Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Pathologic 3 vs NO LAW
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 9, 2026 | Dec 31, 2026 |
| Developer | |
| Ice-Pick Lodge | Neon Giant |
| Publisher | |
| HypeTrain Digital | KRAFTON, Inc. |
| Genre(s) | |
| Horror RPG, Immersive Sim, Survival | Action-RPG, First-Person Shooter, Immersive Sim, Open World |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Traditional leveling is replaced by 'Mind Map' progression and 'Amalgam' resource management. Players collect Amalgam by shattering mirrors or completing quests to fuel time jumps. Dictatorial powers are earned by completing tasks, allowing the player to issue town-wide ordinances that change the social and physical landscape. |
Features traditional RPG progression with specialized skill trees. Players invest in Lockpicking and Hacking for environmental manipulation, Weapon Specializations for combat efficiency, and unique sci-fi tools to outsmart enemies. Progression is systems-driven, rewarding both combat prowess and stealth infiltration. |
| public World & Exploration | |
| World & Level Design | |
|
The game features the Town-on-Gorkhon, a 'Town on the Edge' consisting of several isolated districts. Navigation is hindered by plague clouds ('black whirlwinds') and civil unrest. The game features a new fast travel system between districts, though it is blocked if a district is heavily infected. |
Prioritizes density over vast acreage. Port Desire features verticality with distinct regions: vertically stacked slums, residential courtyards for firefights, luxurious high-rise interiors with hackable service corridors, and smog-choked alleys housing fringe gangs. The world responds to the player's presence, presence, and tactical choices. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Strictly single-player. The game's metanarrative often directly addresses the individual player to create a sense of isolation and moral responsibility. |
Strictly single-player. The game is designed as an intimate, narrative-driven immersive sim where the world reacts specifically to one player's actions. |
| extension Editions & DLC | |
| Available Editions | |
| N/A |
Announced as a premium standalone experience (not a live service). Specific Digital Deluxe or Collector's editions are TBA for the late 2026/early 2027 window. |
| Post-Launch Content / DLC | |
|
Release plans for additional routes (Haruspex or Changeling) as potential DLC have been discussed but not confirmed. Kickstarter backers receive the game and all initial sequel content for free. |
Neon Giant intends to launch NO LAW as a complete premium product. Post-launch support will focus on technical optimization and potentially story-driven expansions that explore more of Port Desire's underworld. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Target: 1080p ~60 FPS (High Preset) (High Preset, DLSS/FSR Quality) CPU: Required for handling complex reactive world physics and AI density. CPU (Laptop): Performance-tier mobile CPUs. GPU: Baseline for ray-traced cyberpunk visuals. GPU (Laptop): High-performance current-gen mobile GPU. RAM: Minimum standard for modern UE5 RPGs. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 or RTX 4060 Ti laptop_macCPU (L): Intel Core i7-12800H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): TBD SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p ~60 FPS) CPU: Ensures stability when rewriting narrative history and jumping timelines. CPU (Laptop): High-performance mobile processors. GPU: Recommended for full fidelity of the 'Town on the Edge' atmosphere. GPU (Laptop): Strong mid-range mobile performance. RAM: Mandatory for stable time-travel state management. Storage: Mandatory for seamless district travel. | |
memoryCPU: Intel Core i7 / AMD Ryzen 7 developer_boardGPU: NVIDIA GeForce RTX 3060 or GTX 2070 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile (High TGP). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Medium Preset, 1080p ~30 FPS) CPU: Minimum required to handle the persistent world simulation. CPU (Laptop): Standard entry-level mobile H-series CPUs. GPU: Baseline for managing particle-heavy plague clouds. GPU (Laptop): Modern entry-level mobile GPUs. RAM: 12GB is the recommended floor for a smooth experience. Storage: Standard storage space. | |
memoryCPU: Intel Core i3 / AMD Ryzen 5 developer_boardGPU: NVIDIA GeForce GTX 960 (6GB VRAM) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile (Low TGP). layersRAM: 8 GB saveStorage (Tier): 30 GB HDD/SSD | — |
| save Overall Storage | |
| Spec: 30 GB available space (SSD Highly Recommended) Note: SSD is critical to eliminate loading stutters during non-linear narrative jumps. Type: SSD | Spec: TBD (SSD Mandatory) Note: SSD is required to handle high-fidelity asset streaming in dense vertical environments. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 (64-bit) Explanation: 64-bit operating system required for modern memory management. | Spec: Windows 10 / 11 (64-bit) Explanation: Standard 64-bit OS required for modern direct memory access. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: Standard DX11 support for advanced Unity shader features. | Spec: Version 12 Explanation: DX12 is required for Ray Tracing and UE5 feature sets. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
| N/A |
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Pathologic 3 Specifically
For NO LAW Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.