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Moonlighter 2: The Endless Vault vs Minecraft Dungeons II
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 2, 2026 | Sep 29, 2026 |
| Developer | |
| Digital Sun | Mojang Studios / Double Eleven |
| Publisher | |
| 11 bit studios | Xbox Game Studios |
| Genre(s) | |
| Action RPG, Roguelike, Dungeon Crawler, Business Simulation | Action RPG / Cooperative Dungeon Crawler |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone 10+ | Everyone 10+ |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.7 / 5.0 |
| Current Price (USD) | |
| $29.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Will can unlock extensive permanent progression trees across two primary domains: Merchant Acumen (allowing dynamic price negotiation, shop assistants to catch shoplifters, expanded luxury display pedestals, and VIP sales events) and Vault Survival (unlocking weapon mastery combos, directional dodge-rolls, parrying mechanics, and backpack curse-cleansing runes). |
The game retains its celebrated 'you are what you wear' class-less buildcraft, dramatically expanded with new equipment categories. Players now equip: one Melee Weapon, one Ranged Weapon, one Magic Wand (a new weapon class dedicated to casting projectile and area-of-effect spells), four modular Armor pieces (Helmet, Chestplate, Gauntlets, and Boots), three active Artifacts, and three passive Talismans. The enchanting system features multi-branch skill trees on every item, allowing players to forge intricate builds such as minion-mancer summoners, lightning-proc critical strikers, and invulnerable tank paladins. |
| public World & Exploration | |
| World & Level Design | |
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The game features the central interactive town hub of Tresna alongside multiple procedurally generated biomes within the Endless Vault: the Luminous Crystal Caverns, the Overgrown Clockwork Canopy, the Sunken Gilded Catacombs, the Molten Foundry Sanctum, and the Astral Core of Moloch. Each biome introduces unique environmental traps, vertical platforming elements, puzzle chambers, and distinct regional customer bases. |
Dungeons in the sequel are dynamically generated using multi-floor procedural architecture that combines curated cinematic combat set-pieces with randomized pathways, secret puzzle crypts, and environmental hazards. Key operational regions include: 1) Whispering Highlands: Vertical mountain peaks filled with wind currents and illager fortifications. 2) The Abyssal Deep Dark: A pitch-black subterranean cavern system requiring stealth and acoustic diversion to bypass dormant Wardens. 3) The Sift Wastes: Warped floating island chains where gravity fluctuates and void portals spawn endless enemy swarms. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game is an exclusively single-player experience designed around an intimate loop of solitary dungeon exploration and personalized boutique shop management. |
The game offers 4-player co-op across both local couch co-op and online matchmaking. Difficulty dynamically scales with party size, increasing enemy spawn rates, elite modifier density, and loot rarity drops. Players can also test their coordination in 'The Gauntlet of the Ancients,' a dedicated weekly cooperative endgame raid mode featuring escalating modifier challenges and exclusive gilded loot caches. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($29.99): Includes the complete 1.0 base game on PC, PlayStation 5, Xbox Series X|S, or Nintendo Switch 2. Deluxe Edition ($39.99): Bundles the game with the Digital Complete Soundtrack by David Housden, a 120-page digital art book, and the exclusive 'Gilded Merchant' cosmetic shop decor and armor skin set. |
Mojang Studios and Xbox Game Studios are launching two primary editions: The Standard Edition ($29.99 / ₹2,499) includes the full base game with day-one access on Xbox Game Pass and PC Game Pass. The Deluxe Edition ($49.99 / ₹3,999) includes the base game, the Season Pass granting access to the first two post-launch DLC expansions, the Hero Cape, two exclusive Hero Skins, and the Red Panda companion pet. |
| Post-Launch Content / DLC | |
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Digital Sun and 11 bit studios launched the full 1.0 release on September 2, 2026, followed by the 'Grand Opening' quality-of-life update. Future roadmap plans include free seasonal merchant festivals, an endless boss rush mode, and a major premium expansion introducing an aquatic-themed subterranean biome. |
The post-launch roadmap outlines a continuous seasonal content cycle. The Deluxe Edition Season Pass guarantees two major expansion packs slated for early and mid-2027: 'Depths of the Sift' and 'Echoes of the Void,' adding new story chapters, two unique biomes, high-tier Ancient Hunts, and legendary artifact categories. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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A dramatic evolutionary leap from 2D pixel art to vibrant, hand-painted 3D cel-shaded visuals. The Unity engine powers dynamic day-and-night lighting, expressive character animations, volumetric lighting through ancient stained-glass vault ceilings, and reactive environmental foliage. |
Unreal Engine 5 elevates the iconic Minecraft voxel aesthetic with stunning modern fidelity: volumetric mist drifting through ancient pine forests, dynamic ray-traced water reflections, realistic block surface textures, and radiant glow-stone lighting that dynamically illuminates dark caverns and battle arenas. |
| Audio & Soundtrack | |
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Composed by David Housden, the soundtrack features warm, cozy acoustic melodies, mandolins, and woodwinds while wandering the sunny cobblestones of Tresna, which transition seamlessly into pulsating, dramatic orchestral synth-fusions when exploring the depths of the Vault. |
The soundtrack is composed by Peter Hont and Samuel � berg, blending iconic ambient Minecraft synth textures with grand cinematic orchestral arrangements, thunderous percussion, and unsettling vocal chants for the Sift mobs. Audio positioning takes full advantage of 3D spatial sound to alert players to incoming creeper hisses and distant warden vibrations. |
| User Interface (UI/UX) | |
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Enhanced 3D user interface featuring intuitive spatial inventory grids where cursed items interact with neighboring slots (transforming items, destroying adjacent loot, or granting price multipliers). Shop management displays real-time customer emoticons denoting price reactions (Overjoyed, Satisfied, Indifferent, Disgusted) and market price trend ledgers. |
The UI features a clean, modernized overhaul of the inventory and character sheet. Players can easily inspect active enchantment synergies, elemental resistance percentages, minion health pools, and DPS readouts in real time. A quick-swap loadout wheel allows seamless switching between specialized boss-killing and mob-clearing builds on the fly. |
| Accessibility Options | |
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Extensive accessibility suite including adjustable combat difficulty sliders (enemy damage output, enemy health, parry window timing), infinite roll invulnerability toggle, full button remapping for gamepads and keyboards, font size scaling, high-contrast UI borders, and colorblind filters. |
Comprehensive accessibility options include complete key and button remapping, full native WASD keyboard movement controls on PC, high-contrast outlines for allies and interactables, directional visual indicators for sound cues, auto-aim assistance for ranged weapons, and adjustable screen-shake and flashing-effect sliders. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (1080p / 60 FPS / High Preset) CPU: 6-core processor delivering consistent 60 FPS frame pacing during intense mob encounters. CPU (Laptop): High-performance mobile CPU with 45W thermal target. GPU: Mid-range GPU capable of handling high anti-aliasing and post-processing filters. GPU (Laptop): Standard mid-tier mobile gaming graphics. RAM: Eliminates asset paging stutters during dungeon floor generation. Storage: High-speed NVMe drive for instant load times. | |
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (60W TGP) / GTX 1660 Ti Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB NVMe SSD space | — |
| 1080p (Full HD) - Minimum (1080p / 30 FPS / Low Preset) CPU: Basic quad-core architecture capable of handling baseline simulation and combat logic. CPU (Laptop): Low-power mobile quad-core processor. GPU: Entry-level dedicated GPU with at least 3GB VRAM. GPU (Laptop): Baseline mobile GPU running low resolution shaders. RAM: Minimum operational RAM for smooth level loading. Storage: SATA SSD acceptable for baseline performance. | |
memoryCPU: Intel Core i5-4460 / AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 3500U laptop_windowsGPU (L): NVIDIA GeForce MX450 / GTX 1050 Mobile (4GB) layersRAM: 8 GB saveStorage (Tier): 10 GB SSD space | memoryCPU: Intel Core i5-6600K or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB laptop_macCPU (L): Intel Core i5-10300H or AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 25 GB SSD |
| 1440p (QHD/2K) - Enthusiast (1440p / 120 FPS / Epic Preset) CPU: High single-core IPC processor for ultra-smooth high-refresh rate action. CPU (Laptop): Upper mobile processor sustaining fast boost frequencies. GPU: Provides abundant VRAM and compute for sharp 1440p rendering. GPU (Laptop): High-wattage laptop GPU maintaining high framerates. RAM: Ample capacity for concurrent background applications. Storage: Ensures near-zero loading screens. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W TGP) / RTX 4060 Mobile (85W TGP) layersRAM: 16 GB saveStorage (Tier): 10 GB PCIe 3.0 NVMe SSD | — |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p at locked 60fps - 120fps) CPU: 8-core processor that guarantees zero stuttering during massive mob swarms. CPU (Laptop): Octa-core mobile CPU delivering consistent performance. GPU: Easily powers 1440p high settings with vibrant post-processing and volumetric fog. GPU (Laptop): Delivers smooth 1440p high-frame-rate dungeon crawling. RAM: Recommended for silky-smooth co-op sessions with multiple summon minions on screen. Storage: Instant level loads and seamless hub transitions. | |
| — | memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3060 12GB / AMD Radeon RX 6700 XT 12GB laptop_macCPU (L): Intel Core i7-11800H or AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (115W TGP) / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (4K / 60-120 FPS / Maximum Preset) CPU: Top-tier gaming processors eliminating any CPU bottleneck at native 4K. CPU (Laptop): Enthusiast desktop replacement mobile CPU. GPU: Modern high-end GPUs easily rendering native 4K with max anisotropic filtering and anti-aliasing. GPU (Laptop): Top-tier laptop graphics providing flawless native 4K display output. RAM: Maximum bandwidth memory configuration. Storage: Instantaneous asset streaming and quick-resume support. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W TGP) layersRAM: 32 GB saveStorage (Tier): 10 GB PCIe 4.0 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Epic Settings, Native 4K at 60fps - 144fps) CPU: Top-tier gaming processor ensuring uncompromised framerates at maximum mob density. CPU (Laptop): Enthusiast mobile processor designed for extreme compute throughput. GPU: Effortlessly drives 4K resolution with maximum lighting, reflections, and particles. GPU (Laptop): Powers 4K gaming on external displays with native-like clarity. RAM: Immense memory headroom for streaming complex procedural dungeons. Storage: Near-zero load times across all biomes. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti 12GB / AMD Radeon RX 7900 XT 20GB laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe 4.0 NVMe SSD |
| save Overall Storage | |
| Spec: 10 GB available storage space on SSD Note: Solid-state drive recommended to ensure near-instantaneous transitions between shopkeeping and dungeon biomes. Type: SSD | Spec: 25 GB available space (NVMe SSD Recommended) Note: Solid-state drive ensures instant procedural room loading and seamless portal transitions. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Requires a 64-bit Windows environment with modern DirectX 11/12 runtime libraries. | Spec: Windows 10 / Windows 11 (64-bit, latest service pack) Explanation: Required for DirectX 12 API execution and low-overhead multi-threaded draw calls. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: Utilizes DirectX 11 feature level 11_0 for dynamic lighting, bloom shaders, and volumetric particle effects. | Spec: DirectX 12 Explanation: Powers advanced shader pipelines, dynamic shadows, and hardware-accelerated particle systems. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Moonlighter 2: The Endless Vault Specifically
For Minecraft Dungeons II Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.