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MONSTER HUNTER RISE Gameplay Video
MONSTER HUNTER RISE Key Specifications
| Specification | Detail |
|---|---|
| Engine | RE Engine |
| Developer | CAPCOM Co., Ltd. |
| Publisher | CAPCOM Co., Ltd. |
| Release Date | January 12, 2022 (PC) |
| Platforms | PC (Steam, Windows), Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S |
| Max Players | 4 Player Online Co-Op |
MONSTER HUNTER RISE System Requirements
1080p
tune Minimum – Low Preset, 1080p (30 FPS Target)
tune Recommended – Average/High Preset, 1080p (60 FPS Target)
1440p
tune Enthusiast – High/Max Preset, 1440p (60+ FPS Target)
2160p
tune Ultra – Max Preset, 4K (60 FPS Target)
Hardware Below These Requirements?
Play MONSTER HUNTER RISE on Boosteroid Cloud Gaming in 1080p or 4K 60FPS on any PC, Mac, or phone with zero hardware upgrades.
MONSTER HUNTER RISE Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 (64-bit)
A 64-bit operating system is officially required to handle memory allocation across the seamless maps without loading screens.
- memoryDirectX: Version 12
DirectX 12 is officially required, enabling the game to utilize modern rendering techniques and maintain high framerates during chaotic 4-player fights.
- save_altStorage Note: 36 GB available space
While an SSD is not officially mandated over an HDD, it is highly recommended to ensure rapid load times between village hubs and hunting grounds.
settings_applications Optimization Notes:
Upscaling: Supports standard resolution scaling and DLSS/FSR on supported cards, providing massive framerate boosts for playing at 1440p or 4K.
Key Settings: Shadow Quality and Image Quality (Resolution Scaling) have the highest impact on GPU overhead. Lowering volumetric fog heavily stabilizes framerates.
MONSTER HUNTER RISE: Map Size and Regions
MONSTER HUNTER RISE: Post-Launch Content / DLC
MONSTER HUNTER RISE: Skills & Upgrades Overview
MONSTER HUNTER RISE: Game Editions
Rank #1
It is available in a Standard Edition and a Deluxe Edition, which includes exclusive cosmetic layered armor sets, gestures, and hairstyles. The massive paid expansion, 'Monster Hunter Rise: Sunbreak', was released later, introducing Master Rank difficulty, a new hub area (Elgado Outpost), entirely new biomes, and a massive roster of new and returning classic monsters.
MONSTER HUNTER RISE: Cross-Platform / Crossplay
MONSTER HUNTER RISE: Top 5 Weapons (Subjective/Iconic)
Rank #1
'Long Sword', the most popular weapon, featuring a highly fluid counter-based playstyle that rewards perfect timing with massive spirit slash damage.
Rank #2
'Great Sword', a slow, methodical weapon delivering the highest single-hit burst damage in the game via the True Charged Slash.
'Dual Blades', the ultimate fast
striking, highly mobile weapons perfect for applying elemental damage and status effects.
Rank #4
'Hunting Horn', completely overhauled in Rise to be more aggressive and streamlined, allowing players to deal heavy blunt damage while simultaneously buffing the entire team's stats.
'Bow', a highly mobile ranged weapon that utilizes stamina
draining sidesteps to maintain a relentless barrage of arrows while staying just out of danger.
MONSTER HUNTER RISE: Specific Game Elements
Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for MONSTER HUNTER RISE:
MONSTER HUNTER RISE Weapons
The quintessential slow but devastating weapon. It requires deep knowledge of a monster's positioning to land a fully charged, devastating True Charged Slash.
A highly mobile ranged weapon that allows hunters to strafe and continuously fire elemental or status-inflicting ammunition from a safe distance.
A highly fluid weapon with extensive reach. It relies heavily on foresight and timing, utilizing perfectly timed counters to level up its Spirit Gauge for massive burst damage.
MONSTER HUNTER RISE Vehicles
The primary traversal 'vehicle' of the game. Riding the Palamute allows hunters to sprint up vines, drift around corners, and cover massive distances without using stamina.
By dealing enough Silkbind damage, players can temporarily physically mount a massive monster, using it as a biological tank to violently attack other monsters or launch it into walls for massive damage.
MONSTER HUNTER RISE Animals / Creatures
Role: The flagship monster of Rise. A terrifying, tiger-like beast cloaked in armor that attacks using explosive, purple 'Hellfire' gas.
Role: A highly aggressive, hyper-mobile primate that utilizes brutal physical slams and fires devastating beams of pure lightning from its mouth.
Role: The iconic, original flagship monster of the entire franchise. A massive fire-breathing wyvern that dominates the skies and aggressively defends its territory.
MONSTER HUNTER RISE Characters
Village Leader
The boisterous, seasoned leader of Kamura. He provides early guidance, gifts the player their first longsword, and acts as a powerful summoned ally during Rampage quests.
Quest Maidens
The wyverian twins who manage the Village and Hub quests. Their mysterious, psychic resonance with the Elder Dragons forms the core of the game's high-rank narrative.
Player Avatar
The highly customizable, fiercely capable protector of Kamura Village who masters 14 weapon types to stop the Rampage.
workspace_premium Top 3 Characters
'The Hunter', the fully customizable, silent
but-voiced protagonist who acts as the primary defender of Kamura Village.
Rank #2
'Minoto and Hinoa', the wyverian quest maidens who guide the player through the UI, deeply involved in the narrative due to their mysterious 'resonance' with the Elder Dragons.
'Fugen the Elder', the boisterous, dual
blade-wielding leader of Kamura Village who organizes the Rampage defenses and constantly motivates the player.
MONSTER HUNTER RISE Missions / Objectives
Objective: A frantic tower defense mode where players deploy automated ballistae, cannons, and physical attacks to prevent waves of frenzied monsters from breaching the village gates.
Objective: High-stakes, massive boss fights (such as facing Magnamalo or the Elder Dragons) that serve as hard skill checks before the player is allowed to increase their Hunter Rank (HR).
Objective: Hunt specific, required monsters to prove your capability to the village elder, progressing the story and unlocking higher difficulty tiers.
workspace_premium Top 3 Missions/Objectives
Rank #1
are 'Key Quests', the specific, required hunting missions that progress the narrative and unlock the next tier of difficulty in both the Village and the Gathering Hub.
Rank #2
are 'Rampage Quests', a unique tower defense mode where players must deploy automated and manual installations to defend the village gates from multiple waves of frenzied monsters and a massive Apex leader.
are 'Urgent Quests', high
stakes boss fights (such as facing Magnamalo or the Elder Dragons Ibushi and Narwa) that test the player's mastery before increasing their Hunter Rank (HR).
MONSTER HUNTER RISE Companions / Summons
Ability: A loyal, rideable canine companion. Players can mount it to rapidly traverse the map without depleting stamina, even using items and sharpening weapons while moving.
Ability: The classic, talking cat companion. It fights alongside the player, utilizing specialized gadgets to place traps, steal monster parts, or deploy healing bubbles.
MONSTER HUNTER RISE Collectibles
Location/Use: An infamous endgame grind where dedicated hunters kill hundreds of the same monster attempting to record its absolute smallest and largest physical sizes in the hunter's notes.
Location/Use: Small creatures scattered across the biomes (like Spiribirds, Stinkminks, and Paratoads) that provide crucial passive buffs or active hunting tools during a quest.
Location/Use: Hidden glowing swords scattered in obscure, hard-to-reach places across the maps requiring skilled Wirebug parkour. Collecting them unlocks deep lore and room decorations.
workspace_premium Top 3 Collectibles
Rank #1
are 'Relic Records', hidden glowing swords scattered in obscure, hard-to-reach places across the maps requiring skilled Wirebug parkour. Collecting them unlocks deep lore and room decorations.
Rank #2
are 'Endemic Life', small creatures like Spiribirds, Stinkminks, and Paratoads that provide crucial passive buffs or active hunting tools.
Rank #3
are 'Crown Sizes', an infamous endgame collectible grind where dedicated hunters kill hundreds of the same monster attempting to record its absolute smallest (Miniature Crown) and absolute largest (Gold Crown) possible physical sizes in the hunter's notes.
MONSTER HUNTER RISE Armor
Focus/Stats: The default starting armor for new hunters. It provides minimal physical defense but offers basic utility skills like Wall Runner and Wirebug Whisperer to ease players into the new mechanics.
Focus/Stats: An endgame cosmetic system. It allows players to equip ugly, mismatched armor sets for their optimal stats, while visually covering them up with any other armor set design they have unlocked.
Focus/Stats: Crafted from Magnamalo parts. It boasts high defense and the unique 'Hellfire Cloak' skill, allowing the player to safely harness and weaponize the monster's explosive purple flames.
MONSTER HUNTER RISE Clothing / Appearance
Options: Players can craft miniature, highly detailed versions of every monster's armor set specifically for their Palamute and Palico companions.
Options: Completing specific event quests unlocks unique, goofy, or crossover layered armor, such as dressing up as Sonic the Hedgehog or wearing a massive, faux-leather biker jacket.
Options: Extensive character creation allows players to craft traditional top-knots, face paint, and don armor heavily inspired by feudal Japanese warriors.
MONSTER HUNTER RISE: Other Features & Info
- labelMultiplayer ModesThe game is built around 4-player online cooperative multiplayer. Players can join online lobbies or use the 'Join Request' system to seamlessly drop into a hunt already in progress.In multiplayer, monster health scales dynamically based on the number of players present.Co-op is heavily encouraged for tackling high-rank Hub Quests, difficult Event Quests, and the chaotic Rampage mode, where teams must coordinate ballistae, cannons, and physical attacks to repel waves of monsters attacking the village gates.
- labelUser InterfaceThe UI is highly customizable and packed with information. The HUD displays a health/stamina bar, a weapon sharpness meter, active buffs, and a mini-map tracking monster locations.Rise streamlines several classic UI annoyances; gathering resources is now instantaneous, and tracking monsters is automatic via a Cohoot (an owl companion), eliminating the need for paintballs or footprint tracking.The radial menu allows for quick, seamless access to potions, traps, and crafting on the fly during intense combat.
- labelSound and MusicThe auditory experience heavily reinforces the Japanese folklore aesthetic.The soundtrack is phenomenal, utilizing traditional Japanese instruments like the shamisen and shakuhachi flute, accompanied by powerful vocal chanting.Each major monster has a distinct, memorable battle theme, and Fugen's village theme is incredibly relaxing.Notably, Rise introduced fully voiced player characters who actively shout warnings when a monster is preparing a devastating ultimate attack, adding a new layer of tactical audio feedback.
- labelGraphics and VisualsUtilizing the RE Engine, Monster Hunter Rise runs flawlessly.While it lacks the sheer environmental density of Monster Hunter: World due to its Switch origins, its stylized art direction is vibrant and exceptionally clean.The monster designs are heavily inspired by 'Yokai' (Japanese demons and spirits); for instance, Goss Harag resembles a Namahage, and Aknosom resembles a Kasa-obake.The silkbind attacks erupt in bright, vivid flashes of blue light, making combat visually spectacular and highly legible even in 4-player multiplayer.
- labelAccessibility FeaturesRise is widely considered the most accessible entry in the historically complex franchise. The inclusion of the Wirebug provides unprecedented evasion capabilities, forgiving positional mistakes.The game features extensive control remapping, scalable UI text, and the ability to toggle specific HUD elements (like damage numbers or player silhouettes through monsters) to reduce visual clutter.The single-player 'Village Quests' serve as an extended, easier tutorial to ease newcomers into the mechanics before transitioning into the harder 'Hub Quests'.
- labelStory and SettingThe game takes place in Kamura Village, a colorful, vibrant settlement heavily inspired by Japanese feudal culture, folklore, and ninja aesthetics.Fifty years ago, the village was nearly wiped out by a catastrophic event known as 'The Rampage', where massive hordes of frenzied monsters attacked simultaneously.As a newly promoted Hunter, the player is tasked by the village elder, Fugen, to prepare the settlement's defenses for the Rampage's imminent return.The narrative focuses on uncovering the mystery behind the Rampage and its connection to the flagship monster, Magnamalo.While the story serves primarily as a vehicle for the gameplay loop, the rich, stylized setting provides a refreshing, culturally distinct backdrop compared to the 'New World' exploration seen in Monster Hunter: World.
- labelTop 3 Mounts/Companionslooks_one Rank #1
'Palamute', an incredible addition to the franchise
a loyal, customizable canine companion that players can ride without depleting stamina, allowing them to sharpen weapons and drink potions on the move while rapidly traversing the map.
looks_two Rank #2Rank #2
'Palico', the classic feline support companion that excels at gathering resources, laying traps, and providing healing buffs during combat.
looks_3 Rank #3Rank #3
'Wyvern Riding', an active combat mechanic that allows the player to physically mount a stunned large monster, using it as a temporary vehicle to brutally attack other monsters on the map.