Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Wo Long 2: Wings of Ember vs Genshin Impact

close close
info General Information
Release Date
Mar 4, 2027 Sep 28, 2020
Developer
Team Ninja HoYoverse
Publisher
Koei Tecmo HoYoverse, Cognosphere PTE. LTD.
Genre(s)
Action-Role-Playing Action Role-Playing (Action RPG), Open World, Gacha
Engine
Katana Engine Unity
stars Ratings & Price
Content Rating
Mature T (Teen)
Avg. User Rating
4.5 / 5.0 4.7 / 5.0
Current Price (USD)
$69.99 Free
tune Key Specs
Quick Highlights
  • Multiplayer: 3-Player Co-Op & PvP Invasions
  • Combat System: Insight Skills & Spirit Gauge
  • Magic System: Taoist Five Phases (Wuxing)
  • Target Performance: 4K / 60 FPS (PS5 Pro / High-End PC)
  • World Design: Dynamic Open Fields
  • Perspective: Third-Person
  • Multiplayer: 4-Player Online Co-op
  • Setting: Fantasy World of Teyvat
  • Platforms: PC, PS4, PS5, iOS, Android, Xbox Series X/S
  • Unique Feature: A deep, elemental reaction-based combat system combined with a vast, constantly expanding open world, delivered as a free-to-play live service game.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Azure Dragon (Qinglong): Summoned via the Beast Gauge to execute massive Wood Phase area-of-effect healing and lightning damage.
    Divine Beast
  • Vermilion Bird (Zhuque): Unleashes devastating Fire Phase attacks that incinerate entire groups of demonic infantry.
    Divine Beast
  • White Tiger (Baihu): Provides a Metal Phase Resonance buff, severely crippling enemy Spirit recovery while boosting player damage.
    Divine Beast
  • Paimon: The Traveler's constant non-playable companion. She serves as the main navigator, provides narrative exposition (as the player character is mostly silent), and manages the in-game menu and shop.
    Unknown Magical Being
  • Party Members: In single-player mode, the other three characters in your party are your companions, allowing you to switch between them at will. In co-op, up to three other players can join your world as their chosen character.
    Human, Adeptus, etc.
Key Collectibles
  • Battle Flags: Scattered across fortified outposts; planting them establishes respawn points and lowers regional Morale.
  • Historical Documents: Hidden within ancient ruins and conquered demonic fortresses, chronicling the lore compiled by Yueying.
  • Shitieshou Feeding Spots: Secluded, safe clearings where players can deposit obsolete gear for recycling.
  • Oculi: Elemental orbs (Anemoculus, Geoculus, etc.) found scattered throughout each nation. Offering these to the Statues of the Seven increases the player's stamina and provides other rewards.
  • Viewpoints: Specific scenic locations in the world. Finding them unlocks a short description in the in-game travel log and contributes to exploration progress.
  • Primogems: Earned from almost every activity in the game: quests, chests, events, achievements, etc. This is the primary currency used to acquire new characters and weapons.
Key Themes
  • Dark Fantasy
  • Historical
  • Demonic Invasion
  • Martial Arts
  • Fantasy
  • Open World Exploration
  • Anime
  • Elemental Magic
  • Gacha
  • Adventure
  • Story Rich
  • JRPG
  • Live Service
colorize Combat & Gear
Weapons Overview
  • Straight Sabre: Blade
    A versatile, fast weapon that pairs well with the Drifting Cloud and Meteor Shower Martial Arts for rapid hit-and-run tactics.
  • Dual Halberds: Dual Wield
    Excels at stunlocking heavily armored targets through rapid forward leaps and strikes, specifically utilizing the Bamboo Sever technique.
  • Poleaxe: Heavy Melee
    A slow, devastating weapon. Players can establish a crouching defensive posture with Impregnable Keep to unleash sweeping counterattacks.
  • Cestus: Martial Arts Gloves
    Close-range brawling weapons that allow for hyper-aggressive, high-speed combinations scaling well with Spirit generation.
  • Glaive: Polearm
    Provides massive crowd control and sweeping arcs. The Dragon Flash technique transitions from a 360-degree sweep into a focused thrust.
  • Swords: One-Handed Blade
    A balanced weapon type with moderate attack speed and damage. Used by a wide variety of characters.
  • Claymores: Two-Handed Blade
    Large, heavy swords that deliver slow, powerful attacks capable of breaking through enemy shields and staggering foes.
  • Polearms: Spears and Halberds
    Weapons with a long reach and fast, multi-hit attack sequences.
  • Bows: Ranged Weapon
    Allows for precise, aimed shots at enemy weak points and can be charged with elemental energy.
  • Catalysts: Magical Tomes/Orbs
    Magical weapons that allow the wielder to deal constant elemental damage with their basic attacks.
Armor / Gear Sets
  • Creator God Armor Set: Digital Deluxe Edition exclusive set offering early-game defensive boosts and unique visual flair.
  • Creator Goddess Garb (Nuwa's War Garment): Pre-order digital bonus granting enhanced Wood Phase attributes for early lifesteal and support buffs.
  • Harvest God Armor (Shennong's Armor): Early purchase bonus available until March 17, 2027, boosting Fire Phase aggression and Martial Arts scaling.
  • Fledgling Phoenix Helmet: Account-bound reward for defeating Wuzhiqi in the Alpha Demo, granting early Morale generation bonuses.
  • Artifacts: The primary way to build characters. Each character can equip five artifacts (Flower, Plume, Sands, Goblet, Circlet). These items provide base stats and can have up to four random sub-stats. Equipping 2 or 4 pieces from the same set grants powerful set bonuses that are crucial for character builds.
Outfits/Customization
  • Shitieshou Hat: Cosmetic headwear included in the Digital Deluxe Edition resembling the game's benign demonic pandas.
  • Character Outfits (Skins): Purely cosmetic outfits that change the appearance of specific playable characters. These can be purchased with premium currency, earned through in-game events, or offered as part of collaborations.
trending_up Progression & Upgrades
Skills & Progression

The combat loop has been rigorously overhauled, shifting from a binary deflection mechanic to a multi-tiered tactical system centered around the Spirit Gauge and newly introduced "Insight Skills." The bidirectional Spirit Gauge rewards aggressive parrying and standard attacks while taxing evasions, spells, and heavy Martial Arts. To prevent the stagnation seen in the first game, Insight Skills now require specific, Spirit-consuming defensive maneuvers to counter unblockable red-glinting attacks. Insight Deflect acts as a heavy stance redirect, Insight Jump vaults the player over sweeps to establish aerial superiority, and Insight Aerial slams airborne threats to the ground. Furthermore, progression remains deeply anchored in the Taoist Five Phases—Wood, Fire, Earth, Metal, and Water—allowing players to unlock diverse Wizardry Spells that rely on strict elemental hierarchies. Equipment customization has also evolved, allowing users to freely map discovered Martial Arts to their preferred weaponry via an expanded Skill Tree.

Character progression is deep and multi-faceted. It involves leveling up characters with EXP materials, leveling their unique Talents, and ascending them at level caps using boss materials. The most significant progression comes from farming and leveling a five-piece set of Artifacts, which provide major stat boosts and powerful set bonuses. Weapons are also leveled and ascended separately.

public World & Exploration
World & Level Design

Transitioning away from the compartmentalized and strictly linear stage structures of the previous title, Wings of Ember introduces sprawling "dynamic open fields." This systemic overhaul completely redefines how users navigate the environment, manage spatial awareness, and approach enemy encounters. The game's geography painstakingly recreates the immense scale of ancient Chinese battlefields, particularly highlighting historical focal points like Changban and the Red Cliffs. These regions function as continuous, interconnected topographical zones rather than isolated levels. This vastness necessitates the Morale system to act as a zone-based level scaler, punishing players who wander into high-danger territories unprepared. To conquer these regions, players must flank defensive perimeters, plant Battle Flags to suppress ambient Morale, and utilize advanced vertical traversal mechanics—such as sustained wall-running and pole-vaulting—to explore subterranean valleys or infiltrate massive fortresses carved directly into towering cliff faces.

The open world of Teyvat is vast and continually expanding. Currently accessible nations include the German-inspired Mondstadt (Anemo), Chinese-inspired Liyue (Geo), Japanese-inspired Inazuma (Electro), Middle Eastern/South Asian-inspired Sumeru (Dendro), and French-inspired Fontaine (Hydro). The upcoming nation of Natlan and the new region of Nod-Krai are slated for future updates.

Playable Vehicles
  • Jiangdong Warships: Naval Vessel
    Massive military ships utilized by Sun Quan's forces to maintain natural defenses along the Yangtze River, acting as dynamic combat platforms during the Red Cliffs sequences.
  • Waverider: Boat
    A small, magical skiff that can be summoned at specific points to traverse large bodies of water, particularly around the islands of Inazuma. It is equipped with a cannon for combat.
Notable Fauna/Mounts
  • Shitieshou: Demonic Panda
    Economic Recycler that consumes old equipment and rewards randomized high-tier materials.
  • Suanyu: Avian Demon
    Airborne threat that forces the player to utilize new aerial combat mechanics and Insight Aerial skills.
  • Changgui: Tiger Demon
    Aggressive, high-damage elite enemy that patrols specific open-field sectors.
N/A
book Story & Characters
Main Characters
  • Pang Tong: Tactical Advisor
    Known as the 'Fledgling Phoenix' and bearer of the Feng Jade, he guides the protagonist both narratively and strategically.
  • Cao Pi: Vanguard Commander
    The ruthless heir apparent to Cao Cao who leads the demonic assault on the protagonist's village using the Elixir of Immortality.
  • Liu Bei: Benevolent Ruler
    Ruler of Xinye forced to abandon his territory. Fights aggressively to protect civilian refugees during the Changban Bridge sequence.
  • Sun Quan: Warlord of Jiangdong
    Maintains strict natural defenses along the Yangtze River and harbors a deep hatred for the corrupted Elixir.
  • Yueying: Historian
    A martial artist who chronicles the atrocities committed during the Jing Province invasion, acting as an ally and archivist.
  • Traveler (Aether/Lumine): Playable Protagonist
    The main character of the story. Has the unique ability to switch between different elements (Anemo, Geo, Electro, Dendro).
  • Raiden Shogun: Playable Character (5-Star)
    The Electro Archon of Inazuma. An extremely powerful and popular character who can provide massive energy recharge for her team and deal immense burst damage.
  • Nahida: Playable Character (5-Star)
    The Dendro Archon of Sumeru. An exceptional support character who enables powerful Dendro-based elemental reactions from off-field.
  • Kaedehara Kazuha: Playable Character (5-Star)
    An Anemo samurai from Inazuma. One of the most sought-after support characters due to his ability to group enemies and provide a significant elemental damage bonus to the entire team.
  • Xingqiu: Playable Character (4-Star)
    A young nobleman from Liyue. Widely considered one of the best characters in the game, providing incredible off-field Hydro application that enables powerful reactions like Vaporize.
Example Missions
  • The Fall of Mt. Qiyinshan: Prologue / Tutorial
    Escape the protagonist's destroyed village during Cao Pi's initial vanguard assault.
  • The Ape Demon's Wrath: Boss Encounter / Territorial Conquest
    Defeat the colossal water-manipulating ape demon Wuzhiqi utilizing the new Insight Jump mechanics.
  • Defense of Changban Bridge: Escort / Horde Defense
    Escort civilian refugees alongside Liu Bei while holding the line against overwhelming demonic forces.
  • Archon Quests
    The main storyline that follows the Traveler's journey across the nations of Teyvat in search of their lost sibling. These are long, cinematic quests that are added with major version updates.
  • Story Quests & Hangout Events
    Character-specific quests that delve into the backstories of the various playable characters. Hangout Events are branching dialogue-based quests with multiple endings.
  • World Quests
    Optional quests found by exploring the world and talking to NPCs. These range from simple tasks to long, elaborate quest chains that reveal deep lore about Teyvat's history.
  • Domains
    Repeatable dungeons that reward players with essential character and weapon progression materials, such as Artifacts, Talent Books, and Weapon Ascension Materials. Requires a currency called 'Resin' to claim rewards.
people Multiplayer
Multiplayer Details

Acknowledging the vital role of social dynamics within the soulslike genre, Team Ninja has deeply integrated robust multiplayer architectures directly into the core campaign. The game natively supports synchronous online cooperative play, allowing up to three human users to form a squad and seamlessly navigate the sprawling open fields together. To facilitate tactical coordination without forcing users into voice communication channels, the interface features a comprehensive "Ping Communication" protocol, letting players mark points of interest, highlight ambushes, or direct concentrated fire. For asynchronous engagement, the Tiger Seal currency allows players to summon AI-controlled historical NPCs to assist in combat. Defeated enemy generals can even be recruited and stationed at captured bases to dynamically intervene during regional skirmishes. The contentious PvP invasion mechanic returns, allowing hostile players to infiltrate sessions, though a dedicated system toggle allows users to easily disable this feature to maintain a strictly PvE environment.

The game supports online co-op for up to four players. Players can invite friends into their world to tackle domains, bosses, and some events together. The main story quests must be completed solo, and exploration progress only saves for the host.

extension Editions & DLC
Available Editions

Koei Tecmo has engineered a tiered monetization strategy, segmenting the product portfolio into Standard and Digital Deluxe configurations. The Standard Edition, priced at $69.99 for North American markets, grants access to the base game software and relies on pre-order windows to provide early adoption incentives. The Digital Deluxe Edition functions as a premium, high-margin package that includes the base software alongside the official Season Pass, a Digital Artbook, a Digital Mini Soundtrack, the cosmetic Shitieshou Hat, and the highly coveted Creator God Armor Set. Early adopters who pre-order any digital edition before launch receive the "Creator Goddess Garb" (Nuwa's War Garment Set). Additionally, a secondary Early Purchase Bonus window extending through March 17, 2027, rewards users with the "Harvest God Armor." Players completing the Alpha Demo can also secure the exclusive Fledgling Phoenix Helmet for their retail release account.

N/A
Post-Launch Content / DLC

To guarantee a prolonged lifecycle and sustained player retention throughout the fiscal year, Koei Tecmo has outlined a rigid, two-part post-launch expansion roadmap detailed within the official Season Pass. The first major downloadable content expansion is officially scheduled for deployment on August 31, 2027. This expansion is designed to introduce entirely novel narrative arcs extending the Romance of the Three Kingdoms storyline, alongside new enemy classifications, terrifying demonic boss encounters, and high-tier equipment sets featuring exclusive endgame Graces. The second premium expansion will follow closely on October 31, 2027, further escalating the endgame difficulty ceiling and introducing new weapon archetypes to dramatically alter the established combat meta. These substantial content drops are strategically timed to maintain continuous media coverage and community engagement, ensuring that the endgame itemization loop and cooperative multiplayer populations remain active and healthy well into the latter half of the calendar year.

The game operates on a live-service model with major, free content updates approximately every six weeks. These updates add new characters, weapons, story quests (Archon Quests), limited-time events, and sometimes entirely new regions to explore, such as the upcoming Nod-Krai in Version 6.0.

help_outline FAQ
Frequently Asked Questions
  • Q: When is the release date for Wo Long 2: Wings of Ember?
    A: The game is scheduled for a synchronized global release on March 4, 2027, across PC, PS5, Xbox Series X/S, and the upcoming Nintendo Switch 2.
  • Q: Will Wo Long 2 be available on Xbox Game Pass?
    A: Yes, Koei Tecmo has secured a Day One distribution agreement with Microsoft to feature the title on the Xbox Game Pass Ultimate subscription service.
  • Q: How has the combat changed from the first game?
    A: The core deflection mechanic has been rebuilt into a multi-tiered 'Insight Skills' system. Players must now use specific Spirit-consuming defensive maneuvers (like Insight Jump or Insight Aerial) to counter specific red-glinting unblockable attacks.
  • Q: Are there still linear missions in the sequel?
    A: No. The game transitions to massive, dynamic open fields. Players must manage a zone-based Morale system by capturing outposts and planting Battle Flags to safely traverse the interconnected regions of ancient China.
  • Q: When will the DLC expansions be released?
    A: The Season Pass outlines two major downloadable content expansions. The first is scheduled for August 31, 2027, and the second on October 31, 2027. Both introduce new narrative arcs, enemy classifications, and endgame gear.
  • Q: Is Genshin Impact free to play?
    A: Yes, Genshin Impact is completely free to download and play. It is supported by an optional in-game gacha system for acquiring new characters and weapons, and a seasonal Battle Pass.
  • Q: Is Genshin Impact a multiplayer game?
    A: It is primarily a single-player experience, but it supports online co-op for up to four players. Players can invite friends into their world to tackle domains, bosses, and some events together. The main story quests must be completed solo.
  • Q: What is the 'gacha' system?
    A: It is a monetization model where players use a currency called 'Primogems' (earned in-game or purchased) to make 'wishes' on banners. Each wish grants a random weapon or character, with 5-star characters and weapons being the rarest and most powerful.
  • Q: How often is the game updated?
    A: The game receives a major version update with new content approximately every six weeks, following a consistent and reliable schedule.
build Technical Details
Graphics & Visual Fidelity

Powered by Koei Tecmo’s proprietary Katana Engine, the software targets cutting-edge visual fidelity, rendering expansive, interconnected topographies filled with grotesque demonic entities and sprawling ancient Chinese architecture. On modern PC hardware and flagship consoles like the PlayStation 5 and Xbox Series X, players can choose between a Resolution Mode pushing dynamic 4K at 30 FPS, or a Performance Mode targeting a strict 60 FPS at slightly lower dynamic resolutions. The game proudly carries the "PS5 Pro Enhanced" certification, utilizing PlayStation Spectral Super Resolution (PSSR) AI upscaling algorithms to deliver unprecedented 4K image quality concurrently with rock-solid 60 FPS performance. The dark fantasy aesthetic drips with atmosphere, featuring intricate armor designs, fluid aerial combat animations, and horrifying monster designs. However, players must be wary of widespread shader compilation stutter reported on early PC builds, and expected visual downgrades on the less powerful Nintendo Switch 2 portable architecture.

N/A
Audio & Soundtrack

The auditory soundscape of Wings of Ember is engineered to provide both atmospheric immersion and critical mechanical feedback. The soundtrack, composed using traditional historical Chinese instruments blended with heavy, dark fantasy orchestral arrangements, dynamically shifts from the quiet, tense exploration of ancient ruins to bombastic, adrenaline-fueled battle anthems during boss encounters. Purchasers of the Digital Deluxe Edition are rewarded with a Digital Mini Soundtrack to appreciate these compositions outside the game. Mechanically, sound design is essential for survival; executing perfect deflections and Insight Skills produces a highly satisfying, metallic clash that confirms successful resource management. Unblockable attacks are telegraphed not just visually, but with distinct, sharp audio cues that prompt immediate reflexes. The environmental audio further enriches the open fields, with the distant roars of Kuafu Minions and the rustling of Shuyao arboreal spirits warning players of impending demonic ambushes before they ever break line of sight.

N/A
User Interface (UI/UX)

The User Interface has been meticulously designed to convey massive amounts of real-time combat data without cluttering the screen or distracting from the high-speed action. At the center of the HUD lies the bidirectional Spirit Gauge, a vital momentum tracker that clearly delineates positive and negative resource thresholds, flashing violently when the player nears "Spirit Disruption." Enemy UI elements are equally critical; adversaries display distinct Morale numbers directly above their health bars, providing immediate visual feedback regarding the risk-to-reward ratio of engaging them in the open field. When enemies initiate unblockable attacks, unmistakable red-glinting visual cues appear, giving the player millisecond precision to decide whether to execute an Insight Deflect, Jump, or Aerial counter. The newly implemented Ping Communication system overlays directly onto the 3D environment, placing brightly colored tactical markers on targets, environmental hazards, and loot drops to ensure seamless coordination during chaotic three-player cooperative sessions.

N/A
Accessibility Options

To actively mitigate the notorious friction inherent in the hardcore soulslike genre and welcome a broader audience, the development team has integrated a comprehensive, industry-leading accessibility suite. Players are granted total agency over their control schemes, featuring complete button remapping capabilities, granular adjustable analog stick sensitivity, and complete camera axis inversion options. Crucially for players with specific motor-skill requirements, the software allows users to entirely disable the DualSense’s motion controls, haptic feedback, and adaptive triggers. Visually, the game includes a robust set of visual comfort toggles specifically designed to disable aggressive camera movements, dramatic screen-shake effects, and motion blur that are known to trigger motion sickness during fast-paced aerial combat. Furthermore, the UI provides highly scalable subtitle options with distinct speaker backgrounds, and fully independent audio sliders for dialogue, music, and sound effects, ensuring that all players can comfortably engage with the sprawling historical narrative.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Standard / 1080p Native / 60 FPS)
CPU: Provides the multi-threading overhead necessary for stable 60 FPS target.
CPU (Laptop): Maintains solid frame pacing without thermal throttling bottlenecking the logic engine.
GPU: Adequate VRAM buffer for Standard textures and smooth visual effect rendering.
GPU (Laptop): High TGP variants can comfortably lock 60 FPS at 1080p natively.
RAM: Prevents memory leaks and ensures smooth background asset streaming.
Storage: Rapid load times upon respawning at Battle Flags.
memoryCPU: Intel Core i7-8700 / AMD Ryzen 5 3600XT
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
memoryCPU: Intel Core i7 or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or better
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop.
layersRAM: 16 GB
saveStorage (Tier): 150 GB SSD
1080p (Full HD) - Minimum (Low / 720p Upscaled to 1080p / 30 FPS)
CPU: Bare minimum core count to manage the Katana engine physics and ambient AI scripts.
CPU (Laptop): Quad-core mobile processors will struggle during heavy enemy density.
GPU: Entry-level VRAM limits texture quality and forces heavy dynamic resolution scaling.
GPU (Laptop): Relies heavily on upscaling to maintain playable frame rates during combat.
RAM: Minimum required, though expect heavy page-file usage causing localized stutter.
Storage: HDD drives are functionally incompatible with the game's zone-loading methodology.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 3400G
developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (4GB)
layersRAM: 8 GB
saveStorage (Tier): 60 GB NVMe SSD
memoryCPU: Intel Core i5 or equivalent
developer_boardGPU: NVIDIA GeForce GT 1030
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce MX250 / AMD Radeon Vega 8 Graphics or better.
layersRAM: 8 GB
saveStorage (Tier): 150 GB HDD
1440p (QHD/2K) - Recommended (High / 1440p Native / 60 FPS)
CPU: Modern architecture handles the increased draw calls of open-field environments flawlessly.
CPU (Laptop): Top-tier mobile CPUs are required to prevent bottlenecking the higher resolution rendering.
GPU: Pushes high-quality assets while maintaining the 60 FPS necessary for reaction-based combat.
GPU (Laptop): Offers the computational horsepower to run High presets efficiently.
RAM: Standard baseline for modern AAA titles at QHD resolutions.
Storage: Faster bus speeds reduce texture pop-in during aerial traversal.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 60 GB Gen 4 NVMe SSD
2160p (UHD/4K) - Enthusiast (Ultra / 4K Native / 60 FPS)
CPU: Eliminates all CPU-bound constraints, ensuring absolutely flawless frame delivery.
CPU (Laptop): Desktop-replacement class processors needed to manage maxed-out physics and AI.
GPU: Required enthusiast-grade silicon to brute-force native 4K at 60 FPS without relying on aggressive upscaling.
GPU (Laptop): Maximum TGP required to prevent severe frame drops during boss magic attacks.
RAM: Provides massive overhead for extreme texture resolutions and 4K caching.
Storage: Absolute necessity to stream 4K assets seamlessly.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 60 GB Gen 4 NVMe SSD
save Overall Storage
Spec: 60 GB Available Space (SSD Required)
Note: The Alpha Demo exceeded 95GB; the optimized retail build requires fast SSD read speeds to eliminate traversal stutter across open zones.
Type: SSD
Spec: 150 GB available space (SSD Recommended)
Note: The game's file size is very large due to its extensive content and ongoing updates. An SSD is strongly recommended for faster loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / 11 (64-bit)
Explanation: Required to leverage modern DirectX 12 API features and memory management protocols.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit operating system is required.
gamepad DirectX Version
Spec: Version 12
Explanation: Mandatory for advanced rendering features and hardware ray-tracing integrations.
Spec: Version 11
Explanation: DirectX 11 is the primary API.
info_outline Other Game Notes
  • PC platform requires pre-compiled shaders prior to launch to avoid severe compilation stutter. An SSD is absolutely necessary for asset streaming across the dynamic open fields.
  • Laptop Performance Note: Due to massive texture resolutions and high-speed physics calculations, ensure the laptop is operating in maximum performance mode while plugged in. Expect micro-stutters if shader caching is incomplete.
  • Laptop Consideration: G P U T G P: Requires a high TGP (85W+) dedicated GPU to maintain stable frame pacing during visually intense elemental attacks.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling is mandated. CPU throttling will directly impact the game's strict millisecond parry timing windows.
  • Laptop Consideration: C P U Power Limits: Avoid CPU power limits on battery power, as Katana Engine AI routines and physics require sustained wattage.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch bypassing Optimus is highly recommended to reduce input latency for the Insight parry system.
  • Optimization Detail: Upscaling Tech: PlayStation Spectral Super Resolution (PSSR) confirmed for PS5 Pro; DLSS/FSR expected for PC.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Fog and Shadow Quality significantly stabilizes frame pacing during large-scale demonic encounters.
  • Game Name: Wo Long 2: Wings of Ember
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications can change with major version updates. An SSD is strongly recommended for a better experience.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. The game's open world can be CPU-intensive, and a stable framerate is important for the action-based combat.
  • Laptop Consideration: G P U T G P: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
  • Laptop Consideration: Cooling Thermals: The game's visually rich environments and elemental effects can be demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • Laptop Consideration: C P U Power Limits: A strong mobile CPU is important for handling the game's open-world streaming and physics calculations without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is beneficial for reducing input latency, which is helpful for the game's fast-paced, character-switching combat.
  • Game Name: Genshin Impact
build Optimization Details
  • Upscaling Tech: PlayStation Spectral Super Resolution (PSSR) confirmed for PS5 Pro; DLSS/FSR expected for PC.
  • Key Settings Impact: Lowering Volumetric Fog and Shadow Quality significantly stabilizes frame pacing during large-scale demonic encounters.
N/A
laptop Laptop Considerations
  • G P U T G P: Requires a high TGP (85W+) dedicated GPU to maintain stable frame pacing during visually intense elemental attacks.
  • Cooling Thermals: Aggressive cooling is mandated. CPU throttling will directly impact the game's strict millisecond parry timing windows.
  • C P U Power Limits: Avoid CPU power limits on battery power, as Katana Engine AI routines and physics require sustained wattage.
  • M U X Switch Optimus: A MUX switch bypassing Optimus is highly recommended to reduce input latency for the Insight parry system.
  • G P U T G P: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
  • Cooling Thermals: The game's visually rich environments and elemental effects can be demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • C P U Power Limits: A strong mobile CPU is important for handling the game's open-world streaming and physics calculations without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is beneficial for reducing input latency, which is helpful for the game's fast-paced, character-switching combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (4GB) / NVIDIA GeForce MX250 / AMD Radeon Vega 8 Graphics or better.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (4GB) / NVIDIA GeForce MX250 / AMD Radeon Vega 8 Graphics or better.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (4GB) / NVIDIA GeForce MX250 / AMD Radeon Vega 8 Graphics or better.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Mobile (115W+) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)

For Wo Long 2: Wings of Ember Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5700 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5700 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For Genshin Impact Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 1030
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or better
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or better

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...