Select Games to Compare
Reanimal vs Fatal Frame II: Crimson Butterfly Remake
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 13, 2026 | Mar 12, 2026 |
| Developer | |
| Tarsier Studios | Koei Tecmo, Team Ninja |
| Publisher | |
| THQ Nordic | Konami |
| Genre(s) | |
| Horror Adventure, Cinematic Platformer | Survival Horror, Action-Adventure, Psychological Horror |
| Engine | |
| Unreal Engine 5 | Koei Tecmo Proprietary Engine (likely based on RE Engine technology) |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.0 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
|
|
|
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is tool-based (Metroidvania-lite). Players find items like pliers to unlock new paths. Combat is minimal but shifts toward tactical tool usage in later chapters. |
Progression is based on upgrading the Camera Obscura using points earned from combat or collected Spirit Orbs. The camera can be upgraded in power, range, and focus capabilities. Charms found in the world grant passive effects, and expanding the Charm Bag provides more customization options. The game features a new 'Willpower System' which dictates damage taken when failing to react to a ghost encounter. |
| public World & Exploration | |
| World & Level Design | |
|
A fragmented world consisting of several islands. Key areas include the Mill, Trainyard, abandoned cinemas, and flooded hotels, reachable by foot or boat. |
The game features a fixed, interconnected world structure centered on Minakami Village, its surrounding forested valley, and internal locations like the Hellish Abyss. The exploration is from a fixed third-person camera perspective, with the environment trapped in perpetual night and teeming with cursed spirits. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
|
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Fully playable in single-player (AI partner), local co-op, or online co-op. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
|
Standard Edition ($39.99), Digital Deluxe Edition (includes Season Pass), and Collector's Edition. |
The game is available in a Standard Edition and a Digital Deluxe Edition. The Deluxe Edition includes a digital soundtrack, art book, World Guide, and a Digital Deluxe Bonus set of cosmetic outfits and charms. Early Purchase Bonuses include the Wraith Charm, Peony Hair Ornaments, and Kimono costumes. |
| Post-Launch Content / DLC | |
|
A 3-chapter expansion titled 'The Expanded World' is in development, with Chapter 1 releasing Summer 2026. |
The original Xbox version included a 'Promise' ending, and the Wii remake added additional endings. The Remake's Digital Deluxe Upgrade contains an Expansion Pass, though its content is not detailed in the sources. The game is designed for multiple playthroughs (NG+ and NG+2) to achieve all five endings. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Powered by Unreal Engine 5. Blends Grotesque creature design with realistic environments to create a 'corrupted peaceful' aesthetic. |
N/A |
| Audio & Soundtrack | |
|
Atmospheric audio focused on tension and dread. Protagonists are voiced, which is a new direction for Tarsier Studios. |
N/A |
| User Interface (UI/UX) | |
|
Minimalist and diegetic. Most information is conveyed through character animations and environmental cues. |
N/A |
| Accessibility Options | |
|
Configurable difficulty for stealth/combat, 'Friend's Pass' system, and shared-camera prevents split-screen disorientation. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Medium Preset) (Medium Preset.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A solid modern laptop GPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A strong mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4050 Laptop (6GB). laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High) CPU: Smoother performance during high-intensity chase sequences. CPU (Laptop): High-efficiency 8-core mobile CPU. GPU: Allows for 60 FPS and improved lighting effects. GPU (Laptop): Ideal mobile GPU for the recommended experience. RAM: Recommended for seamless co-op and background asset loading. Storage: Fast loading between island biomes. | |
memoryCPU: Intel Core i7-7700K / Ryzen 5 3600X developer_boardGPU: NVIDIA RTX 2060 / Radeon RX 6600 XT laptop_macCPU (L): Ryzen 7 4800H laptop_windowsGPU (L): RTX 3060 Laptop (80W+) layersRAM: 16 GB saveStorage (Tier): 18 GB SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Baseline for processing environmental triggers and basic AI. CPU (Laptop): Common 4-core mobile processor. GPU: Entry-level card for 1080p/30FPS with medium settings. GPU (Laptop): Mobile equivalent for stable 30-45 FPS. RAM: Minimum for Unreal Engine 5 overhead. Storage: SSD is mandatory for world streaming. | |
memoryCPU: Intel Core i5-9400F / Ryzen 5 2400G developer_boardGPU: NVIDIA GTX 1060 (3GB) / Radeon RX 480 laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): GTX 1650 Ti Mobile layersRAM: 8 GB saveStorage (Tier): 18 GB SSD | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
| 1440p (QHD/2K) - Ultra (Max) CPU: Ensures no bottlenecks in the boat-exploration sequences. CPU (Laptop): Top-tier mobile processing. GPU: Drives the grotesque art style with extreme clarity. GPU (Laptop): Necessary for consistent 60 FPS at 1440p. RAM: Sufficient for Ultra asset streaming. Storage: Highest speed for instant loading. | |
memoryCPU: Intel Core i7-11700 / Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 / Radeon RX 6800 laptop_macCPU (L): Intel Core i9-12900H laptop_windowsGPU (L): RTX 3080 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 18 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 18 GB SSD Note: Relatively compact install size due to cinematic focus and minimalist UI. Type: SSD | Spec: 60 GB available space (NVMe SSD Recommended) Note: A fast NVMe SSD would be highly recommended to handle the streaming of detailed environments and fast loading times. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for DirectX 12 Agility and 64-bit memory addressing. | Spec: Windows 11 64-bit Explanation: A modern 64-bit OS is a firm requirement. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Enables the advanced lighting and shader models used for the 'corrupted serene' environments. | Spec: Version 12 Explanation: DirectX 12 is required for advanced graphics and features. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Reanimal Specifically
For Fatal Frame II: Crimson Butterfly Remake Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.