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Tom Clancy's Rainbow Six Siege vs Far Cry 4
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Dec 1, 2015 | Nov 18, 2014 |
| Developer | |
| Ubisoft Montreal | Ubisoft Montreal, Ubisoft Red Storm, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Kyiv |
| Publisher | |
| Ubisoft | Ubisoft |
| Genre(s) | |
| Tactical Shooter, Action, First-Person Shooter, Competitive Multiplayer, Hero Shooter | Action-Adventure, Open World, First-Person Shooter |
| Engine | |
| AnvilNext 2.0 (RealBlast Destruction) | Dunia Engine 2 (Heavily modified CryEngine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| $19.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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There is no in-match leveling or weapon looting. Progression is tied to unlocking the game's massive roster of over 70 Operators using 'Renown' (earned in-game currency). Operators are strictly divided into Attackers and Defenders. Each Operator features a unique 'Skill' or Gadget. For example, the Attacker Thermite can melt through reinforced metal walls, while the Defender Bandit can electrify those walls to destroy Thermite's charges. Players must synergize these unique abilities (e.g., combining Thatcher's EMP grenades with Thermite's charges) to crack fortified defenses. |
Ajay Ghale's abilities are upgraded through two skill trees: 'The Tiger' (offensive skills, focusing on assault tactics, weapon handling, and takedowns) and 'The Elephant' (defensive/utility skills, focusing on health, crafting syringes, survival, and stealth). Skill points are earned by gaining XP from completing missions, liberating outposts, hunting, and other activities. Crafting is essential for upgrading gear capacity (weapon holsters, ammo pouches, loot bags, syringe kits, etc.) using animal skins hunted from Kyrat's diverse wildlife. A Karma system rewards or punishes Ajay for his actions towards Golden Path members and civilians, unlocking perks and affecting interactions. |
| public World & Exploration | |
| World & Level Design | |
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Siege features over 20 highly detailed, claustrophobic close-quarters maps. These range from a quiet suburban 'House' and an abandoned 'Oregon' cult compound to the luxurious 'Coastline' in Ibiza and a high-security 'Bank' in Los Angeles. Unlike sprawling battle royales, maps in Siege are intricate, multi-floor puzzle boxes with destructible soft walls, breakable hatches, and reinforced metal bulkheads. Success relies on deep, vertical map knowledge—knowing which floorboard to blow open with a shotgun to secure an angle onto the objective room below. |
Kyrat is a large and vertically diverse open world, divided into Southern Kyrat and Northern Kyrat (unlocked later in the story). Southern Kyrat features lush valleys, forests, and rivers, while Northern Kyrat is characterized by treacherous snow-capped mountains, high-altitude plateaus, and icy conditions. The map is rich with varied biomes, ancient temples, remote villages, and enemy strongholds. Additionally, players can access the mystical realm of Shangri-La through a series of side missions, offering a visually distinct and fantastical environment. |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The core of Siege is its high-stakes, 5v5 attack-vs-defense modes. The primary competitive mode is 'Bomb', where Attackers must locate and plant a defuser at one of two bomb sites, while Defenders must run out the clock, disable the defuser, or eliminate the attacking team. The game also features 'Secure Area' and 'Hostage' modes (largely relegated to casual playlists), an Arcade playlist featuring Team Deathmatch for warm-ups, and the highly competitive 'Ranked' ladder and 'Siege Cup' tournaments. |
1. Co-op Campaign: A second player can join the host's world as Hurk Drubman Jr. Together, they can tackle outposts, fortresses, open-world activities, and some side content. Story progression is tied to the host. 2. Battles of Kyrat (PvP): An asymmetrical 5v5 mode where one team plays as the Rakshasa (Golden Path warriors using bows, animals, and stealth) and the other as the Elite Guard (Pagan Min's soldiers using guns and vehicles). Modes include Outpost, Propaganda, and Demon Mask. |
| extension Editions & DLC | |
| Available Editions | |
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Rainbow Six Siege is heavily monetized through multiple editions and a Live Service model. In recent years, Ubisoft introduced a 'Free Access' tier allowing players to jump into Quick Match modes. Paid versions include the Standard Edition, Deluxe Edition, and Ultimate Edition, which instantly unlock massive blocks of post-launch DLC operators. The game features an active Battle Pass system for cosmetics, R6 Credits (premium currency) for Elite skins, and a subscription service called the 'Membership' for ongoing rewards. |
Far Cry 4 was released in several editions: Standard Edition, Limited Edition (included Hurk's Redemption missions & Impaler Harpoon Gun), Gold Edition (included the Season Pass), and Collector's Kyrat Edition (included a Pagan Min figurine, map, journal, poster, and the Limited Edition content + Season Pass). |
| Post-Launch Content / DLC | |
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Siege is a masterclass in the "Games as a Service" model. Since its launch in 2015, the game has received consistent, massive seasonal updates (e.g., Year 11 Season 3: Operation Split Fire). These updates introduce new operators, map reworks, balancing patches, and entirely new game modes. The developers actively monitor operator pick rates and win deltas, constantly nerfing over-performing gadgets or adding secondary EMPs and hard-breach tools to democratize the meta. |
The Season Pass included several DLC packs: 'Valley of the Yetis' (a new open-world campaign where Ajay crashes in a Yeti-infested valley), 'Escape from Durgesh Prison' (a challenging permadeath mode with a time limit), 'The Hurk Deluxe Pack' (5 new missions starring Hurk and his harpoon gun), and 'Overrun' (a new PvP mode and map). Standalone weapon packs were also available. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Running on the Anvil engine layered with RealBlast technology, the game's visuals prioritize procedural destruction over raw photorealism. Plaster explodes into dust, wooden barricades splinter dynamically based on where they are hit, and massive C4 charges tear giant holes through unreinforced floors, completely exposing the rooms above or below. The operators are visually distinct by design, allowing players to instantly identify targets (e.g., seeing Jäger's pilot helmet) and adjust their tactical approach in milliseconds. |
Powered by the Dunia Engine 2, Far Cry 4 delivers stunning visuals of the Himalayan landscapes, ranging from lush, dense forests and vibrant valleys to snow-covered peaks and ancient, detailed temples. The game features advanced lighting, realistic weather effects, and highly detailed character and animal models. NVIDIA Gameworks technologies like HBAO+, PCSS, TXAA, and enhanced God Rays were available on PC for improved visual fidelity. |
| Audio & Soundtrack | |
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Siege features an incredibly sophisticated sound propagation engine. Sound does not travel in a straight line through walls; it travels through the path of least resistance (open doors, bullet holes, or breached walls). A veteran player can precisely track an enemy's location purely by the sound of their heavy boots crunching on broken glass or the specific metallic rip of a C4 charge being primed. The musical score is tense and percussive, ramping up dynamically as the round timer counts down to the final seconds. |
The original score was composed by Cliff Martinez, blending orchestral elements with traditional South Asian instrumentation to reflect Kyrat's atmosphere. The game features in-world radio stations, most notably Radio Free Kyrat hosted by the charismatic and often hilarious Rabi Ray Rana, who provides commentary on Ajay's actions and the ongoing civil war. Sound design effectively captures the diverse wildlife, distinct weapon sounds, and environmental ambiance of the Himalayas. |
| User Interface (UI/UX) | |
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The HUD is highly functional and customizable. It displays a compass, health, remaining gadgets, and a timer. The most crucial UI element is the 'Ping' system, heavily refined over the years, allowing players to instantly mark enemy gadgets, locations, or cameras for their team without needing voice communication. In the prep phase, the UI shifts to the Drone/Camera view, a sterile overlay heavily utilized to gather pre-match intelligence on enemy setups. |
Features a standard first-person HUD with a mini-map, health bar (regenerating), ammo count, and objective markers. A radial menu is used for weapon selection, syringe crafting/use, and throwing items. The world map is detailed, allowing for custom waypoints and tracking collectibles. Interaction prompts are clear and contextual. |
| Accessibility Options | |
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Ubisoft has continuously implemented accessibility features, including comprehensive optic color and opacity customization to combat colorblindness, allowing players to change the color of laser sights and scopes. The game also features text-to-speech, fully customizable crosshairs, and toggleable HUD elements to reduce visual overload. |
Includes options for subtitle display (size, background), customizable controls (key remapping, sensitivity), aim assist, and adjustable difficulty levels. Game-specific features like tagging enemies and highlighting interactive objects aid gameplay visibility. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during chaotic site executions. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving operators like Ash or Caveira. GPU: Official recommended GPUs for High settings. The 6GB+ VRAM ensures textures remain crisp without performance hits. GPU (Laptop): A modern 3060 Mobile will easily push past 144 FPS at 1080p, maximizing high-refresh-rate displays. RAM: The official recommendation to ensure zero background hitches. Storage: NVMe SSD highly recommended. | |
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD RX 6600 (8 GB) / Intel Arc A750 (8 GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 65 GB available space | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p at 60 FPS on high settings. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (though 16GB is standard for modern gaming). Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 680 (2GB) or AMD Radeon R9 290X (2GB) or better laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 1200 (Desktop equivalent in laptop form factor) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.** laptop_windowsGPU (L): NVIDIA GeForce GTX 770M (2GB) / GTX 870M (3GB) / AMD Radeon R9 M290X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but great for higher resolutions.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target)) CPU: The official modernized minimum processors required to handle the complex destruction physics and high tick-rate networking. CPU (Laptop): Entry-level quad-core mobile CPUs comfortably handle the game on lower graphical settings. GPU: The official minimum GPUs. A 4GB VRAM buffer is necessary for the updated lighting engine. GPU (Laptop): Provides a highly playable 1080p experience at 60 FPS on Medium settings. RAM: Official minimum required system memory. Storage: SSD strictly required. | |
memoryCPU: AMD Ryzen 3 3100 (3.6 GHz) / Intel Core i3-8100 (3.6 GHz) developer_boardGPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 65 GB available space | — |
| 1080p (Full HD) - Minimum (Likely 720p/Low or 1080p/Low ~30 FPS) (Low Preset) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this. GPU: Minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
| — | memoryCPU: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz developer_boardGPU: NVIDIA GeForce GTX 460 (1GB) or AMD Radeon HD5850 (1GB) laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GT 650M (1GB) / AMD Radeon HD 7770M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.** layersRAM: 4 GB saveStorage (Tier): 30 GB HDD |
| 1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60-144 FPS Target)) CPU: The CPU requirements remain stable as the game becomes highly GPU-bound at higher resolutions. CPU (Laptop): Easily powers the game's logic while driving high-refresh-rate 1440p laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on small details like distant drone holes or pixel-peeking defenders. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on competitive portable panels. RAM: Optimal configuration. Storage: NVMe SSD. | |
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 65 GB available space | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p. RAM: 16GB RAM recommended for smoother 1440p. Storage: SSD recommended. | |
| — | memoryCPU: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 290X (4GB) / R9 390 (8GB) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 2600 (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.** laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB) / GTX 980M (4GB/8GB) or AMD equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.** layersRAM: 8 GB saveStorage (Tier): 30 GB SSD. |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 4K (120+ FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity and extreme frame rates. CPU (Laptop): Desktop-grade performance in a portable chassis. GPU: Required to maintain a stable, esports-tier 120+ FPS at true 4K resolution using the massive Ultra-HD texture pack. GPU (Laptop): Required to power a flawless 4K competitive experience on a high-end laptop. RAM: Maximizes system stability. Storage: Gen4 NVMe SSD explicitly required to accommodate the 4K Ultra Texture pack. | |
memoryCPU: AMD Ryzen 5 5600X (3.7 GHz) / Intel Core i5-11600K (3.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 110 GB available space | — |
| 2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset (May require adjustments for consistent 60 FPS on older top-tier cards)) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor. GPU: Desktop GPU recommendation for 4K. For consistent 60 FPS at launch, SLI/Crossfire or a top single card with some setting tweaks was common. GPU (Laptop): Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title. RAM: 16GB RAM strongly recommended for 4K. Storage: SSD required for optimal 4K experience. | |
| — | memoryCPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 7 1700 @ 3.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 980 (4GB) / GTX Titan X (Maxwell, 12GB) or AMD Radeon R9 Fury X (4GB) laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 7 2700U or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** laptop_windowsGPU (L): NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** layersRAM: 8 GB saveStorage (Tier): 30 GB SSD. |
| save Overall Storage | |
Spec: 65 GB available space (110 GB for 4K Ultra textures) Note: An SSD is explicitly required by Ubisoft's updated specifications to ensure lightning-fast map loading times, preventing players from holding up the entire lobby. Type: Unknown | Spec: 30 GB available space (SSD Recommended). Note: SSD is recommended for faster load times and texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit versions required) Explanation: A 64-bit OS is officially required to effectively manage system memory and the game's anti-cheat software (BattlEye). | Spec: Windows 7 SP1, Windows 8/8.1 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Recent updates have transitioned the game's APIs, providing optimal draw calls and improved multi-threading performance over the legacy DirectX 11 versions. | Spec: DirectX 11 Explanation: DirectX 11 is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Tom Clancy's Rainbow Six Siege Specifically
For Far Cry 4 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.