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R.E.P.O. vs Little Nightmares 3

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info General Information
Release Date
Feb 26, 2025 Oct 10, 2025
Developer
semiwork Supermassive Games
Publisher
semiwork Bandai Namco Entertainment
Genre(s)
Online Co-Op, Survival Horror, Comedy, Physics-based Action, Sandbox Survival Horror, Puzzle-Platformer, Adventure, Co-op
Engine
Unity Unreal Engine 5
stars Ratings & Price
Content Rating
Teen (Anticipated) T (Teen)
Avg. User Rating
4.8 / 5.0 3.6 / 5.0
Current Price (USD)
$8.00 $39.99
tune Key Specs
Quick Highlights
  • Awards: Golden Joystick (Best Early Access Game 2025)
  • Max Players: 6 Player Online Co-Op
  • Release Date: February 26, 2025
  • Perspective: 2.5D Side-Scroller
  • Multiplayer: 2-Player Online Co-op Only
  • Setting: The Nowhere / The Spiral
  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2
  • Unique Feature: The first game in the series designed for co-op, featuring two new protagonists with unique, complementary tools for puzzle-solving and survival.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: Your actual 5 friends in the lobby. Their primary ability is screaming in proximity chat and accidentally dropping pianos on you.
    Fellow Semibots
  • Service Station Vendor: Provides essential upgrades, tools, and healing items between horrific runs in exchange for your hard-earned SURPLUS.
    Automated Kiosk
  • Co-op Partner: The game is designed around a duo. In solo mode, the second character is controlled by AI. In online co-op, they are controlled by another player. Cooperation is mandatory for solving most puzzles.
    Human (Player/AI)
Key Collectibles
  • Fragile Ceramics: Found deep in the ruins. They yield high SURPLUS but shatter if dropped, demanding slow and steady teamwork to extract.
  • Dinosaur Statues: Massive, awkwardly shaped loot items that often require multiple players to lift and maneuver around tight corners.
  • Grand Pianos: Incredibly heavy objects that severely reduce movement speed, making the carrier highly vulnerable to monster attacks.
  • Lore Items: Hidden items and environmental details that subtly build the world and story without explicit text or dialogue.
Key Themes
  • Co-Op Survival
  • Comedy Horror
  • Sci-Fi Scavenging
  • Corporate Dystopia
  • Physics Simulation
  • Survival Horror
  • Puzzle-Platformer
  • Co-op
  • Psychological Horror
  • Fairy Tale
  • Dread
colorize Combat & Gear
Weapons Overview
  • Physics Grabbing Tool: Utility / Melee
    Not traditionally a weapon, but the primary method of defense. Players can grab heavy objects like anvils or statues and hurl them using physics to crush incoming monsters.
  • Purchased Explosives: Consumable AOE
    Bought with SURPLUS at the Service Station, these can be thrown to deal massive damage, though the physics engine makes collateral damage to teammates highly likely.
  • Stun Baton: Melee / CC
    A close-range tool that consumes battery power to temporarily freeze a monster, allowing the team to escape with the loot.
  • Bow and Arrow (Low): Utility / Ranged
    Low's primary tool. Used to hit distant switches, cut ropes, and stun smaller enemies.
  • Wrench (Alone): Utility / Melee
    Alone's primary tool. Used to turn mechanisms, smash weak walls and objects, and deliver finishing blows to stunned enemies.
Armor / Gear Sets
  • Standard Semibot Chassis: The default robotic body of the players; provides minimal protection against monster attacks and zero protection against high-velocity physics impacts.
  • Reinforced Plating Upgrade: A permanent upgrade purchased at the Service Station with SURPLUS, allowing the player to survive an extra hit from minor enemies.
  • Heavy Lifter Servos: Increases carry weight capacity, allowing players to move faster while holding massive objects like pianos, indirectly increasing survivability.
  • None: The game does not feature an armor system. The protagonists are vulnerable children, and survival depends on stealth and evasion. Outfits are purely cosmetic.
Outfits/Customization
  • Default Bot Paint: Various colors assigned to the Semibots to help players distinguish each other in the dark, chaotic environments.
  • Service Station Cosmetics: Unlockable hats and silly visual attachments bought with extra SURPLUS to customize your Semibot.
  • Fortnitemares Crossover Skin: A meta-clothing option where the Semibot design was actually ported into Fortnite as a playable outfit in October 2025.
  • Cosmetic Costumes: The Deluxe Edition includes the 'Ferryman Costumes Set' and the 'Residents Costumes Pack'. The pre-order bonus grants the 'Dark Six Costumes Set'.
trending_up Progression & Upgrades
Skills & Progression

Rather than leveling up with XP, progression in R.E.P.O. is entirely economy-based. Players earn cash—referred to as SURPLUS—by successfully extracting items. This SURPLUS is spent at the Service Station to acquire permanent robotic upgrades, improving jump height, carry weight, or sprint speed. Additionally, players must buy consumable resources like health packs, energy cells for tools, weapons, and explosives. Balancing the budget between surviving the next run and investing in long-term permanent enhancements is a core gameplay loop.

Progression is based on puzzle-solving and traversal using each character's unique tool. Low uses a bow and arrow to hit switches and cut ropes, while Alone uses a wrench to turn mechanisms and smash barriers. There are no traditional skill trees; progression is about mastering the co-op mechanics and finding new tools like the Parasol for gliding.

public World & Exploration
World & Level Design

The game features procedurally generated indoor environments, ensuring that no two extraction runs are identical. These maps range from dark, claustrophobic industrial hallways and flooded basements to bizarre, surreal storage facilities. The physical layout forces players to navigate choke points while carrying massive, physics-based objects like grand pianos, making spatial awareness and navigation critical. Between runs, players retreat to the 'Service Station', a safe-zone hub where they can walk around, test equipment, and purchase upgrades.

The game features a linear, 2.5D structure across four main chapters. Each chapter is a distinct, horrifying location within The Spiral, including the sand-ravaged 'Necropolis' (home to the giant Monster Baby), the gloomy 'Candy Factory', and the grotesque 'Carnevale'.

Playable Vehicles
  • The Extraction Ship: Spacecraft / Hub
    The vessel that drops the Semibots off at the haunted ruins and serves as the designated extraction zone for loading the heavy loot.
  • Service Station Elevators: Facility Transport
    Massive cargo elevators that transport players between the safe shopping hub and the terrifying procedural levels below.
  • None
    The game is focused on on-foot, 2.5D platforming and exploration. There are no controllable player vehicles.
Notable Fauna/Mounts
  • The Aggressive Duckling: Mutated Fowl
    One of the bizarre, comedic monsters that aggressively chases players down corridors, dealing physical damage.
  • Lurking Gnomes: Paranormal Entity
    Small, fast enemies that steal loose loot and attack players at the ankles, requiring physics objects to squash them.
  • The Clown: Horror Entity
    A terrifying foe that stalks the facility, using the game's physics to throw obstacles in the players' path while honking menacingly.
N/A
book Story & Characters
Main Characters
  • The Semibots: Player Avatars
    Expendable robotic workers sent into deadly ruins to retrieve items; prone to hilarious ragdoll physics upon taking damage.
  • The Creator: Employer / AI
    The mysterious, unseen computer intelligence that employs the Semibots, caring only about the SURPLUS extracted and not the lives lost.
  • Low: Playable Protagonist
    A spindly-limbed child in a white raven mask who wields a bow and arrow.
  • Alone: Playable Protagonist
    A confident child with red pigtails who wields a wrench.
  • Monster Baby: Antagonist
    The giant, doll-like 'Resident' of the Necropolis chapter.
  • The Supervisor: Antagonist
    A creepy, multi-armed woman who stalks the Candy Factory like a spider.
Example Missions
  • Locate High-Value Cargo: Exploration
    Navigate the dark, procedurally generated industrial ruins to find the heaviest, most valuable human relics like dinosaur statues.
  • Physics Extraction: Transport
    Carefully maneuver fragile or heavy objects through the map using the grabbing tool, ensuring they don't break or get stuck before reaching the ship.
  • Survive the Shift: Survival
    Evade or fight off terrifying, physics-enabled monsters using tools or the environment, keeping enough team members alive to secure the SURPLUS.
  • Main Campaign
    A linear, 4-5 hour cinematic campaign divided into four chapters. The goal is to guide Low and Alone through the horrifying locales of 'The Spiral' and escape.
people Multiplayer
Multiplayer Details

R.E.P.O. is strictly an online cooperative multiplayer game, accommodating lobbies of up to 6 players. The chaos scales with the player count, as more players mean more bodies bumping into physics objects, blocking doorways, and screaming in proximity chat. The developers utilize the Photon Engine to handle the complex network syncing of hundreds of dynamic physics objects across 6 different clients simultaneously.

The game is the first in the series built for co-op. It supports 2-player online co-op only. There is no local couch co-op, a decision that has been widely criticized. The game includes a 'Friend's Pass,' allowing one owner to invite a friend to play for free. A single-player mode with an AI companion is also available.

extension Editions & DLC
Available Editions

R.E.P.O. launched into Steam Early Access on February 26, 2025, developed by the small Swedish team at semiwork. The game became a massive viral hit, priced incredibly affordably at just $8 USD. Its success was so profound that it won the Golden Joystick award for Best Early Access Game in November 2025. It is currently only available digitally on PC via Steam.

The game is available in a Standard Edition ($39.99), a Deluxe Edition ($59.99 - includes the Expansion Pass for two future chapters and cosmetic packs), a retail Mirror Edition (includes a figurine), and a premium Premium Spiral Edition (includes a music box figurine base).

Post-Launch Content / DLC

The game has received numerous free updates throughout its Early Access period, adding new monsters, items, and map variations. In a massive crossover event reflecting its viral popularity, the Semibots (the player characters from R.E.P.O.) were actually added as purchasable outfits in Fortnite: Battle Royale during the 'Fortnitemares' Halloween event in October 2025.

A 'Secrets of The Spiral' Expansion Pass is available, which will add two additional game chapters. These are scheduled for release in Q2 2026 and Q4 2026.

help_outline FAQ
Frequently Asked Questions
  • Q: Is R.E.P.O. just a Lethal Company clone?
    A: While it shares the co-op horror and scavenging DNA of Lethal Company, R.E.P.O. distinguishes itself by making absolutely everything fully physics-based. Monsters, loot, and players are all bound by gravity, leading to unique physics-comedy and puzzles.
  • Q: How many players can play together?
    A: The game supports up to 6 players in online co-op, which adds to the chaotic nature of trying to move heavy objects through small doors.
  • Q: Do I lose my upgrades when I die?
    A: Permanent upgrades purchased at the Service Station persist, but you can lose your gathered loot and consumable items if the entire team wipes during an extraction.
  • Q: Is the game on console?
    A: Currently, R.E.P.O. is only available on PC via Steam Early Access.
  • Q: What is Little Nightmares III?
    A: It is the third game in the horror-platformer series and the first to be built for co-op. It follows two new child protagonists, Low and Alone, as they try to escape a nightmarish world.
  • Q: Can I play it in local couch co-op?
    A: No. The game only supports 2-player online co-op. It does not have any local or split-screen multiplayer, a decision that has been widely criticized.
  • Q: Do both players need to own the game?
    A: No. The game includes a 'Friend's Pass,' which allows someone who owns the game to invite a friend to play the entire story with them online for free.
  • Q: Is it still made by the original developers?
    A: No. The original developer, Tarsier Studios, was acquired and moved on to a new IP. Little Nightmares III was developed by Supermassive Games, known for titles like Until Dawn and The Quarry.
build Technical Details
Graphics & Visual Fidelity

The game sports a distinct, slightly retro, low-poly 3D aesthetic similar to late PS1 or early PS2 titles, typical of the modern indie co-op horror genre. This art style is highly optimized, allowing the Unity engine to dedicate maximum resources to the complex physics calculations. The lighting is dark and moody, requiring flashlights, which contrasts sharply with the goofy, colorful designs of the Semibots and the absurd items they are retrieving.

N/A
Audio & Soundtrack

Sound design is the backbone of the R.E.P.O. experience. The game relies on 3D spatial audio and proximity voice chat, meaning you can hear the muffled screams of your teammates getting ambushed down a hallway. Monsters emit terrifying, often bizarre audio cues (like honking clowns or aggressive ducklings). The game features custom volume controls and stereo sound settings, emphasizing the eerie silence of the abandoned facilities before chaos erupts.

N/A
User Interface (UI/UX)

The UI is clean and diegetic, keeping the screen relatively clear to focus on the horror and physical comedy. The most important elements are the reticle for the physics grabbing tool and the dynamic weight indicators that show how heavy an object is before lifting it. Proximity voice chat icons appear when allies are speaking, and a shared quota/SURPLUS tracker is visible to keep the team focused on their financial goals.

N/A
Accessibility Options

The developers have included several notable accessibility features. The game is fully playable without Quick Time Events (QTEs), relying instead on continuous physics manipulation. It offers custom volume controls for balancing proximity chat against scary monster noises, and supports basic control remapping to accommodate different playstyles.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p @ 60fps, HIGH settings) (High Preset.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A powerful modern laptop GPU is needed for a high-quality 1080p experience.
RAM: 12GB RAM is officially recommended for optimal performance.
Storage: An SSD is required for this tier.
—
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 12 GB
saveStorage (Tier): 30 GB SSD
1080p (Full HD) - Recommended (High Preset, 1080p (120+ FPS Target))
CPU: A 6-core/12-thread CPU provides plenty of overhead to ensure physics calculations never interrupt the rendering pipeline.
CPU (Laptop): Ensures absolutely locked frame rates for a smooth, motion-sickness-free first-person experience.
GPU: Easily maxes out the game's visual settings, providing pristine image quality and stable shadows.
GPU (Laptop): Overkill for this specific title, but guarantees high refresh rate gaming.
RAM: The game is incredibly memory efficient.
Storage: SSD recommended for faster lobby loading.
memoryCPU: Intel Core i7-8700
developer_boardGPU: NVIDIA GeForce GTX 1070
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
—
1080p (Full HD) - Minimum (1080p @ 60fps, LOW settings) (Low Preset.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU.
GPU (Laptop): A solid mid-range laptop GPU from the last few generations is needed.
RAM: 8GB RAM is the official minimum requirement.
Storage: An SSD is recommended.
—
memoryCPU: Intel Core i5-6500 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop.
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: A solid quad-core processor is the absolute minimum to handle the continuous physics updates and proximity chat without causing lobby lag.
CPU (Laptop): Entry-level mobile processors can handle the game, but expect frame drops during massive explosive chain reactions.
GPU: Provides ample VRAM and rasterization power for the game's stylized, low-poly aesthetic.
GPU (Laptop): More than capable of running the game flawlessly at 1080p native.
RAM: Required to store procedural level data and physics object states.
Storage: Any standard HDD or SSD.
memoryCPU: Intel Core i5-6600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
—
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120+ FPS))
CPU: Modern mid-range CPUs will chew through the game's physics logic effortlessly.
CPU (Laptop): Provides massive overhead for background tasks like Discord streaming.
GPU: Handles 1440p resolution natively without breaking a sweat.
GPU (Laptop): Delivers a flawless QHD experience.
RAM: Standard for modern enthusiast systems, though R.E.P.O. will use a fraction of it.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (120 FPS))
CPU: Top-tier physics processing for maximum hilarious chaos.
CPU (Laptop): Maximum mobile processing.
GPU: More than enough to render the game's simple textures at crisp 4K resolution.
GPU (Laptop): Runs the game natively at 4K on external displays easily.
RAM: Plenty of headroom.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
—
save Overall Storage
Spec: 1 GB available space
Note: Incredibly small install size due to optimized textures and procedural level design.
Type: Unknown
Spec: 30 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Required for proper memory addressing and modern network protocols handling 6-player voice lobbies.
Spec: Windows 11 (64-bit)
Explanation: Windows 11 is a mandatory requirement, which may exclude users on older systems.
gamepad DirectX Version
Spec: DirectX 10 minimum, DirectX 12 recommended
Explanation: DX12 provides better multi-threading support which helps alleviate CPU bottlenecks caused by physics interactions.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • R.E.P.O. uses the Unity engine and relies exceptionally heavily on real-time physics calculations for every object and enemy entity, making CPU performance critical despite the modest graphical fidelity.
  • Laptop Performance Note: While the visual demands are relatively low, the physics engine processing 6 players, dozens of dynamic objects, and AI pathfinding simultaneously can cause severe CPU bottlenecks on laptops. Adequate cooling is necessary to maintain high framerates during chaotic physics collisions.
  • Laptop Consideration: G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Laptop Consideration: Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • Laptop Consideration: C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • Laptop Consideration: M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • Optimization Detail: Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Optimization Detail: Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Game Name: R.E.P.O.
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the use of Unreal Engine 5. The game requires Windows 11.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. While not the most demanding UE5 title, a stable framerate is important for the game's timing-based platforming and chase sequences.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially with ray tracing enabled.
  • Laptop Consideration: Cooling Thermals: The game's visually rich environments and detailed character models will require a laptop with a good cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A modern multi-core mobile CPU is recommended to ensure smooth performance without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing input latency, which is helpful for the game's precise platforming challenges.
  • Game Name: Little Nightmares 3
build Optimization Details
  • Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially with ray tracing enabled.
  • Cooling Thermals: The game's visually rich environments and detailed character models will require a laptop with a good cooling solution to prevent thermal throttling.
  • C P U Power Limits: A modern multi-core mobile CPU is recommended to ensure smooth performance without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing input latency, which is helpful for the game's precise platforming challenges.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop.
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For R.E.P.O. Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

For Little Nightmares 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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