March of Giants Cover Art

March of Giants

MOBA, Real-Time Strategy, Action, Strategy, Free-to-Play

starstarstarstarstar_half(5 Ratings)

Free

Developed by the March of Giants Team at Ubisoft Montreal (originally incubated at Amazon Games Montreal before being acquired by Ubisoft) and published by Ubisoft, March of Giants is a competitive, free-to-play 4v4 War MOBA that revolutionizes the multiplayer online battle arena genre by blending classic lane-pushing hero action with real-time strategic army command. Rather than controlling isolated champions, players command colossal, godlike battlefield commanders known as 'Giants'—such as the divine healer Solace, the artillery war-machine Flint, the toxic forest sniper Malgrove, and the cannon-bunker siege commander Dreadnought. Marching into battle with hundreds of responsive soldiers at their heels, commanders can issue on-the-fly squad commands to scout fog of war, intercept flanking skirmishers, and gather battlefield Merits and Supplies. Players dynamically reshape the landscape by deploying modular 'Battleworks'—including barbed-wire trenches, Giantslayer Bunkers, cavalry detachments, and reinforcement drops. Two teams of four clash across lanes to breach frontlines, contest neutral heavy assets like the devastating Siege Dozer, and crack open fortified enemy Bastions, delivering an unprecedented scale of war where tactical macro-strategy is just as lethal as twitch mechanical skill.

March of Giants

March of Giants Thumbnail
starstarstarstarstar_half(5 Ratings)FreeMOBA, Real-Time Strategy, Action, Strategy, Free-to-Play

Developed by the March of Giants Team at Ubisoft Montreal (originally incubated at Amazon Games Montreal before being acquired by Ubisoft) and published by Ubisoft, March of Giants is a competitive, free-to-play 4v4 War MOBA that revolutionizes the multiplayer online battle arena genre by blending classic lane-pushing hero action with real-time strategic army command. Rather than controlling isolated champions, players command colossal, godlike battlefield commanders known as 'Giants'—such as the divine healer Solace, the artillery war-machine Flint, the toxic forest sniper Malgrove, and the cannon-bunker siege commander Dreadnought. Marching into battle with hundreds of responsive soldiers at their heels, commanders can issue on-the-fly squad commands to scout fog of war, intercept flanking skirmishers, and gather battlefield Merits and Supplies. Players dynamically reshape the landscape by deploying modular 'Battleworks'—including barbed-wire trenches, Giantslayer Bunkers, cavalry detachments, and reinforcement drops. Two teams of four clash across lanes to breach frontlines, contest neutral heavy assets like the devastating Siege Dozer, and crack open fortified enemy Bastions, delivering an unprecedented scale of war where tactical macro-strategy is just as lethal as twitch mechanical skill.

business Dev: March of Giants Team (Ubisoft Montreal)print Pub: Ubisoftevent Rel: update Upd:
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Themes

War MOBAArmy CommandReal-Time StrategyColossal GiantsTactical Fortifications4v4 CompetitiveFree-to-Play War
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March of Giants Key Specifications

Key Specifications for March of Giants
Specification Detail
Engine Ubisoft Proprietary Engine
Developer March of Giants Team (Ubisoft Montreal)
Publisher Ubisoft
Release Date 2027-06-15
Platforms PC (Steam)
Price $0.00 USD (Free-to-Play)

info_outline Note: Engineered to simulate hundreds of synchronized soldiers, complex pathfinding algorithms, dynamic projectile physics, and destructible Battlework fortifications in real-time. A high-speed broadband internet connection is mandatory for competitive 4v4 matchmaking and server-synchronized army simulation.

laptop_windows Laptop Performance Note: Managing hundreds of active soldier AI routines alongside high-fidelity volumetric particle effects, spell lighting, and explosive artillery strikes creates continuous CPU and GPU workloads. Gaming laptops should ensure a sustained GPU TGP of at least 70W to 95W to maintain smooth 60 to 120 FPS during massive 8-Giant teamfights around the central Bastions.

info_outline GPU TGP: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs deliver at least 65W-80W+ TGP to avoid thermal drops during intense 4v4 end-game base pushes.

info_outline Cooling Thermals: Real-time rendering of large soldier crowds and constant spell particle barrages produces steady thermal loads; elevate the laptop or utilize an active cooling stand.

info_outline CPU Power Limits: Set Windows power profiles to High Performance to ensure rapid CPU-bound soldier swarm pathfinding and zero input latency.

info_outline MUX Switch Optimus: Bypass integrated graphics via hardware MUX switch or NVIDIA Advanced Optimus to eliminate micro-stutter when rotating tactical camera perspectives.

build Optimization Note: Supports dynamic resolution scaling, temporal anti-aliasing (TAA), and modern upscaling techniques (FSR, DLSS). Soldier Crowd Density, Particle Effects Quality, Dynamic Shadows, and Render Scale have the largest impact on rendering performance.

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March of Giants System Requirements

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1080p

tune Minimum – Low Quality Preset, 1080p / 75% Render Scale (60 FPS Target)

memory
CPU: Intel Core i5-11600 / AMD Ryzen 3 3100 (Official minimum desktop processors capable of managing hundreds of simultaneous soldier AI routines and network sync.)
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Laptop CPU: Intel Core i5-10300H / AMD Ryzen 5 4600H (Baseline mobile quad/six-core processor delivering steady 50-60 FPS during standard lane skirmishes.)
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GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 6400 (4GB) (Official minimum dedicated GPU capable of rendering 1080p at 60 FPS on low visual presets.)
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Laptop GPU: NVIDIA GeForce GTX 1650 Mobile (4GB, 50W+) / RTX 3050 Mobile (4GB) (Mobile GPU providing a stable 60 FPS at 1080p with optimized low-to-medium settings.)
storage
RAM: 8 GB RAM (Official minimum system memory required to store active soldier unit meshes and map geometry.)
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Storage: 15 GB available space (HDD / SATA SSD) (Adequate storage capacity for game installation and live service patches.)

tune Recommended – High Quality Preset, 1080p-1440p / 100% Render Scale (60-90 FPS Target)

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CPU: Intel Core i5-12400 / AMD Ryzen 5 5600X (Official recommended high-IPC desktop processors providing flawless 60-90+ FPS throughout chaotic 8-Giant clashes.)
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Laptop CPU: Intel Core i7-11800H / AMD Ryzen 7 5800H (Solid 8-core mobile CPU sustaining locked 60+ FPS without thermal throttling during multi-lane pushes.)
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GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 5700 XT (8GB) (Official recommended graphics cards providing smooth 60-90 FPS at native 1080p/1440p on High visual presets.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, 95W+) / RTX 4050 Mobile (6GB, 75W+) (Delivers flawless 75-100 FPS on high-refresh laptop displays.)
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RAM: 16 GB Dual-Channel RAM (Official recommended dual-channel RAM configuration ensuring zero hitching during massive soldier swarm clashes.)
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Storage: 15 GB SATA / NVMe SSD (Solid-state drive eliminates texture loading delays and speeds up match transitions.)

1440p

tune Enthusiast – Max Ultra Preset, 1440p (90-144 FPS Target)

memory
CPU: Intel Core i5-13600K / AMD Ryzen 7 7700X (High-IPC gaming CPU capable of driving ultra-high framerates during chaotic full-map ultimate ability combinations.)
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Laptop CPU: Intel Core i7-13700H / AMD Ryzen 7 7840HS (High-performance mobile CPU delivering fluid 90-120 FPS on QHD gaming laptop panels.)
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GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6800 XT (16GB) (Provides crisp 1440p visual fidelity with maximum crowd detail, volumetric smoke, and high-resolution textures.)
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Laptop GPU: NVIDIA GeForce RTX 4070 Mobile (8GB, 105W+) / RTX 3070 Ti Mobile (8GB, 115W+) (Maintains 85-110 FPS on native 1440p mobile displays.)
storage
RAM: 16 GB - 32 GB Dual-Channel DDR4/DDR5 (Optimal memory bandwidth preventing background caching slowdowns during long competitive tournament sessions.)
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Storage: 15 GB PCIe Gen4 NVMe M.2 SSD (Lightning-fast read/write speeds for instant map entry and match initialization.)

2160p

tune Ultra – Max Epic Preset, 4K (90-144+ FPS Target with Upscaling)

memory
CPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K (Top-tier gaming processor maintaining flawless frametime consistency and zero CPU bottlenecks at 4K resolution.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX (Desktop replacement mobile flagship processor driving external 4K monitors with ease.)
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GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB) (Drives native 4K resolution at well over 100 FPS, showcasing razor-sharp troop armor, detailed fortifications, and particle spell explosions.)
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Laptop GPU: NVIDIA GeForce RTX 4090 Mobile (175W) (Premier mobile flagship GPU sustaining locked 4K 80-110+ FPS gameplay.)
storage
RAM: 32 GB High-Speed DDR5 (6000MHz+) (Maximum memory bandwidth providing plenty of overhead for high-resolution assets and background streaming.)
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Storage: 15 GB PCIe Gen4/Gen5 NVMe SSD (Peak NVMe transfer speeds ensuring instantaneous game launch and seamless match loading.)

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March of Giants Laptop Recommendations

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ASUS TUF Gaming F15 with RTX 2050 and Intel i5 more_vert

memory Intel Core i5-11400H

developer_board NVIDIA GeForce RTX 2050 55W

storage 8GB DDR4-3200MHz

US $749

Details close

Model: ASUS TUF Gaming F15 with RTX 2050 and Intel i5

memory CPU: Intel Core i5-11400H (Score: 499)

developer_board GPU: NVIDIA GeForce RTX 2050 (Score: 5130) @ 55W TGP

storage RAM: 8GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

US $1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

US $999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

US $1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

US $1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

HP Victus 15 with RTX 3050 and i5 12th Gen more_vert

memory Intel Core i5-12450H

developer_board NVIDIA GeForce RTX 3050 75W

storage 16GB DDR4-3200MHz

US $645

Details close

Model: HP Victus 15 with RTX 3050 and i5 12th Gen

memory CPU: Intel Core i5-12450H (Score: 628)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen more_vert

memory Intel Core i5-12500H

developer_board NVIDIA GeForce RTX 3050 Ti 80W

storage 16GB DDR4-3200MHz

US $710

Details close

Model: Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen

memory CPU: Intel Core i5-12500H (Score: 633)

developer_board GPU: NVIDIA GeForce RTX 3050 Ti (Score: 7220) @ 80W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

US $1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

US $1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Quality Preset, 1080p / 75% Render Scale).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 / 11 (64-bit required)

    Requires a 64-bit operating system supporting modern DirectX 12 graphics pipelines and multi-threaded CPU task distribution.

  • memoryDirectX: DirectX Version 12

    Mandatory for modern low-overhead draw call batching, asynchronous compute shaders, and optimized multi-thread army rendering.

  • save_altStorage Note: 15 GB available space (Solid State Drive Recommended)

    Fast SSD storage drastically shortens match loading times and eliminates asset pop-in during sudden soldier drop deployments.

settings_applications Optimization Notes:

Upscaling: Supports dynamic resolution scaling, temporal anti-aliasing (TAA), and modern upscaling techniques (FSR, DLSS).

Key Settings: Soldier Crowd Density, Particle Effects Quality, Dynamic Shadows, and Render Scale have the largest impact on rendering performance.

map

March of Giants: Map Size and Regions

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public Open World Exploration layers Detailed Regions
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The competitive battlefield is an intensely focused three-lane warzone designed to balance grand strategy with fast-paced claustrophobic team skirmishes: The Outer Lanes (flanking battle corridors flanked by defensive trench works and neutral mercenary camps), The Neutral River Delta (a sunken central waterway where skirmishers fight over high-value Supply crates and vision totems), The Siege Dozer Foundry (a contested central industrial pit where teams battle to capture and escort the devastating neutral Siege Dozer into enemy territory), and The Bastion Citadels (three heavily fortified, sealed defense bastions anchoring each team's home base that can only be unlocked and damaged when accompanied by allied soldier assaults).
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March of Giants: Post-Launch Content / DLC

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new_releases Expansions loyalty Post-Launch Content
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Ubisoft's live-service roadmap for March of Giants includes regular seasonal updates introducing new playable Giants (such as Wolfgang the Lycanthrope King and Voidmaster the Eldritch Cultist), new Battlework deployables (such as mobile flamethrower wagons and anti-artillery shields), competitive ranked matchmaking seasons, specialized community balance patches, and community-created custom map tournaments.
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March of Giants: Skills & Upgrades Overview

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Progression in March of Giants merges MOBA hero leveling with macro RTS tactical upgrades.
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Throughout a match, Giants earn experience from enemy kills and tower damage, unlocking active abilities (Q, W, E, R ultimate) and passive perks.
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Simultaneously, commanders collect battlefield currency (Merits and Supplies) to purchase Battleworks from the field store: building Giantslayer Bunkers to defend lanes, digging Barbed-Wire Trenches to slow enemy charges, dispatching fast Cavalry Flankers, and ordering instant Soldier Reinforcement Drops to bolster frontlines or empower giant-specific passives.
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March of Giants: Game Editions

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sell Pricing & Tier Comparison card_giftcard Bonuses & Early Access
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March of Giants is scheduled to launch as a free-to-play live-service title on PC (Steam) in Summer 2027 following the open Pioneer Playtest in October
looks_one Rank #1

Rank #1

Monetization is strictly cosmetic, featuring optional Battle Passes, Giant skins, custom Battlework visual themes (such as steampunk or gothic architectural skins for bunkers and trenches), soldier uniform dyes, and stylized victory emotes without pay-to-win mechanics.

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March of Giants: Cross-Platform / Crossplay

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devices Cross-Platform Support cloud_sync Cross-Progression
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March of Giants is currently developed exclusively for PC via Steam, optimized for precise keyboard and mouse control to facilitate seamless unit micro-management (such as Shift + D detachment orders) alongside MOBA ability targeting.
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Developer Ubisoft Montreal has indicated that console adaptations (PlayStation 5 and Xbox Series X|S) will be evaluated based on player feedback following the PC Early Access launch.
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March of Giants: Top 5 Weapons (Subjective/Iconic)

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looks_one Rank #1

Flint's Siege Cannon 'Pride of Dawn', a colossal shoulder

mounted artillery cannon capable of raining high-explosive shells from across the map to obliterate advancing soldier waves.

looks_two Rank #2

Rank #2

Solace's Divine Scepter of Conversion, a holy relic that unleashes divine radiance to heal allied infantry and brainwash enemy soldiers into joining Solace's army.

looks_3 Rank #3

Dreadnought's Bunker

Buster Mortar, a heavy ordnance launcher that coordinates with built Giantslayer Bunkers to fire guided missiles at enemy Giants.

looks_4 Rank #4

Malgrove's Thorny Tendril Bow, a biological long

range weapon that shoots poisonous bramble arrows that root targets and spread corrosive blight.

looks_5 Rank #5

Rank #5

Siege Dozer's Hydraulic Ram, a massive neutral mechanical ram capable of dealing catastrophic structural siege damage to sealed enemy Bastions.

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March of Giants: Specific Game Elements

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Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for March of Giants:

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March of Giants Weapons

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Divine Scepter of Conversion Magical Holy Relic

Solace's sacred staff that channels radiant energy to mend wounded comrades and brainwash enemy soldiers into allied troops.

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Giantslayer Bunker Guided Missile Fortification Weapon System

A heavy surface-to-surface missile battery installed in Dreadnought's defensive bunkers that locks onto and decimates enemy Giants.

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Hydraulic Bastion Ram Siege Vehicle Weapon

A massive steam-powered hydraulic ram mounted on the neutral Siege Dozer designed to smash open fortified defense citadels.

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Pride of Dawn Siege Cannon Heavy Long-Range Artillery

Flint's iconic shoulder-mounted artillery cannon capable of launching high-explosive ordnance across multiple screens to annihilate advancing troop lines.

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Thorny Tendril Bow Biological Sniper Bow

Malgrove's living wooden bow that fires barbed piercing arrows, rooting targets in place and leaving poisonous bramble fields.

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March of Giants Vehicles

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Steam Supply Crawler Armored Logistics Transport

An automated six-wheeled transport vehicle that moves along supply lines to distribute ammunition, construction steel, and medical supplies to forward trenches.

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The Siege Dozer Colossal Armored Siege Tank

A massive steam-powered tracked siege dreadnought equipped with heavy armor plating and a hydraulic battering ram, contested in the central river pit.

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March of Giants Animals / Creatures

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Armored War Charger Equine (Equus caballus)

Role: Bred for shock tactics, these armored cavalry horses trample enemy soldiers and disrupt opposing formation lines.

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Malgrove Thornhound Bramble Beast

Role: Flora-infused predatory hounds summoned by Malgrove to track wounded enemies through the fog of war and apply slowing poisons.

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Scout Falcon Avian Reconnaissance Bird

Role: Aerial birds deployed by commanders to illuminate contested jungle camps and reveal hidden ambush parties.

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Wolfgang's Lycanthrope Pack Mutated Werewolf

Role: Frenzied beast warriors transformed by Wolfgang's aura that tear through enemy infantry with devastating melee bite attacks.

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March of Giants Characters

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Dreadnought Playable Giant

The Nightmare of Vengeance (Siege Specialist)

A ruthless, heavily armored warmonger who constructs defensive bunker networks and devastates enemy fortifications.

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Flint Playable Giant

The Dream of Idealism (Ranged Artillery Giant)

A brilliant young inventor piloting the mechanical war-shell 'Pride of Dawn' to rain long-range cannon fire upon enemy ranks.

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Malgrove Playable Giant

The Nightmare of Hate (Sniper / Trapper)

A sinister, forest-dwelling entity that spreads toxic roots beneath the battlefield and snipes foes from stealth.

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Solace Playable Giant

The Dream of Faith (Support Giant)

A holy visionary who wields divine healing powers, inspires troops, and turns enemy soldiers into faithful crusaders.

workspace_premium Top 3 Characters

looks_one Rank #1

Rank #1

Solace, the Dream of Faith, a radiant, divine commander who sustains allied forces with restorative holy auras and converts enemy infantry to his cause.

looks_two Rank #2

Flint, the Dream of Idealism, a daring, high

tech artillery ace who commands the mechanical war-shell 'Pride of Dawn' to deliver long-range bombardments.

looks_3 Rank #3

Rank #3

Dreadnought, the Nightmare of Vengeance, a hulking ironclad commander who constructs enhanced Giantslayer Bunkers and bombards adversaries with guided missile salvos.

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March of Giants Missions / Objectives

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Breaching the Armored Bastion Base Siege & Victory Condition

Objective: Lead a massive soldier charge against the enemy's sealed defense citadel to expose its core and destroy it before enemy Giants counter-attack.

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Capturing the Neutral Siege Dozer Neutral Objective & Lane Push

Objective: Defeat the neutral guardian in the central industrial foundry to claim the armored Siege Dozer and escort it into the enemy's inner lane.

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Defending the Frontline Trenches Tactical Choke Defense

Objective: Deploy Battleworks along the river choke point to repel an enemy Giant push and secure high-value Supply crates.

workspace_premium Top 3 Missions/Objectives

looks_one Rank #1

'Capturing the Neutral Siege Dozer,' a pivotal mid

game objective where teams battle to secure a colossal mechanical tank that automatically rolls down a lane to batter down enemy fortifications.

looks_two Rank #2

Rank #2

'Breaching the Bastion Gates,' a coordinated tactical assault where players must sacrifice waves of soldiers to force open an enemy Bastion's armored blast doors before dealing direct damage.

looks_3 Rank #3

Rank #3

'Holding the Central River Foundry,' an ongoing tactical control mission where teams fight for sight and resource superiority in the heart of the map.

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March of Giants Companions / Summons

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Allied Soldier Vanguard Human Infantry Swarm

Ability: Follows your Giant into battle, captures resource caches, intercepts enemy flankers, and exposes enemy Bastion armor.

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Cavalry Flanking Unit Mounted War Cavalry

Ability: Deployed from Battlework structures to swiftly charge past frontlines, harass enemy snipers, and scout distant lanes.

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The Neutral Siege Dozer Colossal Autonomous War Machine

Ability: Captured at the central foundry, this massive tank rolls forward to absorb defense fire and batter enemy Bastions with high-impact rams.

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March of Giants Collectibles

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Battlefield Supply Crates

Location/Use: Found across neutral river corridors and dropped by neutral camps; gathered by soldiers to construct Battleworks.

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Commander Prestige Badges

Location/Use: Awarded at match completion for exceptional combat contributions (most soldier kills, highest structure damage, most assists).

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Tactical Victory Merits

Location/Use: Earned by killing enemy Giants, claiming objectives, and dealing structure damage; spent to level up abilities and soldier stats.

workspace_premium Top 3 Collectibles

looks_one Rank #1

Rank #1

are Battlefield Supplies, glowing resource crates scattered across neutral riverbeds and dropped by slain creeps, collected by soldiers to build defensive Battleworks.

looks_two Rank #2

Rank #2

are Victory Merits, tactical currency earned by destroying enemy defenses and securing neutral camps, used to upgrade Giant abilities and purchase soldier buffs.

looks_3 Rank #3

Rank #3

are Masterwork Cosmetic Crests, seasonal achievement badges earned through competitive ranked play used to customize player profile banners and Giant loading cards.

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March of Giants Armor

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Dreadnought Heavy Steel Plating

Focus/Stats: Armor Rating: 90, Explosive Damage Resistance: 50%; thick industrial boiler plate armor that deflects kinetic projectile fire and small arms.

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Solace Sanctified Cloak of Faith

Focus/Stats: Armor Rating: 60, Magic/Status Resistance: +40%; enchanted clerical vestments woven with gold thread that radiate a passive healing aura.

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Victoria Bastion Defender Aegis

Focus/Stats: Armor Rating: 80, Shield Absorption: Scaled to nearby allied soldiers; a massive tower shield that generates defensive energy barriers for adjacent infantry.

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March of Giants Clothing / Appearance

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Arachian Officer Field Tunic

Options: Tailored double-breasted military jacket adorned with brass buttons, rank epaulets, and ceremonial sash.

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Dreadnought Industrial Hazard Uniform

Options: Heavy rubberized blast-suit and respirated helmet engineered to withstand intense furnace heat and chemical gas.

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Solace Inquisitor Regalia

Options: Flowing white and gold clerical vestments paired with an embroidered hooded cowl inscribed with holy scriptures.

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March of Giants: Other Features & Info

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    Multiplayer Modes
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    The game features competitive 4v4 War MOBA matchmaking, an unranked Quick Play mode, custom private lobbies for esports tournaments, and a cooperative Co-op vs AI practice mode where four players test squad strategies and Battlework layouts against challenging AI-driven Giant commanders.
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    User Interface
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    The interface combines high-clarity MOBA ability bars with RTS multi-unit status readouts. A responsive mini-map highlights lane minion balance, fog of war, active Battleworks, and neutral objectives.
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    Dedicated squad command icons allow instant soldier deployments, while a floating tactical resource bar tracks Merits and Supplies alongside a clear top-screen Bastion health scoreboard (displaying the status of both teams' three Bastions).
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    Sound and Music
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    The acoustic design delivers the thunderous atmosphere of total war: thousands of marching soldier footsteps, deafening cannon barrages, the clatter of tank treads, and roaring divine battle cries from Giant commanders.
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    The orchestral musical score dynamically intensifies as matches progress, transitioning from tense tactical militaristic strings during early laning into an epic symphonic brass crescendo when a Bastion's gates are breached.
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    Graphics and Visuals
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    Built on Ubisoft's proprietary engine architecture, March of Giants renders massive, spectacle-filled battlefields.
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    Advanced crowd rendering technology displays hundreds of fully modeled infantrymen clashing simultaneously with fluid physics, while explosive artillery strikes leave smoking craters in the earth, crumble deployed bunkers, and send dynamic dust clouds rolling through contested lanes.
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    Accessibility Features
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    The game incorporates comprehensive accessibility options: customizable smart-casting and quick-cast keybinds, colorblind modes with distinct soldier team outline colors, scalable UI and minimap sizes, customizable camera pan speeds, high-contrast objective indicators, and full audio subtitling for Giant voice lines and announcer warnings.
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    Story and Setting
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    March of Giants is set in the war-torn fantasy world of Arachia, a realm divided by ancient religious schisms, industrial revolutions, and metaphysical manifestations of human desires known as 'Dreams' and 'Nightmares'.
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    In this fractured universe, nations settle monumental ideological conflicts not through treaties, but through catastrophic wars fought by titans.
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    Players summon and command colossal avatars representing primal concepts: the Dream of Faith (Solace), the Dream of Idealism (Flint), the Nightmare of Vengeance (Dreadnought), and the Nightmare of Hate (Malgrove).
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    These Giants lead thousands of mortal soldiers, tanks, and siege constructs into battle across contested frontiers to shatter the opposing faction's sacred Bastions and establish dominion over the continent.
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    Top 3 Mounts/Companions
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    In a tactical War MOBA where commanders lead entire armies, specialized auxiliary unit detachments fill this role:
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    Rank #1

    Light Cavalry Detachment, swift mounted horsemen deployed via Battleworks that flank enemy lines, trample infantry, and chase down retreating Giants.

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    Allied Soldier Swarm, loyal rank

    and-file infantrymen who follow your Giant, capture resource crates, absorb tower fire, and expose enemy Bastions.

    looks_3 Rank #3

    Rank #3

    Captured Siege Dozer, an autonomous colossal armored war vehicle that acts as a temporary siege companion pushing inexorably toward enemy fortifications.

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March of Giants: Frequently Asked Questions

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  • help_outline What is March of Giants?
    March of Giants is a free-to-play 4v4 War MOBA developed by the March of Giants Team at Ubisoft Montreal and published by Ubisoft, where players command colossal Giants and lead armies of soldiers into battle.
  • help_outline How does March of Giants differ from traditional MOBAs like League of Legends or Dota 2?
    Unlike traditional MOBAs where you only control a single champion, in March of Giants you command hundreds of soldiers using dynamic squad orders, build physical Battleworks (trenches, bunkers, cavalry) on the map, and coordinate to destroy two of three enemy Bastions.
  • help_outline What are Battleworks?
    Battleworks are tactical structures that players can construct anywhere in a lane using collected Supplies, such as Giantslayer Bunkers, barbed-wire trenches, reinforcement drops, and cavalry stations.
  • help_outline How do you damage an enemy Bastion?
    Enemy Bastions are completely sealed and impervious to damage from Giants alone. You must escort allied soldiers into their perimeter to force open the protective blast doors before you can deal direct structural damage.
  • help_outline Is March of Giants free to play?
    Yes, March of Giants is completely free-to-play on PC via Steam, featuring cosmetic-only monetization with zero pay-to-win mechanics.