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Total War: SHOGUN 2 vs Kingmakers

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info General Information
Release Date
Oct 13, 2026 Mar 1, 2027
Developer
Creative Assembly & MATABOO Redemption Road Games
Publisher
SEGA tinyBuild
Genre(s)
Grand Strategy / Real-Time Tactics Action-Strategy Hybrid / Third-Person Shooter / RTS
Engine
Warscape (64-bit Upgraded Architecture) Unreal Engine 4 (with Custom C++ ECS)
stars Ratings & Price
Content Rating
Mature 17+ / PEGI 18 M for Mature
Avg. User Rating
4.9 / 5.0 4.5 / 5.0
Current Price (USD)
$59.99 $39.99
tune Key Specs
Quick Highlights
N/A
  • Camera Perspective: Third-Person / Isometric Overhead
  • Max Players: 4 (Cooperative)
  • Microtransactions: None Confirmed
sports_esports Gameplay & Mechanics
Companions/Followers
  • Metsuke: Secret police who apprehend rival agents, bribe armies, and massively boost tax rates in high-income cities.
    Human
  • Ninja: Masters of sabotage who assassinate Daimyos, stall armies, and compromise castle gates prior to sieges.
    Human
  • Geisha: The ultimate assassin with a near-perfect success rate in eliminating high-value targets.
    Human
  • Shirabyoshi: Gempei War seductresses who boost urban growth and seduce enemy generals into defecting.
    Human
  • Automated Petty Officer: Dynamically manages delegated tactical macro-strategy tasks and army movements while the player engages in combat.
    AI Construct
  • Welsh Militia Captains: Provides localized buffs to archer and spearmen morale during intense stronghold defense.
    Human
  • Future-Tech Supply Drone: Drops crucial ammunition replenishment and tactical assets during extended Horde Mode waves.
    Mechanical
Key Collectibles
  • Tengagoken Sword: Random post-battle drop in Avatar Conquest multiplayer.
  • Dragonfly Cutting Spear: Random post-battle drop in Avatar Conquest multiplayer.
  • Temporal Intel Caches: Hidden within heavily guarded enemy encampments.
  • Glyndŵr's Missives: Found inside captured allied strongholds.
  • 15th Century Crown Relics: Looted from the destructible interiors of major English castles during sieges.
Key Themes
  • The central themes revolve around the pursuit of absolute power
  • the complexities of feudal Japanese honor
  • and the devastating impact of technological paradigm shifts. Throughout the Sengoku Jidai
  • players experience the treacherous nature of clan loyalty
  • diplomacy
  • and the constant threat of betrayal culminating in the Realm Divide. The narrative expands to explore religious fanaticism via the Ikko Ikki monks and the cultural friction introduced by European missionaries bringing matchlocks and Christianity. In Fall of the Samurai
  • the theme shifts heavily to the tragic and violent conflict between deeply entrenched traditional samurai culture and the cold
  • unfeeling efficiency of rapid western industrialization
  • mechanization
  • and global imperialism.
  • The thematic core of Kingmakers revolves around the extreme
  • asymmetrical juxtaposition of advanced futuristic warfare against gritty
  • historical medieval reality. The game explores deep alternate history hypotheses
  • specifically examining how the geopolitical landscape of 15th-century Great Britain—and the Welsh war of independence led by Owain Glyndŵr—would radically shift if augmented by mechanized infantry
  • assault rifles
  • and close air support. Underpinning this explosive power fantasy is a desperate science-fiction narrative of preventing a future temporal apocalypse
  • forcing the protagonist into morally complex interventions. Furthermore
  • the game delves into themes of technological supremacy
  • the sheer brutality of historical sieges
  • and the chaos of macro-scale tactical command
  • all while challenging players to manage the psychological and strategic dissonance of utilizing devastating modern armaments against armies armed with traditional longbows
  • pikes
  • and broadswords.
colorize Combat & Gear
Weapons Overview
  • Yari: Polearm / Spear
    The defensive backbone of Japanese warfare, capable of forming impenetrable spear walls to repel frontal cavalry charges.
  • No-Dachi: Greatsword
    A massive two-handed sword wielded by shock infantry to deliver devastating charge bonuses and shatter enemy morale.
  • Tanegashima Matchlock: Early Firearm
    Slow-loading but lethal European firearms that pierce heavy armor and inflict catastrophic morale damage.
  • Armstrong Artillery: Modern Cannon
    Introduced during the Boshin War, these advanced cannons unleash explosive devastation, destroying formations and wooden fortresses.
  • Tetsubo: War Club
    A massive, iron-studded club capable of physically crushing armored samurai, utilized by hero units like Tadakatsu's Warriors.
  • AK-47 Assault Rifle: Small Arms
    Standard issue fully automatic rifle. Highly effective at mid-range engagement against unarmored and lightly armored medieval infantry.
  • Combat Shotgun: Small Arms
    Devastating close-quarters weapon. Can be modified with tactical chokes to tighten projectile spread for mid-range engagements.
  • RPG (Rocket-Propelled Grenade): Heavy Weaponry
    Fires massive explosive projectiles. Designed specifically to break dense infantry phalanxes and shatter castle barricades.
  • Chain Gun: Heavy Weaponry
    High-capacity sustained fire weapon capable of suppressing and annihilating entire charging legions.
  • Railgun: Future Tech
    Advanced futuristic armament utilized for high-value target elimination and piercing heavy armor plates.
Armor / Gear Sets
  • Kawari Kabuto Helm: +10 Melee Defense for the Avatar
  • Hideous Menpo Mask: Causes fear in immediate vicinity, inflicting a severe morale penalty on enemies.
  • Bulletproof Armor: Resists matchlock fire, uniquely worn by the Date clan's Bulletproof Samurai.
  • Modern Tactical Kevlar: High resistance to arrows and bladed weapons; lightweight for increased mobility.
  • 15th Century Plate Armor: Heavy protection utilized by English Knights; vulnerable to armor-piercing modern rounds.
  • Chainmail Hauberk: Standard infantry protection; highly susceptible to submachine gun fire and shrapnel.
Outfits/Customization
  • Multicoloured Laced Armor: Historical aesthetic unlocked in Avatar conquest, customizable via veteran unit color schemes.
  • Kacchu-Mochi Armor Set: Can be equipped piece by piece in multiplayer to unlock specific retainer set bonuses.
  • Modern Tactical Fatigues: Can be swapped with various camo patterns suited for woodland or urban siege environments.
  • 15th Century Peasant Tunic: Standard garb worn by the local Welsh militia and lower-tier allied infantry.
  • Royal English Tabards: Vibrantly colored heraldry worn over armor to identify high-value enemy commanders on the battlefield.
trending_up Progression & Upgrades
Skills & Progression

Character and military progression in SHOGUN 2 is deeply intertwined with provincial infrastructure and technological research, represented by the Bushido and Chi tech trees. Upgrading facilities directly augments recruited forces; for instance, constructing a Master Bowmaker in a Craftwork province like Buzen grants newly trained Chosokabe archers a staggering +20 accuracy, turning them into lethal snipers. Furthermore, the persistent Avatar Conquest multiplayer mode features an exhaustive RPG-lite skill system. Players upgrade their customized General (Avatar) and their veteran army units by allocating points into specific combat proficiencies. They also collect and equip Retainers—such as the Inspiring Orator, Geisha Poisoner, or the legendary Hideous Menpo Mask—which provide passive buffs to friendly troops or inflict severe psychological and statistical debuffs on enemy formations.

Progression is handled via an intricate in-game tech tree tab interface. Earning resources from eliminating enemies and capturing territory allows players to requisition high-tier technological upgrades. This ranges from unlocking specific ballistic attachments (like drum magazines and shotgun chokes) to calling in heavy armored vehicles and orbital airstrikes. All upgrades are strictly tied to gameplay progression with zero microtransactions.

public World & Exploration
World & Level Design

The campaign map is a sprawling, deeply strategic recreation of the Japanese archipelago, encompassing distinct provinces that are far more than generic landmasses. Each region dictates macroeconomic strategy through specialized resource nodes, such as the game-changing Gold Mines located in isolated provinces like Sado, Iwami, and Izu, which provide massive infusions of wealth capable of funding elite late-game armies. The Complete Edition significantly densifies this map by unlocking more than 50 newly playable minor factions scattered across the islands, including the Imagawa, Amago, Honma, and Ouchi clans. Players must meticulously manage their territorial expansion, carefully balancing provincial infrastructure like farming, maritime trade nodes, and military recruitment centers, all while securing critical choke points and coastal bombardment defense zones against rival Daimyos.

The game features expansive topographic biomes representing the varied terrain of 15th-century Wales and England. Players will navigate through dense historical woodlands, wide-open rural plains suited for cavalry and tank engagements, and massive, multi-tiered stone fortresses meticulously designed for complex destructible siege scenarios.

Playable Vehicles
  • Red Seal Ships: Naval Trade Vessel
    Superior trading vessels that significantly increase regional trade income tariffs, heavily utilized by the Ouchi clan.
  • Roanoke Class Ironclad: Armored Warship
    An apex predator of the Boshin War seas, impervious to traditional cannon fire and capable of devastating coastal bombardments.
  • Kaiten Class Corvette: Steam Warship
    A rapid wooden/copper steam-powered corvette used to establish naval superiority and protect vital trading ports before ironclads dominate.
  • Armored SUV: Ground Transport
    High-mobility armored vehicle capable of safely traversing expansive biomes and crushing infantry lines.
  • Combat Motorcycle: Light Transport
    Extremely fast and agile vehicle perfect for rapid flanking maneuvers, though offering zero armor protection.
  • Leopard 2 Tank: Heavy Armor
    A devastating modern battle tank that acts as a virtually indestructible offensive platform against 15th-century weaponry.
  • Attack Helicopter: Air Support
    Called in dynamically from off-map to deliver overwhelming airborne devastation and chain-gun fire.
Notable Fauna/Mounts
  • Warhorse: Equine
    Bred in specialized pastures like Awa province, they provide crucial charge bonuses and mobility for elite cavalry flanks.
  • Flawless Mount Okage: Legendary Equine
    A mythic drop in Avatar Conquest granting an immense +15 speed bonus to the multiplayer General.
  • Warhorse: Equine
    Primary mount for 15th-century knights; utilized in devastating cavalry charges against the player's front lines.
  • British Deer: Cervidae
    Ambient wildlife populating the expansive topographical biomes of 1403 Great Britain.
  • Attack Dogs: Canine
    Estimated historical hunting and guard animals utilized by nobility in medieval warfare.
book Story & Characters
Main Characters
  • Hanzo: Ninja Master
    Commands 'Hanzo's Shadows', a permanently stealthed vanguard unit that utilizes explosive grenades and lethal melee strikes.
  • Saigo Takamori: Rebellion Leader
    The central historical figure of the Boshin War, leading traditionalist samurai against modern imperial forces in the Dragon War.
  • Benkei: Warrior Monk Hero
    Heavily armored and highly versatile, commanding elite Naginata troops that counter both cavalry and infantry efficiently.
  • The Operative: Protagonist
    An elite military task force operative originating from 500 years in the future, sent back to alter history.
  • Owain Glyndŵr: Ally Commander
    The historical Welsh nobleman who declared himself Prince of Wales in 1400, leading the rebellion against the English Crown.
  • King Henry IV: Primary Antagonist
    The reigning King of England seeking to brutally suppress the Welsh uprising with overwhelming numbers.
  • Henry Percy (Hotspur): Secondary Antagonist / Wildcard
    A rebellious English noble known for his involvement in the historic Battle of Shrewsbury in 1403.
Example Missions
  • Kyoto Conquest: Grand Campaign Objective
    Capture and hold the capital city of Kyoto while dominating a set number of provinces before the historical time limit expires.
  • Realm Divide Survival: Dynamic Campaign Event
    Defend your captured territories against a unified assault from all remaining clans in Japan after the Shogun declares you an enemy.
  • The Dragon War: Historical Scenario Series
    Command traditionalist forces through six consecutive, legendary battles depicting the campaign of Saigo Takamori during the Boshin War.
  • Destructible Sieges: Offensive/Defensive Campaign
    Utilize modern explosives and heavy artillery to breach fortified castle walls and clear interiors.
  • Caravan Escorts: Tactical Defense
    Protect vulnerable supply lines moving across expansive biomes from massive enemy ambushes.
  • Horde Mode: Survival Sandbox
    Defend a static village against infinitely escalating waves of enemies, unlocking tech upgrades between rounds.
people Multiplayer
Multiplayer Details

SHOGUN 2 arguably features the most ambitious and beloved multiplayer ecosystem in the history of the franchise: Avatar Conquest. Departing from standard peer-to-peer skirmishes, players create a custom General (the Avatar) and engage in a persistent, RPG-lite conquest across a stylized map of Japan. By winning online battles, players unlock new territories, specific unit types, and unique retainers. Surviving units become customizable 'Veterans,' gaining experience that can be spent on stat upgrades, allowing players to forge highly tailored, meta-defining army compositions. Additionally, the game supports cooperative and head-to-head Grand Campaigns, allowing two players to ally their clans to take the Shogunate together or sabotage one another's economies and assassinate their respective Daimyos in a bid for absolute supremacy.

Kingmakers features an incredibly robust online cooperative suite supporting up to four simultaneous players. Uniquely, guest players do not just serve as extra guns; each player acts as a distinct tactical commander with full control over their own individualized army legion, allowing for brilliantly complex, synchronized pincer attacks and overlapping artillery barrages on a massive scale.

extension Editions & DLC
Available Editions

The 2026 release consolidates over a decade of complex digital storefront history into a single, definitive package. Total War: SHOGUN 2 - Complete Edition includes the critically acclaimed base game alongside its two massive, era-shifting standalone expansions: Rise of the Samurai and Fall of the Samurai (previously rebranded as A Total War Saga). Beyond the major expansions, this edition seamlessly integrates all legacy Downloadable Content packs, including the Sengoku Jidai Unit Pack, the mythic-tier Saints and Heroes Unit Pack, the Dragon War Battle Pack, the Blood Pack for visceral combat effects, and all previously locked clan packs such as the Hattori, Ikko Ikki, and Otomo. Existing owners of the original 2011 release are rewarded with a time-limited 75% loyalty discount when upgrading.

The game employs a premium box-price model, estimated around $39.99 USD or ₹1,897 - ₹2,500 INR in regional markets. A Standard Edition grants full access to the 10-15 hour campaign, Horde Mode, and 4-player cooperative suite. Currently, no digital deluxe or microtransaction-heavy editions are planned, aligning with the studio's commitment to core gameplay purity.

Post-Launch Content / DLC

Because this 2026 release is the 'Complete Edition,' it intrinsically contains all post-launch content ever released for the original game, meticulously integrated into the core experience. This includes highly specialized clan packs like the Otomo (masters of early European firearms) and the Hattori (specialists in vanguard ninja deployments). It features the Saints and Heroes unit pack, adding devastating single-entity squads like Hanzo's Shadows and Yoritomo's Yabusame Cavalry. However, Creative Assembly has hinted that the 64-bit infrastructure upgrade could pave the way for entirely new community-driven content. By expanding the playable faction roster by over 50 minor clans, the developers have essentially provided a massive influx of fresh strategic content without requiring additional paid DLC, cementing this as the ultimate definitive edition.

While the immediate focus is a stable Early Access and 1.0 launch, the modular nature of the custom ECS engine allows for massive post-launch expansions, including new historical eras, deeper tech tree branches, and expanded Horde Mode maps. The transmedia Netflix cinematic adaptation may also synergize with future DLC.

help_outline FAQ
Frequently Asked Questions
  • Q: What is the difference between the 2011 release and the 2026 Complete Edition?
    A: The Complete Edition upgrades the game to a 64-bit architecture to prevent memory crashes, unlocks 50+ minor clans, adds native 4K UI scaling, full Mod.io support, Japanese/Chinese localization, and bundles all historical expansions (Rise and Fall of the Samurai) and DLCs into one package.
  • Q: What is the 'Realm Divide' mechanic?
    A: It is a mid-to-late game event where the current Shogun recognizes your clan as a terminal threat. Once you conquer enough provinces or gain enough fame, almost every clan in Japan will simultaneously declare war on you, testing your diplomatic and military preparations.
  • Q: How do Gold Mines change the economic strategy?
    A: Unlike farms that scale by percentages, Gold Mines located in provinces like Sado or Izu provide massive flat infusions of wealth (+2400 at maximum tier), allowing a clan to instantly fund and maintain elite late-game armies, making them highly contested strategic targets.
  • Q: What is Avatar Conquest?
    A: It is a persistent multiplayer mode where players create a custom General, fight online battles to conquer a map of Japan, and upgrade surviving 'Veteran' units with custom names, colors, and stat boosts, alongside equipping powerful Retainers.
  • Q: How does naval combat work in the Fall of the Samurai expansion?
    A: Naval combat shifts from wooden ships to steam-powered Ironclads. Crucially, fleets can use Naval Bombardment to obliterate coastal infrastructure on the campaign map, or manually call in devastating offshore artillery strikes during land battles within their range.
  • Q: Is Kingmakers using generative AI to create its art or textures?
    A: No. The developers transparently clarified that they do not use generative visual AI like Midjourney. They created a sophisticated 'AI bot' strictly for automated quality assurance testing to run simulations and optimize engine performance overnight.
  • Q: Will Kingmakers have microtransactions?
    A: The studio has explicitly confirmed that the game relies entirely on an in-game progression economy for unlocking tech tree items and weapons, categorically excluding microtransactions (MTX).
  • Q: Can I play Kingmakers with my friends?
    A: Yes, Kingmakers features robust online cooperative multiplayer for up to four players. Uniquely, each player gets to command their own distinct legion of medieval soldiers alongside their personal modern weaponry.
  • Q: Is there a movie adaptation of Kingmakers in development?
    A: Yes. Story Kitchen negotiated the rights, and Netflix is partnering with producer/director Shawn Levy (Stranger Things, Deadpool & Wolverine) to adapt the video game into a live-action cinematic feature.
  • Q: Will Kingmakers be available on PS5 or Xbox?
    A: Currently, it is officially slated for PC via Steam and Epic Games Store. However, the developers possess dev kits for PS5 and Xbox Series X|S, strongly suggesting a console port after the PC Early Access launch.
  • Q: How does the game handle so many units on screen without lagging?
    A: Redemption Road Games engineered a highly specialized, multi-threaded C++ Entity Component System (ECS) layered over Unreal Engine 4. This separates AI logic from the rendering thread, allowing thousands of troops to function without bottlenecking the CPU.
build Technical Details
Graphics & Visual Fidelity

By migrating the game to a 64-bit executable, Creative Assembly has shattered the memory limitations that previously restricted visual fidelity. The Complete Edition boasts significantly upgraded graphics, featuring enhanced shadow maps, modernized lighting techniques, and high-resolution environmental textures that breathe incredible new life into the battlefields. Cherry blossoms fall dynamically over meticulously detailed castle towns, and the terrifying scale of Fall of the Samurai naval bombardments is rendered with spectacular explosive particle effects. Blood and gore are fully integrated and optimized, depicting the grim reality of katana and artillery warfare. Furthermore, the upgrade enables vastly increased unit counts without engine stutter, allowing for truly epic, cinema-quality clashes between thousands of uniquely animated samurai, monks, and ashigaru.

Built on a heavily modified Unreal Engine 4 architecture, Kingmakers achieves an unprecedented scale of visual fidelity and combat simulation. The core graphical achievement lies in its proprietary multi-threaded Entity Component System (ECS), which allows the engine to render thousands of fully autonomous soldiers on-screen simultaneously without catastrophic CPU bottlenecks or frame-rate drops. The visuals are dynamically enhanced by a bespoke procedural animation system that calculates impacts based on mass and momentum, ensuring every explosion, cavalry charge, and high-caliber gunshot feels viscerally authentic. Despite the immense on-screen unit count, the game features high-quality textures, robust destructible environments during intense castle sieges, and accurately modeled modern ballistics juxtaposed against intricate 15th-century armor designs.

Audio & Soundtrack

The soundscape of SHOGUN 2 is legendary, composed by Jeff van Dyck to perfectly capture the atmosphere of feudal Japan utilizing authentic traditional instruments like the taiko drum, shamisen, and shakuhachi flute. The Complete Edition takes audio immersion a massive step further by finally introducing full Japanese and Chinese native voice acting and text localization, resolving a long-standing paradox where a game centered on Japanese history lacked native language support for players in that region. During combat, the audio design is visceral and informative; the thunderous clash of a cavalry charge, the deafening roar of matchlock volleys, and the panicked screams of routing Ashigaru provide critical auditory cues to the commander, seamlessly blending breathtaking musical composition with brutal, realistic battlefield acoustics.

The game features a sweeping, cinematic score orchestrated by a high-profile consortium including Inon Zur (Fallout, Dragon Age), Sergey Eybog, and Dmitry V. Silantiev. This majestic soundtrack is sharply contrasted by intense, visceral combat audio featuring distinct ballistic profiles for firearms and intricate, multi-layered tactical audio feedback for RTS command alerts.

User Interface (UI/UX)

A major technical flaw of playing the original 2011 release on modern hardware was the lack of UI scaling, rendering text and menus microscopic and largely illegible at 4K resolutions. The Complete Edition entirely rectifies this by introducing native 1440p and 4K user interface scaling, ensuring that the beautiful, traditional Japanese art-styled menus, unit cards, and encyclopedias remain crisp and perfectly readable on massive ultra-wide monitors. The tactical battle interface provides vital, real-time feedback on unit morale, fatigue, and ammunition counts, which are critical metrics for maintaining battle lines. The campaign UI streamlines the management of over 50 clans, trade routes, and province infrastructure, offering a clean, informative overlay that clearly displays the economic benefits of specialized nodes like gold mines and craftwork districts.

The user interface in Kingmakers has undergone a massive evolution during closed testing, transitioning from an overwhelming StarCraft II-style micro-management system to a highly fluid, tab-based navigation layout heavily inspired by Command & Conquer: Red Alert 2. This crucial redesign allows players to instantaneously swap between direct third-person combat and an overhead, isometric macro-strategy view. In the heat of battle, players can swiftly requisition modern firearms, deploy orbital strikes, and command entire legions of medieval infantry using intuitive spatial markers without breaking the visceral momentum of the firefight. The UI also seamlessly incorporates a specialized tech tree tab for base building and settlement management, ensuring that both the RTS economy and the TPS action remain highly accessible and cleanly presented.

Accessibility Options

Recognizing the importance of modern gaming standards, the 2026 Complete Edition introduces a robust suite of accessibility options previously absent from the 2011 release. Players now have access to comprehensive colorblind filters, ensuring that faction borders, diplomatic overlays, and unit banners are distinctly visible for all users. Adjustable text sizes and high-contrast UI controls further aid legibility during complex macroeconomic management. For players who struggle with fast-twitch reactions during the occasionally utilized covert operative cinematics, the option to completely disable Quick Time Events (QTEs) has been added. These thoughtful additions ensure that the incredibly deep, historically dense grand strategy mechanics remain accessible, comfortable, and highly enjoyable for a much wider and more diverse global audience.

Includes full controller support optimized for Steam Deck, UI scaling options, subtitle toggles, and difficulty scaling to assist players who may find the high-intensity micro-management of the RTS mechanics overwhelming alongside the active third-person shooting.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset)
CPU: Higher core counts significantly speed up end-turn calculation times when 50+ minor clans are active.
CPU (Laptop): Provides exceptional stability during massive 4-army reinforcement battles.
GPU: Allows for Ultra unit sizes, enhanced shadowing, and smooth zooming during combat.
GPU (Laptop): Excellent performance at 1080p High/Ultra, rendering complex projectile physics without stutter.
RAM: Ensures the system does not page file during massive late-game siege engagements.
Storage: Fastest loading speeds across the massive united map.
memoryCPU: AMD Ryzen 7 2700X Eight-Core / Intel Core i7-8700K
developer_boardGPU: NVIDIA GeForce RTX 2070 SUPER / AMD Radeon RX 5700 XT
laptop_macCPU (L): AMD Ryzen 7 4800H / Intel Core i7-10750H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe SSD
memoryCPU: Intel Core i7 (10th Generation) or AMD Ryzen 7 5800X
developer_boardGPU: Nvidia GeForce RTX 3070 or AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-11800H or Ryzen 7 5800H
laptop_windowsGPU (L): Nvidia RTX 3070 Mobile (115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1080p (Full HD) - Minimum (Low-Medium Preset)
CPU: Minimum required to calculate thousands of unit collision paths and campaign AI.
CPU (Laptop): Quad-core mobile processors are the absolute baseline for stable framerates.
GPU: Sufficient for basic textures and standard unit sizes without advanced shadows.
GPU (Laptop): Can handle 1080p medium settings provided the unit size is kept to 'Large' rather than 'Ultra'.
RAM: Crucial for loading the modernized textures and handling the 64-bit memory space.
Storage: Solid state drives drastically reduce loading times between the campaign map and real-time battles.
memoryCPU: Intel Core i3-8100 / AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (50W)
layersRAM: 8 GB
saveStorage (Tier): 70 GB SSD
memoryCPU: Intel Core i5 (10th Generation) or Ryzen 5 equivalent
developer_boardGPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
laptop_macCPU (L): Intel Core i5-10300H or AMD Ryzen 5 4600H
laptop_windowsGPU (L): Nvidia RTX 2060 Mobile (Max-P)
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Recommended (Ultra Preset)
CPU: Fast single-core performance pushes higher framerates to match the GPU.
CPU (Laptop): Sustains high engine ticks required for flawless 1440p gameplay.
GPU: Handles the increased pixel count alongside modern 4K UI scaling seamlessly.
GPU (Laptop): Easily pushes 60+ FPS at 1440p with maxed-out unit sizes and particle effects.
RAM: Standard memory allowance for modern gaming at higher resolutions.
Storage: Prevents texture streaming pop-in when zooming quickly across the campaign map.
memoryCPU: AMD Ryzen 5 5600X / Intel Core i5-12400F
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (150W)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe SSD
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i7-12700H
laptop_windowsGPU (L): Nvidia RTX 3080 Mobile (150W TGP)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Enthusiast (Maximum Preset (Native 4K UI Scaling))
CPU: Maximum engine performance, heavily utilizing advanced L3 cache for strategy game calculations.
CPU (Laptop): Top-tier mobile processing to handle the immense simulation scale.
GPU: Power required to render ultra-high resolution textures and advanced lighting effects at 4K 60FPS.
GPU (Laptop): Provides desktop-class performance necessary for flawless 4K grand strategy on the go.
RAM: Provides absolute stability and overhead for heavily modded campaigns.
Storage: Instantaneous data streaming for the highest fidelity textures and audio.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-13700K
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): AMD Ryzen 9 6900HX / Intel Core i9-12900H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB Gen 4 NVMe SSD
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D
developer_boardGPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): Nvidia RTX 4080 Mobile (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe SSD
save Overall Storage
Spec: 70 GB Available Space (SSD Required)
Note: The massive increase from the original 35GB is due to high-resolution texture packs, uncompressed audio, and the inclusion of all expansions and DLCs. An SSD is vital for reasonable loading times into tactical battles.
Type: SSD
Spec: 50 GB NVMe SSD
Note: High-speed SSD is crucial for streaming in high-fidelity textures and procedural animation sets instantly during camera perspective shifts.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: The transition to a 64-bit executable completely drops support for legacy 32-bit operating systems, eliminating the fatal memory leaks of the 2011 release.
Spec: Windows 10 (64-bit)
Explanation: Mandatory for 64-bit memory addressing to handle massive contiguous memory blocks required by the custom Entity Component System.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Upgraded rendering API to support modern shadows, lighting, and environmental texture enhancements.
Spec: DirectX 12
Explanation: Required for optimal multi-threading and draw-call distribution in Unreal Engine 4 when rendering thousands of simultaneous actors.
info_outline Other Game Notes
  • The 2026 Complete Edition significantly raises the hardware floor compared to the 2011 original, demanding modern components to support its 64-bit architecture, massive unit counts, and 4K textures.
  • Laptop Performance Note: Laptops attempting to run massive 40-unit versus 40-unit late-game battles must have adequate thermal headroom to prevent CPU throttling, which will cause severe engine stutter regardless of GPU strength.
  • Laptop Consideration: G P U T G P: Ensure at least a 90W TGP for the RTX 3050/4050 mobile GPUs to maintain stable frame pacing during zoomed-in melee combat.
  • Laptop Consideration: Cooling Thermals: Thermal throttling on the CPU will explicitly cause unit animations to desync and frame rates to drop into the single digits. High-end cooling pads are highly recommended.
  • Laptop Consideration: C P U Power Limits: The Warscape engine is exceptionally CPU-bound in campaign map end-turn calculations; ensure your laptop CPU is allowed sustained high wattage via control center software.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch bypassing Optimus will yield up to a 15% frame rate increase during large real-time siege battles.
  • Optimization Detail: Upscaling Tech: Native support for standard resolutions. DLSS and FSR implementation may vary depending on final engine tweaks.
  • Optimization Detail: Key Settings Impact: Unit Size and Shadow Detail have the most extreme impact on CPU and GPU performance respectively.
  • Game Name: Total War: SHOGUN 2
  • Kingmakers exhibits unique hardware requirements heavily skewed toward multi-core CPU performance to handle thousands of AI entities, procedural animations, and real-time rigid-body physics calculations via the custom ECS architecture.
  • Laptop Performance Note: Laptops must prioritize sustained CPU cooling. Thermal throttling will immediately cause severe frame-rate degradation during massive 10,000-unit siege battles.
  • Laptop Consideration: G P U T G P: Requires a high-TGP variant (85W+) to maintain frame rates when utilizing modern explosives amidst dense medieval crowds.
  • Laptop Consideration: Cooling Thermals: Aggressive fan profiles are mandatory. The multi-threaded CPU calculations for individual soldier pathfinding generate immense thermal load.
  • Laptop Consideration: C P U Power Limits: Avoid battery play. CPU package power needs to exceed 45W consistently to prevent the game's simulation logic from stalling.
  • Laptop Consideration: M U X Switch Optimus: A direct MUX switch is highly recommended to reduce latency during fast-paced third-person combat transitions.
  • Optimization Detail: Upscaling Tech: AMD FSR natively supported and highly recommended (specifically for portable APUs like the Steam Deck).
  • Optimization Detail: Key Settings Impact: Unit Count and AI Update Frequency have the highest impact on performance. Lowering these alleviates CPU bottlenecks.
  • Game Name: Kingmakers
build Optimization Details
  • Upscaling Tech: Native support for standard resolutions. DLSS and FSR implementation may vary depending on final engine tweaks.
  • Key Settings Impact: Unit Size and Shadow Detail have the most extreme impact on CPU and GPU performance respectively.
  • Upscaling Tech: AMD FSR natively supported and highly recommended (specifically for portable APUs like the Steam Deck).
  • Key Settings Impact: Unit Count and AI Update Frequency have the highest impact on performance. Lowering these alleviates CPU bottlenecks.
laptop Laptop Considerations
  • G P U T G P: Ensure at least a 90W TGP for the RTX 3050/4050 mobile GPUs to maintain stable frame pacing during zoomed-in melee combat.
  • Cooling Thermals: Thermal throttling on the CPU will explicitly cause unit animations to desync and frame rates to drop into the single digits. High-end cooling pads are highly recommended.
  • C P U Power Limits: The Warscape engine is exceptionally CPU-bound in campaign map end-turn calculations; ensure your laptop CPU is allowed sustained high wattage via control center software.
  • M U X Switch Optimus: A MUX switch bypassing Optimus will yield up to a 15% frame rate increase during large real-time siege battles.
  • G P U T G P: Requires a high-TGP variant (85W+) to maintain frame rates when utilizing modern explosives amidst dense medieval crowds.
  • Cooling Thermals: Aggressive fan profiles are mandatory. The multi-threaded CPU calculations for individual soldier pathfinding generate immense thermal load.
  • C P U Power Limits: Avoid battery play. CPU package power needs to exceed 45W consistently to prevent the game's simulation logic from stalling.
  • M U X Switch Optimus: A direct MUX switch is highly recommended to reduce latency during fast-paced third-person combat transitions.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (50W) / Nvidia RTX 2060 Mobile (Max-P)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (50W) / Nvidia RTX 2060 Mobile (Max-P)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (50W) / Nvidia RTX 2060 Mobile (Max-P)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (150W) / Nvidia RTX 3080 Mobile (150W TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (150W) / Nvidia RTX 3080 Mobile (150W TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (150W) / Nvidia RTX 3080 Mobile (150W TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (175W) / Nvidia RTX 4080 Mobile (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (175W) / Nvidia RTX 4080 Mobile (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (175W) / Nvidia RTX 4080 Mobile (175W TGP)

For Total War: SHOGUN 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 570
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER / AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER / AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

For Kingmakers Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 2060 (6 GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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