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Shapez 2 Factory vs Quarantine Zone: The Last Check

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info General Information
Release Date
Apr 23, 2026 Jan 12, 2026
Developer
tobspr Games Brigada Games
Publisher
tobspr Games, Gamirror Games Devolver Digital
Genre(s)
Casual, Indie, Simulation, Strategy, Automation, Factory Builder Simulation, Strategy, First-Person Indie
Engine
Unity 6 3D (Proprietary)
stars Ratings & Price
Content Rating
Everyone Mature 17+
Avg. User Rating
4.8 / 5.0 3.4 / 5.0
Current Price (USD)
$29.99 $19.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), macOS, Linux
  • Release Date: April 23, 2026 (1.0 Release)
  • Perspective: First-Person
  • Platforms: PC, Xbox Series X|S, Xbox One
  • Critical Score: Metacritic: 68/100
  • Unique Feature: Euro-jank charm with exaggerated ragdoll physics and 3D 'Papers, Please' mechanics.
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Blueprint System: Your most trusted mechanical companion. Once you design an efficient machine layout, you can copy it and stamp it infinitely across the cosmos to save hours of manual labor.
    Digital Tool
  • Laboratory Scientist: Assists with organ analysis and provides information regarding camp-wide investigations.
    Human
Key Collectibles
  • Milestone Shapes: Uniquely complex geometric configurations required by the central Vortex to unlock new technology tiers on the research tree.
  • Operator Levels: Infinite, randomly generated shape requests that provide ongoing challenges and milestones after the main tech tree is completed.
  • Blueprints: Player-created or community-shared factory layouts that can be saved in a vast library and instantly pasted to rapidly scale up production without manual rebuilding.
  • Contraband Collectibles: Survivor Luggage / Internal (X-Ray)
Key Themes
  • Factory Building
  • Automation
  • Logistics
  • Abstract Geometry
  • Puzzle Simulation
  • Infinite Space
  • Meditative
  • Zombie Apocalypse
  • Authoritarianism
  • Biohazard
  • Moral Dilemmas
  • Survival Strategy
colorize Combat & Gear
Weapons Overview
  • The Cutter: Processing Machine
    Slices whole geometric shapes into halves or quarters, serving as the fundamental tool for extracting the specific geometry required by the Vortex.
  • The Painter: Fluid Processing
    A machine that coats shapes using fluid dynamics. Players must master extracting and mixing primary colors (Red, Blue, Green) to paint specific quadrants of a shape.
  • The Stacker: Assembly Machine
    Crucial for pressing smaller shapes on top of larger ones, allowing players to create deep, multi-tiered geometric puzzles.
  • Service Pistol: Personal Defense
    Standard issue sidearm used to neutralize aggressive survivors and 'runners' in the booth.
  • Armed Drone (Minigun/Cannon): Remote Defense
    A cycle-able weapon platform used during nighttime base defense sequences.
Armor / Gear Sets
  • Infinite Resources: Players cannot die and machines do not cost resources to build. The only 'defense' necessary is your ability to organize efficient logistics to prevent your factory lines from jamming.
  • None: Players focus on authoritiative screening; the only protection is proactive base defense and weapon proficiency.
Outfits/Customization
  • Color-Coded Belts: While there is no clothing, players highly customize the visual 'outfit' of their factory by using vibrant paints and strategically routing color-coded conveyor belts to create mesmerizing visual patterns.
  • Survivor Garb: Survivors wear randomized clothing which can hide bite marks and contraband, requiring specialized scanners.
trending_up Progression & Upgrades
Skills & Progression

Progression is driven by the 'Vortex' milestone system. Delivering required shapes earns research points, which unlock new structural tiers, processing machines (like half-destroyers, painters, crystalizers, and stackers), and logistical upgrades. As your tech tree advances, you unlock the ability to build on up to three distinct vertical layers, allowing for incredibly dense, spaghetti-like conveyor belt routing, fluid pipe networks for paint, and eventually, the expansive space train networks to automate long-range extraction.

Progression is tied to 'Research Points' (RP) earned in the Lab. Key upgrades include Zone Level (new tech tiers), Scanner Clear View (removes dirt/grime), and Matioscope Autofocus. Prioritizing 'Quarantine Capacity' early is essential for handling multiple ambiguous cases.

public World & Exploration
World & Level Design

The map is a vast, procedurally generated spatial grid that is practically infinite. It is broken up into asteroid nodes that supply basic raw shapes (circles, squares, stars) and primary fluid colors (red, green, blue). Players place massive foundation platforms to build upon, forming modular 'islands' in space. As you unlock space trains, you expand into distant sectors, creating a staggering galactic logistics network to ferry complex shapes back to the central Vortex hub. The scale transitions from micro-management of single belts to macro-management of entire asteroid clusters.

The game takes place within a detailed 3D military base. Key areas include the Inspection Booth, the Quarantine Zone (Observation), the Laboratory (Research), and the Survivor Residential Block.

Playable Vehicles
  • Space Train: Macro-Logistics Transport
    The ultimate logistical tool used to transport massive quantities of shapes and fluid paint across the infinite void from distant mining platforms to central assembly hubs.
  • Space Belt: Platform Connector
    Specialized, massive conveyors that bridge the physical gap in space between isolated floating platforms, moving individual items in an unbroken chain.
  • Armed Drone: Combat Vehicle
    A remote-piloted aerial unit used to defend the base from zombie hordes.
Notable Fauna/Mounts
  • No Biological Life
    The game takes place in an abstract, sterile void of space. There is no biological life, emphasizing the pure, mechanical focus on industrial automation and geometry.
  • Base Rats: Rodent
    Small pests that can be shot for cash rewards and specific achievements (Rat Slayer).
book Story & Characters
Main Characters
  • The Architect: Player Avatar
    The unseen, omnipresent engineer designing sprawling cosmic factories without the constraints of physical embodiment or gravity.
  • The Vortex: Central Hub
    The massive, central black hole-like structure that demands increasingly complex shapes, acting as the primary progression driver of the game.
  • Gatekeeper: Playable Protagonist
    A fresh recruit responsible for screening refugees and preventing a camp-wide outbreak.
Example Missions
  • Unlock the Third Layer: Progression Milestone
    A major mid-game objective requiring players to design complex, painted, multi-stacked shapes to unlock the ability to route belts and pipes vertically across three dimensions.
  • Establish the Space Train Network: Macro-Logistics
    A crucial logistical hurdle requiring the construction of massive railways to ferry resources from distant asteroid clusters back to the main processing hub.
  • The Hexagonal Challenge: Challenge Mode
    An alternative game mode that replaces standard square/circle geometries with hexagons, completely rewriting the game's spatial and cutting logic for veteran players.
  • Daily Screening: Main Loop
    Process the survivor queue and meet the evacuation quota for the day.
  • Ask Your Mom: Side Quest (Day 8)
    Identify the camp vandal by tracking graffiti and scanning for paint stains.
people Multiplayer
Multiplayer Details

shapez 2 is exclusively a single-player factory simulation. There are no competitive or cooperative multiplayer modes, allowing the player to build, optimize, and redesign their space factories at their own uninterrupted, meditative pace without pressure from other players.

N/A - Strictly a single-player experience designed to emphasize the player's personal responsibility and emotional isolation.

extension Editions & DLC
Available Editions

shapez 2 launched into Early Access in August 2024 and reached its full 1.0 release on April 23, 2026. The game is available in a Standard Edition, as well as a 'Supporter Edition' which includes an additional 40 minutes of exclusive soundtrack music and fun cosmetic perks, such as the ability to design roller coaster-style loop-de-loops for your space trains.

Standard Edition ($19.99). Frequently bundled with titles like 'Contraband Police' and 'Dead by Daylight' for a discount. Available on Day One for Xbox Game Pass subscribers.

Post-Launch Content / DLC

Developer tobspr Games has continuously improved the game based on community feedback. Most notably, the massive 1.2 update migrated the entire game to the Unity 6 engine for vast performance boosts across Windows, Mac, and Linux. The game also features 'Blueprint Migration' to future-proof player designs, and robust modding support via an experimental branch, ensuring endless community-generated content, quality-of-life adjustments, and new puzzle variations.

Includes an 'Endless Mode' for pure mechanical gameplay. Side quests like 'Wanted: Bruised Face' and rat-hunting provide additional cash rewards outside the main 12-hour campaign.

help_outline FAQ
Frequently Asked Questions
  • Q: Are there enemies in shapez 2?
    A: No. The game is the purest factory simulation imaginable. There are no enemies, no health bars, and no time limits. You build entirely at your own pace.
  • Q: Do I need to manage resources or power?
    A: No. All buildings are completely free to place and delete, and resource nodes never run out. The challenge comes entirely from logistics, spatial reasoning, and throughput optimization.
  • Q: Is it completely 3D?
    A: Yes! Unlike the 2D original, shapez 2 features fully 3D graphics and allows you to build your factories across three interconnected vertical layers.
  • Q: Is there a multiplayer mode?
    A: shapez 2 is currently a strictly single-player experience designed for uninterrupted, meditative factory building.
  • Q: Is Quarantine Zone: The Last Check on Game Pass?
    A: Yes, it launched as a Day One title on PC and Xbox Game Pass on January 12, 2026.
  • Q: How do I find the graffiti in 'Ask Your Mom'?
    A: Use your flashlight to follow glowing footprints; there are six locations that must be interacted with in order.
  • Q: What happens if I let an infected person in?
    A: It can trigger an internal outbreak that causes massive loss of life and a significant drop in your respect rating.
build Technical Details
Graphics & Visual Fidelity

Transitioning from the 2D top-down perspective of its predecessor, shapez 2 features clean, vibrant, and fully 3D visuals. The aesthetic is heavily abstract and geometric, with bright, distinct colors used to represent the different paints and shapes. The ability to build across three vertical layers creates stunning visual depth, allowing players to watch their chaotic, multi-tiered conveyor belt 'spaghetti' weave seamlessly through the dark, calming backdrop of deep space.

N/A
Audio & Soundtrack

The game features a relaxing, ambient synthwave soundtrack composed by Petter Sumelius, designed to induce a meditative 'flow state' while building and problem-solving. The sound design is equally satisfying, with the rhythmic clicking, clacking, and whirring of thousands of geometric shapes passing through cutters, painters, and stacking machines creating a soothing, hypnotic industrial symphony.

N/A
User Interface (UI/UX)

The UI is sleek, minimalist, and highly functional, perfectly suited for deep automation tasks. It features a transparent hotbar for quick access to belts and machines, a clear objective tracker in the top corner detailing the current required shapes for the Vortex, and an incredibly powerful Blueprint library interface. The UI also features a detailed overview mode that zooms out to show the macro-logistics of your space trains and platform connections, completely transforming how you view your creation.

N/A
Accessibility Options

shapez 2 includes robust accessibility features. The game is entirely playable at the user's own pace with no enemies, stress, or time limits, making it inherently accessible. It features adjustable text size, contrast controls, customizable UI colors (incredibly helpful for colorblind players needing to mix primary paint colors), camera comfort options, and multiple difficulty levels ranging from Normal to Insane, alongside an experimental Hexagonal puzzle mode.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p)
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering when viewing incredibly dense, multi-layered factories.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for smoothly navigating and zooming around the infinite space grid.
GPU: Official recommended GPUs. Provides the necessary rasterization power to render thousands of dynamic objects and fluid paint streams on high settings.
GPU (Laptop): Guarantees a flawless, high-refresh-rate experience at 1080p, even in massive sprawling factories.
RAM: The specific official recommendation to ensure zero hitches when caching massive blueprint copy-paste operations.
Storage: NVMe SSD.
memoryCPU: Intel(R) Core(TM) i5-12600 CPU
developer_boardGPU: NVIDIA GeForce RTX 2060
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 2000 MB available space
memoryCPU: Intel Core i7-10700 / AMD Ryzen 5 5600X
developer_boardGPU: GeForce RTX 2080 / Radeon RX 5700
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 12 GB SSD
1080p (Full HD) - Minimum (Minimum Preset, 1080p)
CPU: The official minimum processor required to handle the baseline factory simulation, belt logistics, and shape physics.
CPU (Laptop): Entry-level mobile processors will run the early to mid-game flawlessly, though late-game massive space expansions might cause slight frame dips.
GPU: The official minimum graphics card. Players with this hardware can easily render the abstract, stylized 3D geometry on lower settings.
GPU (Laptop): Capable of providing a highly fluid 1080p experience for early factory building.
RAM: Official minimum required system memory.
Storage: Standard SATA SSD or HDD.
memoryCPU: Intel(R) Core(TM) i5-10400 CPU
developer_boardGPU: NVIDIA GeForce GTX 750 Ti
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 2000 MB available space
memoryCPU: Intel Core i7-5820K / AMD FX-8370
developer_boardGPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 12 GB HDD/SSD
1440p (QHD/2K) - Enthusiast (High Preset, 1440p)
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring that complex routing algorithms don't halt the render thread.
CPU (Laptop): Easily powers the game's simulation logic while driving higher resolution laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on the intricate belt intersections and colorful geometric shapes.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration for modern systems.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 7940HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 2000 MB available space
—
2160p (UHD/4K) - Ultra (Maximum Preset, 4K)
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity and largest factory sizes.
CPU (Laptop): Desktop-grade simulation performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, making the macro-level views of your galactic factory look incredibly crisp and mesmerizing.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Overkill, but optimizes system stability for the most obsessive factory builders.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 2000 MB available space
—
save Overall Storage
Spec: 2000 MB available space
Note: The game boasts a remarkably small footprint, but an SSD is always recommended for faster save/load times of massive factory blueprints.
Type: Unknown
Spec: 12 GB available space
Note: Standard storage space for a 3D simulation title of this scale.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 64bit
Explanation: A 64-bit operating system is strictly required to address the memory overhead of infinite, procedurally generated space factories.
Spec: Windows 10 64-bit or newer
Explanation: Mandatory for modern memory management and DirectX 12 compatibility.
gamepad DirectX Version
Spec: Version 11
Explanation: DirectX 11 provides stable hardware compatibility for the Unity 6 engine's smooth 3D rendering and vibrant geometric colors.
Spec: Version 12
Explanation: Required for advanced lighting and UV scanner effects.
info_outline Other Game Notes
  • System requirements are strictly verified against the official Steam store page. shapez 2 recently updated to Unity 6, bringing significant performance improvements and stability for rendering massive, late-game mega-factories.
  • Laptop Performance Note: Because the game simulates thousands of individual geometric shapes and fluid paint systems moving on conveyor belts simultaneously, mobile CPUs will experience heavy loads in the late game when the factory expands across the cosmos.
  • Laptop Consideration: G P U T G P: A relatively low TGP of 45W is perfectly adequate for entry-level 1080p rendering (e.g., GTX 1650 Mobile).
  • Laptop Consideration: Cooling Thermals: The sheer scale of space train logistics and multi-layered belt systems relies heavily on CPU processing. A cooling pad is recommended for late-game mega-factories to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to 'Performance' so the CPU doesn't bottleneck conveyor belt tracking and simulation logic.
  • Laptop Consideration: M U X Switch Optimus: Not strictly necessary due to the relaxed, non-competitive, and methodical nature of the puzzle-building gameplay.
  • Optimization Detail: Upscaling Tech: Native rendering is highly optimized, but standard resolution settings can be tweaked to accommodate massive factories on lower-end hardware.
  • Optimization Detail: Key Settings Impact: Conveyor belt rendering limits and multi-layer transparency effects have the highest impact on GPU/CPU overhead during the endgame.
  • Game Name: Shapez 2 Factory
  • Official PC system requirements. An SSD is highly recommended to manage the seamless loading of the base and inspection assets. The game features 'Euro-jank' physics which can be taxing on CPU-heavy scenarios.
  • Laptop Performance Note: Mobile performance will vary. **Mid-range laptops (NVIDIA RTX 3050 Mobile) are recommended for a stable 1080p/30FPS experience on Medium settings.**
  • Laptop Consideration: G P U T G P: Lower TGP is manageable, but higher limits are preferred for stable performance during drone defense sequences.
  • Laptop Consideration: Cooling Thermals: The simulation mechanics rely on stable frame delivery; ensure adequate cooling during nighttime horde attacks.
  • Laptop Consideration: C P U Power Limits: A modern multi-core mobile CPU is essential for handling complex symptom AI and high-volume survivor queues.
  • Laptop Consideration: M U X Switch Optimus: Helpful for minimizing input latency during critical high-stress inspection moments.
  • Game Name: Quarantine Zone: The Last Check
build Optimization Details
  • Upscaling Tech: Native rendering is highly optimized, but standard resolution settings can be tweaked to accommodate massive factories on lower-end hardware.
  • Key Settings Impact: Conveyor belt rendering limits and multi-layer transparency effects have the highest impact on GPU/CPU overhead during the endgame.
N/A
laptop Laptop Considerations
  • G P U T G P: A relatively low TGP of 45W is perfectly adequate for entry-level 1080p rendering (e.g., GTX 1650 Mobile).
  • Cooling Thermals: The sheer scale of space train logistics and multi-layered belt systems relies heavily on CPU processing. A cooling pad is recommended for late-game mega-factories to prevent thermal throttling.
  • C P U Power Limits: Set Windows power profiles to 'Performance' so the CPU doesn't bottleneck conveyor belt tracking and simulation logic.
  • M U X Switch Optimus: Not strictly necessary due to the relaxed, non-competitive, and methodical nature of the puzzle-building gameplay.
  • G P U T G P: Lower TGP is manageable, but higher limits are preferred for stable performance during drone defense sequences.
  • Cooling Thermals: The simulation mechanics rely on stable frame delivery; ensure adequate cooling during nighttime horde attacks.
  • C P U Power Limits: A modern multi-core mobile CPU is essential for handling complex symptom AI and high-volume survivor queues.
  • M U X Switch Optimus: Helpful for minimizing input latency during critical high-stress inspection moments.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Shapez 2 Factory Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2060
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7900 XT

For Quarantine Zone: The Last Check Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 980 / Radeon RX 470 / Arc A380
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce RTX 2080 / Radeon RX 5700
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2080 / Radeon RX 5700
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2080 / Radeon RX 5700

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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