspace_premium Top 3 Missions/Objectives
'The Climb / T
073-M Battle,' a harrowing ascent up an active mega-elevator shaft dodging automated laser grids before destroying the colossal industrial laser robot T-073-M.
Rank #2
'Duel Against Hel,' an electrifying rooftop boss battle clashing blades against a fellow cybernetic assassin equipped with an unyielding shield and high-flying shockwave strikes.
'The Summit
Confronting Mara & The Architect,' the climactic final gauntlet sprinting across falling cybernetic walkways to sever Mara's bio-mechanical tentacles and decide the fate of Dharma Tower inside the Cybervoid.
Ghostrunner Companions / Summons
Ability: Unlocks dormant cybernetic subsystems, provides tactical threat assessments, and opens gates within the Cybervoid.
Ability: Provides real-time navigational intel, objective updates, and moral support over Jack's neural comm link.
Ghostrunner Collectibles
Location/Use: Scattered across residential flats and industrial alleys; nostalgic relics of pre-apocalyptic human culture including audio cassettes and antique toys.
Location/Use: Hidden in secret crevices, broken elevator shafts, and high-altitude rafters; unlocks cosmetic sword appearances like the Void Katana and Izanami.
Location/Use: Retrieved from deceased Climbers and corporate consoles; uncovers the tragic backstory of the coup and the human cost of Dharma Tower.
workspace_premium Top 3 Collectibles
Rank #1
are Collectible Katana and Glove Skins (over 15 unique blade finishes, such as the glowing Void Katana, Golden Dragon, and Izanami, hidden throughout the tower levels).
are Artifacts of Old Earth (nostalgic pre
Burst human relics, such as audio cassettes, vintage handheld consoles, and holographic photographs, that expand the lore of the world outside Dharma Tower).
Rank #3
are Audio Log Memory Chips, recordings left behind by citizens, Climbers, and corporate scientists detailing Mara's rise to power and the plight of the undercity.
Ghostrunner Armor
Focus/Stats: Deflection Buffer +1 Hit; an optional protective energy barrier that allows Jack to survive a single fatal projectile impact.
Focus/Stats: Reflex Boost 100%, Agility Maximum, Ballistic Durability 0 (One-Hit Lethality); Jack's lightweight synthetic chassis built for speed.
Focus/Stats: Impact Resistance +40%, Rage Generation +30%; heavy-duty combat plating worn by the ruthless assassin Hel.
Ghostrunner Clothing / Appearance
Options: Sleek matte-black articulated gloves with glowing cyan LED circuitry woven along the knuckles.
Options: Vibrant chromatic glove skin that shifts between neon pink and electric purple as Jack sprints.
Options: Frost-patterned white and gray insulated forearm wraps designed for cold-storage server rooms.
Ghostrunner: Other Features & Info
- labelMultiplayer ModesGhostrunner is an exclusively single-player experience designed for pure reflex-driven speedrunning and high-intensity combat puzzle-solving.Competitive engagement takes the form of global and friends leaderboards tracking level completion times, kill counts, and death counts for every stage and Challenge mode run.
- labelUser InterfaceThe game utilizes a sleek, diegetic cyberpunk HUD integrated into Jack's visor.It features an ultra-clean reticle with subtle stamina and ability cooldown arcs, a dynamic hit-marker that flashes upon lethal strikes, and minimal on-screen clutter to maintain unobstructed peripheral vision during 100 mph wall-runs.In-game menus and the Tetris-style Upgrade Calibrator display crisp synthwave vector graphics with glowing neon wireframes.
- labelSound and MusicThe original soundtrack, composed entirely by acclaimed electronic artist Daniel Deluxe, is an electrifying, pulse-pounding masterpiece of darksynth and cyberpunk synthwave.The driving synth basslines and aggressive four-on-the-floor kick drums synchronize seamlessly with Jack's frantic movement, building to euphoric crescendos during boss encounters.Sound effects are razor-sharp: metallic blade unsheathing, satisfying wet flesh cuts, visceral bullet deflection pings, and the roaring hiss of the Gapjammer grappling cable.
- labelGraphics and VisualsPowered by Unreal Engine 4 with full DirectX Raytracing (DXR) support, Ghostrunner is a visual tour-de-force of cyberpunk aesthetic design.Neon signage in Japanese, English, and Chinese casts vibrant puddles of magenta, turquoise, and amber light across rain-slicked industrial grates and towering metal silos.Jack's smooth first-person parkour animations are accentuated by dynamic motion blur, crisp particle sparks during blade clashes, and surreal, shifting geometric voxel structures within the Cybervoid.
- labelAccessibility FeaturesOne More Level introduced comprehensive accessibility and difficulty tailoring options via 'Assist Mode': players can toggle on an extra life shield (surviving one hit before dying), shorten dash and ability cooldowns, and slow down game speed from 100% down to 50% to make parkour and parry timing more manageable.Full controller and keyboard/mouse remapping, field-of-view (FOV) sliders up to 120 degrees, and colorblind filters are fully supported.
- labelStory and SettingGhostrunner takes place in Dharma Tower, a gargantuan vertical city that houses the last remnants of humanity following a global ecological collapse known as 'The Burst.' The tower was envisioned by its co-creator, the Architect (Adam), as an egalitarian utopia protected by cybernetically augmented law enforcers called Ghostrunners.However, twenty years prior to the game's events, the Architect's business partner, Mara the Keymaster, orchestrated a brutal coup, murdering the Architect and butchering the entire Ghostrunner corps.Jack (Ghostrunner-74) survives with amnesia and severe mechanical damage, repaired by the Climbers—a ragtag human resistance movement.Guided through neural telepathy by the preserved digital consciousness of the Architect ('The Whisperer'), Jack ascends from the filthy industrial underbelly through the sprawling neon-lit residential districts to reach the summit, dethrone Mara, and free the oppressed citizens of the tower.
- labelTop 3 Mounts/CompanionsIn a solo cyberpunk parkour slasher with no friendly mounts or companions, specialized traversal apparatuses and cyber-allies fill this role:looks_one Rank #1
Gapjammer Magnetic Grapple, Jack's wrist
mounted companion tether that allows him to latch onto sky-hooks, swing across yawning abysses, and launch onto high catwalks.
looks_two Rank #2Rank #2
Zoe (The Climber), the rebellious voice over Jack's comms who provides emotional warmth, tactical navigation advice, and moral perspective counterbalancing the cold Architect.
looks_3 Rank #3High
Speed Monorail Transport, an automated transit train Jack must board and jump across during high-speed infiltration sequences.