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Pathologic 3 vs Dishonored 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 9, 2026 | Nov 11, 2016 |
| Developer | |
| Ice-Pick Lodge | Arkane Studios |
| Publisher | |
| HypeTrain Digital | Bethesda Softworks |
| Genre(s) | |
| Horror RPG, Immersive Sim, Survival | Action-Adventure, Stealth, Immersive Sim, First-Person |
| Engine | |
| Unity | Void Engine (Modified id Tech 5) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| $39.99 | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Traditional leveling is replaced by 'Mind Map' progression and 'Amalgam' resource management. Players collect Amalgam by shattering mirrors or completing quests to fuel time jumps. Dictatorial powers are earned by completing tasks, allowing the player to issue town-wide ordinances that change the social and physical landscape. |
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| public World & Exploration | |
| World & Level Design | |
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The game features the Town-on-Gorkhon, a 'Town on the Edge' consisting of several isolated districts. Navigation is hindered by plague clouds ('black whirlwinds') and civil unrest. The game features a new fast travel system between districts, though it is blocked if a district is heavily infected. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Strictly single-player. The game's metanarrative often directly addresses the individual player to create a sense of isolation and moral responsibility. |
Dishonored 2 is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
| N/A |
Available in Standard Edition and a Collector's Edition. The Collector's Edition included a replica of Corvo Attano's mask and stand, Emily Kaldwin's ring replica, a propaganda poster, a SteelBook case, and the 'Imperial Assassin's Pack' digital items (bonecharms, lore book, in-game currency). Pre-orders often included Dishonored: Definitive Edition. |
| Post-Launch Content / DLC | |
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Release plans for additional routes (Haruspex or Changeling) as potential DLC have been discussed but not confirmed. Kickstarter backers receive the game and all initial sequel content for free. |
A standalone expansion/sequel, 'Dishonored: Death of the Outsider' (starring Billie Lurk), was released in 2017. For Dishonored 2 itself, a significant free update added a New Game Plus mode (allowing players to access both Emily's and Corvo's powers in a single playthrough) and custom difficulty settings. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Developed on Arkane's Void Engine (a modified id Tech 5), Dishonored 2 features a distinct 'painterly' art style with stylized character models and richly detailed environments. Karnaca's design is inspired by southern European coastal cities, showcasing vibrant colors mixed with industrial decay and dust storms. The game is known for its intricate level architecture and environmental storytelling. |
| Audio & Soundtrack | |
| N/A |
Original score composed by Daniel Licht, featuring atmospheric and often melancholic orchestral pieces that reflect the game's dark, industrial, and supernatural themes. Sound design is crucial for stealth gameplay, with distinct audio cues for enemy patrols, awareness levels, traps, and power usage. Voice acting from a notable cast (e.g., Rosario Dawson, Sam Rockwell, Vincent D'Onofrio, Pedro Pascal) brings characters to life. |
| User Interface (UI/UX) | |
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Features a first-person HUD displaying health (red) and mana (blue) bars, equipped powers/gadgets, and contextual prompts. A radial menu is used for selecting powers and weapons. The Heart (Corvo) or Void Gaze (Emily - conceptual equivalent for finding Runes/Bonecharms) helps locate collectibles. Journal tracks quests, lore, and targets. Chaos level is subtly indicated by world state and ending outcomes rather than a persistent UI element. |
| Accessibility Options | |
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Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization, options for aim assist strength, options to adjust UI element size, colorblind modes, and various gameplay toggles for difficulty and visual comfort (e.g., reducing head bob). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p ~60 FPS) CPU: Ensures stability when rewriting narrative history and jumping timelines. CPU (Laptop): High-performance mobile processors. GPU: Recommended for full fidelity of the 'Town on the Edge' atmosphere. GPU (Laptop): Strong mid-range mobile performance. RAM: Mandatory for stable time-travel state management. Storage: Mandatory for seamless district travel. | |
memoryCPU: Intel Core i7 / AMD Ryzen 7 developer_boardGPU: NVIDIA GeForce RTX 3060 or GTX 2070 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile (High TGP). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4770 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Medium Preset, 1080p ~30 FPS) CPU: Minimum required to handle the persistent world simulation. CPU (Laptop): Standard entry-level mobile H-series CPUs. GPU: Baseline for managing particle-heavy plague clouds. GPU (Laptop): Modern entry-level mobile GPUs. RAM: 12GB is the recommended floor for a smooth experience. Storage: Standard storage space. | |
memoryCPU: Intel Core i3 / AMD Ryzen 5 developer_boardGPU: NVIDIA GeForce GTX 960 (6GB VRAM) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile (Low TGP). layersRAM: 8 GB saveStorage (Tier): 30 GB HDD/SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series better. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 3-4GB VRAM preferable even at low. RAM: Minimum RAM requirement. Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i5-2400 or AMD FX-8320 developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD 7970 (3GB) laptop_macCPU (L): Intel Core i5-6300HQ / AMD Ryzen 3 1300U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB) / GTX 1050 Mobile (2GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.** layersRAM: 8 GB saveStorage (Tier): 60 GB HDD (SSD Strongly Recommended) |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, Very High Preset) (Very High Preset) CPU: CPU for 1440p/60FPS Very High. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS Very High. GPU (Laptop): High-end laptop GPUs. 8GB VRAM critical. RAM: 16GB RAM essential, 32GB beneficial. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-6700K or AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2070 (8GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB) / RTX 3070 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4060 Mobile (High TGP) would provide excellent performance.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, Upscaling potentially needed) (Ultra Preset (Upscaling may be needed for consistent 60 FPS)) CPU: Flagship CPU for attempting 4K/60FPS Ultra. CPU (Laptop): Top-tier laptop CPUs for 4K. GPU: Flagship desktop GPU for 4K Ultra, may require some setting tweaks or upscaling. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential. RAM: 32GB RAM highly recommended for 4K Ultra. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3800X developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) / RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
| Spec: 30 GB available space (SSD Highly Recommended) Note: SSD is critical to eliminate loading stutters during non-linear narrative jumps. Type: SSD | Spec: 60 GB available space (SSD Recommended). Note: An SSD is highly recommended for faster loading times between large levels. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 (64-bit) Explanation: 64-bit operating system required for modern memory management. | Spec: Windows 7/8/10 (64-bit versions) Explanation: 64-bit Windows 7 or newer is required. Windows 10/11 64-bit recommended for best performance. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: Standard DX11 support for advanced Unity shader features. | Spec: DirectX 11 Explanation: DirectX 11 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Pathologic 3 Specifically
For Dishonored 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.