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R.E.P.O. vs V Rising

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info General Information
Release Date
Feb 26, 2025 May 8, 2024
Developer
semiwork Stunlock Studios
Publisher
semiwork Stunlock Studios
Genre(s)
Online Co-Op, Survival Horror, Comedy, Physics-based Action, Sandbox Action-Adventure, Survival, Massively Multiplayer Online, Action RPG, Open World Sandbox
Engine
Unity Unity
stars Ratings & Price
Content Rating
Teen (Anticipated) Teen
Avg. User Rating
4.8 / 5.0 4.5 / 5.0
Current Price (USD)
$8.00 $34.99
tune Key Specs
Quick Highlights
  • Awards: Golden Joystick (Best Early Access Game 2025)
  • Max Players: 6 Player Online Co-Op
  • Release Date: February 26, 2025
  • Platforms: PC (Steam), PlayStation 5
  • Release Date: May 8, 2024
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: Your actual 5 friends in the lobby. Their primary ability is screaming in proximity chat and accidentally dropping pianos on you.
    Fellow Semibots
  • Service Station Vendor: Provides essential upgrades, tools, and healing items between horrific runs in exchange for your hard-earned SURPLUS.
    Automated Kiosk
  • Human Servants: Humans captured using the 'Dominating Presence' spell. They guard your castle from PvP raids and can be sent out on real-time timed missions to gather resources for you.
    Mind-Controlled Humans
  • Clan Members: Other vampires in your clan. They share your castle defenses, can revive you in combat, and are essential for executing coordinated PvP castle sieges against rival clans.
    Co-Op Players
Key Collectibles
  • Fragile Ceramics: Found deep in the ruins. They yield high SURPLUS but shatter if dropped, demanding slow and steady teamwork to extract.
  • Dinosaur Statues: Massive, awkwardly shaped loot items that often require multiple players to lift and maneuver around tight corners.
  • Grand Pianos: Incredibly heavy objects that severely reduce movement speed, making the carrier highly vulnerable to monster attacks.
  • 100% Purity Blood Prisoners: Found randomly among human patrols. Capturing a human with 100% blood quality and keeping them alive in a prison cell allows you to infinitely harvest maximum-tier buffs.
  • Scourgestone: A highly coveted, difficult-to-farm crafting material found in the Cursed Forest and undead areas, strictly required for crafting high-end magical jewelry and dark silver weapons.
  • Castle Decorations / Blueprints: Cosmetic building blueprints dropped randomly by enemies or purchased from shady merchants, used to endlessly customize the aesthetic of your gothic castle.
Key Themes
  • Co-Op Survival
  • Comedy Horror
  • Sci-Fi Scavenging
  • Corporate Dystopia
  • Physics Simulation
  • Vampires
  • Gothic Survival
  • Castle Building
  • Dark Fantasy
  • Base Defense
  • PvEvP
  • Dark Magic
colorize Combat & Gear
Weapons Overview
  • Physics Grabbing Tool: Utility / Melee
    Not traditionally a weapon, but the primary method of defense. Players can grab heavy objects like anvils or statues and hurl them using physics to crush incoming monsters.
  • Purchased Explosives: Consumable AOE
    Bought with SURPLUS at the Service Station, these can be thrown to deal massive damage, though the physics engine makes collateral damage to teammates highly likely.
  • Stun Baton: Melee / CC
    A close-range tool that consumes battery power to temporarily freeze a monster, allowing the team to escape with the loot.
  • Slashers: Dual Melee Weapons
    Fast-striking dual blades that excel in PvP and stealth. Their weapon skills allow the player to dash forward for a stunning strike and activate a temporary invisibility cloak.
  • The Reaper: Heavy Scythe
    A massive, sweeping weapon ideal for clearing large groups of undead. Its secondary skill hurls a spinning projectile that lingers in place, dealing massive area-of-effect damage.
  • Sanguine Pistols: Dual Firearms
    Introduced in the Gloomrot update, these dual pistols provide excellent mid-range physical damage, featuring explosive dodge-roll attacks for high mobility combat.
Armor / Gear Sets
  • Standard Semibot Chassis: The default robotic body of the players; provides minimal protection against monster attacks and zero protection against high-velocity physics impacts.
  • Reinforced Plating Upgrade: A permanent upgrade purchased at the Service Station with SURPLUS, allowing the player to survive an extra hit from minor enemies.
  • Heavy Lifter Servos: Increases carry weight capacity, allowing players to move faster while holding massive objects like pianos, indirectly increasing survivability.
  • Boneguard Armor: The very first, fragile set of armor crafted from animal bones and hide, providing the bare minimum protection needed to survive the initial hours of Farbane Woods.
  • Dawnthorn Armor: A high-tier, late-game armor set crafted from pristine leather and silk, offering significant boosts to physical defense and maximum health.
  • Bloodmoon / Dracula's Regalia: The ultimate endgame armor sets, requiring immensely rare materials to craft. They provide unparalleled stats and uniquely gothic, terrifying visual aesthetics.
Outfits/Customization
  • Default Bot Paint: Various colors assigned to the Semibots to help players distinguish each other in the dark, chaotic environments.
  • Service Station Cosmetics: Unlockable hats and silly visual attachments bought with extra SURPLUS to customize your Semibot.
  • Fortnitemares Crossover Skin: A meta-clothing option where the Semibot design was actually ported into Fortnite as a playable outfit in October 2025.
  • Vampire Lord Capes: Purely cosmetic (or slightly stat-boosting) cloaks that add significant gothic flair to your character, rippling dynamically with the Unity engine's physics.
  • Castlevania Alucard Regalia: A premium cosmetic DLC outfit allowing players to dress exactly like the iconic half-vampire Alucard from the Castlevania franchise.
  • Tailored Silk Noble Attire: Elegant, wealthy garments crafted at the tailoring bench, perfect for roleplaying a sophisticated aristocrat while sitting on your castle throne.
trending_up Progression & Upgrades
Skills & Progression

Rather than leveling up with XP, progression in R.E.P.O. is entirely economy-based. Players earn cash—referred to as SURPLUS—by successfully extracting items. This SURPLUS is spent at the Service Station to acquire permanent robotic upgrades, improving jump height, carry weight, or sprint speed. Additionally, players must buy consumable resources like health packs, energy cells for tools, weapons, and explosives. Balancing the budget between surviving the next run and investing in long-term permanent enhancements is a core gameplay loop.

Unlike traditional RPGs with leveling systems, V Rising relies entirely on gear score and ability unlocks. Your character's power level is dictated exclusively by the armor, weapons, and amulets you craft. Skills are divided into weapon abilities (inherent to the weapon type you wield, like swords, maces, or slashers) and vampiric spells. By hunting down and draining the blood of 'V Blood' bosses, you unlock new active abilities categorized into six distinct schools of magic: Blood, Chaos, Unholy, Illusion, Frost, and Storm. Additionally, drinking blood from different enemy types (e.g., Scholar, Brute, Rogue) grants varying, powerful passive buffs.

public World & Exploration
World & Level Design

The game features procedurally generated indoor environments, ensuring that no two extraction runs are identical. These maps range from dark, claustrophobic industrial hallways and flooded basements to bizarre, surreal storage facilities. The physical layout forces players to navigate choke points while carrying massive, physics-based objects like grand pianos, making spatial awareness and navigation critical. Between runs, players retreat to the 'Service Station', a safe-zone hub where they can walk around, test equipment, and purchase upgrades.

Vardoran is a massive, meticulously handcrafted open world comprised of distinct, interconnecting regions. Players begin in the Farbane Woods, a lush but dangerous starter area filled with bandit camps and wild beasts. As they grow stronger, they venture north into the Dunley Farmlands, characterized by fortified human militia outposts, garlic farms, and holy monasteries. The map further expands into the Cursed Forest (a terrifying, foggy zone filled with undead and witches), the Silverlight Hills (a wealthy, heavily guarded human capital full of lethal silver ore), and the technologically polluted, Frankenstein-inspired region of Gloomrot.

Playable Vehicles
  • The Extraction Ship: Spacecraft / Hub
    The vessel that drops the Semibots off at the haunted ruins and serves as the designated extraction zone for loading the heavy loot.
  • Service Station Elevators: Facility Transport
    Massive cargo elevators that transport players between the safe shopping hub and the terrifying procedural levels below.
  • Vampire Steed: Mount
    Wild horses that players can tame and ride. They drastically increase movement speed on roads but require constant feeding with water-filled canteens to keep them alive.
  • Bat Form: Shapeshifting Traversal
    A late-game vampire power that transforms the player into a bat, allowing them to literally fly over the map, bypassing all terrain obstacles and enemy patrols.
Notable Fauna/Mounts
  • The Aggressive Duckling: Mutated Fowl
    One of the bizarre, comedic monsters that aggressively chases players down corridors, dealing physical damage.
  • Lurking Gnomes: Paranormal Entity
    Small, fast enemies that steal loose loot and attack players at the ankles, requiring physics objects to squash them.
  • The Clown: Horror Entity
    A terrifying foe that stalks the facility, using the game's physics to throw obstacles in the players' path while honking menacingly.
  • Moose / Bears: Wild Fauna
    Standard wildlife found in the early woods. They serve as basic threats and a source of 'Creature' blood, which grants movement speed and damage reduction buffs.
  • Mutated Mutts: Corrupted Fauna
    Terrifying, heavily mutated dogs found in the Gloomrot region, exhibiting grotesque cybernetic and chemical enhancements.
  • Dracula's Nightmares: Shadow Entities
    Endgame demonic beasts summoned in the Ruins of Mortium, providing a massive challenge for players seeking to harvest late-game resources.
book Story & Characters
Main Characters
  • The Semibots: Player Avatars
    Expendable robotic workers sent into deadly ruins to retrieve items; prone to hilarious ragdoll physics upon taking damage.
  • The Creator: Employer / AI
    The mysterious, unseen computer intelligence that employs the Semibots, caring only about the SURPLUS extracted and not the lives lost.
  • The Vampire: Player Avatar
    A weakened, ancient predator awakened to a world that has forgotten them, driven by an insatiable thirst for blood and absolute dominion.
  • Tristan the Vampire Hunter: Roaming Boss
    A highly lethal, low-level V Blood boss who roams the roads of Farbane Woods, acting as a terrifying early-game obstacle that routinely slaughter unprepared players.
  • Dracula: Ultimate Boss
    The immortal king of vampires, whose defeat centuries ago scattered the vampire race. He awaits challengers in the deep reaches of the Shadow Realm.
Example Missions
  • Locate High-Value Cargo: Exploration
    Navigate the dark, procedurally generated industrial ruins to find the heaviest, most valuable human relics like dinosaur statues.
  • Physics Extraction: Transport
    Carefully maneuver fragile or heavy objects through the map using the grabbing tool, ensuring they don't break or get stuck before reaching the ship.
  • Survive the Shift: Survival
    Evade or fight off terrifying, physics-enabled monsters using tools or the environment, keeping enough team members alive to secure the SURPLUS.
  • Establish the Castle Heart: Core Base Building
    Gather stone, lumber, and blood essence to construct your first base, placing the Castle Heart to claim territory and secure a safe haven from the deadly sun.
  • The V Blood Hunt: Primary Progression
    Build a Blood Altar to track the scent of over 50 specific bosses across the map. Defeat them to absorb their blood, unlocking new magical spells and vital crafting recipes.
  • Ascend to the Throne: Campaign Finale
    The ultimate endgame pursuit: craft legendary Bloodmoon weapons, navigate the treacherous Ruins of Mortium, and enter the Shadow Realm to defeat Dracula himself.
people Multiplayer
Multiplayer Details

R.E.P.O. is strictly an online cooperative multiplayer game, accommodating lobbies of up to 6 players. The chaos scales with the player count, as more players mean more bodies bumping into physics objects, blocking doorways, and screaming in proximity chat. The developers utilize the Photon Engine to handle the complex network syncing of hundreds of dynamic physics objects across 6 different clients simultaneously.

The game boasts a highly flexible multiplayer suite. Players can host private solo or small co-op sessions, or join official/unofficial dedicated servers holding up to 40 players. Servers are divided into distinct rulesets: PvE (players cooperate, cannot damage each other or raid castles), standard PvP (players can fight, loot materials on death, and siege castles during designated raiding hours), and Full Loot PvP (hardcore servers where dying means dropping absolutely all your gear and weapons). 'Duo PvP' servers exist specifically to limit clan sizes to two players, preventing massive zerg groups from dominating.

extension Editions & DLC
Available Editions

R.E.P.O. launched into Steam Early Access on February 26, 2025, developed by the small Swedish team at semiwork. The game became a massive viral hit, priced incredibly affordably at just $8 USD. Its success was so profound that it won the Golden Joystick award for Best Early Access Game in November 2025. It is currently only available digitally on PC via Steam.

V Rising launched its 1.0 Full Release on May 8, 2024, on PC, followed closely by a PS5 release in June. The game is available in a Standard Edition alongside several premium cosmetic DLC packs. The most notable DLC is the 'Legacy of Castlevania Premium Pack', a legendary crossover that adds Castlevania-themed castle decorations, armor skins, and shape-shifting forms. Other packs, like the 'Sinister Evolution Pack' and 'Dracula's Relics Pack', provide purely cosmetic enhancements to further personalize the player's gothic castle and vampiric attire.

Post-Launch Content / DLC

The game has received numerous free updates throughout its Early Access period, adding new monsters, items, and map variations. In a massive crossover event reflecting its viral popularity, the Semibots (the player characters from R.E.P.O.) were actually added as purchasable outfits in Fortnite: Battle Royale during the 'Fortnitemares' Halloween event in October 2025.

Stunlock Studios supported the game with massive content drops throughout its Early Access period and into 1.0. The 'Secrets of Gloomrot' expansion introduced a massive new biome, weather hazards like lightning strikes, and the jewel-crafting system to modify spells. The 1.0 Full Release added the snowy Ruins of Mortium region, end-game conflict events, native gamepad support, and the ultimate boss fight against Dracula himself. The studio has announced they will shift focus to a new project in the V Rising universe, providing only balance and bug-fix patches moving forward.

help_outline FAQ
Frequently Asked Questions
  • Q: Is R.E.P.O. just a Lethal Company clone?
    A: While it shares the co-op horror and scavenging DNA of Lethal Company, R.E.P.O. distinguishes itself by making absolutely everything fully physics-based. Monsters, loot, and players are all bound by gravity, leading to unique physics-comedy and puzzles.
  • Q: How many players can play together?
    A: The game supports up to 6 players in online co-op, which adds to the chaotic nature of trying to move heavy objects through small doors.
  • Q: Do I lose my upgrades when I die?
    A: Permanent upgrades purchased at the Service Station persist, but you can lose your gathered loot and consumable items if the entire team wipes during an extraction.
  • Q: Is the game on console?
    A: Currently, R.E.P.O. is only available on PC via Steam Early Access.
  • Q: Does sunlight actually kill you?
    A: Yes. Standing in direct sunlight for more than a few seconds will rapidly burn your health away until you die. You must use the dynamic shadows cast by trees, rocks, and clouds to navigate during the day.
  • Q: Can I play the game completely solo?
    A: Absolutely. You can host a private local session and tweak all the server settings (like increasing resource yields or lowering boss health) to enjoy the game as a single-player action RPG.
  • Q: What happens when I die in PvP?
    A: It depends on the server type. On standard PvP servers, you only drop your gathered resources and keep your weapons/armor. On Full Loot PvP servers, you drop absolutely everything you are carrying.
  • Q: Is the castle building mandatory?
    A: Yes. Your castle houses your refining machines (sawmills, furnaces), your loot chests, and your respawn coffins. Without a castle, you cannot progress your gear score.
build Technical Details
Graphics & Visual Fidelity

The game sports a distinct, slightly retro, low-poly 3D aesthetic similar to late PS1 or early PS2 titles, typical of the modern indie co-op horror genre. This art style is highly optimized, allowing the Unity engine to dedicate maximum resources to the complex physics calculations. The lighting is dark and moody, requiring flashlights, which contrasts sharply with the goofy, colorful designs of the Semibots and the absurd items they are retrieving.

Powered by Unity, V Rising utilizes a highly stylized, top-down isometric perspective. The defining visual and mechanical feature is the real-time lighting system tied to the day/night cycle. Shadows dynamically lengthen and shift as the sun moves across the sky; standing in direct sunlight for more than a few seconds results in blinding, high-contrast visual burning effects followed by massive damage. The art style beautifully contrasts the grim, gothic horror of the vampires with the vibrant, colorful biomes of Vardoran.

Audio & Soundtrack

Sound design is the backbone of the R.E.P.O. experience. The game relies on 3D spatial audio and proximity voice chat, meaning you can hear the muffled screams of your teammates getting ambushed down a hallway. Monsters emit terrifying, often bizarre audio cues (like honking clowns or aggressive ducklings). The game features custom volume controls and stereo sound settings, emphasizing the eerie silence of the abandoned facilities before chaos erupts.

The audio experience is deeply immersive and vital for survival. The dynamic soundtrack, composed by Aleksandria Migova, features sweeping gothic orchestral themes, tense combat tracks, and somber melodies when retreating to the safety of your castle. Sound design plays a crucial role in gameplay; players can hear the distinct crackling of the sun burning their flesh when caught out of the shadows, the terrified screams of fleeing villagers, and the heavy, ominous footsteps of roaming V Blood bosses patrolling the roads.

User Interface (UI/UX)

The UI is clean and diegetic, keeping the screen relatively clear to focus on the horror and physical comedy. The most important elements are the reticle for the physics grabbing tool and the dynamic weight indicators that show how heavy an object is before lifting it. Proximity voice chat icons appear when allies are speaking, and a shared quota/SURPLUS tracker is visible to keep the team focused on their financial goals.

The UI was reimagined for the 1.0 release to accommodate both mouse-and-keyboard and native gamepad support. The screen features a minimalist HUD with a health globe, a distinct blood pool meter (which drains over time and must be refilled to survive and heal), and hotbars for your weapon skills, spells, and items. The building interface uses a snapping grid system, making the construction of massive, multi-level castles intuitive and satisfying, allowing players to easily swap between walls, floors, and production machinery.

Accessibility Options

The developers have included several notable accessibility features. The game is fully playable without Quick Time Events (QTEs), relying instead on continuous physics manipulation. It offers custom volume controls for balancing proximity chat against scary monster noises, and supports basic control remapping to accommodate different playstyles.

The game allows for massive customization of the experience. If playing solo or hosting a private server, players can completely tailor the server rules—adjusting the length of the day/night cycle, modifying enemy health, tweaking blood drain rates, and allowing teleportation with resources. The 1.0 update also brought extensive controller support, custom volume sliders, subtitle options, and camera comfort settings to accommodate different playstyles and ease the strain of top-down action combat.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (120+ FPS Target))
CPU: A 6-core/12-thread CPU provides plenty of overhead to ensure physics calculations never interrupt the rendering pipeline.
CPU (Laptop): Ensures absolutely locked frame rates for a smooth, motion-sickness-free first-person experience.
GPU: Easily maxes out the game's visual settings, providing pristine image quality and stable shadows.
GPU (Laptop): Overkill for this specific title, but guarantees high refresh rate gaming.
RAM: The game is incredibly memory efficient.
Storage: SSD recommended for faster lobby loading.
memoryCPU: Intel Core i7-8700
developer_boardGPU: NVIDIA GeForce GTX 1070
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz
developer_boardGPU: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 19 GB available space
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: A solid quad-core processor is the absolute minimum to handle the continuous physics updates and proximity chat without causing lobby lag.
CPU (Laptop): Entry-level mobile processors can handle the game, but expect frame drops during massive explosive chain reactions.
GPU: Provides ample VRAM and rasterization power for the game's stylized, low-poly aesthetic.
GPU (Laptop): More than capable of running the game flawlessly at 1080p native.
RAM: Required to store procedural level data and physics object states.
Storage: Any standard HDD or SSD.
memoryCPU: Intel Core i5-6600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHz
developer_boardGPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 19 GB available space
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120+ FPS))
CPU: Modern mid-range CPUs will chew through the game's physics logic effortlessly.
CPU (Laptop): Provides massive overhead for background tasks like Discord streaming.
GPU: Handles 1440p resolution natively without breaking a sweat.
GPU (Laptop): Delivers a flawless QHD experience.
RAM: Standard for modern enthusiast systems, though R.E.P.O. will use a fraction of it.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 19 GB available space
2160p (UHD/4K) - Ultra (Max Preset, 4K (120 FPS))
CPU: Top-tier physics processing for maximum hilarious chaos.
CPU (Laptop): Maximum mobile processing.
GPU: More than enough to render the game's simple textures at crisp 4K resolution.
GPU (Laptop): Runs the game natively at 4K on external displays easily.
RAM: Plenty of headroom.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i9-13900K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 19 GB available space
save Overall Storage
Spec: 1 GB available space
Note: Incredibly small install size due to optimized textures and procedural level design.
Type: Unknown
Spec: 19 GB available space
Note: While standard drives work, an SSD is highly recommended to eliminate stuttering when traversing across region borders quickly on horseback.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Required for proper memory addressing and modern network protocols handling 6-player voice lobbies.
Spec: Windows 10 64 bit
Explanation: A 64-bit OS is required to effectively manage system memory when loading the massive, continuous open world of Vardoran.
gamepad DirectX Version
Spec: DirectX 10 minimum, DirectX 12 recommended
Explanation: DX12 provides better multi-threading support which helps alleviate CPU bottlenecks caused by physics interactions.
Spec: Version 11
Explanation: DirectX 11 provides stable hardware compatibility and optimal draw calls for Unity's lighting and foliage systems.
info_outline Other Game Notes
  • R.E.P.O. uses the Unity engine and relies exceptionally heavily on real-time physics calculations for every object and enemy entity, making CPU performance critical despite the modest graphical fidelity.
  • Laptop Performance Note: While the visual demands are relatively low, the physics engine processing 6 players, dozens of dynamic objects, and AI pathfinding simultaneously can cause severe CPU bottlenecks on laptops. Adequate cooling is necessary to maintain high framerates during chaotic physics collisions.
  • Laptop Consideration: G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Laptop Consideration: Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • Laptop Consideration: C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • Laptop Consideration: M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • Optimization Detail: Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Optimization Detail: Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Game Name: R.E.P.O.
  • System requirements are verified against the official Steam storefront. V Rising utilizes the Unity engine, relying on complex AI routines, heavy server networking, and dynamic shadows generated by the real-time sun/shade cycle.
  • Laptop Performance Note: The continuous physics and lighting calculations for sunlight tracking put a heavy load on mobile CPUs. Ensure your laptop is well-ventilated, as thermal throttling will lead to input lag during crucial skillshot-based combat.
  • Laptop Consideration: G P U T G P: A 60W TGP is adequate for 1080p rendering on Medium settings (e.g., RTX 3050 Mobile). For max settings at high framerates, target an 85W+ TGP.
  • Laptop Consideration: Cooling Thermals: The game demands sustained CPU performance to handle server logic and dynamic shadow casting. A cooling pad is strongly recommended to prevent frame pacing issues.
  • Laptop Consideration: C P U Power Limits: Set power profiles to 'Performance' to prevent clock speed throttling, ensuring smooth rendering when large castles with hundreds of light sources come into view.
  • Laptop Consideration: M U X Switch Optimus: Highly recommended to minimize latency, allowing for precise WASD dodging and cursor-aimed spellcasting in PvP combat.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR. Using upscaling helps maintain a fluid 60+ FPS during chaotic 40-player castle sieges.
  • Optimization Detail: Key Settings Impact: Shadow Quality is the most intensive setting, as the core gameplay revolves around dynamic shadows moving with the sun to avoid taking damage.
  • Game Name: V Rising
build Optimization Details
  • Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Upscaling Tech: Supports AMD FSR. Using upscaling helps maintain a fluid 60+ FPS during chaotic 40-player castle sieges.
  • Key Settings Impact: Shadow Quality is the most intensive setting, as the core gameplay revolves around dynamic shadows moving with the sun to avoid taking damage.
laptop Laptop Considerations
  • G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • G P U T G P: A 60W TGP is adequate for 1080p rendering on Medium settings (e.g., RTX 3050 Mobile). For max settings at high framerates, target an 85W+ TGP.
  • Cooling Thermals: The game demands sustained CPU performance to handle server logic and dynamic shadow casting. A cooling pad is strongly recommended to prevent frame pacing issues.
  • C P U Power Limits: Set power profiles to 'Performance' to prevent clock speed throttling, ensuring smooth rendering when large castles with hundreds of light sources come into view.
  • M U X Switch Optimus: Highly recommended to minimize latency, allowing for precise WASD dodging and cursor-aimed spellcasting in PvP combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / NVIDIA GeForce RTX 4070 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / NVIDIA GeForce RTX 4070 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / NVIDIA GeForce RTX 4070 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For R.E.P.O. Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

For V Rising Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 750 Ti (Maxwell or newer), 2 GB or AMD Radeon R7 360, 2 GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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