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Void Soul Awakening vs BLACKWOOD

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info General Information
Release Date
Apr 15, 2027 Sep 16, 2026
Developer
VisRay Studios AttritoM7 Productions
Publisher
VisRay Studios AttritoM7 Productions
Genre(s)
Action Roguelite, Hack and Slash, Third-Person Shooter, Character Action RPG Action-Adventure, Third-Person Shooter, Beat 'em up, RPG
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$19.99 $49.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam)
  • Release Date: 2027 (Steam Playtest: Sep 2026)
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only
  • Setting: 2012 Brooklyn, New York
  • Platforms: PC
  • Release Window: Q3 2026
  • Unique Feature: A unique dual-life gameplay system that blends life simulation as a DVD store owner with a brutal, cinematic, John Wick-inspired third-person shooter.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Void Sprite Familiar: Hovers around the player, automatically siphoning distant Soul Energy orbs and firing suppressing energy bursts at approaching threats.
    Arcane Entity
  • Spectral Scout Raven: Flies through locked chamber doors to reveal enemy compositions, elite spawns, and trap placements ahead of time.
    Phase Corvid
  • None: The game is designed as a solo experience focused on Anton's personal journey. There are no companion or follower systems.
Key Collectibles
  • Memory Shards: Found hidden behind destructible walls in non-linear sector branches; unlocks lore logs revealing the origins of the Cube.
  • Cursed Void Relics: Awarded in optional timed combat challenge arenas; provides massive offensive boosts balanced by severe survival debuffs.
  • Archon Core Sigils: Dropped by the four sector bosses; unlocks permanent class skill trees and weapon customization tiers at the central hub.
  • DVDs: As the owner of a DVD store, players can buy and sell films, which may function as a form of collectible.
  • Lore Items: The detailed world is filled with environmental storytelling (ads, tattoos, posters) that piece together the game's narrative.
Key Themes
  • Cosmic Horror
  • Action Roguelite
  • Fast-Paced Hack and Slash
  • Dark Fantasy Cyber-Occult
  • Gunplay & Sorcery Synergy
  • Action
  • Thriller
  • Third-Person Shooter
  • Hitman
  • Dual Life
  • Crime
  • Narrative-Driven
  • Beat 'em up
colorize Combat & Gear
Weapons Overview
  • Eclipse Katana: Melee (Blade)
    High-agility curved blade that executes rapid slashing combinations, flash-step gap closers, and parry counters that refund Soul Energy.
  • Cerberus Hand-Cannons: Dual Firearms
    Twin heavy-caliber semi-automatic revolvers firing void-infused explosive slugs that juggle enemies in mid-air.
  • Abyssal Greatsword: Heavy Melee
    Colossal greatblade capable of charging heavy sweeping swings, crushing heavily armored foes, and generating kinetic blastwaves.
  • Voidlance Railgun: Precision Firearm
    Long-range anti-materiel rifle that charges high-velocity void beams, piercing through multiple enemies and terrain barriers.
  • Reaper's Scythe: Polearm / Melee
    Sweeping curved polearm specialized in crowd control, pulling groups of corrupted souls into range for massive harvesting strikes.
  • Firearms: Varies
    A diverse arsenal of over 30 unique weapons for fast, stylish, and unforgiving gunplay.
  • Hand-to-Hand: Melee
    A core component of combat, used in the game's extensive and brutal takedown system.
  • Environmental Weapons: Improvised
    Players can use the environment around them to eliminate enemies with precision and style as part of the contextual finisher system.
Armor / Gear Sets
  • Shrouded Void Vestments: Evasion Speed +30%, Soul Energy Regeneration +25%, Physical Defense -15%; grants phase-dash invulnerability frames.
  • Iron Warden Plate: Damage Reduction +40%, Stagger Resistance +50%, Dash Distance -10%; provides super-armor during heavy melee charging.
  • Archon's Relic Harness: Gun Damage +20%, Spell Power +20%, Shield Capacity +35%; balanced combat rig forged from conquered guardian alloys.
  • Kinetic Kinetic Deflector Shield: Block Efficiency +60%, Perfect Parry Projectile Reflection; converts blocked ballistic fire directly into Soul Energy.
  • None: The game does not appear to feature a traditional armor system. The protagonist wears standard clothing. Survival is based on skill, cover, and fluid movement.
Outfits/Customization
  • Echo Wanderer's Tattered Cloak: Tattered, flowing travel cloak with billowing void particles, customizable with midnight black, royal purple, and crimson dyes.
  • Cyber-Occult Visor: Luminescent optical headset displaying enemy health telemetry, with adjustable neon glow colors.
  • Duelist's Armored Longcoat: Reinforced leather and steel trench coat with engraved arcane runes that illuminate during max Style Rank.
  • Civilian and Combat Attire: Anton's appearance will shift between his daytime life as a store owner and his nighttime life as an assassin. It is not yet known if clothing will be customizable.
trending_up Progression & Upgrades
Skills & Progression

Progression is built around the Soul Energy System, Echo Matrix, and Void Sorceries. Players manage Soul Energy, an active combat gauge consumed by shooting and casting spells, which can only be recharged by landing precise melee strikes. Equipping Echoes of fallen warriors fundamentally alters player classes, passive perks, and mobility skills (such as aerial dashes, phase teleports, and kinetic deflects), while Sorceries allow players to cast black-hole singularities, spectral lightning storms, and blood-sacrifice damage surges.

The game incorporates light RPG elements to make Anton's dual identity feel more tangible. While specific skill trees have not been detailed, progression is tied to mastering the combat system, which includes fluid movement (dives, rolls, slides) and a vast arsenal of over 30 unique weapons. A key part of the gameplay is mastering the game's 30+ contextual finishers.

public World & Exploration
World & Level Design

The Abyssal Cube is divided into four non-linear, procedural sectors that shift in architecture with every run: Sector I: The Obsidian Bastion (towering neo-gothic battlements and clockwork crushing corridors), Sector II: The Sunken Core (submerged crystal caverns filled with void cataracts and toxic spires), Sector III: The Shattered Crucible (fractured floating platforms suspended over gravity wells requiring grappling hooks and wall-runs), and Sector IV: The Keeper's Sanctum (a mind-bending metaphysical nexus where gravity and geometry warp in real time).

The game takes place in the open world of 2012 New York. The city is designed to be a living character, with every detail carrying meaning. The core gameplay loop is split between managing Anton's DVD store in Brooklyn during the day and exploring the city's criminal underworld on contract kills at night.

Playable Vehicles
  • Abyssal Gravity Hook: Kinetic Traversal Apparatus
    Arm-mounted energy winch that latches onto floating cosmic debris to catapult the player across massive chasms and vertical arena shafts.
  • Phase Rail Transit Car: Sector Rail Transport
    Magnetic levitation transport capsule utilized to travel between the four shifting sectors of the Abyssal Cube.
  • Cars: Ground Vehicle
    The game will feature high-octane driving chase sequences through the streets of 2012 New York.
Notable Fauna/Mounts
  • Voidcrawler: Abyssal Insectoid
    Fast-moving multi-legged swarming beasts that skitter along ceilings and leap down onto players in tight corridors.
  • Grave Golem: Crystalline Construct
    Heavily armored mechanical construct powered by soul cores, delivering ground-pound shockwaves and deploying projectile shields.
  • Warp Strider: Eldritch Aberration
    Tall, slender monstrosity that phases through reality, teleporting behind the player to execute lethal surprise ambushes.
  • Corrupted Seraph: Fallen Celestial
    Winged guardian hovering above the arena, bombarding the battlefield with homing energy spears and laser grids.
  • Obsidian Archon: Cosmic Sector Boss
    Towering four-armed titan that wields dual greatswords and arcane plasma cannons, testing mastery of parry mechanics.
N/A
book Story & Characters
Main Characters
  • The Void Soul: Immortal Protagonist
    A wandering, amnesiac warrior soul endowed with the ability to reincarnate upon death and wield weapons from past eras.
  • The Whispering Entity: Eldritch Patron & Guide
    A primordial cosmic consciousness trapped within the Cube who grants dark sorceries and urges the player to destroy the Keeper.
  • The Keeper: Supreme Warden
    The enigmatic cosmic entity governing the Abyssal Cube, wielding absolute authority over time, geometry, and eternal incarceration.
  • The Soul Smith: Weapon Artisan
    A spectral blacksmith found in respite chambers who fuses harvested enemy essence into permanent weapon modifications.
  • Anton Blackwood: Playable Protagonist
    The main character who lives a double life as a quiet DVD store owner and a ruthless professional hitman.
  • Female Co-worker: Key NPC
    A woman who works alongside Anton in his store, representing his connection to humanity and a normal life.
Example Missions
  • Shatter the Obsidian Gate: Sector Gateway Mission
    Traverse the labyrinthine halls of Sector I, survive waves of clockwork horrors, and defeat the Obsidian Archon to breach the inner core.
  • The Sunken Trial: Boss Encounter Expedition
    Navigate the crystal caverns of Sector II, cleanse three corrupted void wells, and eliminate the Leviathan Guardian.
  • Overthrow the Keeper: Campaign Climax
    Ascend to the metaphysical summit of Sector IV, survive an escalating bullet-hell gauntlet, and defeat the Keeper to break the reincarnation loop.
  • Main Story Quests
    A cinematic, slow-burn narrative campaign that follows Anton Blackwood as he carries out his contracts and gets pulled deeper into a web of conspiracies, questioning if he is truly in control of his own life.
  • DVD Store Management
    A life simulation gameplay loop where players must run Anton's business by buying and selling films, decorating the shop, and interacting with customers.
people Multiplayer
Multiplayer Details

The core game delivers a pure, focused single-player character action roguelite experience. Asynchronous competitive elements are integrated through Global Leaderboards for speedrun clears, highest combo style ratings, and weekly seeded dungeon runs where all players compete using the exact same room layouts and gear drops.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Void Soul Awakening is scheduled for release on Steam in 2027 at a base price of $19.99 USD. A Deluxe Supporter Edition will be available for $29.99 USD, bundling the complete digital soundtrack composed of industrial synth-metal tracks, an interactive digital art book detailing the monster design of the 80+ enemy variants, and exclusive void-infused weapon skins and Echo visual trails.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

The development roadmap outlines extensive post-launch support, including an endless Boss Rush arena mode, an Ascension difficulty modifier system allowing players to custom-tune enemy aggression and hazard modifiers for greater rewards, and seasonal content updates introducing new Echoes, weapons, and biome variants.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What is Void Soul Awakening?
    A: Void Soul Awakening is a hyper-fast action roguelite developed by VisRay Studios blending character-action hack and slash combat, third-person shooting, and dark void sorceries.
  • Q: When does Void Soul Awakening release?
    A: Void Soul Awakening is planned for release on PC via Steam in 2027, with public playtesting active in late 2026.
  • Q: How does the combat system work?
    A: The combat utilizes a hybrid Soul Energy system: firing guns and casting spells consumes Soul Energy, which can only be replenished by engaging in close-quarters melee strikes.
  • Q: What engine is Void Soul Awakening built on?
    A: The game is built in Unreal Engine 5, featuring advanced lighting, Niagara particle effects, and high-framerate action responsiveness.
  • Q: How many bosses and enemy types are in the game?
    A: The game features over 30 unique hand-crafted boss encounters known as Guardians and Archons, along with more than 80 evolving enemy types.
  • Q: What is BLACKWOOD?
    A: BLACKWOOD is a single-player, third-person action thriller about a man living a double life as a DVD store owner by day and a professional hitman by night. It is known for its John Wick-inspired combat and deep, cinematic narrative.
  • Q: What is the gameplay like?
    A: It is a blend of life simulation and third-person shooting. By day, you manage a DVD store. By night, you engage in fast, stylish, and brutal cover-based gunplay and hand-to-hand combat, with a focus on over 30 contextual takedowns.
  • Q: Who is making the game?
    A: The game is being developed and published by AttritoM7 Productions, the studio behind the tactical FPS, Zero Hour.
  • Q: When will it be released?
    A: The game is scheduled for release in the third quarter (Q3) of 2026 on PC via Steam.
build Technical Details
Graphics & Visual Fidelity

Crafted in Unreal Engine 5, Void Soul Awakening boasts a striking visual style that marries dark fantasy architecture with vivid neon-purple and crimson void VFX. High-speed chromatic aberration, dynamic motion blur, physics-based cloth simulations, and volumetric light shafts streaming through the prison's iron grates deliver an overwhelming sense of kinetic spectacle.

N/A
Audio & Soundtrack

The soundscape is driven by an energetic, adrenaline-pumping blend of aggressive heavy metal guitars, industrial synths, and dark ambient choral voices that dynamically intensify as the Style Meter climbs. Weapon impacts resonate with bone-crunching clarity, complemented by spatial 3D audio cues for projectile parries and off-screen teleporting enemies.

N/A
User Interface (UI/UX)

Features a slick, high-contrast cyber-gothic HUD displaying real-time health, Soul Energy reserves, active weapon heat, and an adrenaline-fueled dynamic Style Meter (ranging from D to SSS) inspired by classic character-action games. A quick-swap weapon wheel and intuitive spell-binding menu allow seamless mid-combo transitions without interrupting combat momentum.

N/A
Accessibility Options

Includes an extensive accessibility suite: full controller remapping with adaptive trigger support on DualSense, configurable input buffering and auto-combo toggles, toggleable screen shake and flashing effects, scalable UI elements up to 200%, colorblind visual presets, and adjustable game speed sliders (from 70% to 100%) to assist players with reaction time barriers.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High/Ultra Preset, 1080p (90-120+ FPS))
CPU: High single-core IPC processor ensuring high frame rates during chaotic 80+ enemy screen clears.
CPU (Laptop): High-efficiency 8-core mobile CPU keeping frame pacing locked during screen-filling sorcery bursts.
GPU: Enables ray-traced reflections and steady 1080p 90+ FPS on maximum graphical settings.
GPU (Laptop): Delivers smooth 100+ FPS on high-refresh-rate 1080p laptop displays with DLSS enabled.
RAM: Optimal memory bandwidth ensuring instant weapon swap responsiveness and fluid combo chains.
Storage: Virtually eliminates load screens when transitioning between Abyssal Cube sectors.
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4050 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe M.2 SSD
Parse Error warning
1080p (Full HD) - Minimum (Medium Preset, 1080p (45-60 FPS))
CPU: Standard hexa-core processor providing adequate clock speeds to handle enemy wave spawning, physics ragdolls, and projectile tracking.
CPU (Laptop): Entry-level quad/hexa-core mobile processor capable of running base 1080p dungeons with stable frame pacing.
GPU: Baseline graphics card capable of maintaining 45-60 FPS on medium settings with temporal upscaling enabled.
GPU (Laptop): Provides playable 1080p performance across standard procedural chambers.
RAM: Required memory capacity to prevent pagefile stuttering when allocating high-speed projectile pools.
Storage: Standard drive space for game installation and procedural layout caches.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB SATA SSD / HDD
Parse Error warning
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (100-144 FPS))
CPU: High-cache desktop processor eliminating CPU bottlenecks during intense multi-phase Archon boss encounters.
CPU (Laptop): Enthusiast mobile CPU delivering desktop-tier performance on native 1440p QHD screens.
GPU: High-bandwidth compute architecture powering native 1440p at extreme frame rates with full volumetric lighting.
GPU (Laptop): Maintains locked 100+ FPS on 1440p laptop panels with DLSS 3 Frame Generation.
RAM: Ensures zero frame hitching during extended multi-hour survival marathon runs.
Storage: Instant level regeneration upon death and rebirth cycles.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB High-Speed PCIe Gen4 NVMe SSD
Parse Error warning
2160p (UHD/4K) - Ultra (Max Preset, 4K (60-120 FPS with DLSS/FSR))
CPU: Top-tier gaming processor ensuring uncompromising draw-call execution during massive bullet-hell encounters.
CPU (Laptop): Desktop-replacement class processor driving external 4K monitors with maximum visual fidelity.
GPU: Uncompromised 4K rendering power delivering crisp particle bursts, void magic tessellation, and ray-traced shadows.
GPU (Laptop): Top-of-the-line mobile GPU delivering native 4K 60-90+ FPS performance.
RAM: Provides expansive memory overhead for ultra 4K textures and high-bitrate spatial audio streams.
Storage: Peak sequential transfer speeds for instantaneous asset streaming and checkpoint recovery.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen4 M.2 NVMe SSD
Parse Error warning
save Overall Storage
Spec: 20 GB available space (Solid State Drive Strongly Recommended)
Note: SSD storage is essential for instant procedural chamber loading and zero-stutter asset streaming during high-speed traversal.
Type: SSD
N/A
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows environment to support DirectX 12 Agility SDK features and low-level multi-threaded hardware scheduling.
N/A
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for multi-threaded draw calls, dynamic mesh streaming, and hardware ray tracing support.
N/A
info_outline Other Game Notes
  • Built in Unreal Engine 5 leveraging Nanite geometric virtualization, Lumen dynamic global illumination, and Niagara particle systems for fluid bullet-hell effects, dynamic sword slashes, and void magic. Fully optimized for high-refresh-rate displays up to 240 Hz.
  • Laptop Performance Note: Rapid multi-directional dashing, particle-dense bullet storms, and real-time volumetric lighting demand robust thermal dissipation on mobile setups. Gaming laptops should target at least 75W-105W TGP and run on elevated stands to sustain 60-120 FPS during dense Guardian boss encounters.
  • Laptop Consideration: G P U T G P: A discrete mobile GPU operating between 75W and 115W TGP is recommended to maintain locked high frame rates during high-velocity hack-and-slash bullet-hell barrages.
  • Laptop Consideration: Cooling Thermals: Extended roguelite runs place consistent multi-core stress on mobile CPUs; enabling aggressive fan curves prevents thermal throttling during intense horde clears.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to High Performance to prevent single-core clock drops during rapid animation cancels and iframe dodges.
  • Laptop Consideration: M U X Switch Optimus: Direct GPU display routing via MUX switch eliminates input lag, crucial for tight parry timings and trajectory aim.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and Unreal TSR with dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Niagara Particle Density, Volumetric Fog, and Screen-Space Reflections have the highest impact on rendering performance.
  • Game Name: Void Soul Awakening
N/A
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and Unreal TSR with dynamic resolution scaling.
  • Key Settings Impact: Niagara Particle Density, Volumetric Fog, and Screen-Space Reflections have the highest impact on rendering performance.
N/A
laptop Laptop Considerations
  • G P U T G P: A discrete mobile GPU operating between 75W and 115W TGP is recommended to maintain locked high frame rates during high-velocity hack-and-slash bullet-hell barrages.
  • Cooling Thermals: Extended roguelite runs place consistent multi-core stress on mobile CPUs; enabling aggressive fan curves prevents thermal throttling during intense horde clears.
  • C P U Power Limits: Set Windows power profiles to High Performance to prevent single-core clock drops during rapid animation cancels and iframe dodges.
  • M U X Switch Optimus: Direct GPU display routing via MUX switch eliminates input lag, crucial for tight parry timings and trajectory aim.
N/A

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Void Soul Awakening Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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