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SLAM TANK vs BLACKWOOD

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info General Information
Release Date
Jun 15, 2027 Sep 16, 2026
Developer
Next Stage Inc. AttritoM7 Productions
Publisher
Next Stage Inc. AttritoM7 Productions
Genre(s)
Action, Hack-and-Slash, Beat 'em up, Arcade, Vehicular Combat Action-Adventure, Third-Person Shooter, Beat 'em up, RPG
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$19.99 $49.99
tune Key Specs
Quick Highlights
  • Combat Style: Vehicular Hack-and-Slash / High-Speed Tank Melee
  • Control Schemes: Full Gamepad Support, Keyboard & Mouse
  • Game Engine: Unreal Engine 5
  • Graphics API: DirectX 12
  • Platform Availability: PC (Steam)
  • Playable Tank Roster: 3 Distinct Tanks (Brawler, Juggernaut, Driftfang)
  • Scoring Mechanic: Real-time AI Financial Damage Meter ($ USD)
  • Storage Footprint: 10 GB Available SSD Space
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only
  • Setting: 2012 Brooklyn, New York
  • Platforms: PC
  • Release Window: Q3 2026
  • Unique Feature: A unique dual-life gameplay system that blends life simulation as a DVD store owner with a brutal, cinematic, John Wick-inspired third-person shooter.
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Brawler: Dynamic Turret Whirlwind: Performs rapid continuous 360-degree barrel swings, deflecting incoming rockets and scattering swarming enemies.
    Armored Assault Vehicle
  • The Juggernaut: Unstoppable Momentum: Charges forward with hydraulic pile-drivers extended, annihilating heavy industrial barriers and boss armor plating.
    Heavy Siege Breaker
  • The Driftfang: Apex Drift Boost: Chains high-speed powerslides around tight corners to build infinite boost and execute precision jump-ramp launches.
    Light Stunt Skimmer
  • None: The game is designed as a solo experience focused on Anton's personal journey. There are no companion or follower systems.
Key Collectibles
  • Quantum Processing Units (QPUs): Pried from the shattered chassis of elite AI heavy construction bosses; unlocks rare metallic paint finishes.
  • Encrypted Black Box Logs: Hidden behind destructible reinforced factory walls; reveals the AI's original military takeover protocols.
  • Golden Master Sprockets: Suspended high in mid-air above challenging jump-ramp trick routes across urban arenas.
  • DVDs: As the owner of a DVD store, players can buy and sell films, which may function as a form of collectible.
  • Lore Items: The detailed world is filled with environmental storytelling (ads, tattoos, posters) that piece together the game's narrative.
Key Themes
  • Tanks
  • Hack and Slash
  • Sci-Fi
  • Rogue AI
  • Arcade
  • Action
  • Melee Combat
  • Destruction
  • Action
  • Thriller
  • Third-Person Shooter
  • Hitman
  • Dual Life
  • Crime
  • Narrative-Driven
  • Beat 'em up
colorize Combat & Gear
Weapons Overview
  • Reinforced Tungsten Cannon Club: Primary Melee Armament
    Massive reinforced smoothbore barrel engineered with counterweights, allowing the turret to rotate violently and strike surrounding hostiles with devastating rotational kinetic energy.
  • Hydraulic Impact Ram Prow: Chassis Ramming Module
    Piston-driven reinforced steel wedge attached to the tank's front chassis, triggering explosive forward concussive force when ramming into obstacles at top speed.
  • Shockwave Vent Disperser: Aerial Landing Device
    Underbody pneumatic vents that discharge an omnidirectional shockwave upon landing from jump ramps, liquefying nearby robotic minions.
  • Firearms: Varies
    A diverse arsenal of over 30 unique weapons for fast, stylish, and unforgiving gunplay.
  • Hand-to-Hand: Melee
    A core component of combat, used in the game's extensive and brutal takedown system.
  • Environmental Weapons: Improvised
    Players can use the environment around them to eliminate enemies with precision and style as part of the contextual finisher system.
Armor / Gear Sets
  • Reinforced Reactive Chobham Plating: +25% Impact Defense against incoming explosive artillery, reduces ramming recoil knockback by 40%.
  • Kinetic Absorber Prow Guard: Converts 20% of forward collision energy into temporary nitrous boost meter.
  • Graphene Track Reinforcements: +15% Drift Grip Stability, eliminates speed degradation when grinding along concrete guardrails.
  • None: The game does not appear to feature a traditional armor system. The protagonist wears standard clothing. Survival is based on skill, cover, and fluid movement.
Outfits/Customization
  • Tanker's Fireproof Flight Coveralls: Weathered heavy-duty Nomex jumpsuit equipped with harness straps, padded elbows, and tactical chest rig.
  • Reinforced Ballistic Tank Helmet: Retro-futuristic composite helmet with integrated dual-microphone headset and tinted blast visor.
  • Armored Crew Gauntlets: Heavy leather driving gloves with reinforced carbon-fiber knuckles for high-vibration steering control.
  • Civilian and Combat Attire: Anton's appearance will shift between his daytime life as a store owner and his nighttime life as an assassin. It is not yet known if clothing will be customizable.
trending_up Progression & Upgrades
Skills & Progression

Players earn scrap metal and semiconductor bounties from shattered AI units to invest in modular upgrades: Turret Torque Boosters (accelerates 360-degree barrel rotation speed for rapid crowd sweeping), Hydraulic Slam Pistons (amplifies direct front-ramming kinetic impact and stun duration), Nitrous Track Injectors (lengthens drift duration and tightens turning radiuses), and Aerial Shockwave Dampeners (triggers explosive ground-pound concussions upon landing from jump ramps).

The game incorporates light RPG elements to make Anton's dual identity feel more tangible. While specific skill trees have not been detailed, progression is tied to mastering the combat system, which includes fluid movement (dives, rolls, slides) and a vast arsenal of over 30 unique weapons. A key part of the gameplay is mastering the game's 30+ contextual finishers.

public World & Exploration
World & Level Design

Features dynamic, multi-tiered combat arenas filled with interactive terrain: Neo-Metropolis Commercial District (skyscrapers with breakable glass lobbies and elevated pedestrian ramps), the Subterranean Silicon Foundry (vast automated fabrication plants with acid vats and magnetic conveyers), the Coastal Highway Interchange (sprawling multi-lane asphalt freeways featuring looping speed ramps), and the Overgrown Mega-Server Bunker (the AI's fortified core fortress).

The game takes place in the open world of 2012 New York. The city is designed to be a living character, with every detail carrying meaning. The core gameplay loop is split between managing Anton's DVD store in Brooklyn during the day and exploring the city's criminal underworld on contract kills at night.

Playable Vehicles
  • Brawler Model 1: Medium Assault Tank
    Versatile all-around combat tank featuring balanced track torque, robust armor plating, and an agile swinging turret.
  • Juggernaut Siege Rig: Heavy Breaker Tank
    Massive tracked colossus fitted with reinforced frontal hydraulic rams capable of plowing through concrete retaining walls.
  • Driftfang Stunt Tank: Light Rapid Tank
    Lightweight, highly maneuverable platform engineered with low-friction tracks for extreme drifting, boost chaining, and aerial stunts.
  • Cars: Ground Vehicle
    The game will feature high-octane driving chase sequences through the streets of 2012 New York.
Notable Fauna/Mounts
  • Subterranean Silicon Rat: Scavenger Rodent
    Ambient Wildlife (Gnaws on severed wire bundles in abandoned underground factory tunnels)
  • Cyber-Raven Swarm: Avian Drone
    Environmental Surveillance (Flocks of AI camera drones that scatter into the sky when tanks crash through barricades)
N/A
book Story & Characters
Main Characters
  • Commander Jax: Resistance Operations Commander
    A seasoned armored division officer who coordinates battlefield supply drops and identifies structural weak points in AI installations.
  • Nova: Lead Systems Engineer
    Master mechanic who reverse-engineers captured machine parts to craft high-torque turret gears and hydraulic rams.
  • The Core Mind: Rogue Machine Superintelligence
    A rogue neural network that views organic life as obsolete, constantly deploying heavier automated defense prototypes to crush the player's tank.
  • Anton Blackwood: Playable Protagonist
    The main character who lives a double life as a quiet DVD store owner and a ruthless professional hitman.
  • Female Co-worker: Key NPC
    A woman who works alongside Anton in his store, representing his connection to humanity and a normal life.
Example Missions
  • Smash the Assembly Line: Arcade Assault Level
    Breach the robotics manufacturing facility, destroy 100 drone workers, and demolish the primary conveyor hub.
  • High-Speed Overpass Rampage: Speed and Destruction Challenge
    Drift through heavy enemy traffic across the coastal highway, chaining jump-ramp tricks and eliminating chasing interceptors.
  • Showdown at the Central Core: Climactic Boss Encounter
    Defeat the multi-phase AI mainframe excavator boss by targeting its cooling conduits with synchronized hydraulic barrel slams.
  • Main Story Quests
    A cinematic, slow-burn narrative campaign that follows Anton Blackwood as he carries out his contracts and gets pulled deeper into a web of conspiracies, questioning if he is truly in control of his own life.
  • DVD Store Management
    A life simulation gameplay loop where players must run Anton's business by buying and selling films, decorating the shop, and interacting with customers.
people Multiplayer
Multiplayer Details

A focused single-player hack-and-slash experience featuring asynchronous online competitive elements: global and friends-only Damage Score Leaderboards, Weekly Challenge Modifiers, and downloadable Ghost Replays allowing players to study top-tier drifting and combo routing.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Standard Edition ($19.99): Includes the complete single-player arcade campaign, all three unique combat tanks, full garage customization, and endless Destruction Score Attack mode. Deluxe Edition ($29.99): Adds the Digital Original Soundtrack, high-resolution Concept Art Book, and the exclusive 'Cyber-Chrome' livery pack along with retro neon underglow effects.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

Next Stage Inc. plans a robust post-launch schedule including free seasonal community challenges, new arena biomes, additional cosmetic garage kits, and an upcoming 'Boss Rush: Overclocked' mode pitting players against reinforced industrial mega-bosses.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What kind of game is SLAM TANK?
    A: SLAM TANK is an arcade-style, hack-and-slash vehicular action beat 'em up where players swing their tank's cannon barrel as a melee weapon and ram straight through rogue AI machines.
  • Q: What developer is making SLAM TANK?
    A: SLAM TANK is developed and published by indie studio Next Stage Inc.
  • Q: What platforms will SLAM TANK be available on?
    A: SLAM TANK is currently announced for PC via Steam.
  • Q: How does the scoring system work?
    A: Your score is tallied directly as the total financial cost of the damage you inflict upon the rogue AI's expensive hardware, including smashed processors, robotic drones, and industrial infrastructure.
  • Q: What is BLACKWOOD?
    A: BLACKWOOD is a single-player, third-person action thriller about a man living a double life as a DVD store owner by day and a professional hitman by night. It is known for its John Wick-inspired combat and deep, cinematic narrative.
  • Q: What is the gameplay like?
    A: It is a blend of life simulation and third-person shooting. By day, you manage a DVD store. By night, you engage in fast, stylish, and brutal cover-based gunplay and hand-to-hand combat, with a focus on over 30 contextual takedowns.
  • Q: Who is making the game?
    A: The game is being developed and published by AttritoM7 Productions, the studio behind the tactical FPS, Zero Hour.
  • Q: When will it be released?
    A: The game is scheduled for release in the third quarter (Q3) of 2026 on PC via Steam.
build Technical Details
Graphics & Visual Fidelity

Developed in Unreal Engine 5, featuring a stylized, hyper-colorful arcade aesthetic with dynamic volumetric smoke, sparks, real-time vehicle body deformation, motion-blurred drifting sequences, and destructible neon-lit futuristic architecture.

N/A
Audio & Soundtrack

High-octane electronic industrial metal and breakcore soundtrack that dynamically ramps in tempo as combo multipliers climb. Rich audio design captures the thunderous crunch of metal-on-metal collisions, screeching rubber tracks, hydraulic hiss releases, and satisfying electronic shattering sounds as AI silicon chips and circuit boards explode.

N/A
User Interface (UI/UX)

Stylized arcade HUD featuring a dynamic real-time financial Damage Counter (tracking dollar-value hardware damage inflicted on AI units), an RPM/Drift Momentum Meter, Turret Swing Direction Indicator, cooldown dials for hydraulic slam maneuvers, and a multi-layered garage customization menu for decals, paint finishes, and chassis attachments.

N/A
Accessibility Options

Full controller remapping, auto-drift toggle options, customizable camera distance and sensitivity, screen-shake intensity sliders, motion blur toggles, colorblind-friendly HUD palettes, and variable game-speed practice modes.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p / 120 FPS / High Preset)
CPU: 8-core processor delivering consistent 120 FPS frame pacing during intense vehicular brawling.
CPU (Laptop): High-performance mobile 8-core CPU operating with full boost frequencies.
GPU: High compute bandwidth for advanced particle lighting and dynamic wreckage physics.
GPU (Laptop): Upper mid-tier mobile GPU maintaining smooth high-refresh rates.
RAM: High-speed memory eliminating micro-stutters when chaining multi-kills.
Storage: Fast NVMe storage ensures rapid arena respawns and seamless level loading.
memoryCPU: Intel Core i7-9700 / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+ TGP) / RTX 4060 Mobile (100W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 10 GB NVMe SSD space
Parse Error warning
1080p (Full HD) - Minimum (1080p / 60 FPS / Low-to-Medium Preset)
CPU: 6-core processor handling baseline destruction physics and enemy AI swarms.
CPU (Laptop): Entry-level mobile processor with adequate multi-core speeds.
GPU: 6GB VRAM GPU required for standard geometry and particle buffers.
GPU (Laptop): Capable mobile graphics handling standard texture resolutions.
RAM: Ensures sufficient overhead for real-time asset caching during heavy debris explosions.
Storage: SATA SSD acceptable for minimum level streaming.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (80W) / RTX 3050 Mobile (6GB)
layersRAM: 16 GB
saveStorage (Tier): 10 GB SSD space
Parse Error warning
1440p (QHD/2K) - Enthusiast (1440p / 120+ FPS / Ultra Preset)
CPU: Enthusiast processors with high single-core IPC and cache to handle massive simultaneous wreckage calculations.
CPU (Laptop): High-wattage mobile CPU maintaining stable clock speeds under heavy multi-threaded loads.
GPU: Provides extensive compute power and VRAM for sharp 2560x1440 rendering with maxed anti-aliasing.
GPU (Laptop): Enthusiast mobile GPU delivering competitive high frame rates.
RAM: Provides massive headroom for high-resolution texture caches and background processes.
Storage: Lightning-fast read throughput for instantaneous asset decompression.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+ TGP)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe 4.0 NVMe SSD
Parse Error warning
2160p (UHD/4K) - Ultra (4K / 90-120 FPS / Epic Preset with DLSS/FSR Quality)
CPU: Top-tier gaming CPU ensuring completely bottleneck-free performance at native 4K.
CPU (Laptop): Flagship desktop-replacement mobile processor.
GPU: Flagship 4K graphics cards handling native 3840x2160 geometry, ultra post-processing, and multi-light particle cascades.
GPU (Laptop): The apex mobile gaming GPU for uncompromised 4K visual output.
RAM: Ultra-fast low-latency memory configuration.
Storage: PCIe Gen 4/5 drive for instantaneous load cycles.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W Max TGP)
layersRAM: 32 GB
saveStorage (Tier): 10 GB High-Speed NVMe M.2 SSD
Parse Error warning
save Overall Storage
Spec: 10 GB available space on SSD
Note: Solid-state drive strongly recommended to stream seamless arena destruction and high-speed jump ramp trajectories without micro-stutter.
Type: SSD
N/A
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires 64-bit OS capable of supporting DirectX 12 Ultimate feature sets.
N/A
gamepad DirectX Version
Spec: DirectX 12 (Feature Level 12_0)
Explanation: Demanded by Unreal Engine 5's modern geometry rendering pipeline and Niagara particle systems.
N/A
info_outline Other Game Notes
  • Requires a 64-bit processor and operating system. DirectX 12 API required. Supports full controller input (DualSense, Xbox Wireless Controller, DirectInput gamepads), Steam Cloud, and ultrawide 21:9/32:9 displays.
  • Laptop Performance Note: High-velocity physics interactions, multi-body vehicular collisions, and dense volumetric particle explosions generate significant real-time GPU and CPU demands. Mobile components require sustained thermal dissipation to prevent clock throttling during chaotic horde encounters.
  • Laptop Consideration: G P U T G P: Requires mobile GPUs operating with at least 75W-90W TGP for 1080p60 and 115W-140W+ TGP for 1440p high-refresh gameplay.
  • Laptop Consideration: Cooling Thermals: Aggressive fan curves and an elevated laptop stand are strongly recommended to manage sustained heat from Unreal Engine 5 physics and destruction calculations.
  • Laptop Consideration: C P U Power Limits: Sustained PL1 limit of 35W-45W+ recommended to maintain high tick-rate physics calculations during multi-enemy chain slams.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via MUX switch or Advanced Optimus reduces input latency during high-speed drifting and parry maneuvers.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), AMD FSR 3.1, and Intel XeSS 1.3.
  • Optimization Detail: Key Settings Impact: Debris Physics Quality, Volumetric Smoke, Screen Space Reflections, and Post-Processing Motion Blur have the highest performance impact.
  • Game Name: SLAM TANK
N/A
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), AMD FSR 3.1, and Intel XeSS 1.3.
  • Key Settings Impact: Debris Physics Quality, Volumetric Smoke, Screen Space Reflections, and Post-Processing Motion Blur have the highest performance impact.
N/A
laptop Laptop Considerations
  • G P U T G P: Requires mobile GPUs operating with at least 75W-90W TGP for 1080p60 and 115W-140W+ TGP for 1440p high-refresh gameplay.
  • Cooling Thermals: Aggressive fan curves and an elevated laptop stand are strongly recommended to manage sustained heat from Unreal Engine 5 physics and destruction calculations.
  • C P U Power Limits: Sustained PL1 limit of 35W-45W+ recommended to maintain high tick-rate physics calculations during multi-enemy chain slams.
  • M U X Switch Optimus: Dedicated GPU mode via MUX switch or Advanced Optimus reduces input latency during high-speed drifting and parry maneuvers.
N/A

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (80W) / RTX 3050 Mobile (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (80W) / RTX 3050 Mobile (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (80W) / RTX 3050 Mobile (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+ TGP)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+ TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+ TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP)

For SLAM TANK Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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