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Road to Vostok vs Atomfall
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 7, 2026 | Mar 27, 2025 |
| Developer | |
| Antti Leinonen | Rebellion Developments |
| Publisher | |
| Road to Vostok Ltd. | Rebellion Developments |
| Genre(s) | |
| Hardcore Survival FPS | Action-Adventure, Survival Horror, Open World, RPG |
| Engine | |
| Godot 4 | Asura Engine |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.7 / 5.0 | 4.4 / 5.0 |
| Current Price (USD) | |
| $14.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is horizontal, focused on loot and shelter customization rather than traditional leveling. Players upgrade their survival odds by finding better weapon attachments, medical supplies, and armor plates. Multi-shelter support allows players to establish safe houses across different zones. |
The game features light RPG mechanics. Players can level up and invest points into skills that suit their playstyle, whether it be stealth, combat, or survival. A key part of progression is scavenging for materials to craft and upgrade weapons and equipment at workbenches found throughout the world. Players must also manage resources like ammo and healing items carefully. |
| public World & Exploration | |
| World & Level Design | |
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The game features map-to-map travel across three main layers: Area 05 (starting zone with traders), the Border Zone (guarded by hostile forces and physical obstacles), and Vostok (the final high-risk zone). Each area consists of multiple sub-maps like the Village, Shipyard, and Radar station. |
Atomfall features a detailed open world representing the Cumbrian quarantine zone. The map includes idyllic countryside, quaint villages with pubs and red telephone boxes, and oppressive, brutalist concrete structures built by the government after the disaster. The world is designed to contrast the mundane with the surreal and horrific. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. The developer has explicitly stated that the project is designed as a hardcore single-player experience to maintain the atmosphere of isolation and tension. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Early Access Standard Edition launches at $14.99 with a 25% launch discount for the first two weeks. The price will adjust to $19.99 thereafter until the 1.0 release. All future content builds (Nomads, Signal, Gunslinger, etc.) are included in this price. |
The game was released with a Standard Edition and a 'Quarantine Zone' Deluxe Edition. The Deluxe Edition includes the base game, a digital artbook and soundtrack, and the 'Folk Horror' cosmetic pack, which adds unique outfits and weapon skins inspired by classic British horror. |
| Post-Launch Content / DLC | |
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A massive roadmap includes eight major builds. Build 2 (Nomads) adds friendly factions and AI vs. AI combat; Build 5 (North) introduces dynamic seasons and hunting; Build 8 (Silent Night) completes the main questline. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Uses Godot 4's advanced rendering features, including photogrammetry-based environmental assets for realistic textures. Visuals include volumetric fog, dynamic lighting, and a seasonal system that eventually adds winter environments. |
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| Audio & Soundtrack | |
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The soundscape is vital for survival, as players must listen for bandit footsteps or guard radio chatter. The OST 'Alive' sets a melancholic, post-apocalyptic tone for the quiet moments in shelters. |
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| User Interface (UI/UX) | |
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Features a minimalist, immersive UI. Weapon inspection screens show chambered rounds and fire modes (semi/auto). Inventory management is grid-based and weight-sensitive. |
The UI is designed to be immersive, with a focus on exploration and survival. It features a minimalist HUD with health and stamina indicators, a compass, and a quest log presented in a period-appropriate style, like a government-issue file or a personal diary. |
| Accessibility Options | |
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Difficulty customization via world options is planned for Build 8. Current features focus on key rebinding and adjustable FOV for the first-person perspective. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium, 30-45 FPS) CPU: Four cores are the baseline for handling the game's AI and physics. CPU (Laptop): Standard mobile chips can handle the initial Area 05 zones. GPU: 6GB of VRAM is essential for the high-res environment textures. GPU (Laptop): Ensures stable performance with DLSS enabled. RAM: Essential for managing the detailed world state and looting system. Storage: Standard SATA SSD is sufficient for 1080p. | |
memoryCPU: Intel Core i5-8400 | AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H | AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA RTX 3050 (95W TGP) layersRAM: 16 GB saveStorage (Tier): 20 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High settings at 1080p resolution, aiming for a consistent 60 FPS. (Note: No official recommended spec has been released as of July 2025, this is an extrapolation).) CPU: Extrapolated desktop CPU for a smooth 1080p/60FPS experience. CPU (Laptop): Mid-range to high-end laptop CPUs that should deliver a solid 60 FPS at 1080p. GPU: Extrapolated desktop GPUs for high settings at 1080p, based on performance benchmarks of other modern titles. GPU (Laptop): Capable laptop GPUs for a high-quality 1080p/60 FPS experience. The RTX 4060 Laptop is a strong modern choice. RAM: 16GB of RAM is recommended, and running it in dual-channel mode will improve performance. Storage: An SSD is strongly recommended for this tier to ensure fast loading and asset streaming. | |
| — | memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4060 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium settings at 1080p resolution.) CPU: This is the official minimum desktop CPU required to play the game. CPU (Laptop): Estimated mid-range laptop CPUs for a playable experience at lower settings. GPU: The official minimum desktop GPU. A card with at least 6GB of VRAM is specified. GPU (Laptop): Estimated laptop GPUs for a minimum playable experience. The RTX 2060 Mobile should offer comparable performance to its desktop counterpart. RAM: 16GB of RAM is the official minimum requirement, which is higher than the typical 8GB minimum for many other titles. Storage: An SSD is highly recommended for better loading times. | |
| — | memoryCPU: Intel Core i5-9400F or AMD equivalent developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD equivalent laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop (4GB). layersRAM: 16 GB saveStorage (Tier): 60 GB HDD/SSD (SSD Recommended) |
| 1440p (QHD/2K) - Recommended (High, 60 FPS) CPU: Strong single-core performance helps with complex AI behavior in Vostok. CPU (Laptop): High-end mobile CPUs ensure zero stutter during fire-fights. GPU: Capable of handling 1440p with high-quality global illumination. GPU (Laptop): Frame generation can be used to reach high-refresh targets. RAM: Recommended for the smoothest experience in the Vostok permadeath zone. Storage: NVMe speeds recommended for 1440p texture streaming. | |
memoryCPU: Intel Core i7-12700K | AMD Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 | AMD RX 6800 laptop_macCPU (L): Intel Core i7-12700H | AMD Ryzen 9 6900HS laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop GPU layersRAM: 32 GB saveStorage (Tier): 20 GB NVMe | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High settings at 1440p resolution with a target of 60 FPS.) CPU: A strong modern desktop CPU is recommended to maintain a smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs are recommended for a consistent 1440p experience. GPU: Desktop GPUs capable of delivering a solid 1440p/60FPS experience. A hypothetical future RTX 5060 Ti would be ideal for this tier. GPU (Laptop): A powerful laptop GPU is needed for a smooth 1440p experience. A future RTX 5060 Laptop would likely excel at this resolution. RAM: 16GB RAM should be sufficient, but 32GB is recommended for the smoothest 1440p gaming. Storage: An NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600X or newer developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB). (Future-proof: RTX 5060 Ti) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60 FPS) (High settings at 2160p (4K) resolution, aiming for 60 FPS.) CPU: A high-end desktop CPU is recommended to avoid bottlenecks when gaming at 4K. CPU (Laptop): Top-tier laptop CPUs are necessary to pair with a powerful GPU for 4K gaming. GPU: High-end desktop GPUs are required to run the game at 4K with high settings and a stable 60 FPS. A future RTX 5080 would provide a more comfortable experience. GPU (Laptop): The most powerful laptop GPUs are needed for a 4K gaming experience. Performance will be heavily dependent on the laptop's power and thermal limits. RAM: 32GB of RAM is recommended for a stable and fluid 4K experience. Storage: A fast NVMe SSD is highly recommended to minimize loading times at 4K. | |
| — | memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D or newer developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5080) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
| Spec: 20 GB SSD Note: SSD is critical for seamless map-to-map travel and loading high-fidelity photogrammetry assets. Type: SSD | Spec: 60 GB available space (SSD Recommended) Note: While not listed as strictly mandatory in all sources, an SSD is highly recommended for faster loading times and to minimize asset streaming stutter while traversing the open world. At least 60 GB of free space is required. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for Godot 4's Vulkan Forward+ rendering path. | Spec: Windows 10 (64-bit) or later Explanation: A 64-bit version of Windows 10 is required. Windows 11 is fully supported and recommended for newer hardware. |
| gamepad DirectX Version | |
| Spec: Vulkan 1.3 Compatible Explanation: The game uses Vulkan for modern lighting and shadow techniques like SDFGI. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12, which the game's Asura Engine utilizes for rendering. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Road to Vostok Specifically
For Atomfall Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.