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The Division 2: Echoes of Central Park vs Red Dead Redemption 2

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info General Information
Release Date
Nov 3, 2026 Oct 26, 2018
Developer
Massive Entertainment Rockstar Studios (Rockstar San Diego, Rockstar North, Rockstar Toronto, Rockstar New England, Rockstar London, Rockstar Lincoln, Rockstar Leeds, Rockstar India)
Publisher
Ubisoft Rockstar Games
Genre(s)
Action RPG, Third-Person Looter Shooter, MMO Action-Adventure, Open World, Western, Third-Person Shooter, First-Person Shooter
Engine
Snowdrop Engine RAGE (Rockstar Advanced Game Engine)
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.5 / 5.0 4.8 / 5.0
Current Price (USD)
$29.99 $59.99
tune Key Specs
Quick Highlights
  • Anti-Cheat Software: Easy Anti-Cheat (EAC)
  • Audio Technologies: Dolby Atmos, Sony Tempest 3D Audio, 7.1 Surround Sound
  • Co-op Capacity: 1 to 4 Players Co-op (8 Players for Specialized Incursions)
  • Crossplay Architecture: Full Cross-Play and Cross-Progression via Ubisoft Connect
  • Game Engine: Snowdrop Engine
  • Installation Size: 120 GB Available Storage (Base Game + Expansion)
  • Online Requirements: Persistent Broadband Internet Connection Required
  • Platform Availability: PC (Ubisoft Connect, Steam, Epic Games Store), PS4, PS5, Xbox One, Xbox Series X|S
  • Perspective: Third-Person (Default), First-Person (Optional)
  • Multiplayer: Red Dead Online (Persistent Open World, Co-op Missions, PvP Modes, Roles)
  • Setting: Fictionalized American West, 1899 (Ambarino, New Hanover, Lemoyne, West Elizabeth, New Austin)
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
  • Unique Feature: Incredible World Detail & Immersion, Deep Character Interactions, Honor System, Realistic Survival Mechanics, Dynamic Wildlife Ecosystem, Dead Eye Targeting System.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Brayleigh Callahan: Precision Recon & Target Tagging: Pinpoints enemy weak points from extreme distance and executes synchronized sniper takedowns on command.
    Human (AI / Co-op Operative)
  • Elwood Franklin: Shield Bastion & Crowd Control: Deploys reinforced ballistic barriers to draw hostile enemy fire away from vulnerable teammates.
    Human (AI / Co-op Operative)
  • Morse Feeney: Suppressive Assault & Field Medic: Lays down sustained heavy machine gun fire while utilizing automated seeker repair drones on downed allies.
    Human (AI / Co-op Operative)
  • Van der Linde Gang Members (Contextual AI): While not directly commandable like 'Guns for Hire' in Far Cry, various members of the Van der Linde gang will accompany Arthur on specific story missions, providing combat support, dialogue, and unique interactions. Their presence and abilities are scripted based on the mission. Key members like Charles, Sadie, John, Lenny, Bill, and Javier frequently ride with Arthur.
    Human
  • Your Horse (Primary Mount): Arthur's primary means of transport and a crucial companion. Bonding with a horse (by feeding, patting, brushing) increases its Health and Stamina, unlocks special maneuvers (drifting, piaffe), and makes it less likely to buck Arthur off when scared. Horses can carry pelts, carcasses, and an extra outfit. Different breeds have varying base stats (speed, acceleration, health, stamina).
    Equus caballus (Various Breeds)
  • Temporary Dog Companions: In certain situations or with specific camp dogs (like Cain), Arthur can interact with them, and they might follow him for a short period or alert him to nearby points of interest or danger. They are not combat companions in the traditional sense.
    Canis familiaris
Key Collectibles
  • Veer Corp Black Box Drives: Concealed within underground research shelters and downed corporate transport helicopters across Central Park.
  • Memorial Audio Logs: Located near mass burial markers and improvised refugee aid clinics across the Great Lawn.
  • First Wave SHD Echoes: Scattered around major landmark ruins including the Central Park Zoo, Carousel, and Belvedere Castle.
  • Dinosaur Bones: 30 fossilized dinosaur bones hidden across the map. Players find them and mail their coordinates to the paleontologist Deborah MacGuiness to complete a side quest chain and receive unique rewards, including a Jawbone Knife and a Jawbone Trinket.
  • Cigarette Cards: 144 collectible cards (12 sets of 12 cards each) found in cigarette packs throughout the world or as individual finds. Collecting full sets and mailing them to Phileas T. Ramsbottom yields monetary rewards and unique items.
  • Dreamcatchers: 20 dreamcatchers hanging from trees in specific locations. Finding all of them reveals a depiction of a buffalo on a cave wall and unlocks the Ancient Arrowhead perk, which doubles stamina while using the bow.
  • Rock Carvings: 10 intricate carvings on rock faces, part of the 'Geology for Beginners' stranger mission. Mailing their coordinates to Francis Sinclair leads to a mysterious encounter and rewards.
  • Legendary Fish: 13 unique, massive fish that can be caught in specific bodies of water using special lures, part of Jeremy Gill's 'A Fisher of Fish' stranger mission. Mailing them back rewards money and unique fishing gear.
  • Graves: 9 graves of fallen companions can be found and interacted with after certain points in the story, contributing to 100% completion and offering moments of reflection.
  • Points of Interest (Sketches): 50 unique locations, animals, or events that Arthur can observe and sketch in his journal, adding to its detail and contributing to completion.
  • Exotic Items (for Algernon Wasp): Various rare bird plumes, orchids, and alligator eggs requested by the eccentric Algernon Wasp in Saint Denis for his 'Duchesses and other Animals' stranger mission series, rewarding unique items like the Exotic Hat.
  • Treasure Maps & Hidden Treasures: Series of maps leading to hidden stashes of gold bars or valuable items. Some are part of stranger missions, others are found through exploration.
Key Themes
  • Post-Apocalyptic
  • Pandemic
  • Tactical Combat
  • Urban Survival
  • Military Sci-Fi
  • Psychological Mystery
  • The End of the Wild West
  • Loyalty vs. Morality
  • Redemption
  • Betrayal
  • Outlaw Life
  • Civilization vs. Wilderness
  • Honor
  • Family (Found & Blood)
  • Consequences of Actions
  • Nature & Survival
  • Industrialization
colorize Combat & Gear
Weapons Overview
  • Verdant Reaper: Exotic Marksman Rifle
    Custom bolt-action rifle designed for overgrown environments. Landing headshots applies a tracking defoliant spore that exposes enemies through solid obstacles and inflicts persistent bleed.
  • Veer-9 Tactical: Exotic Submachine Gun
    High-velocity compact PDW engineered by Veer Corp. Emits an electromagnetic pulse shockwave when shattering an enemy's armor plate, disabling nearby tech and deployables.
  • Callahan's Needle: Named Sniper Rifle
    Brayleigh Callahan's personal competition-tuned sniper rifle featuring zero initial recoil climb and a 20% bonus to first-shot headshot damage.
  • The Groundskeeper: Named Automatic Shotgun
    Modified 12-gauge close-quarters combat shotgun that staggers charging hostiles and boosts agent weapon handling by 30% for 8 seconds after each kill.
  • Purifier Incinerator: High-End Assault Rifle
    Customized AK platform outfitted with an underbarrel thermal igniter that sets burned targets into a blind panic upon sustained critical hits.
  • Revolvers: Sidearm (Single/Double Action)
    Iconic Western sidearms like the Cattleman Revolver, Schofield Revolver, Double-Action Revolver. Customizable with grips, barrel lengths, metals, and engravings. Can be dual-wielded.
  • Pistols: Sidearm (Semi-Automatic)
    Early semi-automatic pistols such as the Mauser Pistol, Semi-Automatic Pistol, Volcanic Pistol. Offer faster fire rates than revolvers. Customizable and dual-wieldable.
  • Repeaters: Rifle (Lever/Bolt Action, Medium Range)
    Versatile rifles like the Lancaster Repeater, Litchfield Repeater, Carbine Repeater. Good balance of damage, range, and fire rate. Mainstays for combat.
  • Rifles: Rifle (Bolt/Single Shot, Long Range)
    Includes the Bolt Action Rifle, Springfield Rifle, Rolling Block Rifle (Sniper). Powerful and accurate for long-range engagements and big game hunting.
  • Shotguns: Close Quarters (High Damage)
    Pump-Action Shotgun, Semi-Auto Shotgun, Double-Barreled Shotgun, Sawed-Off Shotgun. Devastating at close range, with different ammo types (slugs, incendiary).
  • Sniper Rifles: Very Long Range (Scoped)
    Specialized long-range rifles like the Carcano Rifle and Rolling Block Rifle (when scoped). Used for precision kills from extreme distances.
  • Bows: Silent Ranged
    A versatile weapon for silent hunting and stealth combat. Can use standard, improved, small game, poison, fire, and dynamite arrows.
  • Melee Weapons: Close Quarters (Silent/Brutal)
    Includes various knives (Hunting Knife, Jawbone Knife), hatchets, cleavers, and the Machete. Used for stealth takedowns and brutal close combat.
  • Throwables: Tactical/Explosive
    Dynamite (standard, volatile), Fire Bottles (Molotovs), Tomahawks (standard, homing, improved), Throwing Knives (standard, improved, poison).
  • Lasso: Utility/Non-Lethal
    Used to hogtie enemies or animals, drag people, or pull objects. Essential for bounty hunting.
Armor / Gear Sets
  • Veer Bio-Bulwark Cuirass: +15% Hazard Protection, +10% Explosive Resistance, Talent: Absorbs 50% of incoming elemental damage and converts it into temporary armor bonus
  • Strangler's Ghillie Holster: +12% Marksman Rifle Damage, +15% Headshot Damage, Talent: Concealment in brush grants guaranteed critical strike on opening shot
  • Trenchguard Kneepads: +8% Total Armor, +10% Armor on Kill, Talent: Remaining stationary in cover for 3 seconds regenerates 5% armor per second
  • Clothing Outfits & Individual Pieces: Arthur Morgan can wear a vast array of clothing items (hats, coats, shirts, vests, pants, boots, gloves, neckwear, suspenders, chaps, spurs). While primarily cosmetic and for role-playing, some outfits or pieces provide minor benefits like temperature resistance (e.g., warmer clothes for cold weather). There isn't a traditional 'armor' system for damage reduction through clothing. Players can save custom outfits.
  • Reinforced Equipment (Crafted by Pearson): Using perfect animal pelts and other materials, Pearson at the gang camp can craft reinforced equipment: Bandoliers (increase ammo capacity), Satchels (increase carrying capacity for provisions, tonics, ingredients, materials, valuables, kits), Gun Belts, and Holsters (cosmetic and potentially minor stat boosts like weapon degradation speed). These are crucial for practical upgrades.
  • Talismans & Trinkets (Crafted by Fence): Crafted at a Fence using parts from Legendary Animals and unique collectible items. These provide permanent passive buffs to Arthur's core stats (Health, Stamina, Dead Eye), experience gain, weapon degradation, money earned, or other gameplay aspects. They are equipped and offer significant, though often subtle, advantages.
  • Tonics (Consumable Buffs): Various craftable or purchasable tonics provide temporary boosts or full restoration to Health, Stamina, and Dead Eye cores and bars. Potent versions offer stronger effects or fortification (slowing core drain). These act as temporary 'armor' or performance enhancers.
Outfits/Customization
  • NY Purifier Mask: Exotic full-face ballistic gas mask with dual-filter canisters, illuminated visor filaments, and scorched ceramic finish.
  • Central Park Tactical Ghillie Suit: Camo-netted tactical jacket and trousers adorned with real-time reactive moss and leaf foliage weaves.
  • Veer Security Uniform: High-tech composite private security armor plates worn over urban charcoal waterproof fatigues.
  • Full Outfits: Players can purchase or unlock numerous pre-designed outfits (e.g., 'The Gunslinger', 'The Valentine', 'The Saint Denis'). Arthur also starts with several outfits. Outfits can be stored on his horse.
  • Individual Clothing Pieces: Extensive customization is possible by mixing and matching individual items: Hats, Coats (various lengths and materials), Shirts, Vests, Pants, Boots, Gloves, Neckwear (bandanas, ties, neckerchiefs), Suspenders, Chaps, Spurs. Items have different styles, colors, and can be purchased from general stores or tailors, or crafted by the Trapper from Legendary Animal pelts.
  • Weapon Equipment: Gun Belts, Off-Hand Holsters, and Bandoliers can be equipped and upgraded. While some offer stat benefits (ammo capacity from bandoliers), many are also cosmetic choices.
  • Grooming: Arthur's hair and beard grow dynamically over time. Players can visit barbers to get haircuts, shaves, or style their hair and beard in various ways. Pomade can be applied for a slicked look.
  • Temperature System: Clothing choices impact Arthur's resistance to cold and hot weather. Wearing appropriate attire (e.g., heavy coats in snowy mountains, lighter shirts in hot swamps) prevents negative effects on Health Core drain. Outfits can be saved with specific temperature ratings.
trending_up Progression & Upgrades
Skills & Progression

Introduces three new SHD Tech skill variants tailored for jungle-like warfare: the Chem-Sprayer Defoliant variant that clears dense blinding vegetation while corroding hostile armor, the Acoustic Sensor Drone which tracks concealed targets through thick brush and unmasks stalking Hunters, and the Tactical Barricade Deployer offering mobile directional high-cover in open parkland. Companion synergy skill trees also allow players to command AI companions to lay down suppressive fire, execute synchronized sniper takedowns, or erect defensive shields.

Arthur Morgan's core attributes (Health, Stamina, Dead Eye) level up through gameplay actions (e.g., running increases stamina, headshots increase Dead Eye). Gear upgrades (bandoliers, satchels, holsters) are crafted by Pearson at the gang camp using animal pelts and other materials, increasing carrying capacity. Weapons can be customized extensively (barrels, sights, stocks, wraps, engravings) and cleaned to maintain performance. Tonics and provisions provide temporary buffs. Horse bonding is crucial, unlocking new maneuvers and increasing horse stats. Camp upgrades provide benefits like better provisions and fast travel.

public World & Exploration
World & Level Design

The expansion covers an expansive, dense open-world recreation of Central Park divided into distinct sectors: The Southern Reservoir & Perimeter Wall, Bethesda Terrace Overgrowth, The Great Lawn Burial Trenches, The Ramble Wilderness, and the Belvedere Castle Command Outpost. The environment features claustrophobic natural foliage, submerged pathways, makeshift mass morgues, and fortified survivor barricades, radically contrasting the urban concrete corridors of Washington D.C. and Lower Manhattan.

The game world is exceptionally large, detailed, and diverse. Regions include the snowy mountains of Ambarino, the heartland plains and forests of New Hanover, the swampy bayous and antebellum towns of Lemoyne, the developing plains and forests of West Elizabeth, and the arid deserts and canyons of New Austin (largely based on the map from the first Red Dead Redemption). Each region has unique ecosystems, wildlife, towns, and points of interest.

Playable Vehicles
  • SHD Tactical Black Hawk: Helicopter
    Armored extraction and transport rotorcraft used by Division command for initial insertions and high-value target extractions.
  • Veer Corp Armored Patrol Rig: Heavy Wheeled APC
    Heavily fortified six-wheeled personnel carrier abandoned along the perimeter wall barricades, occasionally utilized as mobile heavy cover.
  • Horses (Various Breeds): Primary Mount / Living Vehicle
    The main mode of transportation. Over 19 breeds available, each with different stats (Health, Stamina, Speed, Acceleration) and handling. Can be bought, stolen, or tamed from the wild. Bonding with a horse improves its stats and unlocks maneuvers. Horses can carry pelts and carcasses.
  • Wagons & Coaches: Horse-Drawn Vehicle
    Various types of wagons (small carts, supply wagons, oil tankers) and passenger coaches (stagecoaches, buggies). Can be driven by the player, stolen, or used in missions. Some are armored or have specific functions.
  • Trains: Rail Vehicle
    Fully operational steam trains run on a schedule across the map. Players can ride trains as passengers (a form of fast travel), rob them, or even drive them for a short period if hijacked.
  • Boats (Canoes, Rowboats, Small Steamboats): Watercraft
    Used for navigating rivers, lakes, and swamps. Includes simple canoes and rowboats for personal transport or fishing, and occasionally small, armed steamboats in specific missions or locations.
  • Handcar: Manual Rail Vehicle
    A manually operated rail vehicle found on certain railway lines, can be used for short-distance travel along tracks.
Notable Fauna/Mounts
  • Feral Canine Packs
    Hostile Environmental Hazard (Prowls the Ramble foliage and attacks weakened combatants)
  • Central Park White-tailed Deer
    Ambient Wildlife (Reacts dynamically to gunfire and player proximity, acting as early warning for nearby patrols)
  • Scavenger Ravens
    Atmospheric Wildlife (Flocks circling above high-threat burial trench sectors and hidden supply caches)
  • Deer (Whitetail Deer, Mule Deer, Buck): Cervidae
    Prey, Hunting Resource (Meat, Pelts, Antlers)
  • Bison (American Bison): Bovinae
    Large Herbivore, Herd Animal, Hunting Resource (Meat, Pelts, Horns)
  • Bears (Grizzly Bear, Black Bear): Ursidae
    Hostile Apex Predator, Dangerous, Hunting Resource (Meat, Pelts, Claws)
  • Wolves (Gray Wolf, Timber Wolf): Canidae
    Hostile Pack Predator, Hunting Resource (Meat, Pelts)
  • Cougars & Panthers (Florida Panther): Felidae
    Hostile Apex Predator (Stealthy), Dangerous, Hunting Resource (Meat, Pelts)
  • Alligators (American Alligator): Alligatoridae
    Hostile Ambush Predator (Waterways/Swamps), Hunting Resource (Meat, Skin, Tooth)
  • Snakes (Various species like Rattlesnakes, Water Snakes, Copperheads): Serpentes
    Hostile (Venomous), Hunting Resource (Skin, Meat for poison crafting)
  • Birds (Eagles, Hawks, Owls, Vultures, Ducks, Geese, Songbirds, etc.): Aves (Numerous)
    Ambient Wildlife, Hunting Resource (Feathers, Meat, Carcasses for crafting/selling)
  • Fish (Numerous species like Largemouth Bass, Sockeye Salmon, Northern Pike, Catfish): Pisces (Numerous)
    Aquatic Wildlife, Fishing Resource (Meat for cooking/selling)
  • Horses (Various Breeds: Arabian, Thoroughbred, Mustang, Morgan, etc.): Equus caballus
    Primary Mount, Companion, Wild (can be tamed), Purchasable
  • Legendary Animals (Legendary Grizzly Bear, Legendary Buck, Legendary Coyote, etc.): Unique Rare Variants
    Challenging Hunts, Provide unique pelts/parts for crafting special outfits and talismans/trinkets (which grant passive buffs).
  • Other common wildlife (Rabbits, Squirrels, Foxes, Coyotes, Badgers, Raccoons, Opossums, Boars, Elk, Moose, Pronghorn, Bighorn Sheep, Goats, Muskrats, Beavers, Armadillos, Gila Monsters, Iguanas, Turtles, Frogs, Bats, etc.): Various Mammals, Reptiles, Amphibians
    Ambient Wildlife, Hunting Resource (Pelts, Meat, other parts for crafting, provisions, or sale)
book Story & Characters
Main Characters
  • Miranda Veer: CEO of Veer Corp / Primary Rescue Target
    Corporate executive who oversaw secret defensive contracts during the initial outbreak. Her distress call initiates the operation, but her true motives inside the park remain questionable.
  • Brayleigh Callahan: SHD Marksman Specialist
    Brilliant MIT graduate and former Olympic rifle shooting medalist who provides long-range precision surveillance and sniper support to the squad.
  • Elwood Franklin: Tactical Defender / Protector
    Former shopping mall security supervisor aspiring to join the NYPD who stepped up during the crisis; acts as a frontline defensive anchor using shields and heavy armor.
  • Morse Feeney: Veteran Assault Operative
    Seasoned combat veteran and former First Wave Division agent whose classified past within Central Park's original quarantine holds the key to the outbreak's secrets.
  • Arthur Morgan: Protagonist / Van der Linde Gang Enforcer
    The player-controlled character. A loyal, highly capable senior member of the Van der Linde gang since he was a boy. He is Dutch's right-hand man and enforcer, but begins to question Dutch's leadership and his own morality as the gang's situation becomes more desperate. Known for his rugged pragmatism and internal conflict.
  • Dutch van der Linde: Antagonist / Leader of the Van der Linde Gang
    The charismatic, intelligent, and idealistic leader of the gang. He preaches a philosophy of freedom and anti-establishment, but his methods become increasingly violent and his judgment erratic as pressures mount, leading to his descent into paranoia and tyranny.
  • John Marston: Supporting Character / Van der Linde Gang Member (Protagonist of RDR1)
    A fellow gang member, younger than Arthur, with a wife (Abigail) and son (Jack). His desire to leave the outlaw life for his family creates tension within the gang. His story in RDR2 serves as a prequel to his role in the original Red Dead Redemption.
  • Sadie Adler: Supporting Character / Van der Linde Gang Member (Later Bounty Hunter)
    A widow whose ranch is attacked by the O'Driscoll Boys. She is rescued by the Van der Linde gang and evolves from a grieving victim into a fierce, independent gunslinger and bounty hunter, becoming one of Arthur's most trusted allies.
  • Micah Bell: Antagonist / Van der Linde Gang Member
    A volatile, violent, and self-serving newer member of the gang. He encourages Dutch's worst impulses and is a source of internal conflict and distrust, ultimately playing a major antagonistic role.
  • Hosea Matthews: Supporting Character / Van der Linde Gang Consigliere
    Dutch's oldest friend, co-founder of the gang, and its seasoned con artist and strategist. He often serves as a voice of reason and moderation, trying to temper Dutch's recklessness.
  • Charles Smith: Supporting Character / Van der Linde Gang Member
    A quiet, highly skilled hunter and fighter of mixed African American and Native American heritage. He is honorable, principled, and one of Arthur's most dependable allies.
  • Lenny Summers: Supporting Character / Van der Linde Gang Member
    A young, educated, and relatively idealistic member of the gang. Provides some lighter moments and represents a younger generation of outlaws.
  • Abigail Roberts (Marston): Supporting Character / Van der Linde Gang Member
    John Marston's wife and mother of Jack. A strong-willed woman who desires a normal life for her family away from the gang.
  • Bill Williamson, Javier Escuella, Uncle, Leopold Strauss, Susan Grimshaw, Molly O'Shea, Karen Jones, Mary-Beth Gaskill, Tilly Jackson, Simon Pearson, Josiah Trelawny, Kieran Duffy, Reverend Swanson, Sean MacGuire: Supporting Characters / Van der Linde Gang Members & Associates
    The diverse ensemble cast making up the rest of the Van der Linde gang, each with their own personalities, backstories, and roles within the camp and story.
  • Agent Andrew Milton & Agent Edgar Ross: Antagonists / Pinkerton Detectives
    Senior Pinkerton National Detective Agency agents relentlessly pursuing the Van der Linde gang. Milton is the primary pursuer in RDR2, with Ross (antagonist of RDR1) playing a supporting role.
  • Colm O'Driscoll: Antagonist / Leader of the O'Driscoll Boys Gang
    The leader of a rival gang and a long-standing nemesis of Dutch van der Linde.
Example Missions
  • Breaching the Wall: Main Campaign Mission
    Infiltrate through the south fortified gate, clear out hostiles guarding the decontamination checkpoint, and establish an initial forward operating base.
  • Assault on Belvedere Castle: Main Campaign Mission
    Scale the rocky outcrop of Vista Rock, neutralize enemy defensive turrets, and secure the central communication relay transmitting Miranda Veer's SOS.
  • The Great Lawn Reclamation: Endgame Incursion / High-Value Target Bounty
    Defend research teams excavating vital medical data archives from relentless waves of rogue purifiers and wandering Hunter squads.
  • Main Story Chapters (I-VI & Epilogue I-II)
    A series of interconnected story missions that form the main narrative arc, chronicling the Van der Linde gang's struggles, heists, internal conflicts, and Arthur Morgan's personal journey. Each chapter is typically set in a new region or marks a significant shift in the gang's circumstances.
  • Stranger Missions (Side Storylines)
    Optional multi-part questlines initiated by unique 'Stranger' characters encountered throughout the world. These often feature distinct stories, memorable characters, and unique rewards (e.g., missions for Hamish Sinclair, Charlotte Balfour, Albert Mason, Francis Sinclair).
  • Bounty Hunting Missions
    Pick up bounty posters from sheriff's offices in various towns. Track down and capture (alive for a higher reward) or kill wanted criminals. Some bounties involve unique encounters or storylines.
  • Chance Encounters (Random Events)
    Dynamic, unscripted events that occur as Arthur explores the world. These can include ambushes, people needing help (e.g., snake bite victims, stranded travelers), animal attacks, duels, or interactions with other outlaws. Choices made in these encounters can affect Honor.
  • Companion Activities & Camp Requests
    Engage in optional activities with gang members at camp, such as playing poker or five finger fillet, going fishing or hunting with them, or fulfilling their item requests (e.g., finding a specific book or herb). These build camaraderie and provide small rewards or insights into characters.
  • Debt Collection (Leopold Strauss Missions)
    Missions given by the gang's moneylender, Leopold Strauss, where Arthur must collect outstanding debts from vulnerable individuals, often through intimidation or force. These missions highlight the darker aspects of the gang's activities and impact Arthur's Honor.
  • Legendary Animal & Fish Hunts
    Track and hunt unique Legendary Animals or catch Legendary Fish. These are challenging encounters requiring specific approaches. Their pelts/parts are used to craft unique outfits, gear, talismans, and trinkets at the Trapper or Fence.
  • Home Robberies, Stagecoach Robberies, Train Robberies (Incidental & Mission-based)
    Opportunities to rob homesteads, stagecoaches, or trains for money and valuables. Some are specific missions, while others can be initiated by the player in the open world. These actions typically result in a bounty and decreased Honor.
people Multiplayer
Multiplayer Details

Features 1-4 player co-op campaign progression, seamless matchmaking for the post-campaign Central Park free-roam zone, 8-player Incursion encounters set within the abandoned underground transit lines beneath the park, and an extraction-based contaminated Dark Zone pocket located on the eastern perimeter.

N/A
extension Editions & DLC
Available Editions

Standard Expansion ($29.99): Includes the full Echoes of Central Park campaign, new endgame patrol zone, and access to new gear sets. Pre-order Edition: Awards the exclusive cosmetic New York Purifier Mask and the 'Overgrowth' weapon skin bundle. Complete Agent Bundle ($59.99): Bundles The Division 2 base game, Warlords of New York expansion, and Echoes of Central Park, along with a Level 40 character boost.

Available in Standard Edition, Special Edition (included extra story mode content like a bank robbery mission, gang hideout, gameplay boosts, an outfit, and a thoroughbred horse), and Ultimate Edition (included Special Edition content plus bonus Red Dead Online content like outfits, rank bonuses, a black chestnut thoroughbred, and free access to additional weapons). A Collector's Box (no game included) was also sold with physical collectibles.

Post-Launch Content / DLC

Integrates into Year 8 of The Division 2 live service roadmap. Followed by Season 4 narrative manhunts, the upcoming standalone 'Survivors' survival-mode expansion, and the 'Red Horizon' incursions. Post-launch updates will add Master-difficulty Legendary missions set inside Central Park's underground tunnels and seasonal Leagues.

The primary post-launch support has been for Red Dead Online, which has received numerous updates adding new roles (Bounty Hunter, Trader, Collector, Moonshiner, Naturalist), missions, cosmetic items, gameplay mechanics, and seasonal events. No single-player story DLC has been released for Red Dead Redemption 2.

help_outline FAQ
Frequently Asked Questions
  • Q: Is The Division 2: Echoes of Central Park a standalone game or an expansion?
    A: It is a major DLC expansion that requires the base game Tom Clancy's The Division 2 to play.
  • Q: Can I play the entire expansion solo with the companions?
    A: Yes, players can embark on the entire campaign solo accompanied by the three tactical AI companions, or play in co-op squads of up to four human players.
  • Q: Does Echoes of Central Park support crossplay between PC and consoles?
    A: Yes, Ubisoft announced full cross-platform play and cross-progression across PC, PlayStation, and Xbox platforms coinciding with this expansion cycle.
  • Q: What happens after the main story campaign ends?
    A: Central Park unlocks as an open-ended endgame patrol zone where players can freely explore, undertake high-difficulty challenges, hunt elite targets, and farm expansion-exclusive gear.
  • Q: Is Red Dead Redemption 2 a prequel or sequel to Red Dead Redemption?
    A: Red Dead Redemption 2 is a prequel to the original Red Dead Redemption. It tells the story of the Van der Linde gang, including a younger John Marston (protagonist of RDR1), before the events of the first game.
  • Q: Can I play as John Marston in Red Dead Redemption 2?
    A: You primarily play as Arthur Morgan for most of the main story. However, John Marston becomes playable during the game's extensive epilogue chapters, which bridge the gap to the original Red Dead Redemption.
  • Q: How long is Red Dead Redemption 2's story?
    A: The main story campaign is exceptionally long, typically taking players 50-60 hours to complete. Exploring all side content, collectibles, and aiming for 100% completion can easily extend playtime to 150-200+ hours.
  • Q: What is the Honor System?
    A: The Honor system tracks Arthur's moral choices and actions throughout the game. Positive actions (helping strangers, sparing enemies) increase honor, while negative actions (killing innocents, robbing) decrease it. Honor level affects dialogue, store discounts, outfit unlocks, how NPCs react to Arthur, and has minor impacts on the story's ending.
  • Q: Is Red Dead Online still active?
    A: Yes, Red Dead Online is still active and receives periodic updates, though major content additions have slowed compared to its initial years. It offers a persistent multiplayer world with various activities, roles, and missions.
  • Q: Can you play RDR2 in first-person?
    A: Yes, Red Dead Redemption 2 offers a fully implemented first-person mode, allowing players to experience the entire game from Arthur's perspective. This can be toggled on and off at any time.
build Technical Details
Graphics & Visual Fidelity

Enhanced Snowdrop Engine visuals showcasing advanced dynamic foliage interaction, procedural wind buffeting, deep mud and water terrain deformation, multi-source volumetric fog, and real-time global illumination bouncing off dense wet tree canopies and ruined urban structures.

Powered by an advanced version of the RAGE engine, RDR2 is renowned for its groundbreaking graphics and attention to detail. It features stunningly realistic environments, lifelike character and animal animations, advanced lighting (volumetric lighting, global illumination), dynamic weather systems (rain, snow, fog), and incredible texture quality. The level of environmental detail and interaction is exceptionally high.

Audio & Soundtrack

Dynamic atmospheric audio design composed of eerie ambient wilderness noises, unsettling wind howls through hollow monument structures, and synthetic industrial percussion that spikes dynamically when Hunters or rogue factions initiate ambushes. Full 3D spatial audio support via Dolby Atmos and Sony Tempest 3D.

Original score composed by Woody Jackson, with contributions from various artists. The music is dynamic, reacting to gameplay and location, featuring sweeping orchestral pieces, folk tunes, and atmospheric tracks that perfectly capture the Western setting and emotional tone. Features over 100 anachronistically appropriate licensed songs. Sound design is incredibly detailed, from weapon sounds and horse hooves to ambient wildlife and environmental effects.

User Interface (UI/UX)

Overhauled HUD elements including improved companion status cards displaying ammunition, current tactical role, and cooldown timers. Features expanded minimap terrain elevation contours to navigate rolling topography, customizable compass markers, and streamlined loot inspection filtering directly from the field.

Immersive UI with options for a dynamic HUD. Health/Stamina/Dead Eye cores are displayed, along with a radar/mini-map. Weapon wheel for selection. Interaction prompts are contextual. The game features a detailed journal kept by Arthur, cataloging his thoughts, sketches, and discoveries. First-person mode offers a different UI perspective.

Accessibility Options

Comprehensive accessibility options including customizable colorblind presets (Protanopia, Deuteranopia, Tritanopia), full text-to-speech and speech-to-text chat narration, aim-assist strength tuning, camera shake toggles, high-contrast UI mode, and complete button remapping on controllers and keyboards.

Includes options for customizable controls (including sensitivity and dead zones), subtitle customization (size, background, speaker names), aim assist levels, options to tap or hold for interactions, colorblind modes, audio balancing, and a cinematic camera mode. First-person mode can also be considered an accessibility option for some.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p / 60 FPS / High Preset)
CPU: 6-core/12-thread desktop processor handling background AI companion subroutines.
CPU (Laptop): 8-core high-performance mobile CPU with 45W TDP.
GPU: Solid compute performance capable of rendering volumetric lighting and advanced particle effects.
GPU (Laptop): Mid-tier mobile GPU providing stable 60 FPS at 1080p.
RAM: Prevents stuttering during rapid district transitions and co-op encounters.
Storage: Fast PCIe 3.0 NVMe drive for seamless texture streaming.
memoryCPU: AMD Ryzen 5 3600X / Intel Core i7-8700K
developer_boardGPU: AMD Radeon RX 5700 XT / NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+ TGP) / RTX 4050 Mobile (75W+)
layersRAM: 16 GB
saveStorage (Tier): 120 GB NVMe SSD
—
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p at 60 FPS on High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM is crucial.
RAM: 12GB minimum, 16GB strongly recommended for smoother performance.
Storage: SSD strongly recommended.
—
memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1500X
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 2700U or better. **Modern Intel Core i7 H-series / AMD Ryzen 7 H-series (e.g., i7-11800H, Ryzen 7 5800H) strongly recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 5600M/5700M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.**
layersRAM: 12 GB
saveStorage (Tier): 150 GB SSD
1080p (Full HD) - Minimum (1080p / 30 FPS / Low Preset)
CPU: Quad-core architecture sufficient for baseline asset streaming and game logic.
CPU (Laptop): Mobile 4-core/8-thread CPU with 3.5GHz+ boost clocks.
GPU: Legacy 6GB VRAM GPUs supporting DX12 feature level 11_0.
GPU (Laptop): Entry-level mobile graphics running low resolution buffers.
RAM: Minimum operational RAM for single-client execution.
Storage: SATA SSD acceptable for minimum tier loading times.
memoryCPU: AMD Ryzen 3 1200 / Intel Core i5-4460
developer_boardGPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (60W) / RTX 3050 Mobile (4GB)
layersRAM: 8 GB
saveStorage (Tier): 120 GB SSD
—
1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset)
CPU: Minimum desktop CPU for 1080p at lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series or better recommended.
GPU: Minimum desktop GPU for 1080p at lower settings.
GPU (Laptop): Estimated laptop GPUs. Game is very VRAM intensive.
RAM: Minimum RAM requirement.
Storage: HDD is absolute minimum, expect long load times.
—
memoryCPU: Intel Core i5-2500K or AMD FX-6300
developer_boardGPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB) or AMD Radeon RX 560X Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile would be a more comfortable entry point for 1080p Medium settings.**
layersRAM: 8 GB
saveStorage (Tier): 150 GB HDD
1440p (QHD/2K) - Enthusiast (1440p / 60-100 FPS / Ultra Preset)
CPU: High L3 cache and strong single-core IPC handle dense vegetation physics without frame drops.
CPU (Laptop): Modern hybrid architecture mobile CPU running up to 55W sustained.
GPU: High VRAM buffer and tensor cores enable native 1440p or DLSS/FSR quality upscaling.
GPU (Laptop): High-wattage mobile GPU capable of fluid 1440p output.
RAM: Ensures complete overhead for high-resolution texture caches and background tasks.
Storage: PCIe Gen 4 SSD ensures instantaneous asset decompression.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+)
layersRAM: 32 GB
saveStorage (Tier): 120 GB PCIe 4.0 NVMe SSD
—
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset with DLSS/Optimized Settings) (High/Ultra Preset (Optimized, DLSS Quality/Balanced potentially needed))
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated high-performance laptop GPUs. 8GB+ VRAM essential, 10GB+ preferable.
RAM: 16GB RAM required, 32GB recommended for smoother experience.
Storage: NVMe SSD strongly recommended.
—
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X/5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 HX-series / AMD Ryzen 7/9 HS/HX-series recommended.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 150 GB NVMe SSD
2160p (UHD/4K) - Ultra (4K / 60+ FPS / Max Settings with DLSS/FSR Quality)
CPU: Top-tier enthusiast processors ensuring zero CPU-bound bottlenecks in heavy 4-player co-op combat.
CPU (Laptop): Desktop-replacement class mobile CPUs running unthrottled.
GPU: Flagship GPUs with 16GB+ VRAM for uncompromised 4K rendering and ultra texture filtering.
GPU (Laptop): Top mobile silicon delivering uncompromising high-resolution performance.
RAM: High-bandwidth memory eliminating asset streaming stutters at 4K.
Storage: Ultra-fast read speeds of 5000 MB/s+ required for highest fidelity asset pools.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i9-13900K / i9-14900K
developer_boardGPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
laptop_macCPU (L): Intel Core i9-13980HX / i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W+ TGP) / RTX 4090 Mobile (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 120 GB High-Speed NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Performance/Balanced) (Medium/High Preset, DLSS Performance/Balanced (Native 4K Ultra 60FPS is extremely demanding))
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Top-tier laptop CPUs required.
GPU: Desktop GPU recommendation for a playable 4K experience, often requiring DLSS.
GPU (Laptop): Flagship laptop GPUs essential. 12GB+ VRAM absolutely critical.
RAM: 32GB RAM very strongly recommended for 4K.
Storage: NVMe SSD required.
—
memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 5800X3D / Ryzen 9 5900X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Flagship Intel Core i9 HX / AMD Ryzen 9 HX series (e.g., 13980HX, 7945HX) required.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.**
layersRAM: 16 GB
saveStorage (Tier): 150 GB NVMe SSD
save Overall Storage
Spec: 120 GB available space on NVMe SSD
Note: High-speed SSD mandatory for seamless background streaming of dense Central Park assets and zero-load transitions.
Type: NVMe
Spec: 150 GB available space (SSD Strongly Recommended).
Note: An NVMe SSD is highly recommended for the best experience due to the vast world and high-resolution assets.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit, latest service packs)
Explanation: Requires modern 64-bit architecture with DirectX 12 WDDM 2.7+ driver support.
Spec: Windows 7 (SP1), Windows 10 (Version 1803 or newer)
Explanation: 64-bit Windows 7 or newer. Windows 10/11 64-bit recommended for best compatibility and performance.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Native DirectX 12 renderer optimized for low-level asynchronous compute and multi-threading.
Spec: DirectX 12 (Vulkan also supported and often preferred for performance on AMD GPUs)
Explanation: DirectX 12 or Vulkan API. Players can often choose between them.
info_outline Other Game Notes
  • Requires Tom Clancy's The Division 2 base game to play. Protected by Easy Anti-Cheat (EAC) and Ubisoft Connect DRM. Persistent internet connection required.
  • Laptop Performance Note: Demands strong sustained cooling due to dense volumetric fog and dynamic vegetation rendering in Central Park. Mobile components should run with aggressive fan profiles to prevent thermal throttling.
  • Laptop Consideration: G P U T G P: Requires mobile GPUs operating at 85W+ TGP for 1080p60 and 115W-140W+ TGP for 1440p and higher to prevent core clock frequency dips during heavy combat.
  • Laptop Consideration: Cooling Thermals: Dual-fan vapor chamber architecture recommended; elevated laptop base or active cooling pad strongly advised during long endgame sessions.
  • Laptop Consideration: C P U Power Limits: PL1 sustained limit of 45W+ required; heavily leverages multi-threaded physics calculations and Snowdrop entity simulation.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via discrete MUX switch or Advanced Optimus provides a 10-15% performance uplift over hybrid routing.
  • Optimization Detail: Upscaling Tech: AMD FSR 3.1 with Frame Generation, NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), and Intel XeSS 1.3.
  • Optimization Detail: Key Settings Impact: Volumetric Fog, Sub-Surface Scattering, and Local Reflection Quality produce the largest frame rate impact in Central Park's dense canopy.
  • Game Name: The Division 2: Echoes of Central Park
  • Official system requirements from Rockstar Games (PC version). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance due to the game's massive world and detailed textures.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are extremely critical for this demanding title. **This is one of the most graphically intensive games available, and high-end laptop hardware is required for enjoyable experiences at higher settings.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM significantly benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require mods depending on game version/updates.
  • Optimization Detail: Key Settings Impact: Texture Quality, MSAA (very demanding), Reflection Quality, Water Quality, Volumetric Quality, Shadow Quality, TAA Sharpening, and advanced graphics settings like Tree Tessellation and Grass Shadows heavily impact performance. Finding a balance is key.
  • Game Name: Red Dead Redemption 2
build Optimization Details
  • Upscaling Tech: AMD FSR 3.1 with Frame Generation, NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), and Intel XeSS 1.3.
  • Key Settings Impact: Volumetric Fog, Sub-Surface Scattering, and Local Reflection Quality produce the largest frame rate impact in Central Park's dense canopy.
  • Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require mods depending on game version/updates.
  • Key Settings Impact: Texture Quality, MSAA (very demanding), Reflection Quality, Water Quality, Volumetric Quality, Shadow Quality, TAA Sharpening, and advanced graphics settings like Tree Tessellation and Grass Shadows heavily impact performance. Finding a balance is key.
laptop Laptop Considerations
  • G P U T G P: Requires mobile GPUs operating at 85W+ TGP for 1080p60 and 115W-140W+ TGP for 1440p and higher to prevent core clock frequency dips during heavy combat.
  • Cooling Thermals: Dual-fan vapor chamber architecture recommended; elevated laptop base or active cooling pad strongly advised during long endgame sessions.
  • C P U Power Limits: PL1 sustained limit of 45W+ required; heavily leverages multi-threaded physics calculations and Snowdrop entity simulation.
  • M U X Switch Optimus: Dedicated GPU mode via discrete MUX switch or Advanced Optimus provides a 10-15% performance uplift over hybrid routing.
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • R A M Speed Dual Channel: Fast dual-channel RAM significantly benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Ti Mobile (60W) / RTX 3050 Mobile (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Ti Mobile (60W) / RTX 3050 Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Ti Mobile (60W) / RTX 3050 Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (95W+ TGP) / RTX 4050 Mobile (75W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB) or AMD Radeon RX 560X Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile would be a more comfortable entry point for 1080p Medium settings.**
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB) or AMD Radeon RX 560X Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile would be a more comfortable entry point for 1080p Medium settings.**
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.**
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.**
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.**
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+ TGP) / RTX 4090 Mobile (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+ TGP) / RTX 4090 Mobile (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+ TGP) / RTX 4090 Mobile (175W TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.**
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.**
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.**

For The Division 2: Echoes of Central Park Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon R9 280X / NVIDIA GeForce GTX 1060 (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 5700 XT / NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 5700 XT / NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 5700 XT / NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT / NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: AMD Radeon RX 7900 XTX / NVIDIA GeForce RTX 4080 / RTX 4090 (24GB)

For Red Dead Redemption 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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