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The Isle vs Atomfall
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Dec 1, 2015 | Mar 27, 2025 |
| Developer | |
| Afterthought LLC | Rebellion Developments |
| Publisher | |
| Afterthought LLC | Rebellion Developments |
| Genre(s) | |
| Action, Adventure, Indie, Massively Multiplayer, Simulation, Survival Horror | Action-Adventure, Survival Horror, Open World, RPG |
| Engine | |
| Unreal Engine 5 | Asura Engine |
| stars Ratings & Price | |
| Content Rating | |
| Teen (Anticipated) | M (Mature 17+) |
| Avg. User Rating | |
| 3.7 / 5.0 | 4.4 / 5.0 |
| Current Price (USD) | |
| $19.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The Isle features a completely biological progression system. Players do not earn experience points; instead, they 'grow' in real-time. You spawn as a fragile juvenile and must survive for hours to reach the Adult stage. The Evrima branch introduced a complex 'Diet System': by consuming specific nutrient combinations (Lipids, Proteins, Carbohydrates) native to your species' diet, you receive massive buffs to growth speed, stamina regeneration, and healing. Failing to maintain a proper diet or suffering from starvation leads to debuffs and eventual death. |
The game features light RPG mechanics. Players can level up and invest points into skills that suit their playstyle, whether it be stealth, combat, or survival. A key part of progression is scavenging for materials to craft and upgrade weapons and equipment at workbenches found throughout the world. Players must also manage resources like ammo and healing items carefully. |
| public World & Exploration | |
| World & Level Design | |
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The active Evrima map features over a dozen square kilometers of highly detailed, continuous terrain. Biomes include the dense 'Jungle', which offers camouflage for ambush predators; the 'Plains', offering wide visibility for grazing herbivores; the 'Swamps', where massive crocodilians lurk in the muddy waters; and various river networks connecting the map. Terrain elevation, distinct flora, and weather patterns dictate where specific species can effectively hunt or hide. |
Atomfall features a detailed open world representing the Cumbrian quarantine zone. The map includes idyllic countryside, quaint villages with pubs and red telephone boxes, and oppressive, brutalist concrete structures built by the government after the disaster. The world is designed to contrast the mundane with the surreal and horrific. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Isle is fundamentally a Massively Multiplayer Online (MMO) survival game. Servers host up to 100+ players simultaneously in a single, persistent ecosystem. The game relies heavily on emergent PvP (Player vs Player) interactions, as players group up into packs or herds for safety. Communication is handled via species-specific in-game vocalizations (roars, friendly chirps, distress calls) and an integrated chat system, fostering intense, unscripted territorial disputes and hunting strategies. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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The Isle is currently in Early Access on Steam. There is only a single standard edition available for purchase. Buying the game grants access to both the 'Legacy' branch (the original, older version of the game with more dinosaur species but outdated mechanics) and the 'Evrima' branch (the actively developed, highly advanced Unreal Engine 5 overhaul). |
The game was released with a Standard Edition and a 'Quarantine Zone' Deluxe Edition. The Deluxe Edition includes the base game, a digital artbook and soundtrack, and the 'Folk Horror' cosmetic pack, which adds unique outfits and weapon skins inspired by classic British horror. |
| Post-Launch Content / DLC | |
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The game operates on a continuous, free update cycle as part of its Early Access roadmap. Rather than paid DLC, the developers periodically release massive updates to the Evrima branch. These updates introduce new playable dinosaur species (each with entirely unique mechanics, animations, and life cycles), new environmental hazards, AI creatures (like ambient fish and small mammals), and expansions to the island's map. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5, the Evrima branch is visually stunning. It features incredibly detailed, scientifically influenced (yet creatively stylized) dinosaur models with high-resolution scales, dynamic mud accumulation, and visceral scarring systems that show physical wounds during combat. The environment utilizes dense foliage, volumetric lighting piercing through the canopy, and a terrifyingly dark night cycle that forces players to rely on silhouettes and sound. |
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| Audio & Soundtrack | |
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Sound design is the absolute core of The Isle's horror and survival mechanics. Players must constantly listen for the heavy footfalls, rustling bushes, or distant roars of approaching predators. The game uses a complex attenuation system where a massive T-Rex roar can be heard from kilometers away, bouncing off mountains, while a raptor's stalking footsteps are nearly silent. The music is sparse, generally only swelling during the terrifying pitch-black nights or when engaging in life-or-death combat. |
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| User Interface (UI/UX) | |
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The Evrima update stripped away clunky menus in favor of a highly immersive, minimalistic UI. Standard UI elements like health and stamina bars are hidden unless the player is actively resting, bleeding, or sniffing. The 'Scent System' is the most vital UI tool: holding a button visualizes scent trails in the environment, highlighting nearby food sources, fresh blood tracks, and water bodies with color-coded auras, allowing players to track prey or find safety without immersion-breaking waypoints. |
The UI is designed to be immersive, with a focus on exploration and survival. It features a minimalist HUD with health and stamina indicators, a compass, and a quest log presented in a period-appropriate style, like a government-issue file or a personal diary. |
| Accessibility Options | |
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Due to its hardcore survival nature, the game lacks traditional accessibility features like difficulty sliders or visual threat indicators. However, it does feature fully remappable controls, toggleable sprint/crouch options, and UI scaling. The reliance on purely auditory cues makes it difficult for hearing-impaired players, though the visual 'Scent System' provides some compensation for tracking. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target)) CPU: Provides excellent single and multi-core performance to prevent CPU bottlenecks when processing 100-player servers. CPU (Laptop): Ensures smooth frame pacing during intense pack-hunting combat scenarios. GPU: Delivers the necessary rasterization power to render dense 3D foliage and high-resolution dinosaur models smoothly. GPU (Laptop): Perfect for a stable 1080p 60 FPS experience with high settings enabled. RAM: Prevents micro-stutters when the server loads massive adult dinosaur models into view. Storage: Fast texture streaming is crucial for survival awareness. | |
memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High settings at 1080p resolution, aiming for a consistent 60 FPS. (Note: No official recommended spec has been released as of July 2025, this is an extrapolation).) CPU: Extrapolated desktop CPU for a smooth 1080p/60FPS experience. CPU (Laptop): Mid-range to high-end laptop CPUs that should deliver a solid 60 FPS at 1080p. GPU: Extrapolated desktop GPUs for high settings at 1080p, based on performance benchmarks of other modern titles. GPU (Laptop): Capable laptop GPUs for a high-quality 1080p/60 FPS experience. The RTX 4060 Laptop is a strong modern choice. RAM: 16GB of RAM is recommended, and running it in dual-channel mode will improve performance. Storage: An SSD is strongly recommended for this tier to ensure fast loading and asset streaming. | |
| — | memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4060 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium settings at 1080p resolution.) CPU: This is the official minimum desktop CPU required to play the game. CPU (Laptop): Estimated mid-range laptop CPUs for a playable experience at lower settings. GPU: The official minimum desktop GPU. A card with at least 6GB of VRAM is specified. GPU (Laptop): Estimated laptop GPUs for a minimum playable experience. The RTX 2060 Mobile should offer comparable performance to its desktop counterpart. RAM: 16GB of RAM is the official minimum requirement, which is higher than the typical 8GB minimum for many other titles. Storage: An SSD is highly recommended for better loading times. | |
| — | memoryCPU: Intel Core i5-9400F or AMD equivalent developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD equivalent laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop (4GB). layersRAM: 16 GB saveStorage (Tier): 60 GB HDD/SSD (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS)) CPU: Bare minimum quad-core processors needed to handle the server networking and basic game logic. CPU (Laptop): Entry-level mobile chips will struggle in highly populated areas but can manage basic survival gameplay. GPU: Provides just enough VRAM to render the island's textures on the lowest settings without crashing. GPU (Laptop): Capable of hitting 40-50 FPS on low/medium settings, though DLSS is heavily recommended for the 3050. RAM: The absolute minimum to launch the game; 16GB is strongly recommended by the developers to avoid page-filing. Storage: Essential to avoid freezing when entering new biomes. | |
memoryCPU: Intel Core i5-4460 / AMD FX-8320 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 25 GB SSD | — |
| 1440p (QHD/2K) - Enthusiast (Epic Preset, 1440p (60+ FPS Target)) CPU: High-cache CPUs help significantly with the dense Unreal Engine 5 foliage rendering and physics updates. CPU (Laptop): Provides massive overhead to ensure background tasks don't interrupt gameplay. GPU: Handles the 1440p resolution cleanly, ensuring far-off predators remain clearly visible without blur. GPU (Laptop): Easily powers 1440p displays, making full use of DLSS 3 Frame Generation if enabled. RAM: Highly recommended for long sessions to prevent memory leak issues common in Early Access builds. Storage: Eliminates all loading hitches. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4 SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High settings at 1440p resolution with a target of 60 FPS.) CPU: A strong modern desktop CPU is recommended to maintain a smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs are recommended for a consistent 1440p experience. GPU: Desktop GPUs capable of delivering a solid 1440p/60FPS experience. A hypothetical future RTX 5060 Ti would be ideal for this tier. GPU (Laptop): A powerful laptop GPU is needed for a smooth 1440p experience. A future RTX 5060 Laptop would likely excel at this resolution. RAM: 16GB RAM should be sufficient, but 32GB is recommended for the smoothest 1440p gaming. Storage: An NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600X or newer developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB). (Future-proof: RTX 5060 Ti) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Epic Preset, 4K (60 FPS with Upscaling)) CPU: Eliminates any possible logic bottleneck, allowing the GPU to fully render the 4K image. CPU (Laptop): Desktop-grade performance in a laptop. GPU: Provides the massive VRAM and compute cores necessary to render UE5 foliage and lighting at true 4K. GPU (Laptop): Flagship GPUs required for a flawless 4K survival experience on a mobile chassis. RAM: Maximum bandwidth for 4K asset streaming. Storage: Instantaneous level streaming. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4/Gen5 SSD | — |
| 2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60 FPS) (High settings at 2160p (4K) resolution, aiming for 60 FPS.) CPU: A high-end desktop CPU is recommended to avoid bottlenecks when gaming at 4K. CPU (Laptop): Top-tier laptop CPUs are necessary to pair with a powerful GPU for 4K gaming. GPU: High-end desktop GPUs are required to run the game at 4K with high settings and a stable 60 FPS. A future RTX 5080 would provide a more comfortable experience. GPU (Laptop): The most powerful laptop GPUs are needed for a 4K gaming experience. Performance will be heavily dependent on the laptop's power and thermal limits. RAM: 32GB of RAM is recommended for a stable and fluid 4K experience. Storage: A fast NVMe SSD is highly recommended to minimize loading times at 4K. | |
| — | memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D or newer developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5080) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
Spec: 25 GB available space (SSD Required) Note: Installing on a mechanical HDD will result in massive stuttering, invisible predators, and unplayable asset streaming lag. An SSD is absolutely mandatory. Type: SSD | Spec: 60 GB available space (SSD Recommended) Note: While not listed as strictly mandatory in all sources, an SSD is highly recommended for faster loading times and to minimize asset streaming stutter while traversing the open world. At least 60 GB of free space is required. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required to support modern memory allocation and DirectX 12, which the Evrima branch utilizes for better multithreading. | Spec: Windows 10 (64-bit) or later Explanation: A 64-bit version of Windows 10 is required. Windows 11 is fully supported and recommended for newer hardware. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Recommended for the Unreal Engine 5 overhaul, providing superior draw calls for the dense jungle environments. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12, which the game's Asura Engine utilizes for rendering. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Isle Specifically
For Atomfall Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.