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Tom Clancy's Rainbow Six Siege vs Battlefield 6
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Dec 1, 2015 | Oct 10, 2025 |
| Developer | |
| Ubisoft Montreal | Battlefield Studios (DICE, Criterion, Motive, Ripple Effect) |
| Publisher | |
| Ubisoft | Electronic Arts |
| Genre(s) | |
| Tactical Shooter, Action, First-Person Shooter, Competitive Multiplayer, Hero Shooter | First-Person Shooter, Combined Arms, Multiplayer, Action |
| Engine | |
| AnvilNext 2.0 (RealBlast Destruction) | Frostbite Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $19.99 | $69.99 |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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There is no in-match leveling or weapon looting. Progression is tied to unlocking the game's massive roster of over 70 Operators using 'Renown' (earned in-game currency). Operators are strictly divided into Attackers and Defenders. Each Operator features a unique 'Skill' or Gadget. For example, the Attacker Thermite can melt through reinforced metal walls, while the Defender Bandit can electrify those walls to destroy Thermite's charges. Players must synergize these unique abilities (e.g., combining Thatcher's EMP grenades with Thermite's charges) to crack fortified defenses. |
The game returns to a traditional four-class system (Assault, Engineer, Support, Recon), replacing the Specialists of BF2042. Each class has unique traits, gadgets, and weapon proficiencies. A new 'Training System' acts as a subclass, allowing players to choose one of two skill paths in each match to unlock progressive, teamwork-focused perks. |
| public World & Exploration | |
| World & Level Design | |
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Siege features over 20 highly detailed, claustrophobic close-quarters maps. These range from a quiet suburban 'House' and an abandoned 'Oregon' cult compound to the luxurious 'Coastline' in Ibiza and a high-security 'Bank' in Los Angeles. Unlike sprawling battle royales, maps in Siege are intricate, multi-floor puzzle boxes with destructible soft walls, breakable hatches, and reinforced metal bulkheads. Success relies on deep, vertical map knowledge—knowing which floorboard to blow open with a shotgun to secure an angle onto the objective room below. |
The game launched with nine multiplayer maps across four regions: Egypt, USA, Gibraltar, and Tajikistan. Maps like 'Siege of Cairo' offer dense urban combat, while 'Mirak Valley' provides a massive landscape for large-scale combined-arms warfare. The game also includes a remastered version of the fan-favorite 'Operation Firestorm' from Battlefield 3. |
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| book Story & Characters | |
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| Multiplayer Details | |
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The core of Siege is its high-stakes, 5v5 attack-vs-defense modes. The primary competitive mode is 'Bomb', where Attackers must locate and plant a defuser at one of two bomb sites, while Defenders must run out the clock, disable the defuser, or eliminate the attacking team. The game also features 'Secure Area' and 'Hostage' modes (largely relegated to casual playlists), an Arcade playlist featuring Team Deathmatch for warm-ups, and the highly competitive 'Ranked' ladder and 'Siege Cup' tournaments. |
Features a full suite of multiplayer modes, including 64-player Conquest and Breakthrough, the return of Rush, and smaller modes like Domination and TDM. A new 'Escalation' mode funnels players into progressively tighter combat zones. A Battle Royale mode developed by Ripple Effect is also included at launch. |
| extension Editions & DLC | |
| Available Editions | |
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Rainbow Six Siege is heavily monetized through multiple editions and a Live Service model. In recent years, Ubisoft introduced a 'Free Access' tier allowing players to jump into Quick Match modes. Paid versions include the Standard Edition, Deluxe Edition, and Ultimate Edition, which instantly unlock massive blocks of post-launch DLC operators. The game features an active Battle Pass system for cosmetics, R6 Credits (premium currency) for Elite skins, and a subscription service called the 'Membership' for ongoing rewards. |
The game is available in a Standard Edition ($69.99) and a Phantom Edition ($99.99), which includes the Battlefield Pro Token, the Phantom cosmetic pack, and an XP Boost Set. Pre-ordering any edition grants the 'Tombstone Pack' of cosmetic items. |
| Post-Launch Content / DLC | |
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Siege is a masterclass in the "Games as a Service" model. Since its launch in 2015, the game has received consistent, massive seasonal updates (e.g., Year 11 Season 3: Operation Split Fire). These updates introduce new operators, map reworks, balancing patches, and entirely new game modes. The developers actively monitor operator pick rates and win deltas, constantly nerfing over-performing gadgets or adding secondary EMPs and hard-breach tools to democratize the meta. |
The game is supported by a seasonal model with a Battle Pass for new content and cosmetics. The expanded 'Battlefield Portal' sandbox, powered by the Godot engine, allows for deep community-created content, including custom maps, modes, and even zombie horde experiences. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Running on the Anvil engine layered with RealBlast technology, the game's visuals prioritize procedural destruction over raw photorealism. Plaster explodes into dust, wooden barricades splinter dynamically based on where they are hit, and massive C4 charges tear giant holes through unreinforced floors, completely exposing the rooms above or below. The operators are visually distinct by design, allowing players to instantly identify targets (e.g., seeing Jäger's pilot helmet) and adjust their tactical approach in milliseconds. |
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| Audio & Soundtrack | |
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Siege features an incredibly sophisticated sound propagation engine. Sound does not travel in a straight line through walls; it travels through the path of least resistance (open doors, bullet holes, or breached walls). A veteran player can precisely track an enemy's location purely by the sound of their heavy boots crunching on broken glass or the specific metallic rip of a C4 charge being primed. The musical score is tense and percussive, ramping up dynamically as the round timer counts down to the final seconds. |
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| User Interface (UI/UX) | |
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The HUD is highly functional and customizable. It displays a compass, health, remaining gadgets, and a timer. The most crucial UI element is the 'Ping' system, heavily refined over the years, allowing players to instantly mark enemy gadgets, locations, or cameras for their team without needing voice communication. In the prep phase, the UI shifts to the Drone/Camera view, a sterile overlay heavily utilized to gather pre-match intelligence on enemy setups. |
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| Accessibility Options | |
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Ubisoft has continuously implemented accessibility features, including comprehensive optic color and opacity customization to combat colorblindness, allowing players to change the color of laser sights and scopes. The game also features text-to-speech, fully customizable crosshairs, and toggleable HUD elements to reduce visual overload. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during chaotic site executions. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving operators like Ash or Caveira. GPU: Official recommended GPUs for High settings. The 6GB+ VRAM ensures textures remain crisp without performance hits. GPU (Laptop): A modern 3060 Mobile will easily push past 144 FPS at 1080p, maximizing high-refresh-rate displays. RAM: The official recommendation to ensure zero background hitches. Storage: NVMe SSD highly recommended. | |
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD RX 6600 (8 GB) / Intel Arc A750 (8 GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 65 GB available space | — |
| 1080p (Full HD) - Minimum (1080p @ 30 FPS, Low Settings) (Low Preset.) CPU: Official minimum desktop CPU requirement. CPU (Laptop): Estimated mid-range laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs. 6GB of VRAM is required. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX card with at least 6GB of VRAM is advisable. RAM: 16GB RAM is the official minimum requirement. Storage: An HDD is technically supported for the minimum spec, but an SSD is strongly recommended. | |
| — | memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 3600H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB, with compromises) or RTX 2060 Mobile (6GB). layersRAM: 16 GB saveStorage (Tier): 55 GB HDD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target)) CPU: The official modernized minimum processors required to handle the complex destruction physics and high tick-rate networking. CPU (Laptop): Entry-level quad-core mobile CPUs comfortably handle the game on lower graphical settings. GPU: The official minimum GPUs. A 4GB VRAM buffer is necessary for the updated lighting engine. GPU (Laptop): Provides a highly playable 1080p experience at 60 FPS on Medium settings. RAM: Official minimum required system memory. Storage: SSD strictly required. | |
memoryCPU: AMD Ryzen 3 3100 (3.6 GHz) / Intel Core i3-8100 (3.6 GHz) developer_boardGPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 65 GB available space | — |
| 1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60-144 FPS Target)) CPU: The CPU requirements remain stable as the game becomes highly GPU-bound at higher resolutions. CPU (Laptop): Easily powers the game's logic while driving high-refresh-rate 1440p laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on small details like distant drone holes or pixel-peeking defenders. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on competitive portable panels. RAM: Optimal configuration. Storage: NVMe SSD. | |
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 65 GB available space | — |
| 1440p (QHD/2K) - Recommended (1440p @ 60 FPS, High Settings) (High Preset.) CPU: Official recommended desktop CPU for a solid high-framerate experience. CPU (Laptop): A strong mobile CPU is needed to maintain a stable framerate in large-scale battles. GPU: Official recommended desktop GPUs for a high-quality 1440p experience. GPU (Laptop): Capable laptop GPUs for a solid 1440p experience. Ensure adequate TGP for best performance. RAM: 16GB RAM is the official recommended amount. Storage: An SSD is strongly recommended for this tier. | |
| — | memoryCPU: Intel Core i7-10700 or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 90 GB SSD |
| 2160p (UHD/4K) - Ultra (4K @ 60 FPS, Ultra Settings) (Ultra Preset.) CPU: Official ultra-spec desktop CPU to minimize bottlenecks at 4K. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the best 4K experience. GPU: Official ultra-spec desktop GPUs for a 4K/60FPS experience. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling. RAM: 32 GB of fast RAM is the official ultra-spec requirement to provide sufficient headroom at 4K. Storage: An SSD is strongly recommended for the best possible experience at 4K. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX (16GB) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) or RTX 4090 Laptop (16GB). layersRAM: 32 GB saveStorage (Tier): 90 GB SSD |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 4K (120+ FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity and extreme frame rates. CPU (Laptop): Desktop-grade performance in a portable chassis. GPU: Required to maintain a stable, esports-tier 120+ FPS at true 4K resolution using the massive Ultra-HD texture pack. GPU (Laptop): Required to power a flawless 4K competitive experience on a high-end laptop. RAM: Maximizes system stability. Storage: Gen4 NVMe SSD explicitly required to accommodate the 4K Ultra Texture pack. | |
memoryCPU: AMD Ryzen 5 5600X (3.7 GHz) / Intel Core i5-11600K (3.9 GHz) developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 110 GB available space | — |
| save Overall Storage | |
Spec: 65 GB available space (110 GB for 4K Ultra textures) Note: An SSD is explicitly required by Ubisoft's updated specifications to ensure lightning-fast map loading times, preventing players from holding up the entire lobby. Type: Unknown | Spec: 90 GB available space (SSD Recommended) Note: The game requires at least 55 GB of storage space, with 90 GB recommended to accommodate all content. An SSD is highly recommended to significantly reduce loading times and minimize texture pop-in. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit versions required) Explanation: A 64-bit OS is officially required to effectively manage system memory and the game's anti-cheat software (BattlEye). | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is recommended for the best performance and compatibility. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Recent updates have transitioned the game's APIs, providing optimal draw calls and improved multi-threading performance over the legacy DirectX 11 versions. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12, which the modern Frostbite engine relies on for its advanced rendering features. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
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For Tom Clancy's Rainbow Six Siege Specifically
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