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Terra Invicta vs Artificial Detective
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 5, 2026 | Oct 22, 2027 |
| Developer | |
| Pavonis Interactive | VIVIX Inc. |
| Publisher | |
| Hooded Horse | VIVIX Inc. |
| Genre(s) | |
| Grand Strategy, 4X, Geopolitical Simulation | Action-Adventure, RPG |
| Engine | |
| Unity | Unreal Engine 5.4 |
| stars Ratings & Price | |
| Content Rating | |
| Teen (ESRB) / 12+ (PEGI) (Pending) | M for Mature |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $39.99 | $69.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
| N/A |
Progression is split between AD's detective suite and his physical chassis. Players can upgrade the 'Evidence Link' to reconstruct holographic crime scenes or enhance the pneumatic drill for combat. Mowgli acts as the primary upgrade technician, allowing players to install 'Scavenged Logic Cores' found in the world to unlock new hacking abilities or improved stealth cloaking. |
| public World & Exploration | |
| World & Level Design | |
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Two layers: Earth (detailed geopolitics covering GDP, unrest, and education) and the Solar System (over 300 moons, planets, and asteroids in constant Newtonian orbit). Logistics must adapt as planetary bodies move relative to each other over time. |
The game features a 'vertical open world' consisting of 10 distinct districts. Unlike horizontal maps, exploration is about altitude and density. Regions include the opulent 'Skyline Spires,' the industrial 'Foundry Flats,' the overgrown 'RoboZoo,' and the derelict 'Old Ground' where the city first began. Each district has unique gravity rules, enemy types, and environmental hazards. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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N/A - Strictly a single-player grand strategy experience designed for campaigns lasting 60 to 100+ hours. |
The game is strictly single-player. However, an asynchronous 'Detective Board' allows players to see 'Echoes' of where other players found specific clues or struggled with certain puzzles, similar to the message systems in Souls-like games but themed as intercepted radio transmissions. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($39.99). Digital Soundtrack and Digital Artbook available separately. Available on GOG, Epic Games Store, and Steam. Included on PC Game Pass during Early Access phase. |
Standard Edition ($69.99): Base game. Deluxe Edition ($89.99): Includes 'Deco-Gold' skin pack for AD and DAWG, Digital Artbook, and Soundtrack. Investigator Edition ($199.99): Includes a physical 10-inch AD 2846 statue, a replica pneumatic drill keychain, a steelbook, and 48-hour early access. |
| Post-Launch Content / DLC | |
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Developed with a mod-first philosophy. Regular updates include new ship hulls, drive technologies, and geopolitical scenarios (e.g., Cold War era starts). |
VIVIX has planned two major narrative expansions. The first, 'Shadows of the Under-City,' explores the foundations of Conglomerate North. The second, 'The Last Transmission,' is expected to provide a definitive conclusion to the mystery of humanity's exit. Cosmetic 'Retro-Skin' packs will be released quarterly. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
| N/A |
Powered by Unreal Engine 5, utilizing Lumen for realistic light bounce off metallic surfaces and Nanite for immense geometric detail in the Art Deco architecture. The 'Decopunk' aesthetic features high-contrast lighting, volumetric fog, and intricate gold-trimmed robot designs. |
| Audio & Soundtrack | |
| N/A |
The soundtrack is a 'Synthesized Swing' fusion, blending big-band jazz elements with dark, industrial synth-wave. Dynamic music transitions based on combat intensity. Sound design focuses on mechanical textures—the hiss of steam, the clanking of gears, and the unique 'voice' of different robot brands. |
| User Interface (UI/UX) | |
| N/A |
The UI is highly diegetic, appearing as holographic projections from AD's eyes. Health and energy levels are visible on AD's chassis through glowing gauges. The 'Detective Vision' highlights forensic evidence in a high-contrast monochromatic overlay, reflecting the 1930s noir aesthetic. |
| Accessibility Options | |
| N/A |
Comprehensive suite including: High-contrast detective mode, fully remappable controls, text-to-speech for all legacy logs, 'Simplified Hacking' toggle, and 'Combat Assistance' for players who wish to focus purely on the mystery and narrative. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High, 1080p) CPU: Recommended for managing late-game fleet sizes and fast turn-processing. CPU (Laptop): High-performance mobile processors. GPU: Ensures smooth tactical combat with high ship counts and particle effects. GPU (Laptop): Strong mid-range mobile performance. RAM: Ensures stable performance across both Earth and Space layers simultaneously. Storage: Mandatory for optimal asset streaming of the rotating solar system. | |
memoryCPU: Intel Core i7-6700 / AMD Ryzen 3 3200G developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 12 GB saveStorage (Tier): 30 GB SSD | memoryCPU: Intel Core i5-12600K | AMD Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 | AMD RX 6800 laptop_macCPU (L): Intel Core i7-12700H | AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 4070 (115W) | AMD RX 7800M layersRAM: 16 GB saveStorage (Tier): 90 GB NVMe Gen 4 |
| 1080p (Full HD) - Minimum (Low, 1080p) CPU: Baseline required to handle the persistent world-state simulation. CPU (Laptop): Standard entry-level mobile CPUs. GPU: Minimum for 3D orbital view and basic fleet combat. GPU (Laptop): Entry-level mobile graphics. RAM: Minimum RAM to hold the global simulation data. Storage: Standard storage requirement. | |
memoryCPU: Intel Core i3-2105 / AMD FX-4300 developer_boardGPU: NVIDIA GeForce GTX 650 (2 GB) / AMD Radeon HD 7750 (2 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce MX450 / GTX 1650 Mobile layersRAM: 6 GB saveStorage (Tier): 30 GB | memoryCPU: Intel Core i7-6700 | AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H | AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (95W) | AMD RX 6600S layersRAM: 12 GB saveStorage (Tier): 90 GB SSD |
| 1440p (QHD/2K) - Ultra (Ultra, 60 FPS) CPU: Necessary for handling increased draw distances of Conglomerate North. CPU (Laptop): Top-tier mobile silicon required for uncompromised 1440p performance. GPU: Native 1440p rendering with high-tier ray tracing and Lumen global illumination. GPU (Laptop): Large VRAM buffer (12GB) is essential for Ultra texture streaming. RAM: Optimal for multi-tasking and high-resolution asset buffering. Storage: Ensures seamless vertical streaming across city layers. | |
| — | memoryCPU: Intel Core i7-13700K | AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 4070 Ti | AMD RX 7900 XT laptop_macCPU (L): Intel Core i9-13900HX | AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4080 (150W) layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe Gen 4 |
| 2160p (UHD/4K) - Cinematic 4K (Max Settings, Ray Tracing Overdrive) CPU: Highest performance tier for minimum latency and maximum frame throughput. CPU (Laptop): The only mobile chip capable of driving consistent 4K visuals without heavy bottlenecks. GPU: 4K native or DLSS Quality to maintain 60 FPS in heavy rain/neon sequences. GPU (Laptop): The flagship laptop GPU is required for a true 4K 'Decopunk' experience. RAM: Recommended for maximum stability at 4K resolution. Storage: Fastest available storage to eliminate all loading hiccups during exploration. | |
| — | memoryCPU: Intel Core i9-14900K | AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 | AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 (175W) layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe Gen 5 |
| save Overall Storage | |
| Spec: 30 GB available space Note: Space required for the high-detail models of the Solar System and faction assets. Type: Unknown | Spec: 90 GB NVMe SSD Note: High-speed storage is critical for the 'Flying Streetcar' transitions between vertical layers. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) Explanation: Standard OS for handling the Unity-based simulation and memory allocation. | Spec: Windows 10/11 64-bit (Version 21H2 or higher) Explanation: Required for DirectX 12 Agility SDK features and optimized thread scheduling. |
| gamepad DirectX Version | |
| Spec: Version 12 (Recommended) Explanation: Required for modern rendering and performance optimizations in the tactical combat engine. | Spec: Version 12 (Feature Level 12_2) Explanation: Utilizes DirectX Raytracing (DXR) for complex Art Deco reflections and global illumination. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Terra Invicta Specifically
For Artificial Detective Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.