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R.E.P.O. vs Phasmophobia

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info General Information
Release Date
Feb 26, 2025 Sep 18, 2020
Developer
semiwork Kinetic Games
Publisher
semiwork Kinetic Games
Genre(s)
Online Co-Op, Survival Horror, Comedy, Physics-based Action, Sandbox Co-Op Survival Horror, Psychological Horror, VR Supported, Investigation
Engine
Unity Unity
stars Ratings & Price
Content Rating
Teen (Anticipated) Teen
Avg. User Rating
4.8 / 5.0 4.8 / 5.0
Current Price (USD)
$8.00 $19.99
tune Key Specs
Quick Highlights
  • Awards: Golden Joystick (Best Early Access Game 2025)
  • Max Players: 6 Player Online Co-Op
  • Release Date: February 26, 2025
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X/S, PC VR, PSVR2
  • Release Date: September 18, 2020
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: Your actual 5 friends in the lobby. Their primary ability is screaming in proximity chat and accidentally dropping pianos on you.
    Fellow Semibots
  • Service Station Vendor: Provides essential upgrades, tools, and healing items between horrific runs in exchange for your hard-earned SURPLUS.
    Automated Kiosk
  • The 'Truck Guy': A community-dubbed role for the player who is too terrified to enter the house, instead staying in the van to call out ghost activity, monitor sanity, and watch for DOTS silhouettes on the cameras.
    Co-Op Teammate
  • Global Walkie-Talkie: Allows communication with teammates across the map. Hearing it dissolve into static is a terrifying confirmation that a hunt has started.
    Communication Tool
Key Collectibles
  • Fragile Ceramics: Found deep in the ruins. They yield high SURPLUS but shatter if dropped, demanding slow and steady teamwork to extract.
  • Dinosaur Statues: Massive, awkwardly shaped loot items that often require multiple players to lift and maneuver around tight corners.
  • Grand Pianos: Incredibly heavy objects that severely reduce movement speed, making the carrier highly vulnerable to monster attacks.
  • Cursed Possessions: A single cursed item (like a Music Box, Summoning Circle, or Monkey Paw) spawns on every map. Using them provides massive evidence shortcuts but drains sanity dangerously fast.
  • Bone Evidence: A human bone hidden randomly on the floor of the map. Photographing and collecting it provides a significant boost to the final monetary payout.
  • High-Star Photographs: The photo camera holds limited film. Filling the journal with 3-star photos of the ghost, fingerprints, and interactions is a critical 'collectible' mini-game for maximum cash.
Key Themes
  • Co-Op Survival
  • Comedy Horror
  • Sci-Fi Scavenging
  • Corporate Dystopia
  • Physics Simulation
  • Paranormal Investigation
  • Co-Op Survival
  • Psychological Horror
  • Ghost Hunting
  • Voice Recognition
  • Immersive Sim
colorize Combat & Gear
Weapons Overview
  • Physics Grabbing Tool: Utility / Melee
    Not traditionally a weapon, but the primary method of defense. Players can grab heavy objects like anvils or statues and hurl them using physics to crush incoming monsters.
  • Purchased Explosives: Consumable AOE
    Bought with SURPLUS at the Service Station, these can be thrown to deal massive damage, though the physics engine makes collateral damage to teammates highly likely.
  • Stun Baton: Melee / CC
    A close-range tool that consumes battery power to temporarily freeze a monster, allowing the team to escape with the loot.
  • Smudge Sticks: Defensive Repellent
    When lit during a hunt, this bundle of herbs temporarily blinds the ghost and prevents it from killing the player, buying precious seconds to hide.
  • Crucifix: Preventative Ward
    If placed in the exact vicinity of where a ghost attempts to manifest, it will completely block the hunt from starting, burning up one of its charges in the process.
  • Sanity Pills: Consumable
    While not a weapon, consuming these restores the player's sanity percentage, significantly reducing the likelihood that the ghost will become aggressive and initiate a hunt.
Armor / Gear Sets
  • Standard Semibot Chassis: The default robotic body of the players; provides minimal protection against monster attacks and zero protection against high-velocity physics impacts.
  • Reinforced Plating Upgrade: A permanent upgrade purchased at the Service Station with SURPLUS, allowing the player to survive an extra hit from minor enemies.
  • Heavy Lifter Servos: Increases carry weight capacity, allowing players to move faster while holding massive objects like pianos, indirectly increasing survivability.
  • Player Sanity: Your sanity meter is your only true armor. Kept high by staying in the light and taking pills, a high sanity prevents most ghosts from being able to hunt or kill you.
  • Hiding Spots: Closets, lockers, and stacks of boxes. Breaking line of sight and hiding in these specific environmental spots while turning off your electronics is your primary defense against death.
  • The Investigation Truck: The ultimate armor. The ghost cannot leave the haunted building, making the truck the only completely safe zone to monitor cameras and recuperate.
Outfits/Customization
  • Default Bot Paint: Various colors assigned to the Semibots to help players distinguish each other in the dark, chaotic environments.
  • Service Station Cosmetics: Unlockable hats and silly visual attachments bought with extra SURPLUS to customize your Semibot.
  • Fortnitemares Crossover Skin: A meta-clothing option where the Semibot design was actually ported into Fortnite as a playable outfit in October 2025.
  • Contractor Casual Wear: Various street clothes, jackets, and utility vests players can select in the lobby to visually distinguish themselves from their teammates in the dark.
  • Head-Mounted Camera: A piece of headgear players can wear that broadcasts their point-of-view directly to the monitors in the truck, allowing teammates to watch them gather evidence safely.
  • Prestige Badges: Customizable ID cards attached to the player's arm that display their current level, prestige rank, and thematic backgrounds unlocked by completing events.
trending_up Progression & Upgrades
Skills & Progression

Rather than leveling up with XP, progression in R.E.P.O. is entirely economy-based. Players earn cash—referred to as SURPLUS—by successfully extracting items. This SURPLUS is spent at the Service Station to acquire permanent robotic upgrades, improving jump height, carry weight, or sprint speed. Additionally, players must buy consumable resources like health packs, energy cells for tools, weapons, and explosives. Balancing the budget between surviving the next run and investing in long-term permanent enhancements is a core gameplay loop.

Progression is heavily tied to an economy and level system. Successfully identifying the ghost type, completing optional objectives, and capturing photos of paranormal evidence grants cash and XP. Players use this cash to purchase and upgrade their ghost-hunting equipment. The 'Ascension' update overhauled progression, introducing a three-tier upgrade system for every tool. A Tier I thermometer might be a cheap, slow-reading analog mercury tube, while a Tier III thermometer is a fast, highly accurate digital laser reader.

public World & Exploration
World & Level Design

The game features procedurally generated indoor environments, ensuring that no two extraction runs are identical. These maps range from dark, claustrophobic industrial hallways and flooded basements to bizarre, surreal storage facilities. The physical layout forces players to navigate choke points while carrying massive, physics-based objects like grand pianos, making spatial awareness and navigation critical. Between runs, players retreat to the 'Service Station', a safe-zone hub where they can walk around, test equipment, and purchase upgrades.

The game features a variety of maps categorized by size. 'Small' maps include single-family homes, farmhouses, and cabins, forcing tight, claustrophobic encounters. 'Medium' maps include the Prison and Maple Lodge Campsite, requiring teams to split up to cover ground efficiently. 'Large' maps, such as the Sunny Meadows Mental Institution, are sprawling, multi-story labyrinths where getting lost in the dark while a ghost hunts is a near certainty. Weather systems like rain, fog, and snow dynamically alter the audio-visual experience of each location.

Playable Vehicles
  • The Extraction Ship: Spacecraft / Hub
    The vessel that drops the Semibots off at the haunted ruins and serves as the designated extraction zone for loading the heavy loot.
  • Service Station Elevators: Facility Transport
    Massive cargo elevators that transport players between the safe shopping hub and the terrifying procedural levels below.
  • The Investigation Truck: Mobile Base / Safe Zone
    Your transport and command center. It is completely safe from the ghost and houses your equipment shelves, a map layout screen, sanity monitors, and CCTV feeds.
Notable Fauna/Mounts
  • The Aggressive Duckling: Mutated Fowl
    One of the bizarre, comedic monsters that aggressively chases players down corridors, dealing physical damage.
  • Lurking Gnomes: Paranormal Entity
    Small, fast enemies that steal loose loot and attack players at the ankles, requiring physics objects to squash them.
  • The Clown: Horror Entity
    A terrifying foe that stalks the facility, using the game's physics to throw obstacles in the players' path while honking menacingly.
  • The Demon: Highly Aggressive Ghost
    One of the most feared ghost types in the game, capable of initiating a hunt at incredibly high sanity levels and ignoring standard cooldown timers.
  • The Revenant: High-Speed Ghost
    A terrifying entity that moves extremely slowly while wandering, but sprints at blinding, inescapable speeds the moment it establishes line-of-sight with a player during a hunt.
  • The Poltergeist: Object Manipulator
    A ghost that drains massive amounts of player sanity by violently throwing multiple physical objects (like cups, plates, and tools) across the room simultaneously.
book Story & Characters
Main Characters
  • The Semibots: Player Avatars
    Expendable robotic workers sent into deadly ruins to retrieve items; prone to hilarious ragdoll physics upon taking damage.
  • The Creator: Employer / AI
    The mysterious, unseen computer intelligence that employs the Semibots, caring only about the SURPLUS extracted and not the lives lost.
  • The Investigators: Player Avatars
    A team of up to 4 paranormal contractors who brave haunted locations to gather evidence, fully customizable with various civilian character models.
  • The Mimic: Deceptive Entity
    A unique ghost type that perfectly copies the traits, hunting thresholds, and behaviors of any other ghost type in the game, making identification a nightmare.
  • The Deogen: Un-hideable Entity
    A ghost that always knows exactly where every player is hiding. You cannot hide from it; you must exploit its incredibly slow movement speed to loop it around furniture.
Example Missions
  • Locate High-Value Cargo: Exploration
    Navigate the dark, procedurally generated industrial ruins to find the heaviest, most valuable human relics like dinosaur statues.
  • Physics Extraction: Transport
    Carefully maneuver fragile or heavy objects through the map using the grabbing tool, ensuring they don't break or get stuck before reaching the ship.
  • Survive the Shift: Survival
    Evade or fight off terrifying, physics-enabled monsters using tools or the environment, keeping enough team members alive to secure the SURPLUS.
  • Identify the Ghost Type: Primary Objective
    Use your equipment to find exactly three pieces of evidence (e.g., Freezing Temperatures, EMF Level 5, Ghost Writing) to correctly deduce the entity's species.
  • Complete Optional Tasks: Secondary Objective
    A random list of secondary goals on the truck whiteboard, such as getting the ghost to blow out a candle or escaping during an active hunt, which grant extra cash.
  • The Perfect Investigation: Mastery Goal
    Correctly identify the ghost, complete all three optional objectives, collect the bone, and fill the photo journal with 3-star photos to achieve a perfect payout multiplier.
people Multiplayer
Multiplayer Details

R.E.P.O. is strictly an online cooperative multiplayer game, accommodating lobbies of up to 6 players. The chaos scales with the player count, as more players mean more bodies bumping into physics objects, blocking doorways, and screaming in proximity chat. The developers utilize the Photon Engine to handle the complex network syncing of hundreds of dynamic physics objects across 6 different clients simultaneously.

The game is built fundamentally as a 4-player online co-op experience. Players must work together, sharing limited carrying capacity to haul equipment from the truck into the haunted building. A critical multiplayer feature is the built-in proximity and global walkie-talkie voice chat. The ghost's AI constantly listens to player microphones; talking during a hunt or saying the ghost's name can directly attract it to your hiding spot.

extension Editions & DLC
Available Editions

R.E.P.O. launched into Steam Early Access on February 26, 2025, developed by the small Swedish team at semiwork. The game became a massive viral hit, priced incredibly affordably at just $8 USD. Its success was so profound that it won the Golden Joystick award for Best Early Access Game in November 2025. It is currently only available digitally on PC via Steam.

Phasmophobia launched into Early Access on PC in September 2020 and became an immediate viral phenomenon. Due to its massive success, Kinetic Games brought the game to PlayStation 5 and Xbox Series X/S in late 2024. The game maintains a single, unified edition across all platforms with a highly accessible price point, receiving massive free seasonal and systemic updates rather than paid DLC expansions.

Post-Launch Content / DLC

The game has received numerous free updates throughout its Early Access period, adding new monsters, items, and map variations. In a massive crossover event reflecting its viral popularity, the Semibots (the player characters from R.E.P.O.) were actually added as purchasable outfits in Fortnite: Battle Royale during the 'Fortnitemares' Halloween event in October 2025.

Kinetic Games operates on a continuous, free update roadmap. The game has undergone massive overhauls since its 2020 launch, including the 'Ascension' progression overhaul, custom difficulty settings, and entirely new, fully remodeled maps like Sunny Meadows and Point Hope Lighthouse. Seasonal events, particularly around Halloween and Christmas, temporarily alter the maps and introduce unique challenges that unlock exclusive ID badges and trophies.

help_outline FAQ
Frequently Asked Questions
  • Q: Is R.E.P.O. just a Lethal Company clone?
    A: While it shares the co-op horror and scavenging DNA of Lethal Company, R.E.P.O. distinguishes itself by making absolutely everything fully physics-based. Monsters, loot, and players are all bound by gravity, leading to unique physics-comedy and puzzles.
  • Q: How many players can play together?
    A: The game supports up to 6 players in online co-op, which adds to the chaotic nature of trying to move heavy objects through small doors.
  • Q: Do I lose my upgrades when I die?
    A: Permanent upgrades purchased at the Service Station persist, but you can lose your gathered loot and consumable items if the entire team wipes during an extraction.
  • Q: Is the game on console?
    A: Currently, R.E.P.O. is only available on PC via Steam Early Access.
  • Q: Does the ghost actually hear my microphone?
    A: Yes. The game continuously monitors your microphone. Talking, whispering, or making noise while hiding during a hunt will draw the ghost directly to your location.
  • Q: Can I play Phasmophobia in VR?
    A: Yes, Phasmophobia features full, native VR support for PC VR headsets and PlayStation VR2, allowing for an incredibly terrifying, immersive crossplay experience.
  • Q: Do I need to buy weapons?
    A: No, you cannot kill the ghost. You spend your money on upgraded investigation equipment like better thermometers, tripods, and stronger flashlights.
  • Q: What happens if I die?
    A: You become a ghost yourself. You can walk around the map unseen by the ghost and observe your remaining teammates, but you cannot communicate with them or use equipment.
build Technical Details
Graphics & Visual Fidelity

The game sports a distinct, slightly retro, low-poly 3D aesthetic similar to late PS1 or early PS2 titles, typical of the modern indie co-op horror genre. This art style is highly optimized, allowing the Unity engine to dedicate maximum resources to the complex physics calculations. The lighting is dark and moody, requiring flashlights, which contrasts sharply with the goofy, colorful designs of the Semibots and the absurd items they are retrieving.

The game utilizes a grounded, realistic visual style designed to make the environments feel like mundane, everyday locations that have been corrupted. The lighting system is crucial; flashlights cast harsh, terrifying shadows, and the glow of UV lights is required to spot ghostly fingerprints. The ghosts themselves feature incredibly unsettling, jerky animations, and can occasionally be seen crawling backward down hallways or staring at the player from the corner of a dark room.

Audio & Soundtrack

Sound design is the backbone of the R.E.P.O. experience. The game relies on 3D spatial audio and proximity voice chat, meaning you can hear the muffled screams of your teammates getting ambushed down a hallway. Monsters emit terrifying, often bizarre audio cues (like honking clowns or aggressive ducklings). The game features custom volume controls and stereo sound settings, emphasizing the eerie silence of the abandoned facilities before chaos erupts.

Sound design is the absolute pinnacle of Phasmophobia's horror. The game uses terrifying spatial audio: the creak of floorboards above you, a sudden whisper directly in your ear, or the muffled, panicked screams of a teammate over the radio right before static cuts them off. Different ghost types have distinct audio cues during hunts, such as the heavy, stomping footsteps of a Revenant or the eerie singing of a Banshee.

User Interface (UI/UX)

The UI is clean and diegetic, keeping the screen relatively clear to focus on the horror and physical comedy. The most important elements are the reticle for the physics grabbing tool and the dynamic weight indicators that show how heavy an object is before lifting it. Proximity voice chat icons appear when allies are speaking, and a shared quota/SURPLUS tracker is visible to keep the team focused on their financial goals.

The UI is designed to maximize horror by keeping the screen extremely clean. Aside from a small cursor to pick up items, the screen is entirely free of HUD elements. Information like the player's Sanity percentage, the team's objective list, and overall paranormal activity levels must be checked physically by returning to the monitors inside the investigation truck. This forces players out of the safety of the truck and into the dangerous unknown.

Accessibility Options

The developers have included several notable accessibility features. The game is fully playable without Quick Time Events (QTEs), relying instead on continuous physics manipulation. It offers custom volume controls for balancing proximity chat against scary monster noises, and supports basic control remapping to accommodate different playstyles.

The game includes robust accessibility features, particularly concerning its core voice mechanics. Players who do not wish to use a microphone or cannot speak can use a built-in text-based UI to ask the Spirit Box questions. It also features colorblind modes, custom difficulty sliders that allow players to disable hunts entirely if they just want a relaxed puzzle experience, and toggleable sprint options.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (120+ FPS Target))
CPU: A 6-core/12-thread CPU provides plenty of overhead to ensure physics calculations never interrupt the rendering pipeline.
CPU (Laptop): Ensures absolutely locked frame rates for a smooth, motion-sickness-free first-person experience.
GPU: Easily maxes out the game's visual settings, providing pristine image quality and stable shadows.
GPU (Laptop): Overkill for this specific title, but guarantees high refresh rate gaming.
RAM: The game is incredibly memory efficient.
Storage: SSD recommended for faster lobby loading.
memoryCPU: Intel Core i7-8700
developer_boardGPU: NVIDIA GeForce GTX 1070
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i5-10600 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 21 GB available space
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: A solid quad-core processor is the absolute minimum to handle the continuous physics updates and proximity chat without causing lobby lag.
CPU (Laptop): Entry-level mobile processors can handle the game, but expect frame drops during massive explosive chain reactions.
GPU: Provides ample VRAM and rasterization power for the game's stylized, low-poly aesthetic.
GPU (Laptop): More than capable of running the game flawlessly at 1080p native.
RAM: Required to store procedural level data and physics object states.
Storage: Any standard HDD or SSD.
memoryCPU: Intel Core i5-6600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i5-4590 / AMD FX-8350
developer_boardGPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 21 GB available space
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120+ FPS))
CPU: Modern mid-range CPUs will chew through the game's physics logic effortlessly.
CPU (Laptop): Provides massive overhead for background tasks like Discord streaming.
GPU: Handles 1440p resolution natively without breaking a sweat.
GPU (Laptop): Delivers a flawless QHD experience.
RAM: Standard for modern enthusiast systems, though R.E.P.O. will use a fraction of it.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 21 GB available space
2160p (UHD/4K) - Ultra (Max Preset, 4K (120 FPS))
CPU: Top-tier physics processing for maximum hilarious chaos.
CPU (Laptop): Maximum mobile processing.
GPU: More than enough to render the game's simple textures at crisp 4K resolution.
GPU (Laptop): Runs the game natively at 4K on external displays easily.
RAM: Plenty of headroom.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 21 GB available space
save Overall Storage
Spec: 1 GB available space
Note: Incredibly small install size due to optimized textures and procedural level design.
Type: Unknown
Spec: 21 GB available space
Note: An SSD is highly recommended to eliminate load times when booting into large maps like the Prison or Asylum.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Required for proper memory addressing and modern network protocols handling 6-player voice lobbies.
Spec: Windows 10 64Bit
Explanation: A 64-bit OS is required to run the game's voice recognition systems and handle memory allocation for large maps.
gamepad DirectX Version
Spec: DirectX 10 minimum, DirectX 12 recommended
Explanation: DX12 provides better multi-threading support which helps alleviate CPU bottlenecks caused by physics interactions.
Spec: Version 11
Explanation: Provides optimal stability and broad hardware compatibility for the game's dynamic lighting and volumetric fog.
info_outline Other Game Notes
  • R.E.P.O. uses the Unity engine and relies exceptionally heavily on real-time physics calculations for every object and enemy entity, making CPU performance critical despite the modest graphical fidelity.
  • Laptop Performance Note: While the visual demands are relatively low, the physics engine processing 6 players, dozens of dynamic objects, and AI pathfinding simultaneously can cause severe CPU bottlenecks on laptops. Adequate cooling is necessary to maintain high framerates during chaotic physics collisions.
  • Laptop Consideration: G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Laptop Consideration: Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • Laptop Consideration: C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • Laptop Consideration: M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • Optimization Detail: Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Optimization Detail: Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Game Name: R.E.P.O.
  • System requirements are verified against official Steam store and PCGameBenchmark listings. Phasmophobia runs on the Unity engine and features heavily optimized graphics, making it highly accessible on lower-end hardware, though its VR implementation requires significantly more power.
  • Laptop Performance Note: The game's flat-screen mode is exceptionally light and runs well on almost any modern laptop. However, the heavy reliance on proximity voice chat and dynamic lighting means consistent cooling is still beneficial to prevent mic desync or frame dips when a ghost hunts.
  • Laptop Consideration: G P U T G P: A minimal TGP of 35W-50W is entirely adequate for 1080p 60 FPS gameplay on standard laptop GPUs.
  • Laptop Consideration: Cooling Thermals: Because the game uses Windows voice recognition APIs continuously, the CPU is under a consistent background load. Ensure adequate airflow to maintain stable clock speeds.
  • Laptop Consideration: C P U Power Limits: Standard power limits are fine; the game does not demand excessive multithreaded performance.
  • Laptop Consideration: M U X Switch Optimus: Helpful to reduce display latency, which can be life-saving during sudden ghost hunts, but not strictly mandatory.
  • Optimization Detail: Upscaling Tech: Supports FSR and DLSS, allowing even the lowest-end modern GPUs to maintain high framerates at 1080p or 1440p.
  • Optimization Detail: Key Settings Impact: Volumetric lighting and shadows have the largest impact on performance. Disabling hardware acceleration in background apps like Discord is officially recommended by players for an FPS boost.
  • Game Name: Phasmophobia
build Optimization Details
  • Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Upscaling Tech: Supports FSR and DLSS, allowing even the lowest-end modern GPUs to maintain high framerates at 1080p or 1440p.
  • Key Settings Impact: Volumetric lighting and shadows have the largest impact on performance. Disabling hardware acceleration in background apps like Discord is officially recommended by players for an FPS boost.
laptop Laptop Considerations
  • G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • G P U T G P: A minimal TGP of 35W-50W is entirely adequate for 1080p 60 FPS gameplay on standard laptop GPUs.
  • Cooling Thermals: Because the game uses Windows voice recognition APIs continuously, the CPU is under a consistent background load. Ensure adequate airflow to maintain stable clock speeds.
  • C P U Power Limits: Standard power limits are fine; the game does not demand excessive multithreaded performance.
  • M U X Switch Optimus: Helpful to reduce display latency, which can be life-saving during sudden ghost hunts, but not strictly mandatory.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For R.E.P.O. Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

For Phasmophobia Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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