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Overwatch 2 vs Far Cry 4

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info General Information
Release Date
Oct 4, 2022 Nov 18, 2014
Developer
Blizzard Entertainment Ubisoft Montreal, Ubisoft Red Storm, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Kyiv
Publisher
Blizzard Entertainment Ubisoft
Genre(s)
First-Person Shooter, Hero Shooter, Team-Based Multiplayer Action-Adventure, Open World, First-Person Shooter
Engine
Proprietary (Blizzard Engine, evolved from Overwatch 1) Dunia Engine 2 (Heavily modified CryEngine)
stars Ratings & Price
Content Rating
Teen Mature 17+
Avg. User Rating
3.8 / 5.0 4.2 / 5.0
Current Price (USD)
Free $29.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person (with some third-person emotes/highlights)
  • Multiplayer: Core 5v5 PvP (Control, Escort, Hybrid, Push, Flashpoint), Arcade Modes, Custom Games. PvE Story Missions (Future).
  • Setting: Optimistic Near-Future Earth & Various Global Locations
  • Platforms: PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
  • Unique Feature: Diverse Roster of Unique Heroes with Distinct Abilities, Team-Based Objective Gameplay, Free-to-Play PvP Model, Seasonal Content & Battle Pass, Cross-Play & Cross-Progression.
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for open world activities), Competitive PvP ('Battles of Kyrat')
  • Setting: Kyrat (Fictional Himalayan Kingdom)
  • Platforms: PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
  • Unique Feature: Rideable Elephants, Wingsuit, Grappling Hook, Shangri-La mystical sequences, Player choice impact on Golden Path leadership.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Teammates (Online Players or AI Bots): In the core 5v5 PvP modes, players are grouped with four other teammates (human players in Quick Play, Competitive, Arcade; or AI bots in vs. AI modes or Practice Range). Teamwork, communication, and synergizing hero abilities are crucial for success. There are no persistent, commandable AI companions in the PvP modes beyond basic bot behavior.
    Human (Player Controlled Heroes) / AI (Bot Matches)
  • Story Mission AI Companions (Future PvE): In the upcoming PvE Story Missions, players will likely team up with other iconic Overwatch heroes controlled by AI (if playing solo or with a partial group) to fight against Null Sector and other threats. These AI companions will utilize their hero abilities and participate in the narrative.
    Various Playable Heroes (AI Controlled)
  • Winston's Drone (During Recall Short - Lore): In lore and cinematics, characters like Winston have support drones or AI, but these are not direct gameplay companions for the player in PvP.
    Robot
  • Hurk Drubman Jr. (Co-op Player): In two-player online co-op, the second player controls Hurk. Hurk has access to the same weapons and abilities as Ajay (based on the co-op player's own progression in their game if they are hosting, or a preset if joining). Co-op allows for tactical teamwork, reviving each other, and combined firepower against enemies.
    Human
  • Temporary AI Allies (Mission Specific): During certain missions, outpost attacks, or Karma events, Golden Path rebels will fight alongside Ajay. Their effectiveness varies, but they can provide covering fire and distract enemies. They are not persistent, controllable companions like in later Far Cry titles.
    Human (Golden Path Rebels)
  • Rideable Elephants: While not a 'companion' in the traditional sense, Ajay can ride elephants. Elephants can charge through barricades, trample enemies, and swing their trunks to attack. They are powerful, albeit temporary, allies in combat situations.
    Asian Elephant
  • Shangri-La Tiger: During the Shangri-La missions, Ajay (as Kalinag) is accompanied by a mystical white tiger. The player can direct the tiger to attack specific enemies. The tiger is essential for combat and puzzle-solving within these sequences.
    Mystical Tiger
Key Collectibles
  • Hero Skins (Legendary, Epic, Rare, Common): Unlocked via Battle Pass progression (free and premium tracks), purchased from the in-game Shop using Overwatch Coins (premium currency) or legacy Credits (earned in Overwatch 1, limited availability in OW2), earned from completing challenges, or during special events.
  • Weapon Charms: Unlocked via Battle Pass, Shop, challenges, or as part of promotional bundles.
  • Emotes, Victory Poses, Highlight Intros: Unlocked via Battle Pass, Shop, challenges, or from legacy Loot Boxes (no longer obtainable directly in OW2 but items carried over).
  • Voice Lines & Sprays: Unlocked via Battle Pass, Shop, challenges, or legacy Loot Boxes.
  • Player Icons & Name Cards: Unlocked through Battle Pass progression, completing challenges, achievements, participating in events, or sometimes through promotions.
  • Golden Weapons: Cosmetic gold variants of a hero's primary weapon(s). Purchased using Competitive Points, which are earned by playing and winning matches in Competitive Play mode.
  • Souvenirs: Small 3D models that can be equipped to an emote slot and displayed by a hero during an emote. Unlocked via Battle Pass or Shop.
  • Titles: Customizable text displayed under a player's name on their profile. Unlocked by progressing through the Battle Pass or completing specific prestigious challenges.
  • Mani Wheels: Found at religious sites, shrines, and scenic points throughout Kyrat. Spinning them grants Karma and XP. Finding and spinning all of them unlocks a specific perk and contributes to 100% completion.
  • Lost Letters: Hidden notes scattered across Kyrat, written by a British Army officer stationed there in the 19th century. They tell a personal story of his experiences, love, and the impact of colonialism, providing historical lore.
  • Mohan Ghale's Journals: Pages from Ajay's father's journal, hidden in various locations. Collecting these reveals Mohan Ghale's backstory, his motivations for starting the Golden Path, his relationship with Ishwari and Pagan Min, and his internal conflicts.
  • Propaganda Posters: Pagan Min's propaganda posters are plastered throughout Kyrat. Tearing them down or defacing them grants XP and contributes to regional liberation and 100% completion.
  • Masks of Yalung: Terrifying masks associated with a demonic cult, hidden in dark caves and remote locations. Collecting them for a side character (related to Shangri-La lore) reveals a disturbing side story and grants rewards.
  • Kyrat Fashion Week Quest Items (Rare Skins): Specific rare animals need to be hunted with particular weapons for Mr. Chiffon's 'Kyrat Fashion Week' quests to craft unique gear upgrades.
Key Themes
  • Teamwork & Cooperation
  • Heroism & Diversity
  • Optimistic Future
  • Global Conflict (Omnic Crisis Aftermath)
  • Second Omnic Crisis
  • Hope & Resilience
  • Unique Abilities & Roles
  • Competitive Gameplay
  • Dictatorship & Tyranny
  • Civil War & Rebellion
  • Cultural Heritage & Tradition vs. Progress
  • Moral Ambiguity
  • Family Legacy
  • Mysticism & Spirituality (Shangri-La)
  • The Wild & Nature's Power
  • Colonialism (Implied Historical Context)
colorize Combat & Gear
Weapons Overview
  • Hero Primary Fire (Varies Greatly per Hero): Unique per Hero (e.g., Pulse Pistols - Tracer, Rocket Hammer - Reinhardt, Biotic Rifle - Ana, Shurikens - Genji, Peacekeeper Revolver - Cassidy)
    Each hero has a unique primary weapon or attack method. These range from hitscan firearms, projectile weapons, melee weapons, to beam weapons, each with its own firing rate, damage, range, and ammo/charge mechanics.
  • Hero Secondary Fire / Abilities (Varies Greatly per Hero): Unique per Hero (e.g., Helix Rockets - Soldier: 76, Biotic Orb - Moira, Sleep Dart - Ana, Deflect - Genji, Fortify - Orisa)
    Most heroes have one or more secondary fire modes or active abilities with cooldowns. These abilities define their role and playstyle, offering utility, damage, healing, defense, or mobility.
  • Hero Ultimate Abilities (Varies Greatly per Hero): Unique per Hero (e.g., Dragonblade - Genji, Self-Destruct - D.Va, Coalescence - Moira, Transcendence - Zenyatta, Earthshatter - Reinhardt)
    Each hero has a powerful Ultimate ability that charges up over time through dealing/taking damage, healing, or passively. Ultimates can significantly impact team fights, secure objectives, or provide massive utility.
  • Melee Attack (Quick Melee): Standardized Close Quarters
    All heroes have a quick melee attack that deals a small amount of damage. Useful for finishing off low-health enemies or in very close-quarters combat.
  • Standard Firearms: Various (Pistols, SMGs, Assault Rifles, Shotguns, Sniper Rifles, LMGs)
    A wide array of conventional firearms. Can be customized with attachments like scopes (various types), suppressors, extended magazines, and paint jobs. Weapon progression involves unlocking them via purchase or completing missions.
  • Bows & Crossbows: Silent Ranged
    Includes the Recurve Bow, Hunter Bow, and Auto-Crossbow. Essential for stealth. Can use regular, fire, and explosive arrows/bolts, which can be crafted.
  • Launchers & Heavy Weapons: Explosive/Anti-Vehicle
    Includes RPG-7, GM-94 (grenade launcher), LK-1018 (rocket launcher), Flamethrower, and the Mortar (can be found and used at fixed locations or carried).
  • Signature Weapons: Unique Pre-Modded
    Special versions of existing weapons with enhanced stats (damage, accuracy, fire rate, etc.) and unique appearances. Unlocked by completing specific tasks, liberating outposts, or progressing the story (e.g., The Shredder SMG, The Buzzsaw LMG, The AMR sniper rifle).
  • Melee Weapons: Close Quarters
    Primarily the Kukri knife for standard melee attacks and brutal takedowns. Other contextual melee options exist. Throwing knives are also available.
  • Throwables & Explosives: Tactical/Area Denial
    Grenades, Molotov Cocktails, C4, Mines (Proximity & Remote), Bait (to attract predators towards enemies).
Armor / Gear Sets
  • Hero Health Types (Base Health, Armor, Shields): Heroes have a health pool composed of different types: - **Base Health (White):** Standard health, can be healed by supports or health packs. - **Armor (Yellow):** Reduces incoming damage by a flat amount per hit (typically 5, or 30% for beam/DoT). Depletes before base health. - **Shields (Blue):** Regenerate automatically after not taking damage for a few seconds. Depletes before armor and base health. Some abilities grant temporary shields (e.g., Lucio's Sound Barrier, Zarya's Particle Barrier).
  • Temporary Health / Overhealth (Green): Some abilities (e.g., Brigitte's Repair Pack, Junker Queen's Commanding Shout) grant temporary health that decays over time, appearing as green on the health bar. This acts as an extra buffer above normal health/armor/shields.
  • Damage Mitigation Abilities (e.g., Reinhardt's Barrier Field, D.Va's Defense Matrix, Orisa's Fortify, Zarya's Barriers): Many Tank heroes and some other heroes have abilities that directly block, absorb, or reduce incoming damage for themselves or their team, functioning as active 'armor' or protection.
  • Hero Hitbox Sizes & Models: While not 'armor,' the physical size and shape (hitbox) of each hero varies, impacting their survivability. Larger heroes (Tanks) are easier to hit but have more health/armor. Smaller, more agile heroes (Damage/Support) are harder to hit but generally have less health.
  • Cosmetic Skins: Players can unlock and equip a vast array of cosmetic skins for each hero. These are purely visual and do not provide any gameplay advantages, armor value, or stat changes.
  • Crafted Gear Upgrades (Capacity): While Ajay doesn't equip traditional 'armor' pieces for direct damage reduction that are visually represented, he crafts upgrades to his gear using animal skins. This includes: Weapon Holsters (carry more weapons), Ammo Pouches (carry more ammo for specific weapon types), Quivers (carry more arrows/bolts), Syringe Kits (carry more syringes), Bait Bags, Throwables Bags, Loot Bags, and Heavy Ammo Bags. These are essential for increasing survivability and combat effectiveness by allowing more resources to be carried.
  • Body Armor (Consumable): Players can purchase or find Body Armor which provides an additional, non-regenerating health bar segment. This is consumed when damaged and needs to be replenished. It's a temporary defensive boost.
  • Cosmetic Outfits (Limited): The game features some unlockable cosmetic outfits (e.g., via Uplay rewards or special editions), but these are purely visual and do not offer stat bonuses. Ajay's default appearance changes slightly based on story progression or choices in a minor way.
Outfits/Customization
  • Hero Skins (Legendary, Epic, Rare, Common): The primary form of visual customization. Each hero has a vast wardrobe of unlockable cosmetic skins that completely change their appearance, often themed around events, lore, or alternate concepts. Skins are categorized by rarity and obtained via the Battle Pass, in-game Shop (using Overwatch Coins or legacy Credits), achievements, or promotional events. They do not affect gameplay.
  • Weapon Skins (Often tied to Hero Skin): Most Hero Skins also come with a unique corresponding skin for that hero's primary weapon(s). Some standalone weapon skins or gold weapon variants (unlocked with Competitive Points) are also available.
  • Weapon Charms: Small cosmetic trinkets that can be attached to a hero's weapon for personalization. Unlocked via Battle Pass, Shop, or challenges.
  • Emotes, Victory Poses, Highlight Intros: Animations that heroes can perform. Emotes are usable in-game. Victory Poses are shown at the end of a match if your team wins. Highlight Intros play before a Play of the Game replay featuring that hero. Unlocked similarly to skins.
  • Voice Lines & Sprays: Short audio clips that heroes can say in-game, and small images that can be sprayed onto surfaces in the game world. Numerous options available for each hero.
  • Player Icons & Name Cards: Cosmetic items to personalize a player's profile, visible in menus and social screens. Unlocked through various means.
  • Default Outfits: Ajay Ghale's primary outfit is fairly standard throughout the game, consisting of practical clothing suitable for the mountainous environment. There are very limited changes to his base appearance.
  • Unlockable Cosmetic Outfits: A few cosmetic outfits could be unlocked via Ubisoft Club (formerly Uplay) rewards or were included in special editions (e.g., Hurk's outfit for the co-op player). These are purely visual and do not affect gameplay stats. Unlike later Far Cry games, extensive character customization through clothing is not a feature.
trending_up Progression & Upgrades
Skills & Progression
N/A

Ajay Ghale's abilities are upgraded through two skill trees: 'The Tiger' (offensive skills, focusing on assault tactics, weapon handling, and takedowns) and 'The Elephant' (defensive/utility skills, focusing on health, crafting syringes, survival, and stealth). Skill points are earned by gaining XP from completing missions, liberating outposts, hunting, and other activities. Crafting is essential for upgrading gear capacity (weapon holsters, ammo pouches, loot bags, syringe kits, etc.) using animal skins hunted from Kyrat's diverse wildlife. A Karma system rewards or punishes Ajay for his actions towards Golden Path members and civilians, unlocking perks and affecting interactions.

public World & Exploration
World & Level Design
N/A

Kyrat is a large and vertically diverse open world, divided into Southern Kyrat and Northern Kyrat (unlocked later in the story). Southern Kyrat features lush valleys, forests, and rivers, while Northern Kyrat is characterized by treacherous snow-capped mountains, high-altitude plateaus, and icy conditions. The map is rich with varied biomes, ancient temples, remote villages, and enemy strongholds. Additionally, players can access the mystical realm of Shangri-La through a series of side missions, offering a visually distinct and fantastical environment.

Playable Vehicles
  • Payload (Escort & Hybrid Maps): Objective Vehicle (Mobile Objective)
    In Escort and Hybrid game modes, the attacking team must move a hovering or wheeled vehicle (the payload) along a predetermined track by standing near it. The defending team tries to stop its progress. The payload itself can sometimes offer minor cover.
  • TS-1 Robot (Push Maps): Objective Vehicle (Contested Robot)
    In Push game mode, a large, centrally located robot (TS-1) that teams fight to gain control of. Once controlled, the robot slowly pushes a barricade towards the enemy team's spawn. It can be contested and pushed back.
  • Environmental Vehicles (Decorative / Map Elements): Non-Interactable Scenery
    Many maps feature various static vehicles (cars, trucks, hovercraft, spaceships) as part of the environmental design and backdrop. These are generally not pilotable or directly interactable by players beyond providing cover or being part of the map's aesthetic.
  • Hero-Specific 'Vehicles' (Wrecking Ball Form, D.Va's MEKA - conceptual): Hero Ability / Transformation
    Some heroes have abilities or forms that function like temporary vehicles. Wrecking Ball transforms into a rolling ball for high-speed mobility and impact. D.Va pilots a MEKA (mech suit) which is her primary combat form; if destroyed, she ejects as Pilot D.Va (Baby D.Va) until she can call a new MEKA.
  • Land Vehicles (Cars, Trucks, ATVs, Tuk-Tuks): Ground Vehicle
    A wide assortment of civilian and militarized ground vehicles. Includes small hatchbacks, pickup trucks, heavier cargo trucks (some with mounted machine guns), nimble ATVs/quad bikes, and the iconic three-wheeled Tuk-Tuk common in South Asian settings. Used for traversal and combat.
  • Watercraft (Patrol Boats, Hovercraft): Water Vehicle
    Used for navigating Kyrat's extensive river systems and lakes. Includes armed patrol boats with mounted guns, and versatile hovercraft capable of traversing both water and some land surfaces.
  • Aircraft (Buzzer Gyrocopter): Air Vehicle (Light)
    The Buzzer is a small, agile one-person gyrocopter. It's excellent for quick traversal, scouting, and reaching high-altitude locations. Some variants might be lightly armed (e.g., with a grenade launcher in a specific mission or context), but it's primarily for mobility.
  • Wingsuit & Parachute: Personal Traversal
    The Wingsuit allows for high-speed gliding after jumping from high places (cliffs, towers, Buzzer). The Parachute is used for safe landings. Essential tools for navigating Kyrat's vertical terrain.
  • Grappling Hook: Personal Traversal (Utility)
    Allows Ajay to ascend and descend cliffs, swing across gaps, and access specific grapple points. Crucial for vertical exploration and stealthy approaches.
  • Animal Mounts (Asian Elephants): Living Vehicle / Combat Mount
    Players can find and ride wild Asian Elephants. Elephants are incredibly powerful, able to charge through obstacles, trample enemies, and attack with their trunks. They serve as formidable, albeit temporary, combat mounts.
Notable Fauna/Mounts
N/A
  • Elephants (Asian Elephant): Proboscidea
    Rideable Mount, Combat Ally, Destructive Force, Neutral (can be provoked)
  • Tigers (Bengal Tiger, Snow Leopard): Felidae
    Hostile Apex Predator, Hunting Resource (Skins for crafting)
  • Bears (Himalayan Brown Bear, Asiatic Black Bear): Ursidae
    Hostile Predator, Hunting Resource
  • Rhinos (Indian Rhinoceros): Rhinocerotidae
    Hostile Heavy Herbivore, Dangerous, Hunting Resource
  • Honey Badgers: Mustelidae
    Extremely Hostile Small Predator, Deceptively Dangerous
  • Wolves (Tibetan Wolf): Canidae
    Hostile Pack Predator, Hunting Resource
  • Eagles & Vultures: Accipitridae
    Hostile (Eagles can attack), Scavengers
  • Demon Fish, Dholes, Yaks, Sambar Deer, Wild Boar, Macaques, Snakes, Tapirs, Clouded Leopards: Various
    Hostile (Demon Fish, Dholes, some snakes) or Neutral/Prey (Deer, Yak, Boar, Tapir), Hunting Resource. Macaques can throw rocks.
book Story & Characters
Main Characters
  • Tank Heroes (e.g., Reinhardt, D.Va, Winston, Orisa, Roadhog, Zarya, Sigma, Wrecking Ball, Ramattra, Junker Queen, Mauga): Frontline, Protection, Space Creation
    Heroes designed to absorb damage, protect teammates, and create openings for their team. They have high health pools, often with armor or shields, and abilities focused on defense, disruption, or area control. In 5v5, there is one Tank per team.
  • Damage Heroes (e.g., Soldier: 76, Tracer, Genji, Cassidy, Pharah, Reaper, Widowmaker, Hanzo, Junkrat, Mei, Bastion, Symmetra, Torbjörn, Ashe, Echo, Sojourn, Venture): Offense, Securing Eliminations, Flanking
    Heroes focused on dealing high amounts of damage to enemy players. This role includes a wide variety of playstyles, from hitscan soldiers and snipers to agile flankers and projectile-based heroes. There are two Damage heroes per team.
  • Support Heroes (e.g., Mercy, Lucio, Zenyatta, Ana, Baptiste, Moira, Brigitte, Kiriko, Lifeweaver, Illari): Healing, Utility, Buffing/Debuffing
    Heroes dedicated to healing teammates, providing utility through buffs (e.g., damage boost, speed boost) or debuffs on enemies, and often possessing unique life-saving abilities or crowd control. There are two Support heroes per team.
  • Key Lore Figures (Winston, Tracer, Genji, Mercy - from original Overwatch): Founding/Iconic Overwatch Members
    Characters central to the original Overwatch storyline, often featured in animated shorts and central to the recall and new threats.
  • Null Sector Leaders & Units (PvE - Story Missions): Antagonists (Omnic Extremist Group)
    The primary antagonists in the upcoming PvE story missions. Null Sector aims to incite a new war against humanity. Their forces include various specialized Omnic robots.
  • Talon Organization Members (e.g., Reaper, Widowmaker, Sombra, Doomfist, Moira, Sigma - in lore/PvP): Antagonistic Organization / Playable Heroes
    A shadowy terrorist organization that opposes Overwatch. Many playable heroes are affiliated with Talon, creating interesting dynamics in the lore, though in PvP, team composition is not restricted by lore allegiance.
  • Ajay Ghale: Protagonist
    A Kyrati-American who travels to Kyrat to fulfill his mother's dying wish. He is quickly drawn into the civil war and discovers his parents were the founders of the Golden Path. Ajay is a capable fighter who adapts to the harsh realities of Kyrat, making choices that determine the fate of the rebellion and the country.
  • Pagan Min: Main Antagonist
    The flamboyant, charismatic, and psychopathic self-proclaimed King of Kyrat. He rules with an iron fist, yet has a surprisingly complex and personal connection to Ajay's family, particularly Ajay's mother, Ishwari. Known for his sharp purple suit and unpredictable behavior.
  • Amita: Golden Path Leader / Potential Ally
    One of the two rival leaders of the Golden Path. She is pragmatic, ruthless, and believes Kyrat must modernize, even if it means engaging in drug trafficking (opium) to fund the rebellion and secure Kyrat's future through trade and industry. Often clashes with Sabal's traditional views.
  • Sabal: Golden Path Leader / Potential Ally
    The other leader of the Golden Path. He is a staunch traditionalist who values Kyrat's culture, religion, and ancient ways. He opposes Amita's plans for drug production and industrialization, seeking to restore Kyrat based on its historical foundations and moral purity.
  • Yuma Lau: Secondary Antagonist / Pagan Min's Lieutenant
    Pagan Min's adopted daughter and right-hand woman, a ruthless military commander and an expert in psychological warfare and mysticism. She is obsessed with uncovering the secrets of Shangri-La.
  • Longinus: Ally / Weapons Dealer
    A former African warlord who found religion and became a priest in Kyrat. He provides Ajay with weapons and missions, often involving tracking down 'blood diamonds' to 'cleanse' them. His sermons are filled with violent metaphors.
  • Rabi Ray Rana: Ally / Radio Host
    The voice of Radio Free Kyrat. He provides humorous and often insightful commentary on Ajay's actions and the state of Kyrat, acting as a source of information and comic relief.
  • Yogi & Reggie: Allies (Eccentric)
    A pair of British stoners who were once guests of Pagan Min. They frequently drug Ajay and put him through bizarre, hallucinatory trials, but also provide access to their fortified house which serves as an early safe house and upgrade station.
  • Hurk Drubman Jr.: Ally / Co-op Partner
    A returning Far Cry character, an American obsessed with monkeys, explosions, and 'liberating' people, whether they want it or not. He serves as the player character for the second player in co-op mode.
  • Noore Najjar: Pagan Min's Lieutenant / Reluctant Antagonist
    Forced to run Pagan Min's brutal Arena and opium operations because her family is held hostage. She secretly contacts Ajay for help, offering a morally grey storyline.
  • Paul 'De Pleur' Harmon: Pagan Min's Lieutenant / Antagonist
    Pagan Min's American chief interrogator and torturer, responsible for the 'correctional facilities' and propaganda. He is a sadistic family man who believes he is bringing order.
Example Missions
  • PvP Matches (Control, Escort, Hybrid, Push, Flashpoint)
    Compete against an enemy team of five players to achieve mode-specific objectives. - **Control:** Capture and hold a series of three objective points, winning two rounds. - **Escort:** One team escorts a payload along a set path to checkpoints, while the other team defends. - **Hybrid:** Attackers first capture a point, then escort a payload. - **Push:** Teams fight to control a centrally located robot and push it towards the enemy's spawn. - **Flashpoint:** Teams fight to capture rotating objective points as they become active across a large map.
  • Arcade Game Modes (e.g., Mystery Heroes, Deathmatch, Capture the Flag, Custom Games)
    A rotating selection of alternative game modes with different rule sets or objectives, offering a more casual or experimental experience. Mystery Heroes assigns random heroes on respawn. Deathmatch is free-for-all or team-based elimination. Custom Games allow players to create matches with highly customized rules.
  • Competitive Play Matches
    Play standard PvP game modes (Control, Escort, Hybrid, Push, Flashpoint) in a ranked environment. Players earn or lose Skill Rating (SR) based on wins/losses and performance, progressing through skill tiers (Bronze to Grandmaster/Champion). Rewards include Competitive Points for Golden Weapons.
  • Practice Range
    A solo environment where players can freely test out any hero's abilities, practice aiming against training bots, and familiarize themselves with map layouts or mechanics.
  • Play vs. AI / Co-op vs. AI
    Team up with other players or AI teammates to fight against a team of AI-controlled bots in standard game modes. Useful for learning heroes or practicing team strategies in a less stressful environment.
  • Seasonal Events & Limited-Time Modes (e.g., Winter Wonderland, Summer Games, Archives - in past, Halloween Terror)
    Special events often introduce unique game modes (PvE or PvP), themed maps, and exclusive cosmetic rewards (skins, emotes, etc.) that can be earned by completing event challenges or through special loot boxes/shop items during the event period.
  • Story Missions (Future PvE Content)
    Upcoming cooperative, narrative-driven missions where players team up as Overwatch heroes to fight against Null Sector and other threats, progressing the overarching Overwatch story. Will feature unique objectives, enemy types, and cinematic storytelling. (Content planned for future release)
  • Hero Mastery Courses
    Solo challenge courses designed to test a player's skill and understanding of a specific hero's abilities and movement. Involves navigating obstacles and eliminating targets quickly for high scores and star ratings.
  • Main Story Campaign (The Golden Path)
    A series of narrative-driven missions where Ajay Ghale gets involved with the Golden Path's rebellion against Pagan Min. Key objectives include disrupting Pagan Min's operations, rescuing important figures, making critical choices between Amita and Sabal's conflicting strategies, and ultimately confronting Pagan Min. This also involves uncovering the truth about Ajay's parents and their connection to Kyrat.
  • Outpost Liberation
    Capture enemy-controlled outposts scattered throughout Kyrat. This involves eliminating all Royal Army soldiers within the outpost, either stealthily (for bonus XP) or through open combat. Liberating outposts turns them into Golden Path strongholds, unlocking fast travel points, safe houses, side missions, and reducing enemy presence in the region.
  • Fortress Assaults
    Capture heavily fortified strongholds belonging to Pagan Min's lieutenants (De Pleur, Noore, Yuma). These are significantly larger and more challenging than regular outposts, often requiring more strategic planning and heavier firepower. Liberating fortresses further destabilizes Pagan Min's regime.
  • Shangri-La Missions (The Legend of Kalinag)
    Find hidden thangkas (sacred paintings) that transport Ajay into visions of the mythical paradise of Shangri-La. In these surreal sequences, Ajay embodies the ancient Kyrati warrior Kalinag, fighting demonic Rakshasa alongside a mystical tiger companion, seeking to free Shangri-La from corruption. Each mission involves combat, light puzzle-solving, and unique visual storytelling.
  • Side Missions (Weapon Convoys, Hostage Rescue, Assassination, Eye for an Eye, etc.)
    Various optional missions offered by Golden Path members and other NPCs. These include ambushing Royal Army weapon convoys, rescuing hostages, assassinating high-value targets, avenging fallen Golden Path members ('Eye for an Eye'), hunting specific animals for Kyrat Fashion Week, or delivering packages.
  • Karma Events
    Dynamic, randomly occurring events in the open world where Ajay can choose to help Golden Path rebels under attack, defend civilians, or stop Royal Army patrols. Completing these positively impacts Ajay's Karma level, which unlocks perks and discounts.
  • Campaign Story Choices (Amita vs. Sabal Missions)
    At several key points in the story, Ajay must choose to follow either Amita's plan or Sabal's plan for a particular mission. These choices have immediate consequences for the mission's objectives and dialogue, and cumulatively affect the Golden Path's leadership and the game's ending.
  • DLC Missions (Valley of the Yetis, Escape from Durgesh Prison, Hurk Deluxe Pack)
    Separate mission sets included in DLC. 'Valley of the Yetis' is a new campaign where Ajay defends a relay station against cultists and Yetis. 'Escape from Durgesh Prison' is a permadeath challenge to escape and reach an extraction point. 'Hurk Deluxe Pack' adds missions starring Hurk.
people Multiplayer
Multiplayer Details
N/A

1. Co-op Campaign: A second player can join the host's world as Hurk Drubman Jr. Together, they can tackle outposts, fortresses, open-world activities, and some side content. Story progression is tied to the host. 2. Battles of Kyrat (PvP): An asymmetrical 5v5 mode where one team plays as the Rakshasa (Golden Path warriors using bows, animals, and stealth) and the other as the Elite Guard (Pagan Min's soldiers using guns and vehicles). Modes include Outpost, Propaganda, and Demon Mask.

extension Editions & DLC
Available Editions
N/A

Far Cry 4 was released in several editions: Standard Edition, Limited Edition (included Hurk's Redemption missions & Impaler Harpoon Gun), Gold Edition (included the Season Pass), and Collector's Kyrat Edition (included a Pagan Min figurine, map, journal, poster, and the Limited Edition content + Season Pass).

Post-Launch Content / DLC

Overwatch 2 follows a seasonal live-service model. Each season (typically lasting around 9 weeks) introduces a new Battle Pass, often a new hero (alternating seasons), new maps or game modes, balance changes, limited-time events, and new cosmetic items in the shop. PvE Story Missions are planned as significant post-launch premium content, releasing episodically.

The Season Pass included several DLC packs: 'Valley of the Yetis' (a new open-world campaign where Ajay crashes in a Yeti-infested valley), 'Escape from Durgesh Prison' (a challenging permadeath mode with a time limit), 'The Hurk Deluxe Pack' (5 new missions starring Hurk and his harpoon gun), and 'Overrun' (a new PvP mode and map). Standalone weapon packs were also available.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Overwatch 2 free-to-play?
    A: Yes, the core PvP (Player versus Player) component of Overwatch 2 is free-to-play. Monetization comes from a seasonal Battle Pass, an in-game shop for cosmetic items, and future premium PvE (Player versus Environment) story missions.
  • Q: What is the team size in Overwatch 2 PvP?
    A: Overwatch 2 shifted from the 6v6 format of the original game to a 5v5 format, with team compositions typically consisting of 1 Tank, 2 Damage, and 2 Support heroes.
  • Q: Do I need to have played Overwatch 1 to play Overwatch 2?
    A: No, new players can jump directly into Overwatch 2. Existing Overwatch 1 players had their accounts, progression, and cosmetics carry over to Overwatch 2. The sequel builds upon the established lore and characters, but is designed to be accessible to newcomers.
  • Q: What is a Battle Pass in Overwatch 2?
    A: The Battle Pass is a seasonal progression system with free and premium tracks. By playing matches and completing challenges, players earn XP to level up their Battle Pass and unlock cosmetic rewards like skins, emotes, voice lines, player icons, etc. New heroes are typically unlocked through the free track of the Battle Pass or available for instant unlock on the premium track (or later via challenges/Shop).
  • Q: What are PvE Story Missions?
    A: PvE (Player versus Environment) Story Missions are upcoming cooperative, narrative-driven experiences that will expand on the Overwatch lore and pit heroes against AI-controlled enemies like Null Sector. These are planned as premium content, released episodically.
  • Q: Does Overwatch 2 have cross-play and cross-progression?
    A: Yes, Overwatch 2 supports full cross-platform play, allowing players on different platforms (PC, PlayStation, Xbox, Switch) to play together in PvP modes. It also supports cross-progression, meaning your progress, unlocks, and cosmetics are linked to your Battle.net account and accessible across all platforms.
  • Q: How are new heroes unlocked?
    A: New heroes are typically introduced with new seasons. They can be unlocked by progressing through the free track of the seasonal Battle Pass (e.g., reaching a certain tier). Alternatively, players can often get instant access to the new hero by purchasing the premium Battle Pass for that season. Heroes from past seasons that a player missed can usually be unlocked by completing specific in-game challenges or potentially through the in-game shop.
  • Q: Is Far Cry 4 a direct sequel to Far Cry 3?
    A: No, Far Cry 4 features a new story, setting, and protagonist (Ajay Ghale). While it shares thematic elements and gameplay mechanics with Far Cry 3, and Hurk Drubman Jr. returns, their narratives are not directly connected.
  • Q: Can I play the entire Far Cry 4 campaign in co-op?
    A: Most of the open-world content, including liberating outposts, fortresses, and exploring Kyrat, can be played in two-player online co-op (with the second player as Hurk). However, main story missions are generally designed for solo play by the host, though the co-op partner can often assist in the combat surrounding these missions in the open world.
  • Q: What are the 'Battles of Kyrat' multiplayer modes?
    A: Battles of Kyrat is Far Cry 4's competitive PvP multiplayer. It's an asymmetrical mode where one team plays as the Rakshasa (Golden Path warriors using bows, stealth, and animal summoning) and the other as Pagan Min's Elite Guard (using conventional firearms and vehicles). Game modes include capturing outposts, collecting propaganda, and securing demon masks.
  • Q: What is Shangri-La?
    A: Shangri-La is a mythical, heavenly realm in Kyrati folklore. In Far Cry 4, Ajay can find thangkas (religious paintings) that transport him into hallucinatory visions of Shangri-La, where he plays as the ancient Kyrati warrior Kalinag, fighting demonic forces alongside a mystical tiger companion. These sequences offer a unique visual style and gameplay experience.
  • Q: Do my choices between Amita and Sabal really matter?
    A: Yes, your choices to support either Amita or Sabal in their leadership struggle for the Golden Path have significant consequences. They affect the types of missions you undertake, the dialogue from characters, the state of certain locations in Kyrat, and ultimately contribute to different variations of the game's ending and the future of Kyrat.
  • Q: Can you ride elephants in Far Cry 4?
    A: Yes, riding elephants is a prominent feature. Ajay can mount wild elephants or find them at specific locations and use them as powerful, destructive mounts in combat, capable of trampling enemies and smashing through obstacles.
build Technical Details
Graphics & Visual Fidelity

Utilizes an evolved version of Blizzard's proprietary engine, known for its stylized, vibrant, and clean art style. Features colorful and diverse map environments, distinct hero designs with detailed animations, and flashy ability effects. The visual design prioritizes clarity and readability in fast-paced combat.

Powered by the Dunia Engine 2, Far Cry 4 delivers stunning visuals of the Himalayan landscapes, ranging from lush, dense forests and vibrant valleys to snow-covered peaks and ancient, detailed temples. The game features advanced lighting, realistic weather effects, and highly detailed character and animal models. NVIDIA Gameworks technologies like HBAO+, PCSS, TXAA, and enhanced God Rays were available on PC for improved visual fidelity.

Audio & Soundtrack

Features an orchestral score with heroic and uplifting themes, with unique musical cues for maps and events. Sound design is critical for gameplay, with distinct audio cues for each hero's abilities, weapons, footsteps (differentiating enemy vs. ally), and ultimate ability activation. Voice lines for heroes provide personality and important callouts.

The original score was composed by Cliff Martinez, blending orchestral elements with traditional South Asian instrumentation to reflect Kyrat's atmosphere. The game features in-world radio stations, most notably Radio Free Kyrat hosted by the charismatic and often hilarious Rabi Ray Rana, who provides commentary on Ajay's actions and the ongoing civil war. Sound design effectively captures the diverse wildlife, distinct weapon sounds, and environmental ambiance of the Himalayas.

User Interface (UI/UX)

Features a clean first-person HUD displaying health, ammo, ability cooldowns, ultimate charge, and objective status. Team status and kill feed are also prominent. Menus for hero selection, customization (Hero Gallery), Battle Pass, Shop, Challenges, and social features are accessible. The UI emphasizes clear visual communication of game state and abilities.

Features a standard first-person HUD with a mini-map, health bar (regenerating), ammo count, and objective markers. A radial menu is used for weapon selection, syringe crafting/use, and throwing items. The world map is detailed, allowing for custom waypoints and tracking collectibles. Interaction prompts are clear and contextual.

Accessibility Options

Offers a range of accessibility options, including extensive control remapping (PC), subtitle and text chat customization, colorblind modes for UI and gameplay elements, options for sound cues (e.g., visual indicators for critical sounds), aim assist options (controller), and options to reduce camera motion or screen effects.

Includes options for subtitle display (size, background), customizable controls (key remapping, sensitivity), aim assist, and adjustable difficulty levels. Game-specific features like tagging enemies and highlighting interactive objects aid gameplay visibility.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS on high settings.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (though 16GB is standard for modern gaming).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 680 (2GB) or AMD Radeon R9 290X (2GB) or better
laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 1200 (Desktop equivalent in laptop form factor) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 770M (2GB) / GTX 870M (3GB) / AMD Radeon R9 M290X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but great for higher resolutions.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (Targets ~30-60 FPS, 1080p Low settings) (Low Preset, 1080p resolution, 1024x768 minimum resolution supported.)
CPU: Official minimum desktop CPU. Modern dual-core with SMT or quad-core CPUs will suffice.
CPU (Laptop): Estimated laptop CPU/iGPU for minimum playability. Dedicated graphics significantly improve this.
GPU: Official minimum desktop GPU. Requires 2GB VRAM.
GPU (Laptop): Estimated laptop GPUs/iGPUs for minimum settings. Even low-end modern discrete GPUs are much faster.
RAM: 6GB RAM is the official minimum requirement.
Storage: HDD is absolute minimum; SSD highly recommended for better loading.
memoryCPU: Intel Core i3 series or AMD Phenom X3 8650 (or newer entry-level CPUs like AMD Athlon 3000G / Intel Pentium Gold G6400)
developer_boardGPU: NVIDIA GeForce GTX 600 series (e.g., GTX 660 2GB) or AMD Radeon HD 7000 series (e.g., HD 7850 2GB)
laptop_macCPU (L): Intel Core i3 (e.g., i3-1005G1) / AMD Ryzen 3 (e.g., Ryzen 3 3250U) or even modern Intel UHD/Iris Xe or AMD Radeon integrated graphics.
laptop_windowsGPU (L): NVIDIA GeForce MX350/MX450, Integrated Iris Xe Graphics (G7 variants), Radeon Vega 7/8 Graphics. For discrete: RTX 3050 Laptop GPU (Low TGP) / RTX 4050 Laptop GPU would be overkill but a modern entry point.
layersRAM: 6 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended)
1080p (Full HD) - Recommended (Targets 1080p, Medium/High settings, 60FPS+) (Medium/High Preset, 1080p resolution.)
CPU: Official recommended desktop CPU for a good 1080p/60FPS+ experience.
CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p performance at good settings.
GPU: Official recommended desktop GPU for 1080p Medium/High settings. 4GB VRAM minimum, 6GB+ ideal.
GPU (Laptop): Good laptop GPUs for 1080p High. Ensure adequate TGP. RTX 50 series mention is speculative.
RAM: 8GB RAM is officially recommended. Dual-channel configuration improves performance.
Storage: SSD is strongly recommended for this tier for fast loading and responsiveness.
memoryCPU: Intel Core i7 series (e.g., i7-4770) or AMD Ryzen 5 series (e.g., Ryzen 5 1600/2600)
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon R9 380 / RX 580 (4GB/8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB), RTX 3050 Ti Laptop GPU (4GB), RTX 4050 Laptop GPU (6GB). (A hypothetical future RTX 5050 Laptop GPU would handle this easily).
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Minimum (Likely 720p/Low or 1080p/Low ~30 FPS) (Low Preset)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz
developer_boardGPU: NVIDIA GeForce GTX 460 (1GB) or AMD Radeon HD5850 (1GB)
laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GT 650M (1GB) / AMD Radeon HD 7770M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.**
layersRAM: 4 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - High Refresh Rate (Targets 1440p, Medium/High settings, 120-144FPS+) (Medium/High Preset (often optimized for visibility), 1440p resolution, targeting high refresh rates.)
CPU: Strong desktop CPU for achieving high and stable framerates at 1440p.
CPU (Laptop): High-performance laptop CPUs needed to drive high refresh rates consistently at 1440p.
GPU: Desktop GPU capable of delivering high refresh rates at 1440p with appropriate settings. 8GB VRAM recommended.
GPU (Laptop): Strong laptop GPUs for 1440p high refresh gaming. Max TGP versions are important. RTX 50 series mention is speculative.
RAM: 16GB of fast RAM is recommended for high refresh rate gaming to minimize stutters.
Storage: NVMe SSD recommended for the best loading times and responsiveness for competitive 1440p play.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 2700X or newer (e.g., Intel Core i5-12400F / AMD Ryzen 5 5600X)
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX 5700 XT (8GB) / RX 6600 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended for smoother 1440p.
Storage: SSD recommended.
memoryCPU: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 290X (4GB) / R9 390 (8GB)
laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 2600 (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB) / GTX 980M (4GB/8GB) or AMD equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60FPS+) (High Preset, 2160p (4K) resolution, potentially using FSR or render scale for stable 60FPS+.)
CPU: Capable desktop CPU to support 4K gaming in Overwatch 2 without significant bottlenecks.
CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K Overwatch 2.
GPU: Desktop GPUs capable of running Overwatch 2 at 4K High settings with good framerates. 8GB+ VRAM essential.
GPU (Laptop): High-end laptop GPUs from RTX 30/40 series can achieve 4K in Overwatch 2, especially with FSR. Hypothetical RTX 50 series would enhance this further.
RAM: 16GB RAM is generally sufficient for 4K in Overwatch 2, though 32GB offers more headroom.
Storage: A fast NVMe SSD is recommended for the best 4K gaming experience.
memoryCPU: Intel Core i7-9700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-13600K / AMD Ryzen 5 7600X)
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) / RX 7600 XT (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). **(A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience for Overwatch 2.)**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset (May require adjustments for consistent 60 FPS on older top-tier cards))
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Desktop GPU recommendation for 4K. For consistent 60 FPS at launch, SLI/Crossfire or a top single card with some setting tweaks was common.
GPU (Laptop): Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title.
RAM: 16GB RAM strongly recommended for 4K.
Storage: SSD required for optimal 4K experience.
memoryCPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 7 1700 @ 3.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 980 (4GB) / GTX Titan X (Maxwell, 12GB) or AMD Radeon R9 Fury X (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 7 2700U or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: 50 GB available hard drive space (SSD Recommended)
Note: An SSD (Solid State Drive) is recommended for faster loading times. Ensure at least 50 GB of free disk space. This requirement may change with updates.
Type: SSD
Spec: 30 GB available space (SSD Recommended).
Note: SSD is recommended for faster load times and texture streaming.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-Bit (latest Service Pack) or Windows 11 64-Bit
Explanation: A 64-bit version of Windows 10 (with the latest Service Pack) or Windows 11 is required.
Spec: Windows 7 SP1, Windows 8/8.1 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 11 (or DirectX 12 compatible card, game may utilize DX11 primarily)
Explanation: Requires a DirectX compatible graphics card. Overwatch 2 primarily utilizes DirectX 11. Ray tracing is not currently supported.
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Overwatch 2. This information is based on official Minimum/Recommended PC specifications from Blizzard Entertainment and includes extrapolated tiers for higher performance targets, adapted to the requested JSON structure. Laptop GPU mentions for RTX 50 series are speculative as of May 2025.
  • Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, which is dependent on TGP (Total Graphics Power) and cooling. Overwatch 2 is well-optimized and can run on a wide range of laptops; however, for consistent high refresh rates, capable hardware is still beneficial.
  • Laptop Consideration: G P U T G P: Sufficient TGP for the laptop GPU helps ensure consistent performance, especially for higher framerate targets.
  • Laptop Consideration: Cooling Thermals: Good cooling is important for maintaining stable performance during long gaming sessions, even in less demanding titles if pushing high refresh rates.
  • Laptop Consideration: C P U Power Limits: Adequate CPU power ensures smooth gameplay, as Overwatch 2 can be CPU-bound at very high framerates.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus can reduce latency and improve framerates, which is advantageous for competitive play in Overwatch 2.
  • Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 1.0). Features an in-game dynamic resolution scaler and a static resolution percentage option. DLSS or newer FSR versions might be implemented by this date, but are not guaranteed.
  • Optimization Detail: Key Settings Impact: Render Scale, Dynamic Render Scale, Model Detail, Texture Detail, Shadow Detail, Effects Detail, Anti-Aliasing, and Fog Detail significantly impact performance. Competitive players often lower settings to maximize framerates.
  • Game Name: Overwatch 2
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance. The game features NVIDIA-specific enhancements like HBAO+, PCSS, TXAA, and God Rays.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an excellent experience at high resolutions and settings.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality (PCSS for NVIDIA), Ambient Occlusion (HBAO+ for NVIDIA), Anti-Aliasing (TXAA for NVIDIA), God Rays, Fur Simulation, and Foliage detail heavily impact performance.
  • Game Name: Far Cry 4
build Optimization Details
  • Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 1.0). Features an in-game dynamic resolution scaler and a static resolution percentage option. DLSS or newer FSR versions might be implemented by this date, but are not guaranteed.
  • Key Settings Impact: Render Scale, Dynamic Render Scale, Model Detail, Texture Detail, Shadow Detail, Effects Detail, Anti-Aliasing, and Fog Detail significantly impact performance. Competitive players often lower settings to maximize framerates.
  • Key Settings Impact: Texture Quality, Shadow Quality (PCSS for NVIDIA), Ambient Occlusion (HBAO+ for NVIDIA), Anti-Aliasing (TXAA for NVIDIA), God Rays, Fur Simulation, and Foliage detail heavily impact performance.
laptop Laptop Considerations
  • G P U T G P: Sufficient TGP for the laptop GPU helps ensure consistent performance, especially for higher framerate targets.
  • Cooling Thermals: Good cooling is important for maintaining stable performance during long gaming sessions, even in less demanding titles if pushing high refresh rates.
  • C P U Power Limits: Adequate CPU power ensures smooth gameplay, as Overwatch 2 can be CPU-bound at very high framerates.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus can reduce latency and improve framerates, which is advantageous for competitive play in Overwatch 2.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB

For Overwatch 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Super Mobile (4GB), GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would be ideal for this).
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB

For Far Cry 4 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 650M (1GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770M (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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