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Resident Evil 3 vs Half-Life: Alyx
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 3, 2020 | Mar 23, 2020 |
| Developer | |
| Capcom | Valve |
| Publisher | |
| Capcom | Valve |
| Genre(s) | |
| Action, Survival Horror, Zombies, Third-Person Shooter, Adventure | VR, First-Person Shooter, Action-Adventure, Sci-Fi, Horror |
| Engine | |
| RE Engine | Source 2 Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 3.9 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The game foregoes traditional RPG skill trees in favor of mechanical mastery and weapon attachments. The standout mechanic is the 'Perfect Dodge' (or Carlos's 'Shoulder Barge'); timing a dodge exactly as an enemy attacks triggers a slow-motion window, allowing players to instantly aim and fire a critical counter-shot. Weapon upgrades are crucial for progression, requiring players to find hidden laser sights, extended magazines, and custom barrels to transform basic handguns and shotguns into devastating anti-bioweapon artillery. Post-game, completing challenges earns points to buy infinite ammo weapons, stat-boosting coins, and special outfits from the in-game shop. |
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| public World & Exploration | |
| World & Level Design | |
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Unlike the sprawling, open-world maps of modern RPGs, Resident Evil 3 features a highly detailed, linear sequence of interconnected hubs. Players begin in the neon-lit, burning Downtown streets of Raccoon City, moving through tight alleyways, subway stations, and a terrifying mutated sewer system. The mid-game features Carlos exploring the Raccoon City Police Department (RPD) and defending Spencer Memorial Hospital from a massive zombie siege. The finale takes place deep underground in NEST 2, a sterile, high-tech Umbrella laboratory where the ultimate bioweapon research is conducted. |
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| book Story & Characters | |
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| Multiplayer Details | |
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The Resident Evil 3 campaign contains no multiplayer. However, the purchase included 'Resident Evil Resistance'. In this 4v1 asymmetrical mode, four 'Survivors' must work together to solve puzzles and escape a facility within a time limit. The fifth player controls the 'Mastermind' (featuring iconic villains like Annette Birkin or Alex Wesker), viewing the survivors through security cameras, spawning zombies, setting traps, and directly controlling bioweapons like the Tyrant (Mr. X) to prevent their escape. |
Half-Life: Alyx is a purely single-player experience. There are no official multiplayer modes. Community-created mods might explore multiplayer concepts, but these are not part of the base game. |
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Resident Evil 3 launched digitally and physically for PlayStation 4, Xbox One, and PC via Steam. The standard release was originally bundled uniquely with 'Resident Evil Resistance', a separate 4v1 asymmetrical multiplayer game set in the same universe. In 2022, Capcom released a massive free 'next-gen' update for PS5, Xbox Series X/S, and PC, enhancing the game with Ray Tracing, 3D spatial audio, and high frame rate support (120Hz). |
Half-Life: Alyx was released as a single digital edition on Steam. Owners of the Valve Index VR headset received the game for free. There were no special or collector's physical editions announced by Valve. |
| Post-Launch Content / DLC | |
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The main campaign received minimal narrative DLC, as the story was self-contained. Paid DLC included the 'Classic Costume Pack', which gave Jill her iconic 1999 tube top and Carlos his classic hairstyle. Capcom also offered an 'All In-game Rewards Unlock' DLC, allowing players to instantly access the endgame shop's infinite ammo weapons and stat-boosting coins without completing the challenging in-game achievements. The most significant update was the free next-gen graphics patch in 2022. |
Valve released extensive modding tools (Source 2 SDK) for Half-Life: Alyx, leading to a vibrant community workshop scene with numerous custom maps, campaigns, and experiences created by users. No official story DLC or expansions have been released by Valve for Alyx. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by the RE Engine, the game features industry-leading photorealism. The character models for Jill and Carlos are incredibly detailed, displaying dynamic sweat, dirt, and blood accumulation as the nightmare progresses. Raccoon City is rendered as a vibrant, chaotic inferno with striking neon lighting contrasting against the dark, rain-slicked streets. The 2022 update added Ray Tracing, which brought physically accurate reflections to the city's puddles and dramatically improved the ambient occlusion in the underground facilities. |
Developed on the Source 2 Engine, Half-Life: Alyx sets a new benchmark for visual fidelity and detail in VR. It features incredibly realistic environments with high-resolution textures, advanced lighting and shadow effects, and detailed character/enemy models. The level of interactivity with objects in the environment is exceptional, designed to leverage VR capabilities. The game is renowned for its atmospheric and immersive world. |
| Audio & Soundtrack | |
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The soundscape is a masterclass in tension. The audio engine perfectly renders the visceral, squelching sounds of gore and the terrifying, guttural groans of zombies echoing down dark hallways. Nemesis's presence is marked by a heavy, thunderous musical motif that instantly spikes the player's adrenaline. Conversely, the iconic, soothing 'Save Room Theme' provides a profound psychological relief, letting players know they are temporarily safe from the horrors outside. |
Original score composed by Mike Morasky, featuring atmospheric electronic and orchestral pieces that build tension, enhance horror, and underscore dramatic moments. Sound design is crucial for VR immersion, with highly realistic spatial audio, distinct enemy vocalizations (Combine radio chatter, Headcrab screeches, Barnacle clicks), and impactful weapon sounds. Environmental audio plays a key role in detecting threats and navigating. |
| User Interface (UI/UX) | |
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The UI retains the sleek, minimalist design established in the Resident Evil 2 remake. The iconic grid-based inventory system returns, forcing players to play 'Tetris' with limited slots, balancing ammo, healing items, and key items. Health is represented both visually by the character's limp and posture, and via the classic EKG monitor in the inventory menu (Fine, Caution, Danger). The UI also features a highly useful 'Quick Map' that automatically colors rooms red if items are still left undiscovered, turning blue once completely looted. |
Designed for VR immersion. Health and ammo are displayed on Alyx's left glove. Weapon selection is often done by reaching over the shoulder or via a wrist-mounted menu. The Gravity Gloves provide intuitive object interaction. Inventory (syringes, grenades, Resin) is managed via wrist slots or a backpack accessible by reaching behind the shoulder. Minimal on-screen HUD elements to maximize immersion. |
| Accessibility Options | |
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The game includes several accessibility options, most notably the 'Assisted' difficulty mode. This mode gives players an assault rifle immediately, implements aim assist, causes enemies to deal less damage, and allows Jill to automatically regenerate health up to the 'Caution' state. Subtitles are fully customizable, and the UI features distinct color-coded prompts to assist with item management and puzzle-solving. |
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| launchWatch | launchWatch |
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| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target)) CPU: The official recommended processors that provide enough threads to ensure perfect frame pacing during intense, explosive encounters with Nemesis. CPU (Laptop): Provides excellent overhead for a flawless, console-quality 60 FPS experience. GPU: The official recommended GPUs provide the necessary VRAM and rasterization power to run the game at 1080p 60FPS on High settings. GPU (Laptop): A modern 3060 Mobile will absolutely crush the game at 1080p, allowing players to turn on Ray Tracing features if desired. RAM: The RE Engine is incredibly memory-efficient, officially only requiring 8GB even for recommended settings. Storage: NVMe SSD recommended for instant loading after deaths. | |
memoryCPU: Intel® Core™ i7-3770 or AMD FX™-9590 or better developer_boardGPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile layersRAM: 8 GB saveStorage (Tier): 45 GB available space | — |
| 1080p (Full HD) - VR Minimum (Mapped to '1080p' key for structural consistency) (Targets baseline VR performance, suitable for Low/Medium in-game fidelity settings. Actual render resolution depends on the VR headset used.) CPU: Official minimum desktop CPU required to run Half-Life: Alyx. CPU (Laptop): Estimated laptop CPU equivalent. VR is demanding; ensure the laptop can sustain performance without overheating. GPU: Official minimum desktop GPU required for Half-Life: Alyx. Must have appropriate video outputs for your VR headset. GPU (Laptop): Estimated laptop GPUs. Ensure the laptop GPU is not a significantly lower-power variant and has the required VRAM. RAM: 12 GB of system RAM is the official minimum requirement. Storage: SSD installation is strongly recommended for the best experience in VR to minimize load times and asset streaming issues. | |
| — | memoryCPU: Intel Core i5-7500 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB VRAM) or AMD Radeon RX 580 (8GB VRAM) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (6GB, full desktop equivalent performance) / GTX 1660 Ti Mobile or AMD Radeon RX 5500M (with sufficient VRAM and performance). layersRAM: 12 GB saveStorage (Tier): ~70 GB (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30 FPS Target)) CPU: The official minimum processors required to handle the baseline zombie AI and physics systems without bottlenecking the render pipeline. CPU (Laptop): Entry-level quad-core mobile CPUs will easily run the game's logic without stuttering. GPU: The official minimum GPUs. Players will need to keep Texture Quality low to avoid exceeding the 2GB/4GB VRAM limits. GPU (Laptop): Capable of providing a highly playable 1080p experience at 45-60 FPS on Medium settings. RAM: The official minimum system memory required to prevent page-filing crashes. Storage: Standard SATA SSD or 7200RPM HDD. | |
memoryCPU: Intel® Core™ i5-4460 or AMD FX™-6300 or better developer_boardGPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460 laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 45 GB available space | — |
| 1440p (QHD/2K) - Enthusiast (Max Preset, 1440p (60+ FPS Target)) CPU: Modern CPUs easily handle the game's background logic, letting the GPU push high resolutions. CPU (Laptop): Easily powers the game logic while driving QHD laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on the horrific monster designs without dropping below 60 FPS. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Standard for high-end gaming, ensuring background tasks do not interfere. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 45 GB available space | — |
| 1440p (QHD/2K) - VR Recommended (Mapped to '1440p' key for structural consistency) (Targets higher fidelity VR performance, suitable for High in-game fidelity settings. Actual render resolution depends on the VR headset used.) CPU: Official recommended desktop CPU for a smoother and more consistent Half-Life: Alyx experience. CPU (Laptop): Estimated higher-performance laptop CPUs to better handle VR demands at higher settings. GPU: Official recommended desktop GPU for playing Half-Life: Alyx at higher fidelity settings. GPU (Laptop): Estimated performance-focused laptop GPUs. High TGP and good thermal design are critical for these higher-end mobile GPUs in VR. RAM: 16 GB of system RAM is officially recommended for improved performance and stability at higher settings. Storage: SSD installation is strongly recommended. | |
| — | memoryCPU: Intel Core i7-9700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB VRAM) or AMD Radeon RX 5700 XT (8GB VRAM) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Super Mobile / RTX 2080 Mobile / RTX 3060 Mobile (High TGP variants) or AMD Radeon RX 6700M / RX 6800M. layersRAM: 16 GB saveStorage (Tier): ~70 GB (SSD Recommended) |
| 2160p (UHD/4K) - Extreme VR (Max Fidelity & Supersampling - '2160p' key used for structure) (Ultra in-game fidelity, significant supersampling (e.g., 150%-200%+ on high-resolution headsets) to achieve maximum visual clarity. Targets highest stable framerate supported by top-tier VR headsets (e.g., 90Hz, 120Hz+).) CPU: Top-tier desktop CPUs required to minimize any potential bottlenecks when pushing extreme VR resolutions and maintaining high, stable framerates. CPU (Laptop): Absolute flagship laptop CPUs. Performance will still be below desktop counterparts and heavily dependent on laptop cooling and power delivery. GPU: Flagship desktop GPUs with maximum available VRAM essential for driving very high VR resolutions with supersampling and ultra settings. GPU (Laptop): The most powerful laptop GPU available (as of early-mid 2025). Performance will vary based on TGP; will still require careful settings management for extreme supersampling compared to desktop. RAM: 32GB of fast DDR5 RAM recommended for handling extreme VR demands and potential background processes without issue. Storage: A very fast NVMe SSD (PCIe Gen 4.0 or newer) recommended to ensure ultra-fast loading and asset streaming for the most seamless experience at maximum settings. | |
| — | memoryCPU: Intel Core i9-13900K / Core i9-14900K or AMD Ryzen 9 7900X3D / Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB VRAM) or AMD Radeon RX 7900 XTX (24GB VRAM) laptop_macCPU (L): Intel Core i9-13980HX / Core i9-14900HX or AMD Ryzen 9 7945HX / Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop GPU (16GB VRAM, Max TGP) layersRAM: 32 GB saveStorage (Tier): ~70 GB (High-speed NVMe PCIe 4.0/5.0 SSD) |
| 2160p (UHD/4K) - Ultra (Max Preset + Ray Tracing, 4K (60 FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Required to maintain a stable 60 FPS at true 4K, especially when the demanding Ray Traced reflections and lighting are enabled. GPU (Laptop): Required to power a flawless 4K survival horror experience on a high-end laptop. RAM: Optimal configuration. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 45 GB available space | — |
| save Overall Storage | |
| Spec: 45 GB available space Note: An SSD is highly recommended to eliminate texture streaming pop-in when rapidly moving through the interconnected streets of Raccoon City. Type: Unknown | Spec: ~70 GB available space (SSD Recommended) Note: An SSD (Solid State Drive) is strongly recommended for optimal loading times and to reduce potential stuttering during gameplay. Approximately 70 GB of free disk space is required for installation. Type: SSD |
| desktop_windows Operating System | |
| Spec: WINDOWS® 10 (64-BIT Required) Explanation: A 64-bit operating system is officially required to handle the memory addressing for the RE Engine's high-fidelity assets. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 is the officially supported operating system. Windows 11 is also generally compatible. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: DirectX 12 is officially required, enabling advanced rendering techniques like Ray Tracing (added in a post-launch update) and efficient draw calls. | Spec: Vulkan (Primary), DirectX 11 Explanation: Half-Life: Alyx primarily utilizes the Vulkan API for rendering, which is recommended for best performance. DirectX 11 is also supported as a fallback. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Resident Evil 3 Specifically
For Half-Life: Alyx Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.