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Warhammer 40,000: Dawn of War IV Gameplay Video
Warhammer 40,000: Dawn of War IV Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unity |
| Developer | KING Art Games |
| Publisher | Deep Silver |
| Release Date | 2026-12-03 (Early Access: Nov 30, 2026) |
| Platforms | PC (Steam) |
| Price | $59.99 USD (Standard) / $89.99 USD (Commander) |
Warhammer 40,000: Dawn of War IV System Requirements
1080p
tune Minimum – Low/Medium Preset, 1080p (45-60 FPS Target with Upscaling)
tune Recommended – High Preset, 1080p (60-90 FPS Target)
1440p
tune Enthusiast – Ultra Preset, 1440p (90-120 FPS Target)
2160p
tune Ultra – Max Preset, 4K (60-120 FPS with DLSS/FSR Quality)
Hardware Below These Requirements?
Play Warhammer 40,000: Dawn of War IV on Boosteroid Cloud Gaming in 1080p or 4K 60FPS on any PC, Mac, or phone with zero hardware upgrades.
Warhammer 40,000: Dawn of War IV Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 64-bit / Windows 11 64-bit
Requires a 64-bit Windows operating system supporting DirectX 12 multi-threaded command buffers and modern memory addressing.
- memoryDirectX: DirectX 12
Utilizes DirectX 12 for efficient multi-threaded CPU draw calls, dynamic terrain tessellation, and complex volumetric particle lighting.
- save_altStorage Note: 70 GB available space (Solid State Drive Strictly Required)
High-speed SSD storage is mandatory to eliminate in-game stutter when streaming high-resolution unit textures, audio voice barks, and procedural destructible terrain.
settings_applications Optimization Notes:
Upscaling: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and native resolution scaling.
Key Settings: Unit Model Detail, Physics Destruction Quality, Volumetric Fog, and Dynamic Shadow Resolution have the most significant impact on rendering performance.
Warhammer 40,000: Dawn of War IV: Map Size and Regions
Warhammer 40,000: Dawn of War IV: Post-Launch Content / DLC
Warhammer 40,000: Dawn of War IV: Skills & Upgrades Overview
Warhammer 40,000: Dawn of War IV: Game Editions
Warhammer 40,000: Dawn of War IV: Cross-Platform / Crossplay
Warhammer 40,000: Dawn of War IV: Top 5 Weapons (Subjective/Iconic)
Master
Crafted Thunder Hammer 'God-Splitter,' Gabriel Angelos's signature power weapon delivering concussive kinetic shockwaves that pulverize heavy armor and blast infantry squads across the battlefield.
Astartes Heavy Bolter, a squad
suppression weapon that unleashes high-caliber explosive mass-reactive shells, pinning down enemy infantry in directional cover.
Rank #3
Necron Gauss Flayer / Heavy Gauss Cannon, a terrifying energy weapon that strips away target armor molecules layer by layer.
Rank #4
Mechanicus Eradication Ray, a focused beam of subatomic destruction that incinerates elite infantry and melts armored vehicle chassis.
Ork Kombi
Rokkit Choppa, a crude yet devastating hybrid heavy cleaver fitted with rocket thrusters that deliver explosive melee impacts.
Warhammer 40,000: Dawn of War IV: Specific Game Elements
Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Warhammer 40,000: Dawn of War IV:
Warhammer 40,000: Dawn of War IV Weapons
Fires rapid salvos of explosive .75 caliber mass-reactive bolts, pinning enemy infantry formations and shredding light vehicle plating.
Gabriel Angelos's iconic weapon; channels disruptive kinetic energy fields to shatter heavily armored vehicles and deliver area-of-effect shockwaves.
Focuses concentrated subatomic beams that intensify in lethality at close range, obliterating heavy infantry squads.
Emits targeted electromagnetic flux fields that break down molecular bonds, rapidly vaporizing target armor and flesh.
Brutal serrated heavy axe outfitted with twin rocket thrusters for explosive cleaving power against Space Marine armor.
Warhammer 40,000: Dawn of War IV Vehicles
Heavy anti-grav battle tank armed with heavy onslaught gatling cannons, lascannons, and automated ironhail stubbers that transport Space Marine squads.
Towering mechanized war engine housing a fallen hero, delivering overwhelming heavy firepower and crushing melee strikes.
Warhammer 40,000: Dawn of War IV Animals / Creatures
Role: Suicide squig strapped with crude high-explosive ordnance, trained to charge enemy tanks and detonate upon impact.
Role: Airborne swarms of robotic insectoids that break down battlefield debris and consume enemy vehicle hull armor.
Role: Serpentine mechanical stalker capable of phasing through solid walls to assassinate rear-line artillery crews.
Role: Skitarii tracker hound outfitted with olfactory sensors to detect stealth units and pin fleeing targets.
Role: Ferocious multi-toothed fungal carnivore deployed by Ork Runtherds to disrupt enemy firing lines and maul light infantry.
Warhammer 40,000: Dawn of War IV Characters
Grand Master of the Deathwing
Stoic Dark Angels commander leading the 1st Company strike force on Kronus, secretly hunting suspected Fallen across imperial lines.
Chapter Master / Supreme Commander
Heroic leader of the Blood Ravens Space Marines; cybernetically rebuilt veteran warrior dedicated to safeguarding humanity and uncovering his chapter's truth.
Ork Warlord
Notoriously cunning and unkillable Ork Warboss who has waged wars across multiple planetary sectors, uniting scattered tribes for a mega-WAAAGH!.
Tech-Priest High Commander
High-ranking Adeptus Mechanicus scientist and commander of the Skitarii legions, obsessed with cataloging and reclaiming archeotech on Kronus.
Necron Dynastic Sovereign
Ancient Necron warlord awakened from stasis within the Thur'Abis Catacombs, determined to purge all organic life from Kronus.
workspace_premium Top 3 Characters
Rank #1
Chapter Master Gabriel Angelos of the Blood Ravens, a legendary cybernetically augmented hero wielding the hammer God-Splitter, fighting to restore his chapter's honor.
Rank #2
Magos Dominus Faustinius of the Adeptus Mechanicus, a cold, calculating cyborg tech-priest seeking ancient Omnissiah relics at all costs.
Rank #3
Ork Warboss Gorgutz 'Ead 'Unter, the notoriously unkillable greenskin warlord who returns with a colossal new WAAAGH! and a personal grudge against the Space Marines.
Warhammer 40,000: Dawn of War IV Missions / Objectives
Objective: Descend into the subterranean tomb complex, destroy four energy pylons, and eliminate the awakening Necron Monolith before it reaches the surface.
Objective: Hold the main seawall ramparts against overwhelming Ork battlewagon charges until Imperial Titan reinforcements arrive.
Objective: Secure the primary launch silos and escort Mechanicus tech-priests to their escape shuttles amidst a three-way faction battle.
workspace_premium Top 3 Missions/Objectives
Rank #1
'The Defense of Victory Bay,' an epic campaign siege where the Blood Ravens must hold fortified seawall bastions against relentless waves of Ork battlewagons until titan reinforcements arrive.
Rank #2
'Cleansing of Thur'Abis,' a tense subterranean expedition deep into the Necron tomb world requiring squads to destroy power pylons before an awakening Monolith fully activates.
'The Fall of Pavonis Spaceport,' a high
stakes race where players must escort Mechanicus datasmiths and extract vital archeotech while surviving a three-way battle between Necrons, Orks, and Dark Angels.
Warhammer 40,000: Dawn of War IV Companions / Summons
Ability: Accompanies infantry squads, automatically deploying stimm-injectors to heal wounded battle-brothers and recover geneseed.
Ability: Hovers above the battlefield, illuminating hidden minefields and stealth units while directing orbital artillery fire.
Warhammer 40,000: Dawn of War IV Collectibles
Location/Use: Recovered from ruined Mechanicus research labs; unlocks custom weapon customizations in The Last Stand mode.
Location/Use: Salvaged by destroying dynastic tomb pylons in deep catacomb missions; unlocks forbidden resurrection protocols.
Location/Use: Discovered in hidden subterranean vaults across Kronus; unlocks legendary hero passive doctrines and classic wargear.
workspace_premium Top 3 Collectibles
Rank #1
are Sacred Chapter Relics of the Blood Ravens, ancient masterwork artifacts and wargear pieces hidden across secret campaign mission vaults that grant unique passive doctrines to hero commanders.
are Necron Chrono
Cores, mysterious crystalline dynastic chronometers scavenged from tomb depths that unlock forbidden tech tree upgrades.
are Archeotech Data
Slates of the Mechanicus, forgotten digital schematics that provide unique wargear customization options in The Last Stand mode.
Warhammer 40,000: Dawn of War IV Armor
Focus/Stats: Damage Reduction +70%, Heavy Weapon Stability +50%, Built-in Force Shield; walking tank armor worn by veteran 1st Company terminators.
Focus/Stats: Self-Repair Rate +35%, Armor Penetration Resistance +45%; self-regenerating metallic skin forming Necron warrior bodies.
Focus/Stats: Armor Rating +50, Kinetic Resistance +40%, Environmental Sealing; elite ceramite powered suit worn by Primaris Space Marines.
Focus/Stats: Energy Resistance +40%, Radiation Shielding +60%; reinforced cybernetic armor augmented with bionic organ replacements.
Warhammer 40,000: Dawn of War IV Clothing / Appearance
Options: Ceremonial hooded red robes bearing the cog-and-skull heraldry of Mars, interwoven with electoo wiring.
Options: Ornate crimson and bone-white chapter mantle featuring hand-stitched purity seals, scripture badges, and golden aquila embroidery.
Options: Deep forest-green robes and linen tabards adorned with winged sword iconography and heraldic prayer ribbons.
Warhammer 40,000: Dawn of War IV: Other Features & Info
- labelMultiplayer ModesFeatures an extensive suite of competitive and cooperative multiplayer modes: 1v1, 2v2, 3v3, and 4v4 Annihilation (destroy all enemy production structures) and Victory Point Domination (hold control nodes to deplete enemy victory tickets).Cooperative options include full 2-player campaign co-op across all faction story arcs, and the acclaimed 3-player co-op survival mode 'The Last Stand,' where three commanders choose hero units (such as a Space Marine Captain, Necron Overlord, Tech-Priest Dominus, or Ork Warboss) to repel 20 escalating waves of enemies.
- labelUser InterfaceThe interface combines the functional clarity of classic PC RTS titles with modern 4K scalable vector HUD elements.It features a tactical minimap with clear sector influence overlays, an intuitive bottom-command console displaying squad status, weapon upgrade slots, dynamic ability hotkeys, and an orbital command panel for off-map doctrinal powers.Full grid-key control schemes and customizable keybindings ensure competitive accessibility for RTS veterans.
- labelSound and MusicThe sound design captures the immense, apocalyptic scale of the 41st Millennium.The musical score, recorded by a live European orchestra and choir, combines deep gothic monastic chants, industrial brass horns, and thunderous war drums.Weapon sound effects resonate with authentic ferocity—from the booming bark of bolters and deafening crunch of chainswords to the eerie electronic buzz of Necron gauss beams and screeching Ork war-wagons.Full voice acting brings every unit to life with dramatic chapter battle barks, Mechanicus binary chants, and guttural Ork banter.
- labelGraphics and VisualsPowered by an enhanced Unity rendering engine tailored for large-scale tactical simulations, Dawn of War IV showcases incredible visual fidelity: physically based rendering on ceramite armor, dynamic fluid blood spatter, realistic terrain deformation from artillery craters, dynamic smoke and fire propagation, and detailed squad-level sync-kills where Dreadnoughts crush Ork Nobz and Necron Flayed Ones violently dismember enemy infantry.
- labelAccessibility FeaturesKING Art Games has implemented a robust accessibility framework: fully rebindable keyboard and mouse commands with multiple default RTS profiles (Classic DoW, Grid, Modern RTS), scalable UI text up to 200%, colorblind filter presets (Protanopia, Deuteranopia, Tritanopia) for distinct tactical team colors, adjustable gameplay speed sliders for single-player missions, customizable camera zoom and tilt limits, and comprehensive subtitle customization.
- labelStory and SettingSet two centuries after the cataclysmic Kronus campaign of Dawn of War: Dark Crusade and following the catastrophic tearing of the Cicatrix Maledictum, Dawn of War IV returns to the fortress world of Kronus.The beleaguered Blood Ravens Space Marines, led once more by the stalwart Chapter Master Gabriel Angelos, arrive to reclaim ancient relic chambers containing forbidden chapter origins.However, the secretive Dark Angels deploy in force, pursuing their own covert agenda regarding the hunt for the Fallen.Meanwhile, deep beneath the planet's mantle, ancient Necron tomb worlds awaken under a ruthless Overlord seeking to restore his dynastic empire, while a massive Ork WAAAGH! led by warlord Gorgutz erupts to tear the planet apart.Adding to the devastation, the Adeptus Mechanicus arrives to unearth forgotten dark age technology, sparking a multi-front planetary war for ultimate supremacy.
- labelTop 3 Mounts/CompanionsIn a military RTS, armored walkers and war engines serve this role:looks_one Rank #1
Rank #1
Redemptor Dreadnought, a colossal cybernetic combat walker equipped with heavy onslaught gatling cannons and crushing power fists that provides walking siege support.
looks_two Rank #2Onager Dunecrawler, a four
legged Mechanicus combat tank outfitted with neutron lasers and eradication beams to breach heavy armor.
looks_3 Rank #3Rank #3
Necron Canoptek Doomstalker, a towering tripod sentinel capable of firing devastating doomsday blaster artillery across the entire map.