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StarRupture vs NO LAW
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 6, 2026 | Dec 31, 2026 |
| Developer | |
| Creepy Jar | Neon Giant |
| Publisher | |
| Creepy Jar | KRAFTON, Inc. |
| Genre(s) | |
| First-Person, Open-World, Survival, Base-Building | Action-RPG, First-Person Shooter, Immersive Sim, Open World |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tied to corporate contracts. Fulfilling quotas for five different corporations unlocks new tech trees. Players upgrade their personal HUD, Medtools, and weapon mods, and research advanced automation logic systems. |
Features traditional RPG progression with specialized skill trees. Players invest in Lockpicking and Hacking for environmental manipulation, Weapon Specializations for combat efficiency, and unique sci-fi tools to outsmart enemies. Progression is systems-driven, rewarding both combat prowess and stealth infiltration. |
| public World & Exploration | |
| World & Level Design | |
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Arcadia-7 features diverse biomes including jagged mountains, open fields, shallow ponds, and hidden caverns. The world contains abandoned ruins from previous failed missions containing rare loot and tech lore. |
Prioritizes density over vast acreage. Port Desire features verticality with distinct regions: vertically stacked slums, residential courtyards for firefights, luxurious high-rise interiors with hackable service corridors, and smog-choked alleys housing fringe gangs. The world responds to the player's presence, presence, and tactical choices. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Supports up to 4-player online co-op. Teammates can share storage, specialize in roles (field extraction vs. base management), and use Regeneration Chambers for revival. |
Strictly single-player. The game is designed as an intimate, narrative-driven immersive sim where the world reacts specifically to one player's actions. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition (Early Access) and a Supporter Pack which includes a digital artbook, soundtrack, and a significant start-of-session resource cache (1500 materials, 10 Meteor Hearts). |
Announced as a premium standalone experience (not a live service). Specific Digital Deluxe or Collector's editions are TBA for the late 2026/early 2027 window. |
| Post-Launch Content / DLC | |
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Creepy Jar plans a 12-month Early Access roadmap focusing on new biomes, more alien species, expanded base parts, and a definitive endgame narrative. |
Neon Giant intends to launch NO LAW as a complete premium product. Post-launch support will focus on technical optimization and potentially story-driven expansions that explore more of Port Desire's underworld. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Target: 1080p ~60 FPS (High Preset) (High Preset, DLSS/FSR Quality) CPU: Required for handling complex reactive world physics and AI density. CPU (Laptop): Performance-tier mobile CPUs. GPU: Baseline for ray-traced cyberpunk visuals. GPU (Laptop): High-performance current-gen mobile GPU. RAM: Minimum standard for modern UE5 RPGs. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 or RTX 4060 Ti laptop_macCPU (L): Intel Core i7-12800H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): TBD SSD |
| 1080p (Full HD) - Recommended (1080p ~60 FPS) (High Preset) CPU: Recommended for managing large-scale automated monorail networks. CPU (Laptop): High-performance mobile processors. GPU: Required for higher fidelity during the solar eruption cycles. GPU (Laptop): Strong mid-range mobile performance. RAM: Standard for optimal performance. Storage: SSD mandatory. | |
memoryCPU: Intel Core i5-11400F / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA RTX 3060 (8GB) / AMD RX 7600 (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (High TGP) / RTX 4060 Laptop. layersRAM: 16 GB saveStorage (Tier): 45 GB SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS) (Low/Medium Preset) CPU: Minimum required to handle the survival simulation and basic base logic. CPU (Laptop): Standard entry-level mobile CPUs. GPU: Baseline for 1080p rendering of the alien biomes. GPU (Laptop): Entry-level gaming laptop GPUs. RAM: Standard requirement for modern open-world base builders. Storage: Mandatory SSD. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile. layersRAM: 16 GB saveStorage (Tier): 45 GB SSD | — |
| save Overall Storage | |
| Spec: 45 GB available space (SSD Mandatory) Note: SSD is required to handle the seamless open-world loading and rapid environmental resets. Type: SSD | Spec: TBD (SSD Mandatory) Note: SSD is required to handle high-fidelity asset streaming in dense vertical environments. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 or later (64-bit) Explanation: 64-bit OS is required for modern memory management. | Spec: Windows 10 / 11 (64-bit) Explanation: Standard 64-bit OS required for modern direct memory access. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: DX12 is mandatory for advanced Unreal Engine lighting and features. | Spec: Version 12 Explanation: DX12 is required for Ray Tracing and UE5 feature sets. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For StarRupture Specifically
For NO LAW Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.