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Pragmata vs Death Stranding
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 23, 2026 | Nov 8, 2019 |
| Developer | |
| Capcom | Kojima Productions |
| Publisher | |
| Capcom | Sony Interactive Entertainment (PlayStation), 505 Games (PC) |
| Genre(s) | |
| Sci-Fi Action-Adventure | Action, Open World, Strand Game, Walking Simulator (colloquial), Sci-Fi |
| Engine | |
| RE Engine | Decima Engine |
| stars Ratings & Price | |
| Content Rating | |
| T (Teen) | Mature 17+ |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.4 / 5.0 |
| Current Price (USD) | |
| $59.99 | $39.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Hugh can upgrade his thruster capacity and weapon firepower using Lunafilament data. Diana's hacking skills are expanded via 'Data Portfolios' found in the station, allowing her to hack more complex boss bots and security layers. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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A large-scale 3D Lunar Research Station. Regions include the Cold Storage Sectors, Deserted Lunar Plains, and the central AI Core. Each sector features vertical exploration enabled by Hugh's jetpack thrusters. |
The game features a vast and rugged open world representing a fractured United States, divided into two main large regions: the Eastern Region (serving as an extended tutorial and early game area) and the much larger Central Region. Traversal is primarily on foot, with an emphasis on navigating treacherous terrain (mountains, rivers, rocky plains, snowfields) while managing cargo weight and balance. Key locations include various Knot Cities (e.g., Capital Knot City, Lake Knot City, Mountain Knot City), Prepper Shelters, Distribution Centers, and Waystations. The Director's Cut adds a new smaller area, the Ruined Factory, with new missions. While difficult to give an exact sq km due to its varied density and verticality, the total explorable landmass is very significant. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player focused with a 'Buddy System' dynamic. Players control Hugh while issuing hacking commands to Diana. |
N/A |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($59.99): Base game. Deluxe Edition ($69.99): Base game + Shelter Variety Pack (Hugh/Diana outfits, GGM skin, BGM, Gestures, Data Library Art). |
Original release on PS4. PC version released later. Director's Cut released for PS5 and PC, including new story missions, new equipment (Maser Gun, Support Skeleton), Firing Range, Fragile Circuit (race track), new combat abilities, enhanced visuals, and QoL improvements. Various digital deluxe and physical collector's editions were available for both original and Director's Cut, often including digital artbooks, soundtracks, and in-game cosmetic items. |
| Post-Launch Content / DLC | |
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Capcom has teased future mission packs involving 'Earth Retrieval' scenarios and additional cosmetic collaborations with Resident Evil and Monster Hunter. |
The primary post-launch content was the 'Director's Cut,' which is a significantly enhanced and expanded version of the base game rather than traditional DLC. It added new story missions (Ruined Factory), new areas, new equipment, new combat mechanics, a firing range, a race track, and various quality-of-life improvements. No further major story expansions beyond the Director's Cut have been released. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Photorealistic graphics powered by RE Engine. Features advanced particle effects for Lunafilament transformation and volumetric lighting for lunar atmosphere. |
Powered by Guerrilla Games' Decima Engine, Death Stranding showcases stunningly realistic and atmospheric visuals. It features vast, desolate landscapes with incredible detail, realistic weather effects (Timefall, snowstorms, wind), and highly detailed character models utilizing performance capture from its star-studded cast (Norman Reedus, Mads Mikkelsen, Léa Seydoux, etc.). The otherworldly designs of BTs and the Beach are also visually striking. |
| Audio & Soundtrack | |
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Atmospheric sci-fi score featuring orchestral and electronic elements. The Deluxe Edition includes EDM and Jazz remixes of core themes. |
Original score composed by Ludvig Forssell, featuring haunting, ethereal, and often melancholic electronic and orchestral pieces. The game also features an extensive licensed soundtrack with songs from artists like Low Roar, Silent Poets, and Apocalyptica, which often play during significant traversal sequences or moments of reflection, greatly enhancing the atmosphere. Sound design is crucial for detecting BTs (their distinct clicks and Odradek scanner sounds) and navigating hazardous weather like Timefall. |
| User Interface (UI/UX) | |
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Diegetic HUD integrated into Hugh's helmet. During hacking, a 3D grid overlay appears over enemies, requiring real-time node connection. |
Features an immersive HUD integrated into Sam's suit and cuff links. Displays health, stamina, BB's stress level, cargo condition, equipped items, and a compass/sensor for BTs and objectives. The Cuff Link menu provides access to the map, orders, inventory, crafting, data logs, and online features. Cargo management involves carefully arranging packages on Sam's back, suit, and vehicles to maintain balance. |
| Accessibility Options | |
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Includes hacking speed sliders, automated node tracking, rebindable controls, and high-contrast visuals for HUD elements. |
Offers a range of accessibility options, including customizable controls (PC), subtitle and text size adjustments, options for colorblind modes, options to change QTEs to holds, adjustable HUD elements, and various gameplay settings for difficulty and interaction prompts. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (60 FPS / High) (Balanced Preset) CPU: Ensures stable physics during Hugh's thruster-based movement. CPU (Laptop): Standard high-performance mobile chips. GPU: Solid mid-range cards for 60 FPS gameplay. GPU (Laptop): Target 60 FPS with DLSS Quality. RAM: Required for smooth multitasking between hacking and combat. Storage: NVMe SSD is highly recommended. | |
memoryCPU: Intel i7-8700 / AMD Ryzen 5 5500 developer_boardGPU: NVIDIA RTX 2060 Super (8GB) / RX 6600 (8GB) laptop_macCPU (L): Intel i7-11800H / Ryzen 7 5800H laptop_windowsGPU (L): RTX 3060 Mobile (95W) layersRAM: 16 GB saveStorage (Tier): 40 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, DLSS/FSR Quality potentially) (High Preset (DLSS/FSR Quality may be beneficial)) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended. RAM: 16GB RAM strongly recommended for a smoother experience. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-3770 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 590 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.** layersRAM: 8 GB saveStorage (Tier): 80 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 U or H series better. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is a practical minimum. RAM: Minimum RAM requirement. Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i5-3470 or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 1050 (3GB) or AMD Radeon RX 560 (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 2200U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce MX350 (2GB) / GTX 1050 Mobile (4GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.** layersRAM: 8 GB saveStorage (Tier): 80 GB HDD (SSD Strongly Recommended) |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Ultra Preset / RT On) CPU: Optimal for the game's high-fidelity asset layering. CPU (Laptop): Flagship mobile processing. GPU: Raw power for 1440p rendering with atmospheric effects. GPU (Laptop): Optimal for 1440p with Frame Gen. RAM: Recommended for Ultra textures and multi-tasking. Storage: Ensures near-zero load times. | |
memoryCPU: Intel i7-12700K / Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 3070 Ti / RX 6800 XT laptop_macCPU (L): Intel i9-13900HK / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4070 Mobile (115W) layersRAM: 32 GB saveStorage (Tier): 40 GB NVMe SSD | — |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, DLSS/FSR Quality) (High/Ultra Preset, DLSS/FSR Quality or Balanced) CPU: CPU for 1440p/60FPS High/Ultra. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling beneficial. GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical. RAM: 16GB RAM essential, 32GB beneficial. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more consistent experience.** layersRAM: 16 GB saveStorage (Tier): 80 GB NVMe SSD |
| 2160p (UHD/4K) - Epic (4K Native) (Maximum / Path Tracing) CPU: Peak stability for enthusiast-level hardware. CPU (Laptop): Only the highest TGP mobile chips can maintain 4K. GPU: Raw power for native 4K with ray tracing. GPU (Laptop): For thermal stability at 4K. RAM: Standard for 4K enthusiast gaming. Storage: Maximum bandwidth for asset streaming. | |
memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4080 / RX 7900 XTX laptop_macCPU (L): RTX 4090 Mobile (175W) laptop_windowsGPU (L): External GPU (eGPU) recommended layersRAM: 32 GB saveStorage (Tier): 40 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, DLSS/FSR Balanced/Performance) (Ultra Preset, DLSS/FSR Balanced or Performance) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Top-tier laptop CPUs for 4K. GPU: Flagship desktop GPU for 4K Ultra, likely requiring upscaling. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential, upscaling likely. RAM: 32GB RAM highly recommended for 4K Ultra. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3800X/5800X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 80 GB NVMe SSD |
| save Overall Storage | |
| Spec: 40 GB SSD Note: Compact file size due to efficient RE Engine asset compression. Type: SSD | Spec: 80 GB available space (SSD Recommended). Note: An SSD is highly recommended for faster loading times and smoother world traversal. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit) Explanation: Required for modern hardware scheduling and DirectX 12 Ultimate features. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Enables ray-traced reflections on the lunar station's metallic surfaces. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Pragmata Specifically
For Death Stranding Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.