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Street Fighter 6 vs Delta Force
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 2, 2023 | Jan 20, 2025 |
| Developer | |
| Capcom | TiMi Studio Group (Team Jade) |
| Publisher | |
| Capcom | TiMi Studio Group, Garena |
| Genre(s) | |
| Fighting, Action, Arcade, 2D Fighter, Competitive Multiplayer | First-Person Shooter, Tactical Shooter, Multiplayer, Action |
| Engine | |
| RE Engine | Unreal Engine 4 (Multiplayer), Unreal Engine 5 (Campaign) |
| stars Ratings & Price | |
| Content Rating | |
| Teen | M (Mature 17+) |
| Avg. User Rating | |
| 4.5 / 5.0 | 3.5 / 5.0 |
| Current Price (USD) | |
| $59.99 | Free |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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In World Tour, players utilize a deep RPG progression system. You level up your custom avatar, allocating skill points into health, punch damage, or unique perks. The true depth comes from enrolling under classic Street Fighter characters as 'Masters.' By maxing out your bond with a Master, you learn their iconic special moves—meaning you can equip Guile's Sonic Boom and Zangief's Spinning Piledriver on the same custom character. Furthermore, clothing and gear act as armor stats, providing unique combat buffs. |
Players choose from a roster of Operators, each with unique skills and abilities based on their class. There is an 'insane' amount of weapon customization, allowing players to level up guns, unlock numerous attachments, and 'tune' them for specific stats. Player rank and a seasonal Battle Pass provide further progression and unlocks. |
| public World & Exploration | |
| World & Level Design | |
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World Tour mode introduces semi-open world exploration to the franchise. Players freely roam through multiple dense regions, starting in the urban sprawl of Metro City, complete with subway systems, bustling Chinatown streets, and rooftop arenas. As the RPG campaign progresses, players unlock international hubs to visit the home turfs of legendary fighters, such as a traditional temple in Japan, a vibrant festival in Jamaica, and a remote Colosseo in Italy. These areas are filled with secrets, hidden chests, and NPCs ready to brawl at a moment's notice. |
The game features large-scale maps for its 64-player 'Warfare' mode, designed for combined-arms battles across land, sea, and air. The 'Operations' extraction mode also takes place on large maps. The 'Black Hawk Down' campaign consists of eight or so linear, tactical missions set across Somalia. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The multiplayer suite is segmented into two main pillars. 'Fighting Ground' hosts traditional ranked matches, casual matchmaking, and extreme battles with party-game modifiers. 'Battle Hub' is the crown jewel—a massive, interactive virtual arcade where 100 players can run around as their custom avatars. In the Hub, you can sit at cabinets to challenge others, spectate ongoing matches in real-time, play emulated retro Capcom classics, or engage in chaotic Avatar Battles using your custom RPG builds. |
The game is divided into three main modes: 1) Warfare: 64-player large-scale PvP with vehicles. 2) Operations: A squad-based extraction shooter (PvPvE). 3) Black Hawk Down: A tactical single-player and 4-player co-op campaign (co-op currently PC-only). |
| extension Editions & DLC | |
| Available Editions | |
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Street Fighter 6 launched with several editions. The Standard Edition includes the base 18-character roster and all three game modes. The Deluxe Edition bundles the Year 1 Character Pass (adding Rashid, A.K.I., Ed, and Akuma). The Ultimate Edition adds premium costumes, alternative colors, and additional stages. Post-launch, Capcom released a 'Years 1-2 Fighters Edition' incorporating characters from the Year 2 pass, including the unprecedented crossover fighters Terry Bogard and Mai Shiranui from Fatal Fury. |
The core multiplayer experience (Warfare and Operations) is free-to-play. The 'Black Hawk Down' single-player and co-op campaign is a separate, premium purchase. Console players receive exclusive login rewards and Battle Pass boost events at launch. |
| Post-Launch Content / DLC | |
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Capcom maintains a highly aggressive seasonal DLC roadmap. The Year 1 pass introduced fan-favorites like Akuma and newcomers like A.K.I. Year 2 broke tradition by introducing the first-ever guest characters to the franchise: Terry Bogard and Mai Shiranui from SNK's Fatal Fury, alongside M. Bison and Elena. The game also frequently updates the Battle Hub with cosmetic crossovers, such as Teenage Mutant Ninja Turtles and Spy x Family avatar gear. |
The game follows a seasonal model with a Battle Pass for cosmetic rewards. Post-launch content, such as new Operators, weapons, and maps, is expected with each new season. An 'Arknights' collaboration event was available at launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Running on the RE Engine, the game strikes a perfect balance between photorealism and stylized comic-book exaggeration. Characters display astonishing muscle deformation, sweat accumulation, and detailed facial animations. The defining visual flair is the 'Drive System' effects, which erupt in vibrant, splashing graffiti paint corresponding to the character's signature colors, making every heavy impact feel incredibly weighty and cinematic. |
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| Audio & Soundtrack | |
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The auditory experience is phenomenal, returning to the hip-hop roots of Street Fighter III: Third Strike. The soundtrack features heavy bass, scratching, and dynamic beats that shift based on the round's intensity. Sound design in combat is critically informative; Drive Impacts produce a distinct, metallic shattering sound, and the announcer actively reacts to the match. The game even features an innovative 'Real-Time Commentary' system, where famous FGC casters like Tasty Steve and James Chen provide dynamic esports-style hype. |
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| User Interface (UI/UX) | |
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The UI is aggressively stylized, dripping with a modern hip-hop, street-art aesthetic. In combat, the vital UI element is the Drive Gauge, a 6-bar green meter situated below the health bar that dictates your offensive and defensive economy. Burnout—when the Drive Gauge depletes—turns the UI a stressful gray and severely penalizes block stun. The menus are highly accessible, providing frame data displays in training mode and clear, color-coded indicators for Punish Counters and Reversals. |
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| Accessibility Options | |
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SF6 is widely praised as the most accessible fighting game ever made. It introduces the 'Modern' control scheme, which simplifies special moves to a single button press and direction (similar to Smash Bros), allowing newcomers to execute complex combos instantly. Furthermore, it offers an extensive 'Blind Accessibility' sound toggle suite, providing distinct auditory pings for distances, high/low attacks, and cross-ups, allowing visually impaired players to compete at high levels. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. This tier aims for a baseline playable framerate.) CPU: Official minimum desktop CPU requirement. These are very old processors, making the game highly accessible. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs. These cards are over a decade old, indicating excellent optimization for older hardware. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX 3050 or better will provide a vastly superior experience. RAM: 8GB RAM is the official minimum requirement. Storage: An HDD is technically sufficient for the minimum spec, but an SSD is recommended. | |
| — | memoryCPU: Intel Core i3-4150 or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870 laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or better. laptop_windowsGPU (L): NVIDIA GeForce MX450, RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 8 GB saveStorage (Tier): 60 GB HDD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (Locked 60 FPS Target)) CPU: 6-core processors that guarantee perfect frame pacing across all modes, including the CPU-heavy World Tour. CPU (Laptop): Ensures absolutely flawless tournament-ready performance. GPU: Delivers the horsepower needed for maxed-out settings, rendering the stylized paint effects beautifully. GPU (Laptop): Provides a perfect 1080p competitive experience on a portable display. RAM: Recommended to ensure stability when lingering in 100-player Battle Hub lobbies. Storage: NVMe recommended. | |
memoryCPU: Intel Core i7-8700 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 60 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60+ FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS or higher.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A modest mobile CPU is sufficient to maintain a stable framerate. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Good laptop GPUs for a solid 1080p experience. An RTX 3050 Ti or better will comfortably run the game at high settings. RAM: 16GB RAM is officially recommended. Storage: An SSD is recommended for this tier to ensure fast loading. | |
| — | memoryCPU: Intel Core i5-6500 or AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 1060 (5GB) or AMD Radeon RX 5500 XT laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (Locked 60 FPS Target)) CPU: Solid quad-core processors capable of maintaining the required 60 FPS logic in 1v1 Fighting Ground matches. CPU (Laptop): Adequate for 1v1 fights, but expect frame drops in the densely populated World Tour mode. GPU: Provides the essential VRAM to load high-resolution character textures and maintain fluid combat animations. GPU (Laptop): Easily locks 60 FPS in standard matches if settings are tweaked to medium. RAM: The bare minimum to prevent hitching during Super Art cinematic transitions. Storage: Crucial for fast matchmaking. | |
memoryCPU: Intel Core i5-7500 / AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 60 GB SSD | — |
| 1440p (QHD/2K) - Enthusiast (Max Preset, 1440p (Locked 60 FPS Target)) CPU: Modern CPUs that easily handle the game's logic, leaving maximum overhead for the GPU. CPU (Laptop): Easily supports background tasks like recording or streaming while maintaining 60 FPS. GPU: Pushes 1440p resolution cleanly, ensuring sharp visuals without sacrificing the mandatory frame rate. GPU (Laptop): Delivers a flawless QHD fighting game experience. RAM: Perfect capacity for gaming and streaming simultaneously. Storage: Near-instant stage loading. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Mobile layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD | — |
| 1440p (QHD/2K) - High / Competitive (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for high refresh rate gameplay. Upscaling (DLSS/FSR Quality) is recommended.) CPU: Official CPU recommendation for 1440p gameplay. CPU (Laptop): A strong mobile CPU is beneficial for a consistent 1440p experience. GPU: Official GPU recommendation for 1440p gameplay. GPU (Laptop): A high-TGP RTX 3060 or any RTX 4060 Laptop is an excellent target for 1440p. A future RTX 5060 Laptop would offer an even smoother experience. RAM: 16GB RAM is highly recommended for smooth 1440p gaming. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 5500 developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (Locked 60 FPS)) CPU: Overkill for fighting games, but ensures absolute 1% low frame stability. CPU (Laptop): Top-tier mobile processing. GPU: Necessary to render the RE Engine's detailed textures, shadows, and particle physics natively at 4K. GPU (Laptop): Powers 4K external monitors effortlessly for tournament play. RAM: Maximum stability. Storage: The fastest possible load times. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 60 GB PCIe Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60+ FPS) (High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS or higher. Upscaling (DLSS/FSR Performance) is recommended.) CPU: Official CPU recommendation for 4K gameplay. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible. GPU: Official GPU recommendation for 4K gameplay. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect to rely on upscaling for a consistent 60 FPS. RAM: 32GB of fast RAM is officially recommended to provide sufficient headroom and minimize stuttering at 4K. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
Spec: 60 GB available space (SSD Required) Note: While it can theoretically run on an HDD, an SSD is practically mandatory to ensure instant match loading times and eliminate stutters before rounds. Type: SSD | Spec: 60 GB available space (SSD Recommended) Note: The game requires 60 GB of storage space. An SSD is recommended for faster loading times into matches and for the operating system in general. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: A 64-bit operating system is strictly required to address the memory overhead of the RE Engine's high-fidelity character models. | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Required to handle the intense graphical rendering and particle effects tied to the game's dynamic Drive System. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12. The game is built on Unreal Engine 5 and relies on the DX12 API for its rendering features. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Street Fighter 6 Specifically
For Delta Force Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.