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Quarantine Zone: The Last Check vs Bodycam
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 12, 2026 | Jun 7, 2024 |
| Developer | |
| Brigada Games | Reissad Studio |
| Publisher | |
| Devolver Digital | Reissad Studio |
| Genre(s) | |
| Simulation, Strategy, First-Person Indie | Action, First-Person Shooter, Simulation, Tactical |
| Engine | |
| 3D (Proprietary) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 3.4 / 5.0 | 3.6 / 5.0 |
| Current Price (USD) | |
| $19.99 | $30.00 |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tied to 'Research Points' (RP) earned in the Lab. Key upgrades include Zone Level (new tech tiers), Scanner Clear View (removes dirt/grime), and Matioscope Autofocus. Prioritizing 'Quarantine Capacity' early is essential for handling multiple ambiguous cases. |
The game does not feature traditional RPG skill trees. Progression is player-skill based, focusing on recoil management, positioning, and 'clutch' ability. In-game currency earned from matches can be used to unlock cosmetic items and different weapon models. Future updates plan for a deeper progression system to reward long-term players. |
| public World & Exploration | |
| World & Level Design | |
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The game takes place within a detailed 3D military base. Key areas include the Inspection Booth, the Quarantine Zone (Observation), the Laboratory (Research), and the Survivor Residential Block. |
Maps are designed for dense, close-quarters combat (CQC). Locations are intentionally tight to force frequent engagements and punish sloppy movement. Distinct zones like 'Kitchen,' 'Stairs,' and 'Backyard' are critical for tactical callouts. Seasonal event maps, such as specialized horror-themed zones for the Zombies mode, are periodically released. |
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| book Story & Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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N/A - Strictly a single-player experience designed to emphasize the player's personal responsibility and emotional isolation. |
1. Body Bomb: Tactical 5v5 mode where teamwork is essential. 2. Team Deathmatch: Competitive 5v5 mode. 3. Deathmatch: 10-player free-for-all. 4. Gun Game: Progressive weapon cycling. 5. Zombies: Survival mode against undead waves. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($19.99). Frequently bundled with titles like 'Contraband Police' and 'Dead by Daylight' for a discount. Available on Day One for Xbox Game Pass subscribers. |
Standard Edition (Early Access) available on Steam. Pricing is subject to change as the game moves toward its full 1.0 release. The 'BodyCamera Shooter' title on PS5/Epic is a separate, lower-rated single-player game and should not be confused with Reissad Studio's title. |
| Post-Launch Content / DLC | |
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Includes an 'Endless Mode' for pure mechanical gameplay. Side quests like 'Wanted: Bruised Face' and rat-hunting provide additional cash rewards outside the main 12-hour campaign. |
Reissad Studio follows an active roadmap driven by Discord community feedback. Planned content includes new maps, improved server stability, weapon balancing, and expanded game modes like a deeper Zombies experience and enhanced Hardpoint missions. |
| help_outline FAQ | |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p/60FPS) CPU: Recommended for smooth performance during drone warfare and high-density survivor queues. CPU (Laptop): High-performance mobile processors. GPU: Ensures full fidelity for high-precision diagnostic tools and organ extraction mini-games. GPU (Laptop): Strong mid-range mobile performance. RAM: Standard for optimal performance and preventing technical stuttering. Storage: Mandatory for optimal asset streaming of hyperrealistic symptoms. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 5 5600X developer_boardGPU: GeForce RTX 2080 / Radeon RX 5700 laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 12 GB SSD | memoryCPU: AMD Ryzen 7 3800X / Intel Core i7-10700K developer_boardGPU: AMD Radeon RX 6600 XT / NVIDIA GeForce RTX 3060 (12 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop / RTX 4060 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p/30FPS) CPU: Baseline for handling the inspection physics and basic base AI. CPU (Laptop): Standard entry-level mobile CPUs. GPU: Minimum to handle the 3D environments and flashlight effects. GPU (Laptop): Common entry-level laptop GPU. RAM: Minimum standard for modern 3D simulation titles. Storage: SSD is preferred for faster day-to-day transitions. | |
memoryCPU: Intel Core i7-5820K / AMD FX-8370 developer_boardGPU: GeForce GTX 980 / Radeon RX 470 / Arc A380 laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 12 GB HDD/SSD | memoryCPU: AMD Ryzen 7 3700X / Intel Core i7-9700K developer_boardGPU: AMD Radeon RX 5700 / NVIDIA GeForce RTX 2070 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (High TGP) / RTX 4050 Mobile. layersRAM: 8 GB saveStorage (Tier): 50 GB HDD/SSD |
| save Overall Storage | |
| Spec: 12 GB available space Note: Standard storage space for a 3D simulation title of this scale. Type: Unknown | Spec: 50 GB (SSD Recommended) Note: SSD is critical for streaming high-fidelity Megascans assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit or newer Explanation: Mandatory for modern memory management and DirectX 12 compatibility. | Spec: Windows 10/11 (64-bit) Explanation: Modern 64-bit OS required for advanced rendering features. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Required for advanced lighting and UV scanner effects. | Spec: Version 12 Explanation: Required for Unreal Engine 5 feature set. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Quarantine Zone: The Last Check Specifically
For Bodycam Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.