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Planet Zoo 2 vs Terra Invicta
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 13, 2026 | Jan 5, 2026 |
| Developer | |
| Frontier Developments | Pavonis Interactive |
| Publisher | |
| Frontier Developments plc | Hooded Horse |
| Genre(s) | |
| Construction and Management Simulation / Zoo Simulation | Grand Strategy, 4X, Geopolitical Simulation |
| Engine | |
| Cobra Engine (Next-Gen Strand Fur & Fluid Physics) | Unity |
| stars Ratings & Price | |
| Content Rating | |
| Everyone 10+ | Teen (ESRB) / 12+ (PEGI) (Pending) |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| $49.99 | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Staff and organizational management systems have been comprehensively overhauled. Staff tiers (Zookeepers, Veterinarians, Mechanics, Educators, and Security) possess specialized skill trees: advanced veterinary surgery unlocks higher captive breeding success; behavioral enrichment specialists reduce animal stress; and renewable energy mechanics research solar, geothermal, and wind power to minimize operational overhead. |
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| public World & Exploration | |
| World & Level Design | |
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Features vastly expanded terrain maps alongside dedicated Wildlife Reserves spanning diverse global biomes: 1) Great Rift Valley, Africa: Expansive savannah plains with dynamic watering holes and migration corridors. 2) Great Barrier Reef Coastal Sanctuary, Australia: Tropical coastal islands with custom saltwater lagoon systems. 3) Pantanal Wetlands, South America: Vast floodplains requiring elevated boardwalks and boat tours. 4) Himalayan Highland Haven: Alpine peaks featuring sheer cliff faces for snow leopards and mountain ungulates. |
Two layers: Earth (detailed geopolitics covering GDP, unrest, and education) and the Solar System (over 300 moons, planets, and asteroids in constant Newtonian orbit). Logistics must adapt as planetary bodies move relative to each other over time. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Includes Franchise Mode, an asynchronous global multiplayer experience where players manage an interconnected empire of zoos, trade genetically diverse animals through an online player-driven marketplace, and participate in weekly community conservation challenges to earn Conservation Credits. |
N/A - Strictly a single-player grand strategy experience designed for campaigns lasting 60 to 100+ hours. |
| extension Editions & DLC | |
| Available Editions | |
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Frontier Developments is releasing two primary launch editions: The Standard Edition ($49.99 / ₹4,199) includes the full base game across all modes. The Deluxe Edition ($64.99 / ₹5,399) includes the base game, exclusive access to 5 unique animal species (such as the Pygmy Hippo, Sea Otter, and Andean Condor), an exclusive Research Vehicle skin pack, and the digital orchestral soundtrack. |
Standard Edition ($39.99). Digital Soundtrack and Digital Artbook available separately. Available on GOG, Epic Games Store, and Steam. Included on PC Game Pass during Early Access phase. |
| Post-Launch Content / DLC | |
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Frontier Developments plans a robust multi-year post-launch expansion roadmap, including quarterly animal and scenery packs themed around Arctic Marine Ecosystems, Madagascar Endemics, North American Coastal Waters, and Deep Forest Aviaries, alongside regular free mechanical updates. |
Developed with a mod-first philosophy. Regular updates include new ship hulls, drive technologies, and geopolitical scenarios (e.g., Cold War era starts). |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Showcases cutting-edge visual fidelity via the Cobra Engine: individual strand-based fur simulation that gets wet and matted in rain, realistic subsurface water scattering for crystal-clear aquarium viewing, procedural mud and terrain deformation, and dynamic day-night seasonal weather transitions. |
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| Audio & Soundtrack | |
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Features an authentic, world-class audio landscape composed by JJ Ipsen, blending acoustic folk, traditional world instrumentation, and gentle orchestral melodies. Animal vocalizations were recorded from real zoological parks and wildlife sanctuaries using binaural 3D spatial microphones. |
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| User Interface (UI/UX) | |
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Streamlined, modernized UI with modular HUD docking, improved heat maps (temperature, water cleanliness, guest flow, barrier degradation), an all-new Genetic Family Tree visualizer, and intuitive controller support built natively for console and PC gamepad players. |
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| Accessibility Options | |
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Extensive accessibility options include full input remapping, scalable UI text and icon size sliders, high-contrast colorblind overlays, simplified path-building assists, automation toggles for veterinary checkups, and pause-at-warning alerts for critical habitat emergencies. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High, 1080p) CPU: Recommended for managing late-game fleet sizes and fast turn-processing. CPU (Laptop): High-performance mobile processors. GPU: Ensures smooth tactical combat with high ship counts and particle effects. GPU (Laptop): Strong mid-range mobile performance. RAM: Ensures stable performance across both Earth and Space layers simultaneously. Storage: Mandatory for optimal asset streaming of the rotating solar system. | |
| — | memoryCPU: Intel Core i7-6700 / AMD Ryzen 3 3200G developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 12 GB saveStorage (Tier): 30 GB SSD |
| 1080p (Full HD) - Minimum (Medium Settings, 1080p at locked 30fps - 60fps) CPU: Hexa-core processor capable of simulating foundational animal AI, social needs, and small-to-medium zoo guest crowds. CPU (Laptop): Modern mobile 6-core processor delivering consistent baseline performance. GPU: Provides required VRAM and compute capability for DirectX 12 shaders and strand-based animal coats. GPU (Laptop): Sufficient for 1080p medium-high settings with DLSS Quality. RAM: Mandatory memory capacity to hold extensive animal asset databases and modular building catalogs in RAM. Storage: Ensures quick loading times and eliminates stutter during terrain manipulation. | |
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 6GB / AMD Radeon RX 5600 XT 6GB / Intel Arc A750 8GB laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (6GB VRAM) / RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 40 GB SSD | memoryCPU: Intel Core i3-2105 / AMD FX-4300 developer_boardGPU: NVIDIA GeForce GTX 650 (2 GB) / AMD Radeon HD 7750 (2 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce MX450 / GTX 1650 Mobile layersRAM: 6 GB saveStorage (Tier): 30 GB |
| 1440p (QHD/2K) - Recommended (High/Max Settings, 1440p at locked 60fps) CPU: 8-core processor that maintains seamless 60fps simulation speeds even when parks exceed 6,000 guests and 200+ animals. CPU (Laptop): High-performance mobile CPU with exceptional single-thread burst and multi-threaded scaling. GPU: Easily drives 1440p resolution with maximum water quality, volumetric clouds, and dense foliage LODs. GPU (Laptop): Delivers smooth 1440p high-fidelity simulation performance. RAM: Guarantees stutter-free simulation during extensive breeding programs and large-scale terraforming. Storage: Instantaneous park saves, seamless reserve transitions, and rapid workshop blueprint loading. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 8GB / AMD Radeon RX 6700 XT 12GB / Intel Arc A770 16GB laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+ TGP) / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 40 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Epic/Ultra Settings, Native 4K at 60fps+) CPU: Top-tier gaming processor with massive L3 cache that completely eliminates simulation bottlenecks in mega-zoos. CPU (Laptop): Enthusiast mobile desktop-replacement CPU built for heavy simulation workloads. GPU: Flawlessly renders ultra-crisp 4K textures, ray-traced water reflections, and individual animal fur strands at maximum zoom. GPU (Laptop): Drives native 4K displays with pristine visual fidelity and stable framerates. RAM: Maximum memory overhead for community mega-parks containing tens of thousands of custom scenery pieces. Storage: Near-zero load times across massive global reserve scenarios. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super 16GB / AMD Radeon RX 7900 XT 20GB laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W TGP) layersRAM: 32 GB saveStorage (Tier): 40 GB PCIe 4.0 NVMe SSD | — |
| save Overall Storage | |
Spec: 40 GB available space (SSD Required) Note: High-speed solid-state drive is mandatory for instant asset streaming of complex modular construction pieces and multi-biome terrain textures. Type: SSD | Spec: 30 GB available space Note: Space required for the high-detail models of the Solar System and faction assets. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit, 22H2 or later) Explanation: Required for DirectX 12 Agility SDK features and low-level multi-threaded simulation dispatch. | Spec: Windows 10 (64-bit) Explanation: Standard OS for handling the Unity-based simulation and memory allocation. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Powers modern volumetric atmospheric scattering, real-time water caustics, and hardware-accelerated fur physics. | Spec: Version 12 (Recommended) Explanation: Required for modern rendering and performance optimizations in the tactical combat engine. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
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info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.