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R.E.P.O. vs Borderlands 3

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info General Information
Release Date
Feb 26, 2025 Sep 13, 2019
Developer
semiwork Gearbox Software (additional development by Gearbox Studio Quebec)
Publisher
semiwork 2K Games
Genre(s)
Online Co-Op, Survival Horror, Comedy, Physics-based Action, Sandbox Action RPG, Looter Shooter, First-Person Shooter, Co-op
Engine
Unity Unreal Engine 4
stars Ratings & Price
Content Rating
Teen (Anticipated) M (Mature 17+) - ESRB Descriptors: Intense Violenc
Avg. User Rating
4.8 / 5.0 4.0 / 5.0
Current Price (USD)
$8.00 $59.99
tune Key Specs
Quick Highlights
  • Awards: Golden Joystick (Best Early Access Game 2025)
  • Max Players: 6 Player Online Co-Op
  • Release Date: February 26, 2025
  • Perspective: First-Person
  • Multiplayer: Up to 4-player Online Co-op, LAN Co-op, Cross-Platform Multiplayer (most platforms)
  • Setting: Multiple Planets (Pandora, Promethea, Eden-6, etc.)
  • Platforms: PC (Windows, macOS), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Google Stadia, Nintendo Switch (Ultimate Edition)
  • Unique Feature: Bazillions of procedurally generated guns, four distinct Vault Hunter classes with deep skill trees, signature cel-shaded art style and humor, multi-planet exploration, robust co-op gameplay.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: Your actual 5 friends in the lobby. Their primary ability is screaming in proximity chat and accidentally dropping pianos on you.
    Fellow Semibots
  • Service Station Vendor: Provides essential upgrades, tools, and healing items between horrific runs in exchange for your hard-earned SURPLUS.
    Automated Kiosk
  • FL4K's Pets (Skag, Spiderant, Jabber): FL4K, the Beastmaster, can choose one of three loyal pets to fight alongside them. Each pet has unique abilities, attacks, and can be upgraded through FL4K's skill trees. Pets can draw aggro, deal damage, and provide buffs. They are a core part of FL4K's gameplay.
    Various alien creatures
  • Moze's Iron Bear: Moze, the Gunner, can summon her bipedal Iron Bear mech as an Action Skill. Iron Bear is equipped with customizable heavy weapons on each arm (e.g., miniguns, grenade launchers, railguns, flamethrowers, melee fists) and provides significant firepower and protection for a limited time.
    Mech Suit
  • Zane's SNTNL Drone & Digi-Clone: Zane, the Operative, can deploy a SNTNL combat drone that flies around attacking enemies with machine guns or rockets. He can also deploy a Digi-Clone of himself that distracts enemies and fires at them; Zane can swap places with his clone. These are Action Skills with cooldowns.
    Robotic Drone / Holographic Clone
  • Co-op Player Characters (Vault Hunters): In co-operative multiplayer, other players join as their chosen Vault Hunters, each with their own unique skills and abilities, acting as active companions.
    Human/Siren/Robot
Key Collectibles
  • Fragile Ceramics: Found deep in the ruins. They yield high SURPLUS but shatter if dropped, demanding slow and steady teamwork to extract.
  • Dinosaur Statues: Massive, awkwardly shaped loot items that often require multiple players to lift and maneuver around tight corners.
  • Grand Pianos: Incredibly heavy objects that severely reduce movement speed, making the carrier highly vulnerable to monster attacks.
  • Typhon Logs & Dead Drops: Audio logs left by the first Vault Hunter, Typhon DeLeon, detailing his adventures and discoveries. Finding all three logs in a zone reveals the location of a Typhon Dead Drop, a hidden loot cache.
  • Eridian Writings: Ancient alien texts scattered across the planets. After acquiring an Eridian Analyzer, players can decipher these writings to gain XP and Eridium, and uncover more lore about the Eridians and Vaults.
  • Dead Claptraps: Parts from deceased Claptrap units that can be salvaged to help Claptrap build a new friend. Each part provides Eridium.
  • Crew Challenges (Various Types): A category of collectibles and repeatable activities specific to different NPCs and planets. Includes: - **Legendary Hunts:** (Sir Hammerlock) Defeating unique, powerful creatures. - **Targets of Opportunity:** (Zer0) Assassinating specific high-value targets. - **Crimson Radio:** (Moxxi) Sabotaging Children of the Vault propaganda towers. - **Hijack Target:** (Ellie) Stealing specific vehicle parts to unlock them for the Catch-A-Ride system.
  • Red Chests: Special chests containing higher-quality loot, often found in hidden areas or at the end of dungeons/challenges.
  • Vault Symbols & Eridium Piles: Hidden Vault symbols that can be found, and destructible Eridium crystal piles that yield Eridium currency (used for cosmetics and end-game purchases).
Key Themes
  • Co-Op Survival
  • Comedy Horror
  • Sci-Fi Scavenging
  • Corporate Dystopia
  • Physics Simulation
  • Loot & Mayhem
  • Dark Humor
  • Cults & Propaganda
  • Space Exploration & Multiple Planets
  • Corporate Greed (Weapon Manufacturers)
  • Found Family
  • Cel-Shaded Art Style
  • Over-the-Top Action
  • Satire
  • Anarchy
colorize Combat & Gear
Weapons Overview
  • Physics Grabbing Tool: Utility / Melee
    Not traditionally a weapon, but the primary method of defense. Players can grab heavy objects like anvils or statues and hurl them using physics to crush incoming monsters.
  • Purchased Explosives: Consumable AOE
    Bought with SURPLUS at the Service Station, these can be thrown to deal massive damage, though the physics engine makes collateral damage to teammates highly likely.
  • Stun Baton: Melee / CC
    A close-range tool that consumes battery power to temporarily freeze a monster, allowing the team to escape with the loot.
  • Procedurally Generated Firearms: Varies (Pistols, SMGs, Shotguns, Assault Rifles, Sniper Rifles, Rocket Launchers, Heavy Weapons)
    The core of Borderlands: 'bazillions' of guns with randomly generated parts, stats, elemental effects (Incendiary, Shock, Corrosive, Cryo, Radiation), and special properties. Guns come in different rarities (Common to Legendary/Pearlescent). Anointed gear grants powerful bonuses tied to Action Skill usage.
  • Weapon Manufacturers (Examples): Varies (Determines Gun Characteristics)
    Each manufacturer has unique traits: **Jakobs** (high critical damage, ricocheting bullets, old-west aesthetic), **Maliwan** (elemental damage focus, charge-up times, dual elements), **Tediore** (guns are thrown like grenades when reloaded, then digistruct a new one), **Hyperion** (accuracy increases with sustained fire, deployable weapon shields when aiming), **Torgue** (explosive projectiles, sticky mode), **Dahl** (alternate fire modes - burst, full-auto, semi-auto), **Vladof** (high fire rate, under-barrel attachments like rockets/shotguns), **Atlas** (tracker tags for homing bullets), **COV (Children of the Vault)** ('infinite' ammo with overheat mechanic instead of traditional reloads).
  • Grenade Mods: Throwable Explosive/Utility
    Various grenade mods with diverse effects, including singularities, MIRVs (multiple explosions), transfusions (health stealing), elemental damage, and utility effects like teleportation or enemy grouping.
  • Shields: Defensive Gear
    Provide a regenerating energy shield that absorbs damage before health is affected. Shields have various capacities, recharge rates, recharge delays, and can have special properties like elemental resistance/nova bursts, damage boosting, or health regeneration.
  • Class Mods: Character Augment Gear
    Equippable items specific to each Vault Hunter class. They provide boosts to specific skills (even allowing skills to be over-leveled) and often grant passive stat increases or unique class-specific perks.
  • Artifacts: Utility Gear
    Provide powerful passive bonuses, often affecting movement (like enabling slam or slide anointments), elemental damage, melee damage, or providing unique utility effects like health regeneration or loot quality improvements.
Armor / Gear Sets
  • Standard Semibot Chassis: The default robotic body of the players; provides minimal protection against monster attacks and zero protection against high-velocity physics impacts.
  • Reinforced Plating Upgrade: A permanent upgrade purchased at the Service Station with SURPLUS, allowing the player to survive an extra hit from minor enemies.
  • Heavy Lifter Servos: Increases carry weight capacity, allowing players to move faster while holding massive objects like pianos, indirectly increasing survivability.
  • Shields: Primary defensive gear. Shields have varying capacities, recharge rates, recharge delays, and can possess special properties from different manufacturers (e.g., Pangolin - high capacity; Anshin - elemental resistance; Hyperion - amp damage on depletion). Legendary and unique shields offer powerful, build-defining effects.
  • Class Mods: Class-specific items that grant points to skills in the Vault Hunter's skill trees (potentially pushing them beyond their normal maximum) and provide additional passive stat bonuses or unique perks that synergize with specific builds.
  • Artifacts: Equippable Eridian artifacts that provide significant passive bonuses and unique effects. These can include elemental damage boosts, improved slide/slam mechanics, increased luck, health regeneration effects, or anointments that trigger on action skill use or other conditions.
Outfits/Customization
  • Default Bot Paint: Various colors assigned to the Semibots to help players distinguish each other in the dark, chaotic environments.
  • Service Station Cosmetics: Unlockable hats and silly visual attachments bought with extra SURPLUS to customize your Semibot.
  • Fortnitemares Crossover Skin: A meta-clothing option where the Semibot design was actually ported into Fortnite as a playable outfit in October 2025.
  • Vault Hunter Heads: Unlockable and purchasable cosmetic heads that change the appearance of the player character's head. A wide variety of styles are available, from serious to outlandish.
  • Vault Hunter Skins: Cosmetic skins that alter the color scheme and patterns of the Vault Hunter's default outfit. Can be unlocked through gameplay, purchased, or obtained via special events and DLCs (e.g., Multiverse Final Form & Disciples of the Vault Cosmetic Packs).
  • Weapon Skins: Cosmetic skins that can be applied to weapons to change their appearance without affecting stats. Examples include the Butt Stallion weapon skin or Gold Weapon Skins Pack (pre-order/deluxe bonuses).
  • Weapon Trinkets: Small cosmetic charms that can be attached to weapons for personalization.
  • ECHO Device Skins: Cosmetic skins to change the appearance of the player's ECHO communication device.
  • Room Decorations (Sanctuary III): Players can find and place various decorations in their personal quarters aboard the Sanctuary III spaceship.
trending_up Progression & Upgrades
Skills & Progression

Rather than leveling up with XP, progression in R.E.P.O. is entirely economy-based. Players earn cash—referred to as SURPLUS—by successfully extracting items. This SURPLUS is spent at the Service Station to acquire permanent robotic upgrades, improving jump height, carry weight, or sprint speed. Additionally, players must buy consumable resources like health packs, energy cells for tools, weapons, and explosives. Balancing the budget between surviving the next run and investing in long-term permanent enhancements is a core gameplay loop.

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public World & Exploration
World & Level Design

The game features procedurally generated indoor environments, ensuring that no two extraction runs are identical. These maps range from dark, claustrophobic industrial hallways and flooded basements to bizarre, surreal storage facilities. The physical layout forces players to navigate choke points while carrying massive, physics-based objects like grand pianos, making spatial awareness and navigation critical. Between runs, players retreat to the 'Service Station', a safe-zone hub where they can walk around, test equipment, and purchase upgrades.

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Playable Vehicles
  • The Extraction Ship: Spacecraft / Hub
    The vessel that drops the Semibots off at the haunted ruins and serves as the designated extraction zone for loading the heavy loot.
  • Service Station Elevators: Facility Transport
    Massive cargo elevators that transport players between the safe shopping hub and the terrifying procedural levels below.
  • Outrunner: Light Buggy / All-Terrain Vehicle
    A fast and versatile two-seater buggy, a staple of the Borderlands series. Customizable with different chassis, weapons (machine guns, rockets), armor, wheels, and paint jobs via the Catch-A-Ride system.
  • Technical: Armed Truck / Utility Vehicle
    A heavier, more durable vehicle often equipped with a rear-mounted turret. Can carry more passengers. Also customizable with various weapons and parts.
  • Cyclone: Monowheel Combat Vehicle
    A fast, agile single-wheel vehicle capable of strafing and high speeds. Offers unique offensive capabilities and maneuverability. Customizable with different weapon systems and mods.
  • Bandit Technical / COV Vehicles: Faction-Specific Armed Vehicles
    Vehicles used by enemy factions like the Children of the Vault. Often ramshackle, heavily armed, and can be commandeered by the player. Some can be scanned at a Catch-A-Ride to unlock their parts for player vehicle customization.
  • Hover-Wheels (DLC - Moxxi's Heist): Specialized Vehicle
    Unique hover-capable wheels found in 'Moxxi's Heist of the Handsome Jackpot' DLC, allowing vehicles to float over certain surfaces.
  • Jetbeast (DLC - Bounty of Blood): Customizable Hoverbike
    A heavily armed and customizable hoverbike introduced in the 'Bounty of Blood' DLC, used for traversing the plains of Gehenna.
Notable Fauna/Mounts
  • The Aggressive Duckling: Mutated Fowl
    One of the bizarre, comedic monsters that aggressively chases players down corridors, dealing physical damage.
  • Lurking Gnomes: Paranormal Entity
    Small, fast enemies that steal loose loot and attack players at the ankles, requiring physics objects to squash them.
  • The Clown: Horror Entity
    A terrifying foe that stalks the facility, using the game's physics to throw obstacles in the players' path while honking menacingly.
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book Story & Characters
Main Characters
  • The Semibots: Player Avatars
    Expendable robotic workers sent into deadly ruins to retrieve items; prone to hilarious ragdoll physics upon taking damage.
  • The Creator: Employer / AI
    The mysterious, unseen computer intelligence that employs the Semibots, caring only about the SURPLUS extracted and not the lives lost.
  • Amara (The Siren): Playable Vault Hunter
    A renowned hero from Partali, Amara is a powerful Siren who can summon ethereal fists to pummel her enemies. Her action skills focus on elemental damage, crowd control, and melee combat (Phasegrasp, Phaseslam, Phasecast).
  • FL4K (The Beastmaster): Playable Vault Hunter
    An emergent AI robot on a quest of self-discovery, accompanied by one of three loyal pets (Skag, Spiderant, Jabber) that assist in combat. FL4K excels at critical hits, stealth (Fade Away), and commanding their beasts (Gamma Burst, Rakk Attack!).
  • Moze (The Gunner): Playable Vault Hunter
    A former Vladof soldier who can digistruct and pilot her heavily armed Iron Bear mech. Moze's skill trees allow customization of Iron Bear's weaponry (miniguns, grenade launchers, railguns, etc.) and focus on explosives, shields, or infinite ammo.
  • Zane Flynt (The Operative): Playable Vault Hunter
    A semi-retired corporate hitman from the Flynt family. Zane utilizes various gadgets like a SNTNL drone, a Digi-Clone, and a deployable Barrier. He is unique in his ability to equip two Action Skills simultaneously by sacrificing his grenade slot.
  • Tyreen Calypso: Main Antagonist / Siren
    One of the Calypso Twins and a powerful Siren. She leads the Children of the Vault cult with her brother Troy, seeking to absorb the power of Vaults across the galaxy. Known for her live-streaming persona and ability to leech power.
  • Troy Calypso: Main Antagonist / 'God-King'
    Tyreen's twin brother and co-leader of the Children of the Vault. He was born conjoined to Tyreen and possesses some Siren-like powers by siphoning her energy. He is ambitious and seeks to prove himself.
  • Lilith (The Firehawk): NPC / Leader of the Crimson Raiders / Siren
    A returning character from previous Borderlands games and a powerful Siren. She leads the Crimson Raiders in their fight against the Calypso Twins and commands the starship Sanctuary III.
  • Claptrap (CL4P-TP Steward Bot): NPC / Comic Relief
    The famously annoying but occasionally helpful Claptrap unit, a series staple. Provides introductory guidance and comic relief.
  • Patricia Tannis: NPC / Scientist & Eridian Expert
    A brilliant but socially awkward scientist specializing in Eridian technology and Vault lore. She plays a key role in understanding the Vaults and the Calypsos' plans.
  • Ellie: NPC / Mechanic
    Moxxi's daughter and a skilled mechanic responsible for the Catch-A-Ride vehicle system on Sanctuary III and various planets.
  • Marcus Kincaid: NPC / Arms Dealer
    The owner of Marcus Munitions, the primary weapon vending machines throughout the Borderlands universe.
Example Missions
  • Locate High-Value Cargo: Exploration
    Navigate the dark, procedurally generated industrial ruins to find the heaviest, most valuable human relics like dinosaur statues.
  • Physics Extraction: Transport
    Carefully maneuver fragile or heavy objects through the map using the grabbing tool, ensuring they don't break or get stuck before reaching the ship.
  • Survive the Shift: Survival
    Evade or fight off terrifying, physics-enabled monsters using tools or the environment, keeping enough team members alive to secure the SURPLUS.
  • Main Story Campaign
    A series of narrative quests following the new Vault Hunters as they join the Crimson Raiders to stop the Calypso Twins and their Children of the Vault cult from opening The Great Vault and gaining ultimate power. This journey spans multiple planets.
  • Side Missions
    Numerous optional quests found on each planet, offered by various NPCs. These often involve unique stories, characters, and rewards, expanding the lore and providing XP and loot.
  • Crew Challenges
    A set of planet-specific collectible and combat challenges issued by various crew members of Sanctuary III (e.g., Sir Hammerlock's Legendary Hunts, Zer0's Targets of Opportunity, Moxxi's Crimson Radio sabotage, Ellie's Hijack Targets, Claptrap's Dead Claptrap parts, Typhon DeLeon's Logs and Dead Drops). Completing these provides Eridium, XP, and contributes to area completion.
  • Proving Grounds (Eridian Trials)
    End-game timed dungeon-like instances unlocked by finding Eridian Writings. Players fight through waves of enemies and a final boss within a time limit to earn high-quality loot. Different Proving Grounds offer unique challenges.
  • Circles of Slaughter
    Wave-based survival arenas where players fight increasingly difficult hordes of enemies. Completing all rounds yields significant XP and loot. Examples include Cistern of Slaughter, Slaughter Shaft, Slaughterstar 3000.
  • DLC Campaign Missions
    Each of the four main story DLCs (Moxxi's Heist of the Handsome Jackpot, Guns, Love, and Tentacles, Bounty of Blood, Psycho Krieg and the Fantastic Fustercluck) features its own new campaign with unique storylines, locations, enemies, and bosses.
  • Arms Race (Designer's Cut DLC)
    A roguelike game mode where players start with no gear in a new zone (Stormblind Complex), scavenge for weapons, and fight to extract high-quality loot before being killed by enemies or an encroaching storm (Murdercane).
  • Ava's Murder Mysteries (Director's Cut DLC)
    A series of story-driven side missions where players help Ava investigate potentially paranormal happenings and uncover a conspiracy across multiple planets.
  • Hemovorous the Invincible (Director's Cut DLC)
    A challenging end-game raid boss encounter, requiring Eridium to access. Defeating this massive Varkid offers some of the best loot in the game.
people Multiplayer
Multiplayer Details

R.E.P.O. is strictly an online cooperative multiplayer game, accommodating lobbies of up to 6 players. The chaos scales with the player count, as more players mean more bodies bumping into physics objects, blocking doorways, and screaming in proximity chat. The developers utilize the Photon Engine to handle the complex network syncing of hundreds of dynamic physics objects across 6 different clients simultaneously.

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extension Editions & DLC
Available Editions

R.E.P.O. launched into Steam Early Access on February 26, 2025, developed by the small Swedish team at semiwork. The game became a massive viral hit, priced incredibly affordably at just $8 USD. Its success was so profound that it won the Golden Joystick award for Best Early Access Game in November 2025. It is currently only available digitally on PC via Steam.

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Post-Launch Content / DLC

The game has received numerous free updates throughout its Early Access period, adding new monsters, items, and map variations. In a massive crossover event reflecting its viral popularity, the Semibots (the player characters from R.E.P.O.) were actually added as purchasable outfits in Fortnite: Battle Royale during the 'Fortnitemares' Halloween event in October 2025.

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help_outline FAQ
Frequently Asked Questions
  • Q: Is R.E.P.O. just a Lethal Company clone?
    A: While it shares the co-op horror and scavenging DNA of Lethal Company, R.E.P.O. distinguishes itself by making absolutely everything fully physics-based. Monsters, loot, and players are all bound by gravity, leading to unique physics-comedy and puzzles.
  • Q: How many players can play together?
    A: The game supports up to 6 players in online co-op, which adds to the chaotic nature of trying to move heavy objects through small doors.
  • Q: Do I lose my upgrades when I die?
    A: Permanent upgrades purchased at the Service Station persist, but you can lose your gathered loot and consumable items if the entire team wipes during an extraction.
  • Q: Is the game on console?
    A: Currently, R.E.P.O. is only available on PC via Steam Early Access.
  • Q: When was Borderlands 3 released?
    A: Borderlands 3 was initially released on September 13, 2019, for PlayStation 4, Xbox One, and PC (via Epic Games Store), with a Steam release for PC on March 13, 2020. It later came to other platforms like Stadia, PS5, Xbox Series X/S, and Nintendo Switch.
  • Q: Who are the playable characters in Borderlands 3?
    A: There are four playable Vault Hunters: Amara the Siren, FL4K the Beastmaster, Moze the Gunner, and Zane the Operative. Each has three unique skill trees and multiple Action Skills.
  • Q: Who are the main villains in Borderlands 3?
    A: The main antagonists are the Calypso Twins, Troy and Tyreen, who lead the Children of the Vault (COV) cult and seek to harness the power of the Great Vault.
  • Q: Does Borderlands 3 have multiplayer?
    A: Yes, Borderlands 3 supports up to 4-player online co-operative multiplayer. It also features local split-screen co-op on consoles. Cross-platform play is supported across PC (Steam/Epic), Xbox, PlayStation, and Mac.
  • Q: What is Mayhem Mode in Borderlands 3?
    A: Mayhem Mode is an end-game feature that significantly increases game difficulty by applying random modifiers to enemies and gameplay, while also increasing loot quality and XP gain. There are multiple Mayhem levels (1-11 with Mayhem 2.0 update).
  • Q: How many planets can you visit in Borderlands 3?
    A: Players can travel to multiple planets beyond Pandora, including Promethea, Athenas, Eden-6, and Nekrotafeyo, using the Sanctuary III starship as a mobile base.
  • Q: What kind of DLC does Borderlands 3 have?
    A: Borderlands 3 has two Season Passes. Season Pass 1 includes four major story campaign add-ons. Season Pass 2 includes the Designer's Cut (Arms Race mode, 4th skill tree for each Vault Hunter) and the Director's Cut (new raid boss, Ava's murder mystery quests, behind-the-scenes content, Vault Cards).
build Technical Details
Graphics & Visual Fidelity

The game sports a distinct, slightly retro, low-poly 3D aesthetic similar to late PS1 or early PS2 titles, typical of the modern indie co-op horror genre. This art style is highly optimized, allowing the Unity engine to dedicate maximum resources to the complex physics calculations. The lighting is dark and moody, requiring flashlights, which contrasts sharply with the goofy, colorful designs of the Semibots and the absurd items they are retrieving.

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Audio & Soundtrack

Sound design is the backbone of the R.E.P.O. experience. The game relies on 3D spatial audio and proximity voice chat, meaning you can hear the muffled screams of your teammates getting ambushed down a hallway. Monsters emit terrifying, often bizarre audio cues (like honking clowns or aggressive ducklings). The game features custom volume controls and stereo sound settings, emphasizing the eerie silence of the abandoned facilities before chaos erupts.

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User Interface (UI/UX)

The UI is clean and diegetic, keeping the screen relatively clear to focus on the horror and physical comedy. The most important elements are the reticle for the physics grabbing tool and the dynamic weight indicators that show how heavy an object is before lifting it. Proximity voice chat icons appear when allies are speaking, and a shared quota/SURPLUS tracker is visible to keep the team focused on their financial goals.

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Accessibility Options

The developers have included several notable accessibility features. The game is fully playable without Quick Time Events (QTEs), relying instead on continuous physics manipulation. It offers custom volume controls for balancing proximity chat against scary monster noises, and supports basic control remapping to accommodate different playstyles.

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Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (120+ FPS Target))
CPU: A 6-core/12-thread CPU provides plenty of overhead to ensure physics calculations never interrupt the rendering pipeline.
CPU (Laptop): Ensures absolutely locked frame rates for a smooth, motion-sickness-free first-person experience.
GPU: Easily maxes out the game's visual settings, providing pristine image quality and stable shadows.
GPU (Laptop): Overkill for this specific title, but guarantees high refresh rate gaming.
RAM: The game is incredibly memory efficient.
Storage: SSD recommended for faster lobby loading.
memoryCPU: Intel Core i7-8700
developer_boardGPU: NVIDIA GeForce GTX 1070
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
—
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: A solid quad-core processor is the absolute minimum to handle the continuous physics updates and proximity chat without causing lobby lag.
CPU (Laptop): Entry-level mobile processors can handle the game, but expect frame drops during massive explosive chain reactions.
GPU: Provides ample VRAM and rasterization power for the game's stylized, low-poly aesthetic.
GPU (Laptop): More than capable of running the game flawlessly at 1080p native.
RAM: Required to store procedural level data and physics object states.
Storage: Any standard HDD or SSD.
memoryCPU: Intel Core i5-6600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 1 GB available space
—
1080p (Full HD) - Minimum (Target: 1080p, Low settings, ~30-60 FPS) (Low Preset.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance depends on specific model's cooling and power limits.
GPU: Minimum desktop GPU with 2GB VRAM.
GPU (Laptop): Targets playable framerates at 720p-1080p Low. **2GB VRAM is an absolute minimum and might struggle; 4GB VRAM is strongly recommended for laptops.** Performance varies greatly by TGP.
RAM: Minimum RAM requirement (dual-channel highly recommended if using 8GB or more).
—
memoryCPU: AMD FX-8350 or Intel Core i5-3570
developer_boardGPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U or newer equivalent mobile CPUs with at least 4 cores/threads.
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce GTX 1050 Mobile (2GB/4GB); OR AMD Radeon R9 M385X (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable modern minimum.
layersRAM: 6 GB
saveStorage (Tier): 75 GB available space (SSD Recommended)
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120+ FPS))
CPU: Modern mid-range CPUs will chew through the game's physics logic effortlessly.
CPU (Laptop): Provides massive overhead for background tasks like Discord streaming.
GPU: Handles 1440p resolution natively without breaking a sweat.
GPU (Laptop): Delivers a flawless QHD experience.
RAM: Standard for modern enthusiast systems, though R.E.P.O. will use a fraction of it.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
—
1440p (QHD/2K) - Recommended (Target: 1440p High settings OR 1080p Ultra settings, ~60 FPS) (High/Ultra Preset.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a smooth 1080p Ultra or 1440p High experience.
GPU: Recommended desktop GPU for 1440p High / 1080p Ultra.
GPU (Laptop): Targets ~60 FPS at 1080p Ultra or 1440p High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB VRAM strongly recommended for laptops at this tier.
RAM: 16GB RAM in dual-channel strongly recommended for optimal performance.
—
memoryCPU: AMD Ryzen 5 2600 or Intel Core i7-4770
developer_boardGPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or newer performance mobile CPUs (e.g., Intel Core i7 H-series 9th gen+, AMD Ryzen 7 H-series 4000+).
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Max-Q (8GB), NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB), RX 6600M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 75 GB available space (SSD Recommended)
2160p (UHD/4K) - Ultra (Max Preset, 4K (120 FPS))
CPU: Top-tier physics processing for maximum hilarious chaos.
CPU (Laptop): Maximum mobile processing.
GPU: More than enough to render the game's simple textures at crisp 4K resolution.
GPU (Laptop): Runs the game natively at 4K on external displays easily.
RAM: Plenty of headroom.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 1 GB available space
—
save Overall Storage
Spec: 1 GB available space
Note: Incredibly small install size due to optimized textures and procedural level design.
Type: Unknown
Spec: 75 GB available space (SSD Recommended)
Note: An SSD is recommended for faster load times and smoother overall gameplay experience.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Required for proper memory addressing and modern network protocols handling 6-player voice lobbies.
Spec: Windows 7/10 (latest service pack)
Explanation: A 64-bit version of Windows 7, 8.1, 10, or 11 with the latest service packs is required.
gamepad DirectX Version
Spec: DirectX 10 minimum, DirectX 12 recommended
Explanation: DX12 provides better multi-threading support which helps alleviate CPU bottlenecks caused by physics interactions.
N/A
info_outline Other Game Notes
  • R.E.P.O. uses the Unity engine and relies exceptionally heavily on real-time physics calculations for every object and enemy entity, making CPU performance critical despite the modest graphical fidelity.
  • Laptop Performance Note: While the visual demands are relatively low, the physics engine processing 6 players, dozens of dynamic objects, and AI pathfinding simultaneously can cause severe CPU bottlenecks on laptops. Adequate cooling is necessary to maintain high framerates during chaotic physics collisions.
  • Laptop Consideration: G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Laptop Consideration: Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • Laptop Consideration: C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • Laptop Consideration: M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • Optimization Detail: Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Optimization Detail: Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • Game Name: R.E.P.O.
  • Official PC system requirements for 'Borderlands 3' (released in 2019). An SSD is recommended for better loading times and texture streaming, especially with higher settings. The game supports DirectX 11 and DirectX 12.
  • Laptop Performance Note: Borderlands 3 can be played on a variety of gaming laptops. Laptop GPUs and CPUs perform differently than their desktop counterparts due to Total Graphics Power (TGP) and thermal constraints. The estimations below reflect hardware from around the game's release period or slightly newer equivalents for a good experience. **Always check specific laptop model reviews for performance benchmarks, especially TGP and cooling.**
  • Laptop Consideration: G P U T G P Impact: The TGP of a laptop GPU significantly affects its performance. Higher TGP values for the same GPU model generally lead to better framerates.
  • Laptop Consideration: Advanced Cooling Thermals: Good cooling is crucial for laptops to sustain performance during long gaming sessions and avoid thermal throttling, which can reduce framerates.
  • Laptop Consideration: C P U Performance Sustain: A capable mobile CPU is needed to handle the game's demands, especially in busy areas or during intense combat, without bottlenecking the GPU.
  • Laptop Consideration: R A M Configuration Speed: 6GB is absolute minimum, but 16GB in dual-channel configuration is strongly recommended for a much smoother experience and to prevent stuttering, especially when many enemies or effects are on screen.
  • Laptop Consideration: Display Panel G P U Pairing: Match your laptop's GPU power to its display resolution (typically 1080p for this era of requirements) and aim for a refresh rate the GPU can consistently support (e.g., 60Hz or higher).
  • Laptop Consideration: Driver Updates O S Optimization: Using up-to-date GPU drivers and ensuring your OS (Windows) is optimized for gaming can improve stability and performance.
  • Optimization Detail: A P I Choice: Offers DirectX 11 and DirectX 12 renderers. DX12 may offer better performance on some newer hardware but DX11 can be more stable on older systems.
  • Optimization Detail: Key Settings Impact: Resolution, Texture Streaming, Material Quality, Shadows, Draw Distance, Volumetric Fog, Screen Space Reflections, and Anti-Aliasing options (FXAA, Temporal AA) are key settings affecting performance.
  • Game Name: Borderlands 3
build Optimization Details
  • Upscaling Tech: Native resolution is generally preferred as the game's visual style does not demand heavy upscaling, though lowering shadows helps low-end hardware.
  • Key Settings Impact: Physics update rate and Shadow Quality have the highest impact on performance. Lowering resolution does little if the CPU is bottlenecked.
  • A P I Choice: Offers DirectX 11 and DirectX 12 renderers. DX12 may offer better performance on some newer hardware but DX11 can be more stable on older systems.
  • Key Settings Impact: Resolution, Texture Streaming, Material Quality, Shadows, Draw Distance, Volumetric Fog, Screen Space Reflections, and Anti-Aliasing options (FXAA, Temporal AA) are key settings affecting performance.
laptop Laptop Considerations
  • G P U T G P: A minimum of 45W-60W TGP is more than sufficient for rendering, as the game's aesthetic is highly optimized. CPU thermal limits are a far bigger concern.
  • Cooling Thermals: The real-time proximity voice chat combined with intense Unity physics simulations requires stable CPU clocks; thermal throttling will result in severe desyncs and stuttering.
  • C P U Power Limits: Set power plans to Performance to ensure the CPU can handle sudden physics spikes (e.g., when a heavy object collides with a monster).
  • M U X Switch Optimus: Helpful for reducing input latency when using the physics-based grabbing tool, though not strictly mandatory.
  • G P U T G P Impact: The TGP of a laptop GPU significantly affects its performance. Higher TGP values for the same GPU model generally lead to better framerates.
  • Advanced Cooling Thermals: Good cooling is crucial for laptops to sustain performance during long gaming sessions and avoid thermal throttling, which can reduce framerates.
  • C P U Performance Sustain: A capable mobile CPU is needed to handle the game's demands, especially in busy areas or during intense combat, without bottlenecking the GPU.
  • R A M Configuration Speed: 6GB is absolute minimum, but 16GB in dual-channel configuration is strongly recommended for a much smoother experience and to prevent stuttering, especially when many enemies or effects are on screen.
  • Display Panel G P U Pairing: Match your laptop's GPU power to its display resolution (typically 1080p for this era of requirements) and aim for a refresh rate the GPU can consistently support (e.g., 60Hz or higher).
  • Driver Updates O S Optimization: Using up-to-date GPU drivers and ensuring your OS (Windows) is optimized for gaming can improve stability and performance.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce GTX 1050 Mobile (2GB/4GB); OR AMD Radeon R9 M385X (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable modern minimum.
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce GTX 1050 Mobile (2GB/4GB); OR AMD Radeon R9 M385X (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable modern minimum.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Max-Q (8GB), NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB), RX 6600M (8GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Max-Q (8GB), NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB), RX 6600M (8GB).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Max-Q (8GB), NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB), RX 6600M (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For R.E.P.O. Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT

For Borderlands 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: AMD Radeon RX 590 (8GB) or NVIDIA GeForce GTX 1060 (6GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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